+ Check for gettimeofday().
* src/time.c:
+ Created _caca_time().
+ Ported _caca_getticks() to the Win32 API.
* src/caca.c:
+ Properly builds on Win32.
* test/event.c:
+ Added <stdlib.h> because we use malloc().
+ Initialise the char buffers in the X11 driver.
* src/io.c:
+ caca_get_event() and caca_wait_event() immediately return zero if
event_mask is zero.
+ Added support for the Home, End, PgUp and PgDown keys.
+ In the S-Lang driver, added a call to SLang_getkey() before the call to
SLkp_getkey(), otherwise a single Escape call will not be interpreted.
* test/event.c:
+ The "quit" sequence now quits the program, instead of "q" alone.
+ Added a status bar below.
+ Do not refresh after each event, but only when there is no event
pending.
+ If the pressed key is a printable character, display it.
* src/time.c:
+ Moved _caca_getticks() to this file.
* src/caca.c:
+ Set the escape delay to a very low value in the ncurses driver,
because I don't want escape sequences to be entered manually.
* src/io.c:
+ Autorepeat emulation in the ncurses and slang drivers: do not
immediately send the key release event.
* configure.ac:
+ Check for usleep.
+ Improvements in the win32 platform detection.
+ Use SLkp_getkey instead of SLang_getkey so that escape sequences are
directly interpreted.
+ Major rehandling of the event code. All output drivers are now
correctly separated.
* src/graphics.c:
+ Fixed a compilation warning.
* test/event.c:
+ More human-readable event printing.
+ Small event lister, similar to X11's xev.
* src/graphics.c:
+ If possible, disable autorepeat in the X11 driver.
* src/io.c:
+ Implemented CACA_EVENT_MOUSE_RELEASE in all drivers.
+ Button number support in CACA_EVENT_MOUSE_{PRESS,RELEASE}.
+ Moved spritedit to the test/ directory, because it is not mature enough.
* libcaca.spec debian/control debian/rules:
+ Do not install caca-spritedit.
+ Fixed a minor compilation warning.
* debian/rules:
+ Explicitely use --enable-imlib2.
* BUGS:
+ Added a note about blinking consoles.
* doc/Makefile.am:
+ Fixed a bashism in the HTML files installation.
+ Replaced ee_color_names[] with ee_get_color_name().
+ Don't oversleep in ee_refresh().
* libee/graphics.c:
+ Implemented ee_printf().
* test/demo.c:
+ If new keypresses are detected, don't wait for the next screen refresh.
+ Added an fps counter on demos.
+ Added controls for outlines and drawing boundaries.
+ Added ee_color_names[] containing our 16 color names.
* libee/ee.c:
+ Extended our color set to the full 16 instead of 10.
+ Precalculate ncurses attributes.
* libee/graphics.c:
+ Clip color value in ee_set_color().
+ Clip characters in ee_putchar().
+ Partially clip characters in ee_putstr(), overflows aren't checked yet.
* libee/ee_internals.h:
+ New file to share extern variables within libee.
* test/demo.c:
+ Added a simple demo_color() to output all colors.
+ Replaced four ee_draw_line() with ee_draw_thin_box().
+ Replaced x1, y1, x2 etc. with xa, ya, xb etc. because <math.h> already
defines y1.
+ Randomized colours from 0 to 15 instead of 1 to 10.
* src/Makefiles.am:
+ Added -lm to the ttyvaders linking flags because of the intro.
* README BUGS TODO:
+ Updated.
+ Renamed ee_color() to ee_set_color(), wrote ee_get_color().
* libee/line.c:
+ Implemented draw_polyline() and draw_thin_polyline().
* libee/sprite.c:
+ Removed the f member of struct ee_sprite.
+ Implemented ee_get_sprite_{width|height|dx|dy}().
+ Restore the color fater ee_draw_sprite() is called.
* libee/box.c:
+ Fixed a bug causing improper box clipping at the right and the bottom.
* data/foo_fighter:
+ Fixed bugs in the sprite.
* src/intro.c:
+ Test effects for the future game's intro.
* test/spritedit.c:
+ Added stuff to the sprite editor. We can now navigate through frames.
+ Wrote ee_draw_triangle() and ee_draw_thin_triangle().
* libee/box.c:
+ Wrote ee_draw_box(), ee_draw_thin_box() and ee_fill_box().
* libee/conic.c:
+ Wrote ee_fill_ellipse().
+ First attempt at ee_draw_thin_ellipse(), to be reworked.
* test/demo.c:
+ Merged demo_lines() and demo_thin_lines().
+ Merged demo_triangles() and demo_outlined_triangles().
+ Wrote demo_box().
+ Use ee_fill_ellipse() in demo_all().
+ Moved ee_putstr() and ee_putchar() in here.
* libee/ee.h:
+ Got rid of ee_goto().
+ Moved <slang.h> or <curses.h> into libee.
* Replaced ee_goto()/ee_putstr() pairs with ee_putstr().
* Ditto for ee_putchar().
+ Placeholder for our upcoming sprite editor.
* src/Makefile.am data/Makefile.am:
+ Use AM_CPPFLAGS, not target_CPPFLAGS, so that automake-1.5 can be used.