+ Crop the palette so that it looks a bit more like metaballs. * AUTHORS THANKS: + Credited Jylam and Jan Hubicka.
+ Huge coding style overhaul. + Display 5 metaballs instead of 3. + Generate the palette instead of having a static one. + Use a 256x256 back buffer for more smoothness.
+ Metaballs demo program from Jean-Yves Lamoureux <jylam@lnxscene.org>.