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* Scoring and levels implementation (following standard Tetris(c)(tm) rules)

git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/cacatris/trunk@1125 92316355-f0b4-4df1-b90c-862c8a59935f
master
jylam 18 anos atrás
pai
commit
4867a16e51
2 arquivos alterados com 36 adições e 14 exclusões
  1. +11
    -1
      src/cacatris.h
  2. +25
    -13
      src/main.c

+ 11
- 1
src/cacatris.h Ver arquivo

@@ -29,6 +29,16 @@
#define FIELD_CANVAS_WIDTH 20
#define FIELD_CANVAS_HEIGHT 20

#define LEVEL_COUNT 11

unsigned int points[LEVEL_COUNT*4] = {
40, 80, 120, 160, 200, 240, 280, 320, 360, 400, 440,
100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100,
300, 600, 900, 1200, 1500, 1800, 2100, 2400, 2700, 3000, 3300,
1200, 2400, 3600, 4800, 6000, 7200, 8400, 9600, 10800, 12000, 13200
};


unsigned char playfield[FIELD_WIDTH*FIELD_HEIGHT];
static cucul_canvas_t *field, *infos, *screen;

@@ -49,7 +59,7 @@ typedef struct piece_t_ {
} piece_t;


void infos_populate(cucul_canvas_t *, unsigned int score);
void infos_populate(cucul_canvas_t *, unsigned int score, unsigned char level);
void playfield_draw(cucul_canvas_t *);
void put_piece(unsigned int, unsigned int, unsigned int, unsigned int);
void remove_piece(unsigned int id, unsigned int x, unsigned int y, unsigned int rot);


+ 25
- 13
src/main.c Ver arquivo

@@ -23,6 +23,8 @@ int main(int argc, char *argv[])
unsigned char lost = 0;
unsigned int score = 0;
unsigned int lines = 0;
unsigned char level = 0;
unsigned char total_lines = 0;

field = cucul_create_canvas(0, 0);
infos = cucul_create_canvas(0, 0);
@@ -128,7 +130,7 @@ int main(int argc, char *argv[])


/* Populate info canvas */
infos_populate(infos, score);
infos_populate(infos, score, level);
/* Draw everything on playfield */
put_piece(current_piece, x ,y, rotation);
playfield_draw(field);
@@ -157,8 +159,15 @@ int main(int argc, char *argv[])
lines = maybe_remove_line();
if(lines)
{
score += (lines*40);

score += points[level+(lines-1)*LEVEL_COUNT];
total_lines += lines;
if(total_lines >=10 && level<=10)
{
level++;
total_lines = 0;
speed+=2;
memset(playfield, 0, FIELD_WIDTH*FIELD_HEIGHT);
}
}

if(!baseTime)
@@ -175,23 +184,26 @@ int main(int argc, char *argv[])
}


void infos_populate(cucul_canvas_t *inf, unsigned int score)
void infos_populate(cucul_canvas_t *inf, unsigned int score, unsigned char level)
{
unsigned int i;
char scoreline[1024];
char levelline[1024];

sprintf(scoreline, " Score : %05d ", score);
sprintf(levelline, " Level : %02d ", level);

cucul_set_color(inf, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLUE);
cucul_putstr(inf, 0, 0," =Cacatris= ");
cucul_putstr(inf, 0, 1," Arrows : move ");
cucul_putstr(inf, 0, 2," Space : pouf ");
cucul_putstr(inf, 0, 3," __________________ ");
cucul_putstr(inf, 0, 4," ");
cucul_putstr(inf, 0, 5,scoreline);
cucul_putstr(inf, 0, 6," Time : XX:XX ");

for(i = 6; i < cucul_get_canvas_height(inf); i++)
cucul_putstr(inf, 0, 0, " =Cacatris= ");
cucul_putstr(inf, 0, 1, " Arrows : move ");
cucul_putstr(inf, 0, 2, " Space : pouf ");
cucul_putstr(inf, 0, 3, " __________________ ");
cucul_putstr(inf, 0, 4, " ");
cucul_putstr(inf, 0, 5, levelline);
cucul_putstr(inf, 0, 6, scoreline);
cucul_putstr(inf, 0, 7, " Time : XX:XX ");

for(i = 7; i < cucul_get_canvas_height(inf); i++)
{
cucul_putstr(inf, 0, i," ");
}


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