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- /*
- * libcucul Unicode canvas library
- * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
- * All Rights Reserved
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the Do What The Fuck You Want To
- * Public License, Version 2, as published by Sam Hocevar. See
- * http://sam.zoy.org/wtfpl/COPYING for more details.
- */
-
- /** \file line.c
- * \version \$Id$
- * \author Sam Hocevar <sam@zoy.org>
- * \brief Line drawing
- *
- * This file contains line and polyline drawing functions, with both thin
- * and thick styles.
- */
-
- #include "config.h"
-
- #if !defined(__KERNEL__)
- # include <stdlib.h>
- #endif
-
- #include "cucul.h"
- #include "cucul_internals.h"
-
- #if !defined(_DOXYGEN_SKIP_ME)
- struct line
- {
- int x1, y1;
- int x2, y2;
- char c;
- void (*draw) (cucul_t *, struct line*);
- };
- #endif
-
- static void clip_line(cucul_t*, struct line*);
- static uint8_t clip_bits(cucul_t*, int, int);
- static void draw_solid_line(cucul_t*, struct line*);
- static void draw_thin_line(cucul_t*, struct line*);
-
- /**
- * \brief Draw a line on the screen using the given character.
- *
- * \param x1 X coordinate of the first point.
- * \param y1 Y coordinate of the first point.
- * \param x2 X coordinate of the second point.
- * \param y2 Y coordinate of the second point.
- * \param c Character to draw the line with.
- * \return void
- */
- void cucul_draw_line(cucul_t *qq, int x1, int y1, int x2, int y2, char c)
- {
- struct line s;
- s.x1 = x1;
- s.y1 = y1;
- s.x2 = x2;
- s.y2 = y2;
- s.c = c;
- s.draw = draw_solid_line;
- clip_line(qq, &s);
- }
-
- /**
- * \brief Draw a polyline on the screen using the given character and
- * coordinate arrays. The first and last points are not connected,
- * so in order to draw a polygon you need to specify the starting
- * point at the end of the list as well.
- *
- * \param x Array of X coordinates. Must have \p n + 1 elements.
- * \param y Array of Y coordinates. Must have \p n + 1 elements.
- * \param n Number of lines to draw.
- * \param c Character to draw the lines with.
- * \return void
- */
- void cucul_draw_polyline(cucul_t *qq, int const x[], int const y[], int n, char c)
- {
- int i;
- struct line s;
- s.c = c;
- s.draw = draw_solid_line;
-
- for(i = 0; i < n; i++)
- {
- s.x1 = x[i];
- s.y1 = y[i];
- s.x2 = x[i+1];
- s.y2 = y[i+1];
- clip_line(qq, &s);
- }
- }
-
- /**
- * \brief Draw a thin line on the screen, using ASCII art.
- *
- * \param x1 X coordinate of the first point.
- * \param y1 Y coordinate of the first point.
- * \param x2 X coordinate of the second point.
- * \param y2 Y coordinate of the second point.
- * \return void
- */
- void cucul_draw_thin_line(cucul_t *qq, int x1, int y1, int x2, int y2)
- {
- struct line s;
- s.x1 = x1;
- s.y1 = y1;
- s.x2 = x2;
- s.y2 = y2;
- s.draw = draw_thin_line;
- clip_line(qq, &s);
- }
-
- /**
- * \brief Draw a thin polyline on the screen using the given coordinate
- * arrays and with ASCII art. The first and last points are not
- * connected, so in order to draw a polygon you need to specify the
- * starting point at the end of the list as well.
- *
- * \param x Array of X coordinates. Must have \p n + 1 elements.
- * \param y Array of Y coordinates. Must have \p n + 1 elements.
- * \param n Number of lines to draw.
- * \return void
- */
- void cucul_draw_thin_polyline(cucul_t *qq, int const x[], int const y[], int n)
- {
- int i;
- struct line s;
- s.draw = draw_thin_line;
-
- for(i = 0; i < n; i++)
- {
- s.x1 = x[i];
- s.y1 = y[i];
- s.x2 = x[i+1];
- s.y2 = y[i+1];
- clip_line(qq, &s);
- }
- }
-
- /*
- * XXX: The following functions are local.
- */
-
- /**
- * \brief Generic Cohen-Sutherland line clipping function.
- *
- * \param s a line structure
- * \return void
- */
- static void clip_line(cucul_t *qq, struct line* s)
- {
- uint8_t bits1, bits2;
-
- bits1 = clip_bits(qq, s->x1, s->y1);
- bits2 = clip_bits(qq, s->x2, s->y2);
-
- if(bits1 & bits2)
- return;
-
- if(bits1 == 0)
- {
- if(bits2 == 0)
- s->draw(qq, s);
- else
- {
- int tmp;
- tmp = s->x1; s->x1 = s->x2; s->x2 = tmp;
- tmp = s->y1; s->y1 = s->y2; s->y2 = tmp;
- clip_line(qq, s);
- }
-
- return;
- }
-
- if(bits1 & (1<<0))
- {
- s->y1 = s->y2 - (s->x2 - 0) * (s->y2 - s->y1) / (s->x2 - s->x1);
- s->x1 = 0;
- }
- else if(bits1 & (1<<1))
- {
- int xmax = qq->width - 1;
- s->y1 = s->y2 - (s->x2 - xmax) * (s->y2 - s->y1) / (s->x2 - s->x1);
- s->x1 = xmax;
- }
- else if(bits1 & (1<<2))
- {
- s->x1 = s->x2 - (s->y2 - 0) * (s->x2 - s->x1) / (s->y2 - s->y1);
- s->y1 = 0;
- }
- else if(bits1 & (1<<3))
- {
- int ymax = qq->height - 1;
- s->x1 = s->x2 - (s->y2 - ymax) * (s->x2 - s->x1) / (s->y2 - s->y1);
- s->y1 = ymax;
- }
-
- clip_line(qq, s);
- }
-
- /**
- * \brief Helper function for clip_line().
- *
- * \param x X coordinate of the point.
- * \param y Y coordinate of the point.
- * \return The clipping bits for the given point.
- */
- static uint8_t clip_bits(cucul_t *qq, int x, int y)
- {
- uint8_t b = 0;
-
- if(x < 0)
- b |= (1<<0);
- else if(x >= (int)qq->width)
- b |= (1<<1);
-
- if(y < 0)
- b |= (1<<2);
- else if(y >= (int)qq->height)
- b |= (1<<3);
-
- return b;
- }
-
- /**
- * \brief Solid line drawing function, using Bresenham's mid-point line
- * scan-conversion algorithm.
- *
- * \param s a line structure
- * \return void
- */
- static void draw_solid_line(cucul_t *qq, struct line* s)
- {
- int x1, y1, x2, y2;
- int dx, dy;
- int xinc, yinc;
-
- x1 = s->x1; y1 = s->y1; x2 = s->x2; y2 = s->y2;
-
- dx = abs(x2 - x1);
- dy = abs(y2 - y1);
-
- xinc = (x1 > x2) ? -1 : 1;
- yinc = (y1 > y2) ? -1 : 1;
-
- if(dx >= dy)
- {
- int dpr = dy << 1;
- int dpru = dpr - (dx << 1);
- int delta = dpr - dx;
-
- for(; dx>=0; dx--)
- {
- cucul_putchar(qq, x1, y1, s->c);
- if(delta > 0)
- {
- x1 += xinc;
- y1 += yinc;
- delta += dpru;
- }
- else
- {
- x1 += xinc;
- delta += dpr;
- }
- }
- }
- else
- {
- int dpr = dx << 1;
- int dpru = dpr - (dy << 1);
- int delta = dpr - dy;
-
- for(; dy >= 0; dy--)
- {
- cucul_putchar(qq, x1, y1, s->c);
- if(delta > 0)
- {
- x1 += xinc;
- y1 += yinc;
- delta += dpru;
- }
- else
- {
- y1 += yinc;
- delta += dpr;
- }
- }
- }
- }
-
- /**
- * \brief Thin line drawing function, using Bresenham's mid-point line
- * scan-conversion algorithm and ASCII art graphics.
- *
- * \param s a line structure
- * \return void
- */
- static void draw_thin_line(cucul_t *qq, struct line* s)
- {
- char *charmapx, *charmapy;
- int x1, y1, x2, y2;
- int dx, dy;
- int yinc;
-
- if(s->x2 >= s->x1)
- {
- if(s->y1 > s->y2)
- charmapx = ",'";
- else
- charmapx = "`.";
- x1 = s->x1; y1 = s->y1; x2 = s->x2; y2 = s->y2;
- }
- else
- {
- if(s->y1 > s->y2)
- charmapx = "`.";
- else
- charmapx = ",'";
- x2 = s->x1; y2 = s->y1; x1 = s->x2; y1 = s->y2;
- }
-
- dx = abs(x2 - x1);
- dy = abs(y2 - y1);
-
- if(y1 > y2)
- {
- charmapy = ",'";
- yinc = -1;
- }
- else
- {
- yinc = 1;
- charmapy = "`.";
- }
-
- if(dx >= dy)
- {
- int dpr = dy << 1;
- int dpru = dpr - (dx << 1);
- int delta = dpr - dx;
- int prev = 0;
-
- for(; dx>=0; dx--)
- {
- if(delta > 0)
- {
- cucul_putchar(qq, x1, y1, charmapy[1]);
- x1++;
- y1 += yinc;
- delta += dpru;
- prev = 1;
- }
- else
- {
- if(prev)
- cucul_putchar(qq, x1, y1, charmapy[0]);
- else
- cucul_putchar(qq, x1, y1, '-');
- x1++;
- delta += dpr;
- prev = 0;
- }
- }
- }
- else
- {
- int dpr = dx << 1;
- int dpru = dpr - (dy << 1);
- int delta = dpr - dy;
-
- for(; dy >= 0; dy--)
- {
- if(delta > 0)
- {
- cucul_putchar(qq, x1, y1, charmapx[0]);
- cucul_putchar(qq, x1 + 1, y1, charmapx[1]);
- x1++;
- y1 += yinc;
- delta += dpru;
- }
- else
- {
- cucul_putchar(qq, x1, y1, '|');
- y1 += yinc;
- delta += dpr;
- }
- }
- }
- }
-
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