/* * libcaca Colour ASCII-Art library * Copyright (c) 2002-2006 Sam Hocevar * All Rights Reserved * * $Id$ * * This library is free software; you can redistribute it and/or * modify it under the terms of the Do What The Fuck You Want To * Public License, Version 2, as published by Sam Hocevar. See * http://sam.zoy.org/wtfpl/COPYING for more details. */ /* * This file contains the libcaca OpenGL input and output driver */ #include "config.h" #if defined(USE_GL) #ifdef HAVE_OPENGL_GL_H # include # include #else # include # include # include #endif #include #include #include #include "caca.h" #include "caca_internals.h" #include "cucul.h" #include "cucul_internals.h" /* * Global variables */ static caca_t *gl_kk; /* FIXME: we ought to get rid of this */ /* * Local functions */ static void gl_handle_keyboard(unsigned char, int, int); static void gl_handle_special_key(int, int, int); static void gl_handle_reshape(int, int); static void gl_handle_mouse(int, int, int, int); static void gl_handle_mouse_motion(int, int); static void _display(void); struct driver_private { int window; unsigned int width, height; unsigned int new_width, new_height; float font_width, font_height; float incx, incy; int id[128 - 32]; unsigned char bit; unsigned char mouse_changed, mouse_clicked; unsigned int mouse_x, mouse_y; unsigned int mouse_button, mouse_state; unsigned char key; int special_key; float sw, sh; }; static int gl_init_graphics(caca_t *kk) { char *empty_texture; char const *geometry; char *argv[2] = { "", NULL }; unsigned int width = 0, height = 0; int argc = 1; int i; kk->drv.p = malloc(sizeof(struct driver_private)); gl_kk = kk; #if defined(HAVE_GETENV) geometry = getenv("CACA_GEOMETRY"); if(geometry && *geometry) sscanf(geometry, "%ux%u", &width, &height); #endif if(width && height) _cucul_set_size(kk->qq, width, height); kk->drv.p->font_width = 9; kk->drv.p->font_height = 15; kk->drv.p->width = kk->qq->width * kk->drv.p->font_width; kk->drv.p->height = kk->qq->height * kk->drv.p->font_height; kk->drv.p->bit = 0; kk->drv.p->mouse_changed = kk->drv.p->mouse_clicked = 0; kk->drv.p->mouse_button = kk->drv.p->mouse_state = 0; kk->drv.p->key = 0; kk->drv.p->special_key = 0; kk->drv.p->sw = 9.0f / 16.0f; kk->drv.p->sh = 15.0f / 16.0f; glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); glutInitWindowSize(kk->drv.p->width, kk->drv.p->height); kk->drv.p->window = glutCreateWindow("caca for GL"); gluOrtho2D(0, kk->drv.p->width, kk->drv.p->height, 0); glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glutKeyboardFunc(gl_handle_keyboard); glutSpecialFunc(gl_handle_special_key); glutReshapeFunc(gl_handle_reshape); glutDisplayFunc(_display); glutMouseFunc(gl_handle_mouse); glutMotionFunc(gl_handle_mouse_motion); glutPassiveMotionFunc(gl_handle_mouse_motion); glLoadIdentity(); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); gluOrtho2D(0, kk->drv.p->width, kk->drv.p->height, 0); glMatrixMode(GL_MODELVIEW); glClear(GL_COLOR_BUFFER_BIT); empty_texture = malloc(16 * 16 * 4); if(empty_texture == NULL) return -1; memset(empty_texture, 0xff, 16 * 16 * 4); glEnable(GL_TEXTURE_2D); for(i = 32; i < 128; i++) { glGenTextures(1, (GLuint*)&kk->drv.p->id[i - 32]); glBindTexture(GL_TEXTURE_2D, kk->drv.p->id[i - 32]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, empty_texture); } for(i = 32; i < 128; i++) { glDisable(GL_TEXTURE_2D); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1, 1, 1); glRasterPos2f(0, 15); glutBitmapCharacter(GLUT_BITMAP_9_BY_15, i); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, kk->drv.p->id[i - 32]); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, kk->drv.p->height - 16, 16, 16, 0); #ifdef HAVE_GLUTCHECKLOOP glutCheckLoop(); #else glutMainLoopEvent(); #endif glutPostRedisplay(); } return 0; } static int gl_end_graphics(caca_t *kk) { glutDestroyWindow(kk->drv.p->window); free(kk->drv.p); return 0; } static int gl_set_window_title(caca_t *kk, char const *title) { glutSetWindowTitle(title); return 0; } static unsigned int gl_get_window_width(caca_t *kk) { return kk->drv.p->width; } static unsigned int gl_get_window_height(caca_t *kk) { return kk->drv.p->height; } static void gl_display(caca_t *kk) { unsigned int x, y, line; glClear(GL_COLOR_BUFFER_BIT); line = 0; for(y = 0; y < kk->drv.p->height; y += kk->drv.p->font_height) { uint32_t *attr = kk->qq->attr + line * kk->qq->width; for(x = 0; x < kk->drv.p->width; x += kk->drv.p->font_width) { uint16_t bg = _cucul_argb32_to_rgb12bg(*attr++); glDisable(GL_TEXTURE_2D); glColor3b(((bg & 0xf00) >> 8) * 8, ((bg & 0x0f0) >> 4) * 8, (bg & 0x00f) * 8); glBegin(GL_QUADS); glVertex2f(x, y); glVertex2f(x + kk->drv.p->font_width, y); glVertex2f(x + kk->drv.p->font_width, y + kk->drv.p->font_height); glVertex2f(x, y + kk->drv.p->font_height); glEnd(); } line++; } /* 2nd pass, avoids changing render state too much */ glEnable(GL_BLEND); glEnable(GL_TEXTURE_2D); glBlendFunc(GL_ONE, GL_ONE); line = 0; for(y = 0; y < kk->drv.p->height; y += kk->drv.p->font_height) { uint32_t *attr = kk->qq->attr + line * kk->qq->width; uint32_t *chars = kk->qq->chars + line * kk->qq->width; for(x = 0; x < kk->drv.p->width; x += kk->drv.p->font_width) { uint32_t c = *chars++; if(c > 0x00000020 && c < 0x00000080) { uint16_t fg = _cucul_argb32_to_rgb12fg(*attr); glBindTexture(GL_TEXTURE_2D, kk->drv.p->id[c - 32]); glColor3b(((fg & 0xf00) >> 8) * 8, ((fg & 0x0f0) >> 4) * 8, (fg & 0x00f) * 8); glBegin(GL_QUADS); glTexCoord2f(0, kk->drv.p->sh); glVertex2f(x, y); glTexCoord2f(kk->drv.p->sw, kk->drv.p->sh); glVertex2f(x + kk->drv.p->font_width, y); glTexCoord2f(kk->drv.p->sw, 0); glVertex2f(x + kk->drv.p->font_width, y + kk->drv.p->font_height); glTexCoord2f(0, 0); glVertex2f(x, y + kk->drv.p->font_height); glEnd(); } attr++; } line++; } glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); #ifdef HAVE_GLUTCHECKLOOP glutCheckLoop(); #else glutMainLoopEvent(); #endif glutSwapBuffers(); glutPostRedisplay(); } static void gl_handle_resize(caca_t *kk) { kk->drv.p->width = kk->drv.p->new_width; kk->drv.p->height = kk->drv.p->new_height; glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); glViewport(0, 0, kk->drv.p->width, kk->drv.p->height); gluOrtho2D(0, kk->drv.p->width, kk->drv.p->height, 0); glMatrixMode(GL_MODELVIEW); } static int gl_get_event(caca_t *kk, caca_event_t *ev) { #ifdef HAVE_GLUTCHECKLOOP glutCheckLoop(); #else glutMainLoopEvent(); #endif if(kk->resize.resized) { ev->type = CACA_EVENT_RESIZE; ev->data.resize.w = kk->qq->width; ev->data.resize.h = kk->qq->height; return 1; } if(kk->drv.p->mouse_changed) { ev->type = CACA_EVENT_MOUSE_MOTION; ev->data.mouse.x = kk->mouse.x; ev->data.mouse.y = kk->mouse.y; kk->drv.p->mouse_changed = 0; if(kk->drv.p->mouse_clicked) { _push_event(kk, ev); ev->type = CACA_EVENT_MOUSE_PRESS; ev->data.mouse.button = kk->drv.p->mouse_button; kk->drv.p->mouse_clicked = 0; } return 1; } if(kk->drv.p->key != 0) { ev->type = CACA_EVENT_KEY_PRESS; ev->data.key.c = kk->drv.p->key; ev->data.key.ucs4 = (uint32_t)kk->drv.p->key; ev->data.key.utf8[0] = kk->drv.p->key; ev->data.key.utf8[1] = '\0'; kk->drv.p->key = 0; return 1; } if(kk->drv.p->special_key != 0) { switch(kk->drv.p->special_key) { case GLUT_KEY_F1 : ev->data.key.c = CACA_KEY_F1; break; case GLUT_KEY_F2 : ev->data.key.c = CACA_KEY_F2; break; case GLUT_KEY_F3 : ev->data.key.c = CACA_KEY_F3; break; case GLUT_KEY_F4 : ev->data.key.c = CACA_KEY_F4; break; case GLUT_KEY_F5 : ev->data.key.c = CACA_KEY_F5; break; case GLUT_KEY_F6 : ev->data.key.c = CACA_KEY_F6; break; case GLUT_KEY_F7 : ev->data.key.c = CACA_KEY_F7; break; case GLUT_KEY_F8 : ev->data.key.c = CACA_KEY_F8; break; case GLUT_KEY_F9 : ev->data.key.c = CACA_KEY_F9; break; case GLUT_KEY_F10: ev->data.key.c = CACA_KEY_F10; break; case GLUT_KEY_F11: ev->data.key.c = CACA_KEY_F11; break; case GLUT_KEY_F12: ev->data.key.c = CACA_KEY_F12; break; case GLUT_KEY_LEFT : ev->data.key.c = CACA_KEY_LEFT; break; case GLUT_KEY_RIGHT: ev->data.key.c = CACA_KEY_RIGHT; break; case GLUT_KEY_UP : ev->data.key.c = CACA_KEY_UP; break; case GLUT_KEY_DOWN : ev->data.key.c = CACA_KEY_DOWN; break; default: ev->type = CACA_EVENT_NONE; return 0; } ev->type = CACA_EVENT_KEY_PRESS; ev->data.key.ucs4 = 0; ev->data.key.utf8[0] = '\0'; kk->drv.p->special_key = 0; return 1; } ev->type = CACA_EVENT_NONE; return 0; } static void gl_set_mouse(caca_t *kk, int flag) { if(flag) glutSetCursor(GLUT_CURSOR_RIGHT_ARROW); else glutSetCursor(GLUT_CURSOR_NONE); } /* * XXX: following functions are local */ static void gl_handle_keyboard(unsigned char key, int x, int y) { caca_t *kk = gl_kk; kk->drv.p->key = key; } static void gl_handle_special_key(int key, int x, int y) { caca_t *kk = gl_kk; kk->drv.p->special_key = key; } static void gl_handle_reshape(int w, int h) { caca_t *kk = gl_kk; if(kk->drv.p->bit) /* Do not handle reshaping at the first time */ { kk->drv.p->new_width = w; kk->drv.p->new_height = h; kk->resize.w = w / kk->drv.p->font_width; kk->resize.h = (h / kk->drv.p->font_height) + 1; kk->resize.resized = 1; } else kk->drv.p->bit = 1; } static void gl_handle_mouse(int button, int state, int x, int y) { caca_t *kk = gl_kk; kk->drv.p->mouse_clicked = 1; kk->drv.p->mouse_button = button; kk->drv.p->mouse_state = state; kk->drv.p->mouse_x = x / kk->drv.p->font_width; kk->drv.p->mouse_y = y / kk->drv.p->font_height; kk->mouse.x = kk->drv.p->mouse_x; kk->mouse.y = kk->drv.p->mouse_y; kk->drv.p->mouse_changed = 1; } static void gl_handle_mouse_motion(int x, int y) { caca_t *kk = gl_kk; kk->drv.p->mouse_x = x / kk->drv.p->font_width; kk->drv.p->mouse_y = y / kk->drv.p->font_height; kk->mouse.x = kk->drv.p->mouse_x; kk->mouse.y = kk->drv.p->mouse_y; kk->drv.p->mouse_changed = 1; } static void _display(void) { caca_t *kk = gl_kk; gl_display(kk); } /* * Driver initialisation */ int gl_install(caca_t *kk) { #if defined(HAVE_GETENV) && defined(GLUT_XLIB_IMPLEMENTATION) if(!getenv("DISPLAY") || !*(getenv("DISPLAY"))) return -1; #endif kk->drv.driver = CACA_DRIVER_GL; kk->drv.init_graphics = gl_init_graphics; kk->drv.end_graphics = gl_end_graphics; kk->drv.set_window_title = gl_set_window_title; kk->drv.get_window_width = gl_get_window_width; kk->drv.get_window_height = gl_get_window_height; kk->drv.display = gl_display; kk->drv.handle_resize = gl_handle_resize; kk->drv.get_event = gl_get_event; kk->drv.set_mouse = gl_set_mouse; return 0; } #endif /* USE_GL */