+ Fixed an endianness issue in the byte reader.
+ Decreased precision in RGB and HSV values to avoid overflows.
+ New dithering method: 2x2 ordered.
+ New renderer, with background colour awareness.
* configure.ac:
+ Check for <endian.h>.
* examples/demo.c examples/view.c:
+ Fixed an endianness issue in cacaview.
+ Adapted code to the additional dithering method.
+ Minor change to the dithering names.
* TODO:
+ Added cacaview TODO.
* doc/cacaview.1:
+ Wrote a manpage for cacaview.
* examples/Makefile.am:
+ Moved the -DX_DISPLAY_MISSING=1 here.
* examples/view.c:
+ Capital 'D' cycles through dithering modes in reverse order.
+ Sleep when there is nothing to do.
+ Cosmetic code reorganisation.
+ Added caca_get_dithering_name().
* src/bitmap.c:
+ Created a new dithering method with an 8x8 ordered matrix.
+ Replaced the char list with a string for better readability.
+ Dithering functions now return a value between 0 and 255.
* examples/demo.c examples/view.c:
+ Adapted to use caca_get_dithering_name().
+ Default to ncurses, not slang, because slang only has 128 colour pairs.
* src/caca.c:
+ Disable scrolling to avoid hashmap scrolling optimization code.
* src/graphics.c:
+ Swap fg and bg in the colour pair indexing, so that bg is always
right.
+ Disable alt charset support to exploit my patched slang.
+ Moved graphics stuff from caca.c to graphics.c.
+ Added a few kludges: if gnome-terminal or konsole are detected, switch
to TERM=xterm-16color to benefit from extended colour palette.
+ Added setab/setaf quotes from the XTerm terminfo.
+ Proposed a workaround for bright colours on any terminal.
* src/caca.c:
+ 16 colour support for ncurses and conio.
* src/graphics.c:
+ Ported to 16 colour support.
+ Added a missing <stdio.h> for BUFSIZ.
+ Disabled vsnprintf under DOS (only vsprintf exists).
* examples/:
+ Don't abort if the caca.txt sprite was not found.
+ Ported to 16 colour support.
+ Replaced ee_color_names[] with ee_get_color_name().
+ Don't oversleep in ee_refresh().
* libee/graphics.c:
+ Implemented ee_printf().
* test/demo.c:
+ If new keypresses are detected, don't wait for the next screen refresh.
+ Added an fps counter on demos.
+ Added controls for outlines and drawing boundaries.
+ Correct clipping in ee_putstr() for long strings.
* libee/ee.c:
+ New ee_get_rendertime() call to provide framerate information.
* libee/ee.h:
+ Added const keywords where it was meaningful, despite Slang's blatant
omission of such keywords in its prototypes.
+ Added ee_color_names[] containing our 16 color names.
* libee/ee.c:
+ Extended our color set to the full 16 instead of 10.
+ Precalculate ncurses attributes.
* libee/graphics.c:
+ Clip color value in ee_set_color().
+ Clip characters in ee_putchar().
+ Partially clip characters in ee_putstr(), overflows aren't checked yet.
* libee/ee_internals.h:
+ New file to share extern variables within libee.
* test/demo.c:
+ Added a simple demo_color() to output all colors.
+ Replaced four ee_draw_line() with ee_draw_thin_box().
+ Replaced x1, y1, x2 etc. with xa, ya, xb etc. because <math.h> already
defines y1.
+ Randomized colours from 0 to 15 instead of 1 to 10.
* src/Makefiles.am:
+ Added -lm to the ttyvaders linking flags because of the intro.
* README BUGS TODO:
+ Updated.
+ Added a note about dos cross-compilation.
* configure.ac:
+ Added a check for ScreenUpdate in <pc.h>.
* libee/graphics.c libee/ee.c:
+ Improved the conio port thanks to ScreenUpdate().
+ Moved ee_putstr() and ee_putchar() in here.
* libee/ee.h:
+ Got rid of ee_goto().
+ Moved <slang.h> or <curses.h> into libee.
* Replaced ee_goto()/ee_putstr() pairs with ee_putstr().
* Ditto for ee_putchar().
+ Moved ee_get_key() here.
* libee/math.c:
+ Moved r00t() here and renamed it to ee_sqrt().
+ Moved GET_RAND() here and renamed it to ee_rand().
* src/math.c:
+ Removed this deprecated file.
+ First file in libee, from src/graphics.c.
+ Disable cursor upon initialisation.
+ Added delay code for constant framerate.
* src/common.h:
+ Minor compilation fix for latest ncurses.
* lots of sanity checks in collide.c.
* moved usleep() to graphics.c.
* added random key generator in the dummy driver.
* cosmetic changes in the energy bars.
* two new types of aliens. only one rules.
* removed gfx_write in favor of gfx_putchar and gfx_putstr.
* added bonuses at alien death. they do nothing yet.
* seeker missiles. 'b' to test.
* weapon resolution is now 16*char. needs to be generalized.
* fixed the supernova bugs. center could collide with the tunnel, and
the last frame was badly displayed.
* lots of cleanups everywhere.