You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

преди 18 години
преди 18 години
преди 18 години
преди 18 години
преди 18 години
преди 18 години
преди 18 години
преди 18 години
преди 18 години
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355
  1. /*
  2. * libcaca Colour ASCII-Art library
  3. * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
  4. * All Rights Reserved
  5. *
  6. * This library is free software; you can redistribute it and/or
  7. * modify it under the terms of the Do What The Fuck You Want To
  8. * Public License, Version 2, as published by Sam Hocevar. See
  9. * http://sam.zoy.org/wtfpl/COPYING for more details.
  10. */
  11. /** \file driver_win32.c
  12. * \version \$Id$
  13. * \author Sam Hocevar <sam@zoy.org>
  14. * \brief Win32 driver
  15. *
  16. * This file contains the libcaca Win32 input and output driver
  17. */
  18. #include "config.h"
  19. #if defined(USE_WIN32)
  20. #include <windows.h>
  21. #include <stdlib.h>
  22. #include <stdio.h>
  23. #include "caca.h"
  24. #include "caca_internals.h"
  25. #include "cucul.h"
  26. #include "cucul_internals.h"
  27. /*
  28. * Global variables
  29. */
  30. static int const win32_fg_palette[] =
  31. {
  32. 0,
  33. FOREGROUND_BLUE,
  34. FOREGROUND_GREEN,
  35. FOREGROUND_GREEN | FOREGROUND_BLUE,
  36. FOREGROUND_RED,
  37. FOREGROUND_RED | FOREGROUND_BLUE,
  38. FOREGROUND_RED | FOREGROUND_GREEN,
  39. FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE,
  40. FOREGROUND_INTENSITY,
  41. FOREGROUND_INTENSITY | FOREGROUND_BLUE,
  42. FOREGROUND_INTENSITY | FOREGROUND_GREEN,
  43. FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_BLUE,
  44. FOREGROUND_INTENSITY | FOREGROUND_RED,
  45. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE,
  46. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN,
  47. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  48. };
  49. static int const win32_bg_palette[] =
  50. {
  51. 0,
  52. BACKGROUND_BLUE,
  53. BACKGROUND_GREEN,
  54. BACKGROUND_GREEN | BACKGROUND_BLUE,
  55. BACKGROUND_RED,
  56. BACKGROUND_RED | BACKGROUND_BLUE,
  57. BACKGROUND_RED | BACKGROUND_GREEN,
  58. BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE,
  59. BACKGROUND_INTENSITY,
  60. BACKGROUND_INTENSITY | BACKGROUND_BLUE,
  61. BACKGROUND_INTENSITY | BACKGROUND_GREEN,
  62. BACKGROUND_INTENSITY | BACKGROUND_GREEN | BACKGROUND_BLUE,
  63. BACKGROUND_INTENSITY | BACKGROUND_RED,
  64. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_BLUE,
  65. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN,
  66. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
  67. };
  68. struct driver_private
  69. {
  70. HANDLE hin, hout, screen;
  71. CHAR_INFO *buffer;
  72. CONSOLE_CURSOR_INFO cci;
  73. };
  74. static int win32_init_graphics(caca_t *kk)
  75. {
  76. CONSOLE_SCREEN_BUFFER_INFO csbi;
  77. SMALL_RECT rect;
  78. COORD size;
  79. kk->drv.p = malloc(sizeof(struct driver_private));
  80. /* This call is allowed to fail in case we already have a console */
  81. AllocConsole();
  82. kk->drv.p->hin = GetStdHandle(STD_INPUT_HANDLE);
  83. kk->drv.p->hout = CreateFile("CONOUT$", GENERIC_READ | GENERIC_WRITE,
  84. FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
  85. OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
  86. if(kk->drv.p->hout == INVALID_HANDLE_VALUE)
  87. return -1;
  88. GetConsoleCursorInfo(kk->drv.p->hout, &kk->drv.p->cci);
  89. kk->drv.p->cci.bVisible = FALSE;
  90. SetConsoleCursorInfo(kk->drv.p->hout, &kk->drv.p->cci);
  91. SetConsoleMode(kk->drv.p->hout, ENABLE_MOUSE_INPUT);
  92. kk->drv.p->screen =
  93. CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE,
  94. 0, NULL, CONSOLE_TEXTMODE_BUFFER, NULL);
  95. if(!kk->drv.p->screen || kk->drv.p->screen == INVALID_HANDLE_VALUE)
  96. return -1;
  97. /* Set the new console size */
  98. size.X = kk->qq->width;
  99. size.Y = kk->qq->height;
  100. SetConsoleScreenBufferSize(kk->drv.p->screen, size);
  101. rect.Left = rect.Top = 0;
  102. rect.Right = kk->qq->width - 1;
  103. rect.Bottom = kk->qq->height - 1;
  104. SetConsoleWindowInfo(kk->drv.p->screen, TRUE, &rect);
  105. /* Report our new size to libcucul */
  106. if(!GetConsoleScreenBufferInfo(kk->drv.p->screen, &csbi))
  107. return -1;
  108. _cucul_set_size(kk->qq, csbi.srWindow.Right - csbi.srWindow.Left + 1,
  109. csbi.srWindow.Bottom - csbi.srWindow.Top + 1);
  110. SetConsoleMode(kk->drv.p->screen, 0);
  111. GetConsoleCursorInfo(kk->drv.p->screen, &kk->drv.p->cci);
  112. kk->drv.p->cci.dwSize = 0;
  113. kk->drv.p->cci.bVisible = FALSE;
  114. SetConsoleCursorInfo(kk->drv.p->screen, &kk->drv.p->cci);
  115. SetConsoleActiveScreenBuffer(kk->drv.p->screen);
  116. kk->drv.p->buffer = malloc(kk->qq->width * kk->qq->height
  117. * sizeof(CHAR_INFO));
  118. if(kk->drv.p->buffer == NULL)
  119. return -1;
  120. return 0;
  121. }
  122. static int win32_end_graphics(caca_t *kk)
  123. {
  124. SetConsoleActiveScreenBuffer(kk->drv.p->hout);
  125. CloseHandle(kk->drv.p->screen);
  126. SetConsoleTextAttribute(kk->drv.p->hout, FOREGROUND_INTENSITY
  127. | FOREGROUND_RED
  128. | FOREGROUND_GREEN
  129. | FOREGROUND_BLUE);
  130. kk->drv.p->cci.bVisible = TRUE;
  131. SetConsoleCursorInfo(kk->drv.p->hout, &kk->drv.p->cci);
  132. CloseHandle(kk->drv.p->hout);
  133. free(kk->drv.p);
  134. return 0;
  135. }
  136. static int win32_set_window_title(caca_t *kk, char const *title)
  137. {
  138. SetConsoleTitle(title);
  139. return 0;
  140. }
  141. static unsigned int win32_get_window_width(caca_t *kk)
  142. {
  143. /* FIXME */
  144. /* Fallback to a 6x10 font */
  145. return kk->qq->width * 6;
  146. }
  147. static unsigned int win32_get_window_height(caca_t *kk)
  148. {
  149. /* FIXME */
  150. /* Fallback to a 6x10 font */
  151. return kk->qq->height * 10;
  152. }
  153. static void win32_display(caca_t *kk)
  154. {
  155. COORD size, pos;
  156. SMALL_RECT rect;
  157. unsigned int i;
  158. /* Render everything to our screen buffer */
  159. for(i = 0; i < kk->qq->width * kk->qq->height; i++)
  160. {
  161. uint32_t c = kk->qq->chars[i];
  162. #if 0
  163. if(c > 0x00000020 && c < 0x00000080)
  164. kk->drv.p->buffer[i].Char.AsciiChar = (uint8_t)c;
  165. else
  166. kk->drv.p->buffer[i].Char.AsciiChar = ' ';
  167. #else
  168. if(c > 0x00000020 && c < 0x00010000)
  169. kk->drv.p->buffer[i].Char.UnicodeChar = (uint16_t)c;
  170. else
  171. kk->drv.p->buffer[i].Char.UnicodeChar = (uint16_t)' ';
  172. #endif
  173. kk->drv.p->buffer[i].Attributes =
  174. win32_fg_palette[kk->qq->attr[i] & 0xf]
  175. | win32_bg_palette[kk->qq->attr[i] >> 4];
  176. }
  177. /* Blit the screen buffer */
  178. size.X = kk->qq->width;
  179. size.Y = kk->qq->height;
  180. pos.X = pos.Y = 0;
  181. rect.Left = rect.Top = 0;
  182. rect.Right = kk->qq->width - 1;
  183. rect.Bottom = kk->qq->height - 1;
  184. #if 0
  185. WriteConsoleOutput(kk->drv.p->screen, kk->drv.p->buffer, size, pos, &rect);
  186. #else
  187. WriteConsoleOutputW(kk->drv.p->screen, kk->drv.p->buffer, size, pos, &rect);
  188. #endif
  189. }
  190. static void win32_handle_resize(caca_t *kk)
  191. {
  192. /* FIXME: I don't know what to do here. */
  193. kk->resize.w = kk->qq->width;
  194. kk->resize.h = kk->qq->height;
  195. }
  196. static int win32_get_event(caca_t *kk, struct caca_event *ev)
  197. {
  198. INPUT_RECORD rec;
  199. DWORD num;
  200. for( ; ; )
  201. {
  202. GetNumberOfConsoleInputEvents(kk->drv.p->hin, &num);
  203. if(num == 0)
  204. break;
  205. ReadConsoleInput(kk->drv.p->hin, &rec, 1, &num);
  206. if(rec.EventType == KEY_EVENT)
  207. {
  208. unsigned int event;
  209. if(rec.Event.KeyEvent.bKeyDown)
  210. ev->type = CACA_EVENT_KEY_PRESS;
  211. else
  212. ev->type = CACA_EVENT_KEY_RELEASE;
  213. if(rec.Event.KeyEvent.uChar.AsciiChar)
  214. {
  215. ev->data.key.c = rec.Event.KeyEvent.uChar.AsciiChar;
  216. ev->data.key.ucs4 = (uint32_t)ev->data.key.c;
  217. ev->data.key.utf8[0] = ev->data.key.c;
  218. ev->data.key.utf8[1] = '\0';
  219. return 1;
  220. }
  221. }
  222. if(rec.EventType == MOUSE_EVENT)
  223. {
  224. if(rec.Event.MouseEvent.dwEventFlags == 0)
  225. {
  226. if(rec.Event.MouseEvent.dwButtonState & 0x01)
  227. {
  228. ev->type = CACA_EVENT_MOUSE_PRESS;
  229. ev->data.mouse.button = 1;
  230. return 1;
  231. }
  232. if(rec.Event.MouseEvent.dwButtonState & 0x02)
  233. {
  234. ev->type = CACA_EVENT_MOUSE_PRESS;
  235. ev->data.mouse.button = 2;
  236. return 1;
  237. }
  238. }
  239. else if(rec.Event.MouseEvent.dwEventFlags == MOUSE_MOVED)
  240. {
  241. COORD pos = rec.Event.MouseEvent.dwMousePosition;
  242. if(kk->mouse.x == (unsigned int)pos.X &&
  243. kk->mouse.y == (unsigned int)pos.Y)
  244. continue;
  245. kk->mouse.x = pos.X;
  246. kk->mouse.y = pos.Y;
  247. ev->type = CACA_EVENT_MOUSE_MOTION;
  248. ev->data.mouse.x = kk->mouse.x;
  249. ev->data.mouse.y = kk->mouse.y;
  250. return 1;
  251. }
  252. #if 0
  253. else if(rec.Event.MouseEvent.dwEventFlags == DOUBLE_CLICK)
  254. {
  255. cout << rec.Event.MouseEvent.dwMousePosition.X << "," <<
  256. rec.Event.MouseEvent.dwMousePosition.Y << " " << flush;
  257. }
  258. else if(rec.Event.MouseEvent.dwEventFlags == MOUSE_WHEELED)
  259. {
  260. SetConsoleCursorPosition(hOut,
  261. WheelWhere);
  262. if(rec.Event.MouseEvent.dwButtonState & 0xFF000000)
  263. cout << "Down" << flush;
  264. else
  265. cout << "Up " << flush;
  266. }
  267. #endif
  268. }
  269. /* Unknown event */
  270. ev->type = CACA_EVENT_NONE;
  271. return 0;
  272. }
  273. /* No event */
  274. ev->type = CACA_EVENT_NONE;
  275. return 0;
  276. }
  277. /*
  278. * Driver initialisation
  279. */
  280. int win32_install(caca_t *kk)
  281. {
  282. kk->drv.driver = CACA_DRIVER_WIN32;
  283. kk->drv.init_graphics = win32_init_graphics;
  284. kk->drv.end_graphics = win32_end_graphics;
  285. kk->drv.set_window_title = win32_set_window_title;
  286. kk->drv.get_window_width = win32_get_window_width;
  287. kk->drv.get_window_height = win32_get_window_height;
  288. kk->drv.display = win32_display;
  289. kk->drv.handle_resize = win32_handle_resize;
  290. kk->drv.get_event = win32_get_event;
  291. kk->drv.show_cursor = NULL;
  292. kk->drv.hide_cursor = NULL;
  293. return 0;
  294. }
  295. #endif /* USE_WIN32 */