Sam Hocevar
90e22c87af
* src/weapons.c:
+ Removed draw_circle, use ee_draw_circle instead.
* libee/circle.c:
+ New ee_draw_circle function.
* libee/line.c:
+ Changed an internal function's name.
21 years ago
Sam Hocevar
179c30a504
* libee/math.c: fixed a thinko in ee_rand().
21 years ago
Sam Hocevar
fb5c5ca6fc
* libee/io.c:
+ Moved ee_get_key() here.
* libee/math.c:
+ Moved r00t() here and renamed it to ee_sqrt().
+ Moved GET_RAND() here and renamed it to ee_rand().
* src/math.c:
+ Removed this deprecated file.
21 years ago
Sam Hocevar
6363b0b294
* Coding style everywhere.
21 years ago
Sam Hocevar
b3866d28d9
* fixed a segfault when the target seeker speed was zero.
* factorized the seeker generation on fragbomb explosion.
22 years ago
Sam Hocevar
7ad3feb063
* Removed the dependency on <math.h>. We don't need no stinking sqrt!
22 years ago
Sam Hocevar
3a4cb4d63f
* dead aliens don't explode in the collision loop but in their update loop.
* new super weapon, the fragmentation bomb.
22 years ago
Sam Hocevar
ec792e69fb
* I think I fucked up the $Id tags on my previous commit.
22 years ago
Sam Hocevar
6a9274351e
* added the COPYING file (GPLv2).
* added GPL headers to source files.
22 years ago
Sam Hocevar
0e6c6084bf
* tab == hotkey for CEO alert.
22 years ago