/* * unicode libcaca Unicode rendering test program * Copyright (c) 2006 Sam Hocevar * All Rights Reserved * * $Id$ * * This program is free software; you can redistribute it and/or * modify it under the terms of the Do What The Fuck You Want To * Public License, Version 2, as published by Sam Hocevar. See * http://sam.zoy.org/wtfpl/COPYING for more details. */ #include "config.h" #if defined(HAVE_INTTYPES_H) # include #else typedef unsigned char uint8_t; typedef unsigned short uint16_t; typedef unsigned int uint32_t; #endif #include #include "cucul.h" #include "caca.h" static char const *pig[] = { ",--. ,--.", "\\ /-~-\\ /", " )' o O `(", "( ,---. )", " `(_o_o_)'", " )`-'(", NULL }; static char const *duck[] = { " ,~~.", " __ , ( O )>", "___( o)> )`~~' (", "\\ <_. ) ( .__) )", " `---' `-.____,'", NULL }; int main(void) { struct caca_event ev; cucul_t *qq, *normal, *flip, *flop, *rotate; caca_t *kk; int i; qq = cucul_create(0, 0); kk = caca_attach(qq); normal = cucul_create(70, 6); flip = cucul_create(70, 6); flop = cucul_create(70, 6); rotate = cucul_create(70, 6); cucul_set_color(normal, CUCUL_COLOR_LIGHTMAGENTA, CUCUL_COLOR_BLACK); for(i = 0; pig[i]; i++) cucul_putstr(normal, 55, i, pig[i]); cucul_set_color(normal, CUCUL_COLOR_LIGHTGREEN, CUCUL_COLOR_BLACK); for(i = 0; duck[i]; i++) cucul_putstr(normal, 30, 1 + i, duck[i]); cucul_set_color(normal, CUCUL_COLOR_LIGHTCYAN, CUCUL_COLOR_BLACK); cucul_putstr(normal, 1, 1, "hahaha mais vieux porc immonde !!"); cucul_set_color(normal, CUCUL_COLOR_YELLOW, CUCUL_COLOR_BLACK); cucul_putstr(normal, 4, 2, "\\o\\ \\o| _o/ \\o_ |o/ /o/"); cucul_set_color(normal, CUCUL_COLOR_WHITE, CUCUL_COLOR_LIGHTRED); cucul_putstr(normal, 7, 3, "▙▘▌▙▘▞▖▞▖▌ ▞▖▌ ▌▌"); cucul_putstr(normal, 7, 4, "▛▖▌▛▖▚▘▚▘▚▖▚▘▚▖▖▖"); cucul_set_color(normal, CUCUL_COLOR_BLACK, CUCUL_COLOR_LIGHTRED); cucul_putstr(normal, 4, 3, "▓▒░"); cucul_putstr(normal, 4, 4, "▓▒░"); cucul_putstr(normal, 24, 3, "░▒▓"); cucul_putstr(normal, 24, 4, "░▒▓"); /* Flip, flop and rotate our working canvas */ cucul_blit(flip, 0, 0, normal, NULL); cucul_flip(flip); cucul_blit(flop, 0, 0, normal, NULL); cucul_flop(flop); cucul_blit(rotate, 0, 0, normal, NULL); cucul_rotate(rotate); /* Blit the transformed canvas onto the main canvas */ cucul_set_color(qq, CUCUL_COLOR_WHITE, CUCUL_COLOR_BLUE); cucul_putstr(qq, 0, 0, "normal"); cucul_blit(qq, 10, 0, normal, NULL); cucul_putstr(qq, 0, 6, "flip"); cucul_blit(qq, 10, 6, flip, NULL); cucul_putstr(qq, 0, 12, "flop"); cucul_blit(qq, 10, 12, flop, NULL); cucul_putstr(qq, 0, 18, "rotate"); cucul_blit(qq, 10, 18, rotate, NULL); caca_display(kk); caca_wait_event(kk, CACA_EVENT_KEY_PRESS, &ev); caca_detach(kk); cucul_free(rotate); cucul_free(flop); cucul_free(flip); cucul_free(normal); cucul_free(qq); return 0; }