split is rendered moot by the plugin system: when enabled, binaries do
not link directly with libX11 or libGL. I hope this is a step towards
more consisteny and clarity.
+ Renamed the dlls so that the C# versions do not have the same name
as the C DLLs on Win32. It's now "cucul-sharp.dll", mimicking GTK#.
+ Renamed namespaces: "using Cucul" instead of "using libCucul".
+ Renamed the Cucul class into CuculCanvas to avoid namespace/class
name collisions.
+ Renamed old-fashioned "kk"/"qq" names into "dp"/"cv".