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* Optimised memory usage in the GL driver and added a few comments.

tags/v0.99.beta14
Sam Hocevar sam 18 år sedan
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1 ändrade filer med 6 tillägg och 1 borttagningar
  1. +6
    -1
      caca/driver_gl.c

+ 6
- 1
caca/driver_gl.c Visa fil

@@ -495,12 +495,13 @@ static void gl_compute_font(caca_display_t *dp)
uint32_t *image;
int i, b, w, h, x, y;

/* Count how many glyphs this font has */
dp->drv.p->blocks = cucul_get_font_blocks(dp->drv.p->f);

for(b = 0, i = 0; dp->drv.p->blocks[i + 1]; i += 2)
b += dp->drv.p->blocks[i + 1] - dp->drv.p->blocks[i];

dp->drv.p->txid = malloc(b * sizeof(int));
/* Allocate a libcucul canvas and print all the glyphs on it */
cv = cucul_create_canvas(1, b);
cucul_set_color(cv, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLACK);

@@ -514,12 +515,16 @@ static void gl_compute_font(caca_display_t *dp)
b += n;
}

/* Draw the cucul canvas onto an image buffer */
image = malloc(b * dp->drv.p->font_height
* dp->drv.p->font_width * sizeof(uint32_t));
cucul_render_canvas(cv, dp->drv.p->f, image, dp->drv.p->font_width,
b * dp->drv.p->font_height, 4 * dp->drv.p->font_width);
cucul_free_canvas(cv);

/* Convert all glyphs in the image buffer to GL textures */
dp->drv.p->txid = malloc(b * sizeof(int));

w = dp->drv.p->font_width <= 16 ? dp->drv.p->font_width : 16;
h = dp->drv.p->font_height <= 16 ? dp->drv.p->font_height : 16;



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