Sam Hocevar
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18f1f68be7
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* Add a debug() function and a --enable-debug configure flag.
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18 anni fa |
Sam Hocevar
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f1e8a80b64
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* Don't try to include arpa/inet.h in kernel mode.
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18 anni fa |
Sam Hocevar
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3d376d8cad
|
* Don't use htonl() directly, use common.h's hton32() wrapper.
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18 anni fa |
Jean-Yves Lamoureux
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1b821e2588
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* Updated kernel 'driver', still not working, but most of the work is done
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18 anni fa |
Sam Hocevar
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4a1507c398
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* Renamed htons/htonl to hton16/hton32 to avoid useless conflicts.
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18 anni fa |
Sam Hocevar
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0a78b2b871
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* Win32 compilation fix.
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18 anni fa |
Sam Hocevar
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d04b853800
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* Look for htons/htonl in netinet/in.h in addition to arpa/inet.h
* Implement htons/htonl in common.h just in case.
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18 anni fa |
Sam Hocevar
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5cb4d4dedf
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* Removed duplicate uint*_t defines from *_internal.h and included common.h
in all .c files that needed it.
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18 anni fa |
Sam Hocevar
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370fb06990
|
* Added "common.h", a placeholder for simple features and functions missing
from some systems.
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18 anni fa |
Sam Hocevar
|
5bb247acea
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* autotoolificationized the whole thing.
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22 anni fa |
Sam Hocevar
|
49b8b99b8f
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* moved nuke from explosions to weapons.
* used a cool Bresenham algorithm to draw the nuke circles.
* nuke collides with aliens.
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22 anni fa |
Sam Hocevar
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cae45d672a
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* First commit. Scrolling works, some weaponry, controls, tunnel blowing,
the nuke is still ugly, almost no collision detection. Nice demo :)
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22 anni fa |