split is rendered moot by the plugin system: when enabled, binaries do
not link directly with libX11 or libGL. I hope this is a step towards
more consisteny and clarity.
* Renamed caca_refresh() into caca_display() which makes more sense.
* Optimised gl_bgpal by directly storing floats instead of doing the
conversion at runtime.
* Handle resizing in cucul_set_size() and try to keep as much information
as possible from the previous canvas.
* Moved most global variables into cucul_t or caca_t contexts.
* Moved time.c into libcaca.
+ Set the executable bit of caca-config when regenerating that file.
* caca-config.in:
+ No longer use USE_SLANG_TRUE and USE_NCURSES_TRUE since we now
have @CACA_LIBS@.
+ Changed section to libs/libdevel instead of games/games.
+ Changed package name to libcaca-dev.
* debian/rules:
+ Use debian/compat instead of DH_COMPAT.
+ Install README, BUGS and TODO into /usr/share/doc.
* caca-config.in:
+ First version of the config script.
* configure.ac src/Makefile.am:
+ Build a static PIC library as well.
* README TODO:
+ Various updates.