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* Fixed ugly coding style of the C++ bindings. Vieux porc immonde.

tags/v0.99.beta14
Sam Hocevar sam 18 years ago
parent
commit
07feb84e72
5 changed files with 219 additions and 193 deletions
  1. +30
    -14
      cpp/caca++.cpp
  2. +23
    -26
      cpp/caca++.h
  3. +2
    -0
      cpp/cpptest.cpp
  4. +85
    -74
      cpp/cucul++.cpp
  5. +79
    -79
      cpp/cucul++.h

+ 30
- 14
cpp/caca++.cpp View File

@@ -20,66 +20,82 @@

#include "caca++.h"


Caca::Caca(void)
{

}

Caca::Caca(Cucul *cv)
{
dp = caca_create_display(cv->get_cucul_canvas_t());
if(!dp) throw -1;
if(!dp)
throw -1;
}

Caca::~Caca()
{
caca_free_display(dp);
}

void Caca::attach(Cucul *cv)
{
dp = caca_create_display(cv->get_cucul_canvas_t());
if(!dp) throw -1;
if(!dp)
throw -1;
}
void Caca::detach ()

void Caca::detach()
{
caca_free_display(dp);
}
void Caca::set_delay (unsigned int d)

void Caca::set_delay(unsigned int d)
{
caca_set_delay(dp, d);
}
void Caca::display ()

void Caca::display()
{
caca_refresh_display(dp);
}
unsigned int Caca::get_rendertime ()

unsigned int Caca::get_rendertime()
{
return caca_get_rendertime(dp);
}
unsigned int Caca::get_display_width ()

unsigned int Caca::get_display_width()
{
return caca_get_display_width(dp);
}
unsigned int Caca::get_display_height ()

unsigned int Caca::get_display_height()
{
return caca_get_display_height(dp);
}
int Caca::set_display_title (char const *s)

int Caca::set_display_title(char const *s)
{
return caca_set_display_title(dp, s);
}
int Caca::get_event (unsigned int g, Event *n, int aa)

int Caca::get_event(unsigned int g, Event *n, int aa)
{
return caca_get_event(dp, g, n->e, aa);
}
unsigned int Caca::get_mouse_x ()

unsigned int Caca::get_mouse_x()
{
return caca_get_mouse_x(dp);
}
unsigned int Caca::get_mouse_y ()

unsigned int Caca::get_mouse_y()
{
return caca_get_mouse_x(dp);
}
void Caca::set_mouse (int v)

void Caca::set_mouse(int v)
{
caca_set_mouse(dp, v);
}


+ 23
- 26
cpp/caca++.h View File

@@ -22,16 +22,15 @@
#ifndef _CACA_PP_H
#define _CACA_PP_H

#include <cucul.h>
#include <caca.h>

#include "cucul.h"
#include "caca.h"
#include <cucul++.h>

#include "cucul++.h"


class Event {
class Event
{
friend class Caca;
public:
public:
enum caca_event_type
{
CACA_EVENT_NONE = 0x0000, /**< No event. */
@@ -46,34 +45,32 @@ class Event {
CACA_EVENT_ANY = 0xffff /**< Bitmask for any event. */
} type;

protected:
protected:
caca_event *e;
};

class Caca {
public:
class Caca
{
public:
Caca();
Caca(Cucul *qq);
~Caca();

void attach (Cucul *qq);
void detach ();
void set_delay (unsigned int);
void display ();
unsigned int get_rendertime ();
unsigned int get_display_width ();
unsigned int get_display_height ();
int set_display_title (char const *);
int get_event (unsigned int, Event*, int);
unsigned int get_mouse_x ();
unsigned int get_mouse_y ();
void set_mouse (int);
void attach(Cucul *qq);
void detach();
void set_delay(unsigned int);
void display();
unsigned int get_rendertime();
unsigned int get_display_width();
unsigned int get_display_height();
int set_display_title(char const *);
int get_event(unsigned int, Event*, int);
unsigned int get_mouse_x();
unsigned int get_mouse_y();
void set_mouse(int);


private:
private:
caca_display_t *dp;
};


#endif /* _CACA_PP_H */

+ 2
- 0
cpp/cpptest.cpp View File

@@ -11,6 +11,8 @@
* http://sam.zoy.org/wtfpl/COPYING for more details.
*/

#include "config.h"

#include <iostream>

#include <cucul++.h>


+ 85
- 74
cpp/cucul++.cpp View File

@@ -1,5 +1,5 @@
/*
* libcucul++ C++ bindings for libcucul
* libcucul++ C++ bindings for libcucul
* Copyright (c) 2006 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
@@ -10,29 +10,36 @@
* Public License, Version 2, as published by Sam Hocevar. See
* http://sam.zoy.org/wtfpl/COPYING for more details.
*/

/*
* This file contains the main functions used by \e libcucul++ applications
* to initialise a drawing context.
*/

#include "config.h"

#include <stdio.h> // BUFSIZ
#include <stdarg.h> // va_*

#include "cucul++.h"

Cucul::Cucul()
{
cv = cucul_create_canvas(0,0);
if(!cv) throw -1;
cv = cucul_create_canvas(0, 0);
if(!cv)
throw -1;
}

Cucul::Cucul(int width, int height)
{
cv = cucul_create_canvas(width, height);
if(!cv) throw -1;
}

Cucul::~Cucul()
{
if(cv) {
if(cv)
cucul_free_canvas(cv);
}
}

cucul_canvas_t *Cucul::get_cucul_canvas_t()
@@ -40,37 +47,42 @@ cucul_canvas_t *Cucul::get_cucul_canvas_t()
return cv;
}



void Cucul::set_size(unsigned int width, unsigned int height)
{
cucul_set_canvas_size (cv, width, height);
cucul_set_canvas_size(cv, width, height);
}

unsigned int Cucul::get_width(void)
{
return cucul_get_canvas_width (cv);
return cucul_get_canvas_width(cv);
}

unsigned int Cucul::get_height(void)
{
return cucul_get_canvas_height (cv);
return cucul_get_canvas_height(cv);
}

void Cucul::set_color(unsigned int f, unsigned int b)
{
cucul_set_color (cv, f, b);
cucul_set_color(cv, f, b);
}
char const * Cucul::get_color_name (unsigned int color)

char const * Cucul::get_color_name(unsigned int color)
{
return cucul_get_color_name (color);
return cucul_get_color_name(color);
}
void Cucul::putchar (int x, int y, char ch)

void Cucul::putchar(int x, int y, char ch)
{
cucul_putchar (cv, x, y, ch);
cucul_putchar(cv, x, y, ch);
}
void Cucul::putstr (int x, int y, char *str)

void Cucul::putstr(int x, int y, char *str)
{
cucul_putstr(cv, x, y, str);
}
void Cucul::printf ( int x , int y , char const * format,...)

void Cucul::printf(int x, int y, char const * format,...)
{
char tmp[BUFSIZ];
char *buf = tmp;
@@ -86,278 +98,277 @@ void Cucul::printf ( int x , int y , char const * format,...)
va_end(args);

putstr(x, y, buf);

}

void Cucul::clear ( unsigned char bg )
void Cucul::clear(unsigned char bg )
{
cucul_clear_canvas(cv, bg);
}

void Cucul::blit ( int x, int y, Cucul* c1, Cucul* c2)
void Cucul::blit(int x, int y, Cucul* c1, Cucul* c2)
{
cucul_blit(cv, x, y, c1->get_cucul_canvas_t(), c2->get_cucul_canvas_t());
}

void Cucul::invert ()
void Cucul::invert()
{
cucul_invert(cv);
}

void Cucul::flip ()
void Cucul::flip()
{
cucul_flip(cv);
}

void Cucul::flop ()
void Cucul::flop()
{
cucul_flop(cv);
}

void Cucul::rotate ()
void Cucul::rotate()
{
cucul_rotate(cv);
}

void Cucul::draw_line (int x1 , int y1, int x2, int y2, char const *ch)
void Cucul::draw_line(int x1, int y1, int x2, int y2, char const *ch)
{
cucul_draw_line(cv, x1,y1,x2,y2, ch);
cucul_draw_line(cv, x1, y1, x2, y2, ch);
}
void Cucul::draw_polyline (int const x[], int const y[], int f, char const *ch)
void Cucul::draw_polyline(int const x[], int const y[], int f, char const *ch)
{
cucul_draw_polyline(cv, x, y, f, ch);
}
void Cucul::draw_thin_line (int x1 , int y1, int x2, int y2)
void Cucul::draw_thin_line(int x1, int y1, int x2, int y2)
{
cucul_draw_thin_line(cv, x1, y1, x2, y2);
}

void Cucul::draw_thin_polyline ( int const x[], int const y[], int f)
void Cucul::draw_thin_polyline(int const x[], int const y[], int f)
{
cucul_draw_thin_polyline(cv, x, y, f);
}
void Cucul::draw_circle ( int x, int y, int d, char const *ch)
void Cucul::draw_circle(int x, int y, int d, char const *ch)
{
cucul_draw_circle(cv, x, y, d, ch);
}

void Cucul::draw_ellipse ( int x, int y, int d1, int d2, char const *ch)
void Cucul::draw_ellipse(int x, int y, int d1, int d2, char const *ch)
{
cucul_draw_ellipse(cv, x, y, d1, d2, ch);
}

void Cucul::draw_thin_ellipse ( int x, int y, int d1, int d2)
void Cucul::draw_thin_ellipse(int x, int y, int d1, int d2)
{
cucul_draw_thin_ellipse(cv, x, y, d1, d2);
}

void Cucul::fill_ellipse ( int x, int y, int d1, int d2, char const *ch)
void Cucul::fill_ellipse(int x, int y, int d1, int d2, char const *ch)
{
cucul_fill_ellipse(cv, x, y, d1, d2, ch);
}

void Cucul::draw_box ( int x, int y, int w, int h, char const *ch)
void Cucul::draw_box(int x, int y, int w, int h, char const *ch)
{
cucul_draw_box(cv, x, y, w, h, ch);
}
void Cucul::draw_thin_box ( int x, int y, int w, int h)
void Cucul::draw_thin_box(int x, int y, int w, int h)
{
cucul_draw_thin_box(cv, x, y, w, h);
}

void Cucul::fill_box ( int x, int y, int w, int h, char const *ch)
void Cucul::fill_box(int x, int y, int w, int h, char const *ch)
{
cucul_fill_box(cv, x, y, w, h, ch);
}

void Cucul::draw_triangle ( int x1, int y1, int x2, int y2, int x3, int y3, char const *ch)
void Cucul::draw_triangle(int x1, int y1, int x2, int y2, int x3, int y3, char const *ch)
{
cucul_draw_triangle(cv, x1, y1, x2, y2, x3, y3, ch);
}

void Cucul::draw_thin_triangle ( int x1, int y1, int x2, int y2, int x3, int y3)
void Cucul::draw_thin_triangle(int x1, int y1, int x2, int y2, int x3, int y3)
{
cucul_draw_thin_triangle(cv, x1, y1, x2, y2, x3, y3);
}

void Cucul::fill_triangle ( int x1, int y1, int x2, int y2, int x3, int y3, const char *ch)
void Cucul::fill_triangle(int x1, int y1, int x2, int y2, int x3, int y3, const char *ch)
{
cucul_fill_triangle(cv, x1, y1, x2, y2, x3, y3, ch);
}

int Cucul::rand (int min, int max)
int Cucul::rand(int min, int max)
{
return cucul_rand(min, max);
}

Cucul::Sprite * Cucul::load_sprite (char const *f)
Cucul::Sprite * Cucul::load_sprite(char const *f)
{
Cucul::Sprite *s = new Cucul::Sprite();
s->sprite = cucul_load_sprite(f);
return s;
}

int Cucul::get_sprite_frames (Cucul::Sprite const *s)
int Cucul::get_sprite_frames(Cucul::Sprite const *s)
{
return cucul_get_sprite_frames(s->sprite);
}

int Cucul::get_sprite_width (Cucul::Sprite const *s, int v)
int Cucul::get_sprite_width(Cucul::Sprite const *s, int v)
{
return cucul_get_sprite_width(s->sprite, v);
}

int Cucul::get_sprite_height (Cucul::Sprite const *s, int v)
int Cucul::get_sprite_height(Cucul::Sprite const *s, int v)
{
return cucul_get_sprite_height(s->sprite, v);
}

int Cucul::get_sprite_dx (Cucul::Sprite const *s, int v)
int Cucul::get_sprite_dx(Cucul::Sprite const *s, int v)
{
return cucul_get_sprite_dx(s->sprite, v);
}

int Cucul::get_sprite_dy (Cucul::Sprite const *s, int v)
int Cucul::get_sprite_dy(Cucul::Sprite const *s, int v)
{
return cucul_get_sprite_dy(s->sprite, v);
}

void Cucul::draw_sprite ( int x, int y, Cucul::Sprite const *s, int v)
void Cucul::draw_sprite(int x, int y, Cucul::Sprite const *s, int v)
{
cucul_draw_sprite(cv, x, y, s->sprite, v);
}

void Cucul::free_sprite (Cucul::Sprite *s)
void Cucul::free_sprite(Cucul::Sprite *s)
{
cucul_free_sprite(s->sprite);
}

Cucul::Dither * Cucul::create_dither (unsigned int v1, unsigned int v2, unsigned int v3, unsigned int v4, unsigned int v5, unsigned int v6, unsigned int v7, unsigned int v8)
Cucul::Dither * Cucul::create_dither(unsigned int v1, unsigned int v2, unsigned int v3, unsigned int v4, unsigned int v5, unsigned int v6, unsigned int v7, unsigned int v8)
{
Cucul::Dither *d = new Dither();
d->dither = cucul_create_dither(v1,v2,v3,v4,v5,v6,v7,v8);
d->dither = cucul_create_dither(v1, v2, v3, v4, v5, v6, v7, v8);
return d;
}

void Cucul::set_dither_palette (Cucul::Dither *d, unsigned int r[], unsigned int g[], unsigned int b[], unsigned int a[])
void Cucul::set_dither_palette(Cucul::Dither *d, unsigned int r[], unsigned int g[], unsigned int b[], unsigned int a[])
{
cucul_set_dither_palette(d->dither, r, g, b, a);
}

void Cucul::set_dither_brightness (Cucul::Dither *d, float f)
void Cucul::set_dither_brightness(Cucul::Dither *d, float f)
{
cucul_set_dither_brightness(d->dither, f);
}

void Cucul::set_dither_gamma (Cucul::Dither *d, float f)
void Cucul::set_dither_gamma(Cucul::Dither *d, float f)
{
cucul_set_dither_gamma(d->dither, f);
}

void Cucul::set_dither_contrast ( Cucul::Dither *d, float f)
void Cucul::set_dither_contrast(Cucul::Dither *d, float f)
{
cucul_set_dither_contrast(d->dither, f);
}

void Cucul::set_dither_invert ( Cucul::Dither *d, int i)
void Cucul::set_dither_invert(Cucul::Dither *d, int i)
{
cucul_set_dither_invert(d->dither, i);
}

void Cucul::set_dither_antialias ( Cucul::Dither *d, char const *cv)
void Cucul::set_dither_antialias(Cucul::Dither *d, char const *cv)
{
cucul_set_dither_antialias(d->dither, cv);
}
char const *const * Cucul::get_dither_antialias_list ( Cucul::Dither const *d)
char const *const * Cucul::get_dither_antialias_list(Cucul::Dither const *d)
{
return cucul_get_dither_antialias_list(d->dither);
}

void Cucul::set_dither_color ( Cucul::Dither *d, char const *cv)
void Cucul::set_dither_color(Cucul::Dither *d, char const *cv)
{
cucul_set_dither_color(d->dither, cv);
}

char const *const * Cucul::get_dither_color_list ( Cucul::Dither const *d)
char const *const * Cucul::get_dither_color_list(Cucul::Dither const *d)
{
return cucul_get_dither_color_list(d->dither);
}
void Cucul::set_dither_charset ( Cucul::Dither *d, char const *cv)
void Cucul::set_dither_charset(Cucul::Dither *d, char const *cv)
{
cucul_set_dither_charset(d->dither, cv);
}

char const *const * Cucul::get_dither_charset_list ( Cucul::Dither const *d)
char const *const * Cucul::get_dither_charset_list(Cucul::Dither const *d)
{
return cucul_get_dither_charset_list(d->dither);
}
void Cucul::set_dither_mode ( Cucul::Dither *d, char const *cv)
void Cucul::set_dither_mode(Cucul::Dither *d, char const *cv)
{
cucul_set_dither_mode(d->dither, cv);
}

char const *const * Cucul::get_dither_mode_list ( Cucul::Dither const *d)
char const *const * Cucul::get_dither_mode_list(Cucul::Dither const *d)
{
return cucul_get_dither_mode_list(d->dither);
}

void Cucul::dither_bitmap ( int x, int y, int w, int h, Cucul::Dither const *d, void *v)
void Cucul::dither_bitmap(int x, int y, int w, int h, Cucul::Dither const *d, void *v)
{
cucul_dither_bitmap(cv, x, y, w, h, d->dither, v);
}

void Cucul::free_dither ( Cucul::Dither *d)
void Cucul::free_dither(Cucul::Dither *d)
{
cucul_free_dither(d->dither);
}

Cucul::Font * Cucul::load_font (void const *s, unsigned int v)
Cucul::Font * Cucul::load_font(void const *s, unsigned int v)
{
Cucul::Font *f = new Cucul::Font();
f->font = cucul_load_font(s, v);
return f;
}

char const *const * Cucul::get_font_list (void)
char const *const * Cucul::get_font_list(void)
{
return cucul_get_font_list();
}

unsigned int Cucul::get_font_width ( Cucul::Font *f)
unsigned int Cucul::get_font_width(Cucul::Font *f)
{
return cucul_get_font_width(f->font);
}

unsigned int Cucul::get_font_height ( Cucul::Font *f)
unsigned int Cucul::get_font_height(Cucul::Font *f)
{
return cucul_get_font_height(f->font);
}

void Cucul::render_canvas (Cucul::Font *f, unsigned char *buf, unsigned int x, unsigned int y, unsigned int w)
void Cucul::render_canvas(Cucul::Font *f, unsigned char *buf, unsigned int x, unsigned int y, unsigned int w)
{
cucul_render_canvas(cv, f->font, buf, x,y,w);
cucul_render_canvas(cv, f->font, buf, x, y, w);
}

void Cucul::free_font ( Cucul::Font *f)
void Cucul::free_font(Cucul::Font *f)
{
cucul_free_font(f->font);
}

Cucul::Buffer * Cucul::export_canvas (char const *buf)
Cucul::Buffer * Cucul::export_canvas(char const *buf)
{
Cucul::Buffer *b = new Cucul::Buffer();
b->buffer = cucul_export_canvas(cv, buf);
return b;
}

char const *const * Cucul::get_export_list (void)
char const *const * Cucul::get_export_list(void)
{
return cucul_get_export_list();
}

+ 79
- 79
cpp/cucul++.h View File

@@ -1,5 +1,5 @@
/*
* libcucul++ C++ bindings for libcucul
* libcucul++ C++ bindings for libcucul
* Copyright (c) 2006 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
@@ -22,113 +22,113 @@

#ifndef _CUCUL_PP_H
#define _CUCUL_PP_H
#include <stdio.h> // BUFSIZ
#include <stdarg.h> // va_*
#include "config.h"
#include "cucul.h"

#include <cucul.h>

class Cucul {
class Cucul
{
friend class Caca;
public:
public:
Cucul();
Cucul(int width, int height);
~Cucul();

/* Ugly, I know */
class Font {
class Font
{
friend class Cucul;
protected:
protected:
cucul_font *font;
};
class Sprite {

class Sprite
{
friend class Cucul;
protected:
protected:
cucul_sprite *sprite;
};
class Dither {

class Dither
{
friend class Cucul;
protected:
protected:
cucul_dither *dither;
};
class Buffer {

class Buffer
{
friend class Cucul;
protected:
protected:
cucul_buffer *buffer;
};



void set_size(unsigned int w, unsigned int h);
unsigned int get_width(void);
unsigned int get_height(void);
void set_color(unsigned int f, unsigned int b);
char const * get_color_name (unsigned int color);
void printf ( int x , int y , char const * format,...);
void putchar (int x, int y, char ch);
void putstr (int x, int y, char *str);
void clear (unsigned char bg);
void blit ( int, int, Cucul* c1, Cucul* c2);
void invert ();
void flip ();
void flop ();
void rotate ();
void draw_line ( int, int, int, int, char const *);
void draw_polyline ( int const x[], int const y[], int, char const *);
void draw_thin_line ( int, int, int, int);
void draw_thin_polyline ( int const x[], int const y[], int);
void draw_circle ( int, int, int, char const *);
void draw_ellipse ( int, int, int, int, char const *);
void draw_thin_ellipse ( int, int, int, int);
void fill_ellipse ( int, int, int, int, char const *);
void draw_box ( int, int, int, int, char const *);
void draw_thin_box ( int, int, int, int);
void fill_box ( int, int, int, int, char const *);
void draw_triangle ( int, int, int, int, int, int, char const *);
void draw_thin_triangle ( int, int, int, int, int, int);
void fill_triangle ( int, int, int, int, int, int, char const *);
int rand (int, int);
Sprite * load_sprite (char const *);
int get_sprite_frames (Cucul::Sprite const *);
int get_sprite_width (Cucul::Sprite const *, int);
int get_sprite_height (Cucul::Sprite const *, int);
int get_sprite_dx (Cucul::Sprite const *, int);
int get_sprite_dy (Cucul::Sprite const *, int);
void draw_sprite ( int, int, Cucul::Sprite const *, int);
void free_sprite (Cucul::Sprite*);
Dither * create_dither (unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
void set_dither_palette (Cucul::Dither *, unsigned int r[], unsigned int g[], unsigned int b[], unsigned int a[]);
void set_dither_brightness (Cucul::Dither *, float);
void set_dither_gamma (Cucul::Dither *, float);
void set_dither_contrast (Cucul::Dither *, float);
void set_dither_invert (Cucul::Dither *, int);
void set_dither_antialias (Cucul::Dither *, char const *);
char const *const * get_dither_antialias_list (Cucul::Dither const *);
void set_dither_color (Cucul::Dither *, char const *);
char const *const * get_dither_color_list (Cucul::Dither const *);
void set_dither_charset (Cucul::Dither *, char const *);
char const *const * get_dither_charset_list (Cucul::Dither const *);
void set_dither_mode (Cucul::Dither *, char const *);
char const *const * get_dither_mode_list (Cucul::Dither const *);
void dither_bitmap ( int, int, int, int, Cucul::Dither const *, void *);
void free_dither (Cucul::Dither *);
Font * load_font (void const *, unsigned int);
char const *const * get_font_list (void);
unsigned int get_font_width (Font *);
unsigned int get_font_height (Font *);
void render_canvas ( Font *, unsigned char *, unsigned int, unsigned int, unsigned int);
void free_font (Font *);
Buffer * export_canvas ( char const *);
char const *const * get_export_list (void);

char const * get_color_name(unsigned int color);
void printf(int x , int y , char const * format,...);
void putchar(int x, int y, char ch);
void putstr(int x, int y, char *str);
void clear(unsigned char bg);
void blit(int, int, Cucul* c1, Cucul* c2);
void invert();
void flip();
void flop();
void rotate();
void draw_line(int, int, int, int, char const *);
void draw_polyline(int const x[], int const y[], int, char const *);
void draw_thin_line(int, int, int, int);
void draw_thin_polyline(int const x[], int const y[], int);
void draw_circle(int, int, int, char const *);
void draw_ellipse(int, int, int, int, char const *);
void draw_thin_ellipse(int, int, int, int);
void fill_ellipse(int, int, int, int, char const *);
void draw_box(int, int, int, int, char const *);
void draw_thin_box(int, int, int, int);
void fill_box(int, int, int, int, char const *);
void draw_triangle(int, int, int, int, int, int, char const *);
void draw_thin_triangle(int, int, int, int, int, int);
void fill_triangle(int, int, int, int, int, int, char const *);
int rand(int, int);
Sprite * load_sprite(char const *);
int get_sprite_frames(Cucul::Sprite const *);
int get_sprite_width(Cucul::Sprite const *, int);
int get_sprite_height(Cucul::Sprite const *, int);
int get_sprite_dx(Cucul::Sprite const *, int);
int get_sprite_dy(Cucul::Sprite const *, int);
void draw_sprite(int, int, Cucul::Sprite const *, int);
void free_sprite(Cucul::Sprite*);
Dither * create_dither(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
void set_dither_palette(Cucul::Dither *, unsigned int r[], unsigned int g[], unsigned int b[], unsigned int a[]);
void set_dither_brightness(Cucul::Dither *, float);
void set_dither_gamma(Cucul::Dither *, float);
void set_dither_contrast(Cucul::Dither *, float);
void set_dither_invert(Cucul::Dither *, int);
void set_dither_antialias(Cucul::Dither *, char const *);
char const *const * get_dither_antialias_list(Cucul::Dither const *);
void set_dither_color(Cucul::Dither *, char const *);
char const *const * get_dither_color_list(Cucul::Dither const *);
void set_dither_charset(Cucul::Dither *, char const *);
char const *const * get_dither_charset_list(Cucul::Dither const *);
void set_dither_mode(Cucul::Dither *, char const *);
char const *const * get_dither_mode_list(Cucul::Dither const *);
void dither_bitmap(int, int, int, int, Cucul::Dither const *, void *);
void free_dither(Cucul::Dither *);
Font * load_font(void const *, unsigned int);
char const *const * get_font_list(void);
unsigned int get_font_width(Font *);
unsigned int get_font_height(Font *);
void render_canvas(Font *, unsigned char *, unsigned int, unsigned int, unsigned int);
void free_font(Font *);
Buffer * export_canvas(char const *);
char const *const * get_export_list(void);

protected:
protected:
cucul_canvas_t *get_cucul_canvas_t();

private:
private:
cucul_canvas_t *cv;


};




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