of unicode letters) is now separated from the higher level rendering and I/O
(that is, libcaca). This commit totally breaks the API, but once everything
is polished I will think about source-level backward compatibility. Most
drivers are broken, but X11 still sorta works.
The new design is much more object-oriented and allows having several
active renderers at the same time, changing renderers on the fly, and more
important, having no renderer at all (useful for converters, or when you
want to do your own renderer).
And in case you are still wondering, the libcucul acronym has "Unicode"
because I want to support at least a subset of Unicode. There are awesome
glyphs in it, including the ones inherited from Codepage 437 such as
"gray 25%" that are used in DOS and Win32 ANSI art.
+ Moved spritedit to the test/ directory, because it is not mature enough.
* libcaca.spec debian/control debian/rules:
+ Do not install caca-spritedit.
+ If Imlib2 is not available, use a custom simple BMP loader.
+ Draw the bottom bar one line higher to leave room for a status line.
+ '?' now properly toggles help.
* examples/Makefile.am:
+ Always build cacaview.
+ Removed unused USE_* variables.
+ Export -lslang and -lncurses as @CACA_LIBS@.
* examples/aafire.c:
+ Imported aafire.c from the AAlib tree and ported it to libcaca.
+ Minor change to the dithering names.
* TODO:
+ Added cacaview TODO.
* doc/cacaview.1:
+ Wrote a manpage for cacaview.
* examples/Makefile.am:
+ Moved the -DX_DISPLAY_MISSING=1 here.
* examples/view.c:
+ Capital 'D' cycles through dithering modes in reverse order.
+ Sleep when there is nothing to do.
+ Cosmetic code reorganisation.
+ Added a check for imlib2-config.
+ Build cacaview conditionally.
* examples/demo.c:
+ Removed all gdkpixbuf code.
* examples/view.c:
+ Default to ordered dithering.
+ Make sure the arrows always work even if delta is too small.
+ Simple image viewer, cacaview, based on libcaca and imlib2.
+ Renamed caca-demo into cacademo.
* doc/:
+ Renamed doc/caca-demo.1 into doc/cacademo.1.
+ Changed section to libs/libdevel instead of games/games.
+ Changed package name to libcaca-dev.
* debian/rules:
+ Use debian/compat instead of DH_COMPAT.
+ Install README, BUGS and TODO into /usr/share/doc.
* caca-config.in:
+ First version of the config script.
* configure.ac src/Makefile.am:
+ Build a static PIC library as well.
* README TODO:
+ Various updates.
+ Interpret escape sequences for F1, F2, left, right, etc.
* src/Makefile.am examples/Makefile.am:
+ Install caca.h in /usr/include.
+ Do not install example programs.
* src/blit.c:
+ Minor improvements to grayscale colors.
+ Placeholder for our upcoming sprite editor.
* src/Makefile.am data/Makefile.am:
+ Use AM_CPPFLAGS, not target_CPPFLAGS, so that automake-1.5 can be used.