/* * unicode libcaca Unicode rendering test program * Copyright (c) 2006-2009 Sam Hocevar * All Rights Reserved * * $Id$ * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://sam.zoy.org/wtfpl/COPYING for more details. */ #include "config.h" #if !defined(__KERNEL__) # include # include #endif #include "caca.h" static char const pig[] = ",--. ,--.\n" "\\ /-~-\\ /\n" " )' o O `(\n" "( ,---. )\n" " `(_o_o_)'\n" " )`-'(\n"; static char const duck[] = " ,~~.\n" " __ , ( O )>\n" "___( o)> )`~~' (\n" "\\ <_. ) ( .__) )\n" " `---' `-.____,'\n"; int main(int argc, char *argv[]) { caca_canvas_t *cv, *image, *tmp, *sprite; caca_display_t *dp; cv = caca_create_canvas(0, 0); if(cv == NULL) { printf("Can't created canvas\n"); return -1; } dp = caca_create_display(cv); if(dp == NULL) { printf("Can't create display\n"); return -1; } image = caca_create_canvas(70, 6); tmp = caca_create_canvas(70, 6); sprite = caca_create_canvas(0, 0); caca_set_color_ansi(sprite, CACA_LIGHTMAGENTA, CACA_BLACK); caca_import_canvas_from_memory(sprite, pig, strlen(pig), "text"); caca_blit(image, 55, 0, sprite, NULL); caca_set_color_ansi(sprite, CACA_LIGHTGREEN, CACA_BLACK); caca_import_canvas_from_memory(sprite, duck, strlen(duck), "text"); caca_blit(image, 30, 1, sprite, NULL); caca_set_color_ansi(image, CACA_LIGHTCYAN, CACA_BLACK); caca_put_str(image, 1, 1, "hahaha mais vieux porc immonde !! [⽼ ⾗]"); caca_set_color_ansi(image, CACA_LIGHTRED, CACA_BLACK); caca_put_char(image, 38, 1, '|'); caca_set_color_ansi(image, CACA_YELLOW, CACA_BLACK); caca_put_str(image, 4, 2, "\\o\\ \\o| _o/ \\o_ |o/ /o/"); caca_set_color_ansi(image, CACA_WHITE, CACA_LIGHTRED); caca_put_str(image, 7, 3, "▙▘▌▙▘▞▖▞▖▌ ▞▖▌ ▌▌"); caca_put_str(image, 7, 4, "▛▖▌▛▖▚▘▚▘▚▖▚▘▚▖▖▖"); caca_set_color_ansi(image, CACA_BLACK, CACA_LIGHTRED); caca_put_str(image, 4, 3, "▓▒░"); caca_put_str(image, 4, 4, "▓▒░"); caca_put_str(image, 24, 3, "░▒▓"); caca_put_str(image, 24, 4, "░▒▓"); /* Blit the transformed canvas onto the main canvas */ caca_set_color_ansi(cv, CACA_WHITE, CACA_BLUE); caca_put_str(cv, 0, 0, "normal"); caca_blit(cv, 10, 0, image, NULL); caca_put_str(cv, 0, 6, "flip"); caca_blit(tmp, 0, 0, image, NULL); caca_flip(tmp); caca_blit(cv, 10, 6, tmp, NULL); caca_put_str(cv, 0, 12, "flop"); caca_blit(tmp, 0, 0, image, NULL); caca_flop(tmp); caca_blit(cv, 10, 12, tmp, NULL); caca_put_str(cv, 0, 18, "rotate"); caca_blit(tmp, 0, 0, image, NULL); caca_rotate_180(tmp); caca_blit(cv, 10, 18, tmp, NULL); caca_refresh_display(dp); caca_get_event(dp, CACA_EVENT_KEY_PRESS, NULL, -1); caca_free_display(dp); caca_free_canvas(tmp); caca_free_canvas(sprite); caca_free_canvas(image); caca_free_canvas(cv); return 0; }