+ Renamed ee_color() to ee_set_color(), wrote ee_get_color().
* libee/line.c:
+ Implemented draw_polyline() and draw_thin_polyline().
* libee/sprite.c:
+ Removed the f member of struct ee_sprite.
+ Implemented ee_get_sprite_{width|height|dx|dy}().
+ Restore the color fater ee_draw_sprite() is called.
* libee/box.c:
+ Fixed a bug causing improper box clipping at the right and the bottom.
* data/foo_fighter:
+ Fixed bugs in the sprite.
* src/intro.c:
+ Test effects for the future game's intro.
* test/spritedit.c:
+ Added stuff to the sprite editor. We can now navigate through frames.
+ Moved ee_putstr() and ee_putchar() in here.
* libee/ee.h:
+ Got rid of ee_goto().
+ Moved <slang.h> or <curses.h> into libee.
* Replaced ee_goto()/ee_putstr() pairs with ee_putstr().
* Ditto for ee_putchar().