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@@ -29,24 +29,64 @@ static const uint16_t ansitab[16] = |
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0xf444, 0xf44f, 0xf4f4, 0xf4ff, 0xff44, 0xff4f, 0xfff4, 0xffff, |
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}; |
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/* FIXME: could this be inlined? */ |
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static uint8_t nearest_ansi(uint16_t argb16, uint8_t def) |
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{ |
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unsigned int i, best, dist; |
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if(argb16 < CUCUL_COLOR_DEFAULT) |
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return argb16; |
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if(argb16 == CUCUL_COLOR_DEFAULT || argb16 == CUCUL_COLOR_TRANSPARENT) |
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return def; |
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if(argb16 < 0x5fff) /* too transparent, return default colour */ |
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return def; |
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dist = 0xffff; |
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for(i = 0; i < 16; i++) |
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{ |
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unsigned int d = 0; |
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int a, b; |
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a = (ansitab[i] >> 8) & 0xf; |
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b = (argb16 >> 8) & 0xf; |
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d += (a - b) * (a - b); |
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a = (ansitab[i] >> 4) & 0xf; |
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b = (argb16 >> 4) & 0xf; |
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d += (a - b) * (a - b); |
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a = ansitab[i] & 0xf; |
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b = argb16 & 0xf; |
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d += (a - b) * (a - b); |
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if(d < dist) |
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{ |
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dist = d; |
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best = i; |
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} |
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} |
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return best; |
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} |
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uint8_t _cucul_argb32_to_ansi8(uint32_t c) |
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{ |
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/* FIXME: we need nearest colour handling for non-ANSI */ |
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return (c & 0x0000000f) | ((c & 0x000f0000) >> 12); |
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uint16_t fg = c & 0xffff; |
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uint16_t bg = c >> 16; |
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return nearest_ansi(fg, CUCUL_COLOR_LIGHTGRAY) |
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| (nearest_ansi(bg, CUCUL_COLOR_BLACK) << 4); |
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} |
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uint8_t _cucul_argb32_to_ansi4fg(uint32_t c) |
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{ |
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/* FIXME: we need nearest colour handling for non-ANSI */ |
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return c & 0x0000000f; |
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return nearest_ansi(c & 0xffff, CUCUL_COLOR_LIGHTGRAY); |
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} |
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uint8_t _cucul_argb32_to_ansi4bg(uint32_t c) |
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{ |
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/* FIXME: we need nearest colour handling for non-ANSI */ |
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return (c & 0x000f0000) >> 16; |
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return nearest_ansi(c >> 16, CUCUL_COLOR_BLACK); |
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} |
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void _cucul_argb32_to_argb4(uint32_t c, uint8_t argb[8]) |
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@@ -54,11 +94,19 @@ void _cucul_argb32_to_argb4(uint32_t c, uint8_t argb[8]) |
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uint16_t fg = c & 0xffff; |
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uint16_t bg = c >> 16; |
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if(fg < 0x0016) |
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if(fg < CUCUL_COLOR_DEFAULT) |
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fg = ansitab[fg]; |
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else if(fg == CUCUL_COLOR_DEFAULT) |
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fg = ansitab[CUCUL_COLOR_LIGHTGRAY]; |
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else if(fg == CUCUL_COLOR_TRANSPARENT) |
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fg = 0x0fff; |
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if(bg < 0x0016) |
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if(bg < CUCUL_COLOR_DEFAULT) |
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bg = ansitab[bg]; |
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else if(bg == CUCUL_COLOR_DEFAULT) |
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bg = ansitab[CUCUL_COLOR_BLACK]; |
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else if(bg == CUCUL_COLOR_TRANSPARENT) |
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bg = 0x0fff; |
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argb[0] = bg >> 12; |
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argb[1] = (bg >> 8) & 0xf; |
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