+ Moved spritedit to the test/ directory, because it is not mature enough.
* libcaca.spec debian/control debian/rules:
+ Do not install caca-spritedit.
+ Updated the package descriptions to include cacaball.
* doc/cacademo.1 doc/Makefile.am:
+ Use the cacademo manpage as the cacaball manpage.
* src/:
+ Added #ifdef _DOXYGEN_SKIP_ME here and there to prvent Doxygen from
documenting bizarre stuff.
+ Prepared the 0.6 release.
* libcaca.spec:
+ Split the RPM into libcaca-devel and caca-utils.
+ More detailed descriptions.
+ Packages are now rpmlint clean.
* doc/Makefile.am:
+ Symlink cacafire.1 to cacademo.1 upon manpage installation.
+ Changed section to libs/libdevel instead of games/games.
+ Changed package name to libcaca-dev.
* debian/rules:
+ Use debian/compat instead of DH_COMPAT.
+ Install README, BUGS and TODO into /usr/share/doc.
* caca-config.in:
+ First version of the config script.
* configure.ac src/Makefile.am:
+ Build a static PIC library as well.
* README TODO:
+ Various updates.
* two new types of aliens. only one rules.
* removed gfx_write in favor of gfx_putchar and gfx_putstr.
* added bonuses at alien death. they do nothing yet.
* seeker missiles. 'b' to test.
* weapon resolution is now 16*char. needs to be generalized.
* fixed the supernova bugs. center could collide with the tunnel, and
the last frame was badly displayed.
* lots of cleanups everywhere.