/* * libee ASCII-Art library * Copyright (c) 2002, 2003 Sam Hocevar * All Rights Reserved * * $Id$ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "config.h" #ifdef USE_SLANG # include #elif USE_NCURSES # include #endif #include #include #include "ee.h" static void ellipsepoints(int, int, int, int, char); void ee_draw_circle(int x, int y, int r, char c) { int test, dx, dy; /* Optimized Bresenham. Kick ass. */ for(test = 0, dx = 0, dy = r ; dx <= dy ; dx++) { ellipsepoints(x, y, dx, dy, c); ellipsepoints(x, y, dy, dx, c); test += test > 0 ? dx - dy-- : dx; } } void ee_fill_ellipse(int xo, int yo, int a, int b, char c) { int d2; int x = 0; int y = b; int d1 = b*b - (a*a*b) + (a*a/4); while( a*a*y - a*a/2 > b*b*(x+1)) { if(d1 < 0) { d1 += b*b*(2*x+1); /* XXX: "Computer Graphics" has + 3 here. */ } else { d1 += b*b*(2*x*1) + a*a*(-2*y+2); ee_draw_line(xo - x, yo - y, xo + x, yo - y, c); ee_draw_line(xo - x, yo + y, xo + x, yo + y, c); y--; } x++; } ee_draw_line(xo - x, yo - y, xo + x, yo - y, c); ee_draw_line(xo - x, yo + y, xo + x, yo + y, c); d2 = b*b*(x+0.5)*(x+0.5) + a*a*(y-1)*(y-1) - a*a*b*b; while(y > 0) { if(d2 < 0) { d2 += b*b*(2*x+2) + a*a*(-2*y+3); x++; } else { d2 += a*a*(-2*y+3); } y--; ee_draw_line(xo - x, yo - y, xo + x, yo - y, c); ee_draw_line(xo - x, yo + y, xo + x, yo + y, c); } } void ee_draw_ellipse(int xo, int yo, int a, int b, char c) { int d2; int x = 0; int y = b; int d1 = b*b - (a*a*b) + (a*a/4); ellipsepoints(xo, yo, x, y, c); while( a*a*y - a*a/2 > b*b*(x+1)) { if(d1 < 0) { d1 += b*b*(2*x+1); /* XXX: "Computer Graphics" has + 3 here. */ } else { d1 += b*b*(2*x*1) + a*a*(-2*y+2); y--; } x++; ellipsepoints(xo, yo, x, y, c); } d2 = b*b*(x+0.5)*(x+0.5) + a*a*(y-1)*(y-1) - a*a*b*b; while(y > 0) { if(d2 < 0) { d2 += b*b*(2*x+2) + a*a*(-2*y+3); x++; } else { d2 += a*a*(-2*y+3); } y--; ellipsepoints(xo, yo, x, y, c); } } void ee_draw_thin_ellipse(int xo, int yo, int a, int b) { /* FIXME: this is not correct */ int d2; int x = 0; int y = b; int d1 = b*b - (a*a*b) + (a*a/4); ellipsepoints(xo, yo, x, y, '-'); while( a*a*y - a*a/2 > b*b*(x+1)) { if(d1 < 0) { d1 += b*b*(2*x+1); /* XXX: "Computer Graphics" has + 3 here. */ } else { d1 += b*b*(2*x*1) + a*a*(-2*y+2); y--; } x++; ellipsepoints(xo, yo, x, y, '-'); } d2 = b*b*(x+0.5)*(x+0.5) + a*a*(y-1)*(y-1) - a*a*b*b; while(y > 0) { if(d2 < 0) { d2 += b*b*(2*x+2) + a*a*(-2*y+3); x++; } else { d2 += a*a*(-2*y+3); } y--; ellipsepoints(xo, yo, x, y, '|'); } } static void ellipsepoints(int xo, int yo, int x, int y, char c) { uint8_t b = 0; if(xo + x >= 0 && xo + x < ee_get_width()) b |= 0x1; if(xo - x >= 0 && xo - x < ee_get_width()) b |= 0x2; if(yo + y >= 0 && yo + y < ee_get_height()) b |= 0x4; if(yo - y >= 0 && yo - y < ee_get_height()) b |= 0x8; if((b & (0x1|0x4)) == (0x1|0x4)) ee_putchar(xo + x, yo + y, c); if((b & (0x2|0x4)) == (0x2|0x4)) ee_putchar(xo - x, yo + y, c); if((b & (0x1|0x8)) == (0x1|0x8)) ee_putchar(xo + x, yo - y, c); if((b & (0x2|0x8)) == (0x2|0x8)) ee_putchar(xo - x, yo - y, c); }