| @@ -91,8 +91,8 @@ int cucul_draw_thin_triangle(cucul_canvas_t *cv, int x1, int y1, | |||
| int cucul_fill_triangle(cucul_canvas_t *cv, int x1, int y1, int x2, int y2, | |||
| int x3, int y3, char const *str) | |||
| { | |||
| int x, y, xmax, ymax; | |||
| long int xa, xb, sl21, sl31, sl32; | |||
| int x, y, xmin, xmax, ymin, ymax; | |||
| long int xx1, xx2, xa, xb, sl21, sl31, sl32; | |||
| uint32_t ch; | |||
| /* Bubble-sort y1 <= y2 <= y3 */ | |||
| @@ -113,39 +113,48 @@ int cucul_fill_triangle(cucul_canvas_t *cv, int x1, int y1, int x2, int y2, | |||
| x2 *= 0x1000; | |||
| x3 *= 0x1000; | |||
| xmax = cv->width - 1; | |||
| ymax = cv->height - 1; | |||
| ymin = y1 < 0 ? 0 : y1; | |||
| ymax = y3 + 1 < (int)cv->height ? y3 + 1 : (int)cv->height; | |||
| if(ymin < y2) | |||
| { | |||
| xa = x1 + sl21 * (ymin - y1); | |||
| xb = x1 + sl31 * (ymin - y1); | |||
| } | |||
| else if(ymin == y2) | |||
| { | |||
| xa = x2; | |||
| xb = (y1 == y3) ? x3 : x1 + sl31 * (ymin - y1); | |||
| } | |||
| else /* (ymin > y2) */ | |||
| { | |||
| xa = x3 + sl32 * (ymin - y3); | |||
| xb = x3 + sl31 * (ymin - y3); | |||
| } | |||
| /* Rasterize our triangle */ | |||
| for(y = y1 < 0 ? 0 : y1; y <= y3 && y <= ymax; y++) | |||
| for(y = ymin; y < ymax; y++) | |||
| { | |||
| if(y < y2) | |||
| { | |||
| xa = x1 + sl21 * (y - y1); | |||
| xb = x1 + sl31 * (y - y1); | |||
| } | |||
| else if(y == y2) | |||
| /* Rescale xa and xb, recentering the division */ | |||
| if(xa < xb) | |||
| { | |||
| xa = x2; | |||
| xb = (y1 == y3) ? x3 : x1 + sl31 * (y - y1); | |||
| xx1 = (xa + 0x800) / 0x1000; | |||
| xx2 = (xb + 0x801) / 0x1000; | |||
| } | |||
| else /* (y > y2) */ | |||
| else | |||
| { | |||
| xa = x3 + sl32 * (y - y3); | |||
| xb = x3 + sl31 * (y - y3); | |||
| xx1 = (xb + 0x800) / 0x1000; | |||
| xx2 = (xa + 0x801) / 0x1000; | |||
| } | |||
| if(xb < xa) | |||
| { | |||
| long int tmp = xb; xb = xa; xa = tmp; | |||
| } | |||
| xmin = xx1 < 0 ? 0 : xx1; | |||
| xmax = xx2 + 1 < (int)cv->width ? xx2 + 1 : (int)cv->width; | |||
| /* Rescale xa and xb, recentering the division */ | |||
| xa = (xa + 0x800) / 0x1000; | |||
| xb = (xb + 0x801) / 0x1000; | |||
| for(x = xa < 0 ? 0 : xa; x <= xb && x <= xmax; x++) | |||
| for(x = xmin; x < xmax; x++) | |||
| cucul_putchar(cv, x, y, ch); | |||
| xa += y < y2 ? sl21 : sl32; | |||
| xb += sl31; | |||
| } | |||
| return 0; | |||