Sam Hocevar
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5269cad56c
|
Allow to temporarily disable dirty rectangle handling. This allows for huge
speedups when the calling application knows the dirty rectangle covered by
a complex operation.
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před 15 roky |
Sam Hocevar
|
69d8bbeb08
|
More complex dirty rectangle merging strategy. It's a lot slower in some
cases, but that can be fixed.
|
před 15 roky |
Pascal Terjan
|
bd1c1cdda6
|
* Inform code reader that current algorithm is wrong
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před 15 roky |
Sam Hocevar
|
10719139e6
|
Store dirty rectangles in a structure list. For now there is still only
one dirty rectangle, but this is the first step to improvement.
|
před 15 roky |
Sam Hocevar
|
ea99175a2f
|
Change the dirty rectangle API once again so that calling applications get
a more natural (x,y,w,h) 4-tuple to handle.
|
před 15 roky |
Sam Hocevar
|
3338776b44
|
Fix a few DOS compilation warnings.
|
před 15 roky |
Sam Hocevar
|
dd48fb62b3
|
Optimise the dirty rectangle handling by keeping track of the number of
currently dirty rectangles.
|
před 15 roky |
Sam Hocevar
|
a6b98c2518
|
Change the dirty rectangle API so that it can handle several rectangles. The
inner implementation still only handles one dirty rectangle, but this way
we can prepare supporting applictions for the future.
|
před 15 roky |