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* Make caca_fill_triangle_textured use less arguments, examples/trifiller modified accordingly

tags/v0.99.beta17
Jean-Yves Lamoureux jylam 15 years ago
parent
commit
2adebb531b
4 changed files with 105 additions and 91 deletions
  1. +1
    -1
      XCode/libcacaXCode.xcodeproj/project.pbxproj
  2. +4
    -8
      caca/caca.h
  3. +67
    -58
      caca/triangle.c
  4. +33
    -24
      examples/trifiller.c

+ 1
- 1
XCode/libcacaXCode.xcodeproj/project.pbxproj View File

@@ -61,7 +61,7 @@
E6DB663510AECCD700B6F924 /* mygetopt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = mygetopt.c; path = ../src/mygetopt.c; sourceTree = SOURCE_ROOT; };
E6DB663610AECCD700B6F924 /* mygetopt.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = mygetopt.h; path = ../src/mygetopt.h; sourceTree = SOURCE_ROOT; };
E6DB663710AECCD700B6F924 /* texture.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = texture.h; path = ../src/texture.h; sourceTree = SOURCE_ROOT; };
E6DB663910AECD1F00B6F924 /* trifiller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = trifiller.c; path = ../examples/trifiller.c; sourceTree = SOURCE_ROOT; };
E6DB663910AECD1F00B6F924 /* trifiller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = trifiller.c; path = ../examples/trifiller.c; sourceTree = SOURCE_ROOT; wrapsLines = 0; };
E6DB663B10AECDF500B6F924 /* blit.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = blit.c; path = ../examples/blit.c; sourceTree = SOURCE_ROOT; };
E6DB663C10AECDF500B6F924 /* canvas.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = canvas.c; path = ../examples/canvas.c; sourceTree = SOURCE_ROOT; };
E6DB663D10AECDF500B6F924 /* colors.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = colors.c; path = ../examples/colors.c; sourceTree = SOURCE_ROOT; };


+ 4
- 8
caca/caca.h View File

@@ -338,14 +338,10 @@ __extern int caca_draw_thin_triangle(caca_canvas_t *, int, int, int, int,
int, int);
__extern int caca_fill_triangle(caca_canvas_t *, int, int, int, int, int,
int, uint32_t);
__extern int caca_fill_triangle_textured(caca_canvas_t *,
int , int ,
int , int ,
int , int ,
float , float ,
float , float ,
float , float ,
caca_canvas_t *);
__extern int caca_fill_triangle_textured(caca_canvas_t *cv,
int coords[6],
caca_canvas_t *tex,
float uv[6]);
/* @} */

/** \defgroup caca_frame libcaca canvas frame handling


+ 67
- 58
caca/triangle.c View File

@@ -155,34 +155,17 @@ int caca_fill_triangle(caca_canvas_t *cv, int x1, int y1, int x2, int y2,
return 0;
}

/** \brief Fill a triangle on the canvas using an arbitrary-sized texture.
*
* This function fails if one or both the canvas are missing
*
* \param cv The handle to the libcaca canvas.
* \param x1 X coordinate of the first point.
* \param y1 Y coordinate of the first point.
* \param x2 X coordinate of the second point.
* \param y2 Y coordinate of the second point.
* \param x3 X coordinate of the third point.
* \param y3 Y coordinate of the third point.
* \param u1 U texture coordinate of the first point.
* \param v1 V texture coordinate of the first point.
* \param u2 U texture coordinate of the second point.
* \param v2 V texture coordinate of the second point.
* \param u3 U texture coordinate of the third point.
* \param v3 V texture coordinate of the third point.
* \param tex The handle of the canvas texture.
* \return This function return 0 if ok, -1 if canvas or texture are missing.
*/
int caca_fill_triangle_textured(caca_canvas_t *cv,
int x1, int y1,
/* This function actually renders the triangle,
* but is not exported due to sam's pedantic will. */
static int caca_fill_triangle_textured_l(caca_canvas_t *cv,
int x1, int y1,
int x2, int y2,
int x3, int y3,
float u1, float v1,
int x3, int y3,
caca_canvas_t *tex,
float u1, float v1,
float u2, float v2,
float u3, float v3,
caca_canvas_t *tex)
float u3, float v3)
{
uint32_t savedattr;

@@ -200,32 +183,32 @@ int caca_fill_triangle_textured(caca_canvas_t *cv,

/* Bubble-sort y1 <= y2 <= y3 */
if(y1 > y2)
return caca_fill_triangle_textured(cv,
x2, y2, x1, y1, x3, y3,
u2, v2, u1, v1, u3, v3,
tex);
return caca_fill_triangle_textured_l(cv,
x2, y2, x1, y1, x3, y3,
tex,
u2, v2, u1, v1, u3, v3);
if(y2 > y3)
return caca_fill_triangle_textured(cv,
x1, y1, x3, y3, x2, y2,
u1, v1, u3, v3, u2, v2,
tex);
return caca_fill_triangle_textured_l(cv,
x1, y1, x3, y3, x2, y2,
tex,
u1, v1, u3, v3, u2, v2);
savedattr = caca_get_attr(cv, -1, -1);
/* Clip texture coordinates */
if(u1<0.0f) u1 = 0.0f; if(v1<0.0f) v1 = 0.0f;
if(u1<0.0f) u1 = 0.0f; if(v1<0.0f) v1 = 0.0f;
if(u2<0.0f) u2 = 0.0f; if(v2<0.0f) v2 = 0.0f;
if(u3<0.0f) u3 = 0.0f; if(v3<0.0f) v3 = 0.0f;
if(u1>1.0f) u1 = 1.0f; if(v1>1.0f) v1 = 1.0f;
if(u2>1.0f) u2 = 1.0f; if(v2>1.0f) v2 = 1.0f;
if(u3>1.0f) u3 = 1.0f; if(v3>1.0f) v3 = 1.0f;
if(u1>1.0f) u1 = 1.0f; if(v1>1.0f) v1 = 1.0f;
if(u2>1.0f) u2 = 1.0f; if(v2>1.0f) v2 = 1.0f;
if(u3>1.0f) u3 = 1.0f; if(v3>1.0f) v3 = 1.0f;
/* Convert relative tex coordinates to absolute */
int tw = caca_get_canvas_width(tex);
int tw = caca_get_canvas_width(tex);
int th = caca_get_canvas_height(tex);
u1*=(float)tw; u2*=(float)tw; u3*=(float)tw;
v1*=(float)th; v2*=(float)th; v3*=(float)th;
u1*=(float)tw; u2*=(float)tw; u3*=(float)tw;
v1*=(float)th; v2*=(float)th; v3*=(float)th;
int x, y;
float y2y1 = y2-y1;
@@ -251,10 +234,10 @@ int caca_fill_triangle_textured(caca_canvas_t *cv,
float va = v1, vb = v1;
float u, v;
int s = 0;
int s = 0;
/* Top */
for(y = y1 ; y < y2; y++)
for(y = y1 ; y < y2; y++)
{
if(xb < xa) {
@@ -272,12 +255,12 @@ int caca_fill_triangle_textured(caca_canvas_t *cv,
v = va; u = ua;
/* scanline */
for(x = xa ; x < xb; x++)
for(x = xa ; x < xb; x++)
{
u+=tus;
v+=tvs;
/* FIXME: use caca_get_canvas_attrs / caca_get_canvas_chars */
uint32_t attr = caca_get_attr(tex, u, v);
uint32_t attr = caca_get_attr(tex, u, v);
uint32_t c = caca_get_char(tex, u, v);
caca_set_attr(cv, attr);
caca_put_char(cv, x, y, c);
@@ -290,12 +273,12 @@ int caca_fill_triangle_textured(caca_canvas_t *cv,
ub+=usl12; vb+=vsl12;
}
if(s)
if(s)
{
SWAP_F(xb, xa);
SWAP_F(sl13, sl12);
SWAP_F(ua, ub);
SWAP_F(va, vb);
SWAP_F(va, vb);
SWAP_F(usl13, usl12);
SWAP_F(vsl13, vsl12);
}
@@ -314,14 +297,14 @@ int caca_fill_triangle_textured(caca_canvas_t *cv,
vb = v2;
}
for(y = y2 ; y < y3; y++)
for(y = y2 ; y < y3; y++)
{
if(xb <= xa)
if(xb <= xa)
{
SWAP_F(xb, xa);
SWAP_F(xb, xa);
SWAP_F(sl13, sl23);
SWAP_F(ua, ub);
SWAP_F(va, vb);
SWAP_F(va, vb);
SWAP_F(usl13, usl23);
SWAP_F(vsl13, vsl23);
}
@@ -331,22 +314,22 @@ int caca_fill_triangle_textured(caca_canvas_t *cv,
u = ua; v = va;
/* scanline */
for(x = xa ; x < xb; x++)
for(x = xa ; x < xb; x++)
{
u+=tus;
v+=tvs;
/* FIXME, can be heavily optimised */
uint32_t attr = caca_get_attr(tex, u, v);
uint32_t c = caca_get_char(tex, u, v);
caca_set_attr(cv, attr);
caca_put_char(cv, x, y, c);
caca_set_attr(cv, attr);
caca_put_char(cv, x, y, c);
}
xa+=sl13;
xb+=sl23;
ua+=usl13; va+=vsl13;
ub+=usl23; vb+=vsl23;
ub+=usl23; vb+=vsl23;
}

caca_set_attr(cv, savedattr);
@@ -354,6 +337,32 @@ int caca_fill_triangle_textured(caca_canvas_t *cv,
return 0;
}

/** \brief Fill a triangle on the canvas using an arbitrary-sized texture.
*
* This function fails if one or both the canvas are missing
*
* \param cv The handle to the libcaca canvas.
* \param coords The coordinates of the triangle (3{x,y})
* \param tex The handle of the canvas texture.
* \param uv The coordinates of the texture (3{u,v})
* \return This function return 0 if ok, -1 if canvas or texture are missing.
*/
int caca_fill_triangle_textured(caca_canvas_t *cv,
int coords[6],
caca_canvas_t *tex,
float uv[6]) {
return caca_fill_triangle_textured_l(cv,
coords[0], coords[1],
coords[2], coords[3],
coords[4], coords[5],
tex,
uv[0], uv[1],
uv[2], uv[3],
uv[4], uv[5]);
}



/*
* XXX: The following functions are aliases.


+ 33
- 24
examples/trifiller.c View File

@@ -49,14 +49,26 @@ int main(int argc, char *argv[])
float angle = 0;
float square[4][2] = {
float square[6][2] = {
{-SQUARE_SIZE, -SQUARE_SIZE},
{ SQUARE_SIZE, -SQUARE_SIZE},
{ SQUARE_SIZE, SQUARE_SIZE},
{-SQUARE_SIZE, SQUARE_SIZE},
};
float uv1[6] = {
0, 0,
1, 0,
1, 1
};
float uv2[6] = {
0, 0,
1, 1,
0, 1
};
float rotated[4][2];
int coords1[6], coords2[6];
/* Create displayed canvas */
cv = caca_create_canvas(0, 0);
@@ -74,7 +86,7 @@ int main(int argc, char *argv[])
return 1;
}
/* Open window */
/* Open window */
dp = caca_create_display(cv);
if(!dp)
{
@@ -193,8 +205,8 @@ int main(int argc, char *argv[])
int p;
for(p=0; p<4; p++)
{
rotated[p][0] = square[p][0] * cos(angle*M_PI/180.0f) - square[p][1] * sin(angle*M_PI/180.0f);
rotated[p][1] = square[p][0] * sin(angle*M_PI/180.0f) + square[p][1] * cos(angle*M_PI/180.0f);
rotated[p][0] = square[p][0] * cos(angle*M_PI/180.0f) - square[p][1] * sin(angle*M_PI/180.0f);
rotated[p][1] = square[p][0] * sin(angle*M_PI/180.0f) + square[p][1] * cos(angle*M_PI/180.0f);
rotated[p][0] += ww/2 + px;
rotated[p][1] += wh/2 + py;
@@ -202,28 +214,25 @@ int main(int argc, char *argv[])
angle+=1.0f;
/* Display two triangles */
caca_fill_triangle_textured(cv,
/* triangle screen coordinates */
rotated[0][0], rotated[0][1],
rotated[1][0], rotated[1][1],
rotated[2][0], rotated[2][1],
/* texture coordinates */
0, 0,
1, 0,
1, 1,
tex);
/* Reaarange coordinates to fit libcaca's format */
coords1[0] = rotated[0][0]; coords1[1] = rotated[0][1];
coords1[2] = rotated[1][0]; coords1[3] = rotated[1][1];
coords1[4] = rotated[2][0]; coords1[5] = rotated[2][1];
coords2[0] = rotated[0][0]; coords2[1] = rotated[0][1];
coords2[2] = rotated[2][0]; coords2[3] = rotated[2][1];
coords2[4] = rotated[3][0]; coords2[5] = rotated[3][1];
/* Display two triangles */
caca_fill_triangle_textured(cv, /* canvas */
coords1, /* triangle coordinates */
tex, /* texture canvas */
uv1); /* texture coordinates */
caca_fill_triangle_textured(cv,
/* triangle screen coordinates */
rotated[0][0], rotated[0][1],
rotated[2][0], rotated[2][1],
rotated[3][0], rotated[3][1],
/* texture coordinates */
0, 0,
1, 1,
0, 1,
tex);
coords2,
tex,
uv2);
/* Refresh display and clear for next frame */
caca_refresh_display(dp);


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