+ Renamed caca_set_title() to caca_set_window_title().
+ Implemented caca_get_window_width() and caca_get_window_height().
* examples/cacaview.c:
+ Set the window title to cacaview.
+ Minor change to the dithering names.
* TODO:
+ Added cacaview TODO.
* doc/cacaview.1:
+ Wrote a manpage for cacaview.
* examples/Makefile.am:
+ Moved the -DX_DISPLAY_MISSING=1 here.
* examples/view.c:
+ Capital 'D' cycles through dithering modes in reverse order.
+ Sleep when there is nothing to do.
+ Cosmetic code reorganisation.
+ A few updates.
* src/blit.c:
+ Split blit() into caca_create_bitmap() and caca_draw_bitmap().
+ Started removing hardcoded bitmask and pitch values.
* examples/demo.c:
+ Do something with mouse clicks.
+ Changed section to libs/libdevel instead of games/games.
+ Changed package name to libcaca-dev.
* debian/rules:
+ Use debian/compat instead of DH_COMPAT.
+ Install README, BUGS and TODO into /usr/share/doc.
* caca-config.in:
+ First version of the config script.
* configure.ac src/Makefile.am:
+ Build a static PIC library as well.
* README TODO:
+ Various updates.
+ Added ee_color_names[] containing our 16 color names.
* libee/ee.c:
+ Extended our color set to the full 16 instead of 10.
+ Precalculate ncurses attributes.
* libee/graphics.c:
+ Clip color value in ee_set_color().
+ Clip characters in ee_putchar().
+ Partially clip characters in ee_putstr(), overflows aren't checked yet.
* libee/ee_internals.h:
+ New file to share extern variables within libee.
* test/demo.c:
+ Added a simple demo_color() to output all colors.
+ Replaced four ee_draw_line() with ee_draw_thin_box().
+ Replaced x1, y1, x2 etc. with xa, ya, xb etc. because <math.h> already
defines y1.
+ Randomized colours from 0 to 15 instead of 1 to 10.
* src/Makefiles.am:
+ Added -lm to the ttyvaders linking flags because of the intro.
* README BUGS TODO:
+ Updated.
* the starfield is now an array of stars.
* fixed wall rendering (offset issues and disappearing left wall).
* 32 seekers on fragbomb explosion, not 16.