/* * libcaca Colour ASCII-Art library * Copyright (c) 2002-2006 Sam Hocevar * All Rights Reserved * * $Id$ * * This library is free software; you can redistribute it and/or * modify it under the terms of the Do What The Fuck You Want To * Public License, Version 2, as published by Sam Hocevar. See * http://sam.zoy.org/wtfpl/COPYING for more details. */ /* * This file contains the libcaca OpenGL input and output driver */ #include "config.h" #include "common.h" #if defined(USE_GL) #ifdef HAVE_OPENGL_GL_H # include # include #else # include # include # include #endif #include #include #include #include "caca.h" #include "caca_internals.h" #include "cucul.h" #include "cucul_internals.h" /* * Global variables */ static caca_display_t *gl_d; /* FIXME: we ought to get rid of this */ /* * Local functions */ static void gl_handle_keyboard(unsigned char, int, int); static void gl_handle_special_key(int, int, int); static void gl_handle_reshape(int, int); static void gl_handle_mouse(int, int, int, int); static void gl_handle_mouse_motion(int, int); #ifdef HAVE_GLUTCLOSEFUNC static void gl_handle_close(void); #endif static void _display(void); struct driver_private { int window; unsigned int width, height; unsigned int new_width, new_height; float font_width, font_height; float incx, incy; int id[(128 - 32)]; int id_uni[8]; /* Hack, FIXME */ unsigned char close; unsigned char bit; unsigned char mouse_changed, mouse_clicked; unsigned int mouse_x, mouse_y; unsigned int mouse_button, mouse_state; unsigned char key; int special_key; float sw, sh; }; static int gl_init_graphics(caca_display_t *dp) { char *empty_texture; char const *geometry; char *argv[2] = { "", NULL }; unsigned int width = 0, height = 0; int argc = 1; int i; dp->drv.p = malloc(sizeof(struct driver_private)); gl_d = dp; #if defined(HAVE_GETENV) geometry = getenv("CACA_GEOMETRY"); if(geometry && *geometry) sscanf(geometry, "%ux%u", &width, &height); #endif if(width && height) _cucul_set_canvas_size(dp->cv, width, height); dp->drv.p->font_width = 9; dp->drv.p->font_height = 15; dp->drv.p->width = dp->cv->width * dp->drv.p->font_width; dp->drv.p->height = dp->cv->height * dp->drv.p->font_height; #ifdef HAVE_GLUTCLOSEFUNC dp->drv.p->close = 0; #endif dp->drv.p->bit = 0; dp->drv.p->mouse_changed = dp->drv.p->mouse_clicked = 0; dp->drv.p->mouse_button = dp->drv.p->mouse_state = 0; dp->drv.p->key = 0; dp->drv.p->special_key = 0; dp->drv.p->sw = 9.0f / 16.0f; dp->drv.p->sh = 15.0f / 16.0f; glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); glutInitWindowSize(dp->drv.p->width, dp->drv.p->height); dp->drv.p->window = glutCreateWindow("caca for GL"); gluOrtho2D(0, dp->drv.p->width, dp->drv.p->height, 0); glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glutKeyboardFunc(gl_handle_keyboard); glutSpecialFunc(gl_handle_special_key); glutReshapeFunc(gl_handle_reshape); glutDisplayFunc(_display); #ifdef HAVE_GLUTCLOSEFUNC glutCloseFunc(gl_handle_close); #endif glutMouseFunc(gl_handle_mouse); glutMotionFunc(gl_handle_mouse_motion); glutPassiveMotionFunc(gl_handle_mouse_motion); glLoadIdentity(); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); gluOrtho2D(0, dp->drv.p->width, dp->drv.p->height, 0); glMatrixMode(GL_MODELVIEW); glClear(GL_COLOR_BUFFER_BIT); empty_texture = malloc(16 * 16 * 4); if(empty_texture == NULL) return -1; memset(empty_texture, 0xff, 16 * 16 * 4); glEnable(GL_TEXTURE_2D); for(i = 32; i < 128; i++) { glGenTextures(1, (GLuint*)&dp->drv.p->id[i - 32]); glBindTexture(GL_TEXTURE_2D, dp->drv.p->id[i - 32]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, empty_texture); } for(i = 0; i < 8; i++) { glGenTextures(1, (GLuint*)&dp->drv.p->id_uni[i]); glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[i]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, empty_texture); } for(i = 32; i < 128; i++) { glDisable(GL_TEXTURE_2D); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1, 1, 1); glRasterPos2f(0, 15); glutBitmapCharacter(GLUT_BITMAP_9_BY_15, i); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, dp->drv.p->id[i - 32]); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, dp->drv.p->height - 16, 16, 16, 0); #ifdef HAVE_GLUTCHECKLOOP glutCheckLoop(); #else glutMainLoopEvent(); #endif glutSwapBuffers(); } /* CP437 hack */ for(i = 0; i < 8; i++) { glDisable(GL_TEXTURE_2D); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1, 1, 1); glTranslatef(0.5,0.5,0); switch(i) { case 0: /* 0x00002580 */ glBegin(GL_QUADS); glVertex2f(0,0); glVertex2f(9,0); glVertex2f(9,7); glVertex2f(0,7); glEnd(); break; case 1: /* 0x00002584 */ glBegin(GL_QUADS); glVertex2f(0,7); glVertex2f(9,7); glVertex2f(9,15); glVertex2f(0,15); glEnd(); break; case 2: /* 0x00002588 */ glBegin(GL_QUADS); glVertex2f(0,0); glVertex2f(9,0); glVertex2f(9,15); glVertex2f(0,15); glEnd(); break; case 3: /* 0x0000258c */ glBegin(GL_QUADS); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,15); glVertex2f(0,15); glEnd(); break; case 4: /* 0x00002590 */ glBegin(GL_QUADS); glVertex2f(4,0); glVertex2f(9,0); glVertex2f(9,15); glVertex2f(4,15); glEnd(); break; default: /* 0x0000259[123] */ { int a, j, k = i - 5; for(j = dp->drv.p->font_height; j--; ) for(a = dp->drv.p->font_width; a--; ) { if(((a + 2 * (j & 1)) & 3) > k) continue; glBegin(GL_POINTS); glVertex2f(a, j); glEnd(); } } } glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[i]); glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, dp->drv.p->height - 16, 16, 16, 0); #ifdef HAVE_GLUTCHECKLOOP glutCheckLoop(); #else glutMainLoopEvent(); #endif glutSwapBuffers(); glutPostRedisplay(); } return 0; } static int gl_end_graphics(caca_display_t *dp) { glutDestroyWindow(dp->drv.p->window); free(dp->drv.p); return 0; } static int gl_set_display_title(caca_display_t *dp, char const *title) { glutSetWindowTitle(title); return 0; } static unsigned int gl_get_display_width(caca_display_t *dp) { return dp->drv.p->width; } static unsigned int gl_get_display_height(caca_display_t *dp) { return dp->drv.p->height; } static void gl_display(caca_display_t *dp) { unsigned int x, y, line; glClear(GL_COLOR_BUFFER_BIT); line = 0; for(y = 0; y < dp->drv.p->height; y += dp->drv.p->font_height) { uint32_t *attr = dp->cv->attr + line * dp->cv->width; for(x = 0; x < dp->drv.p->width; x += dp->drv.p->font_width) { uint16_t bg = _cucul_argb32_to_rgb12bg(*attr++); glDisable(GL_TEXTURE_2D); glColor3b(((bg & 0xf00) >> 8) * 8, ((bg & 0x0f0) >> 4) * 8, (bg & 0x00f) * 8); glBegin(GL_QUADS); glVertex2f(x, y); glVertex2f(x + dp->drv.p->font_width, y); glVertex2f(x + dp->drv.p->font_width, y + dp->drv.p->font_height); glVertex2f(x, y + dp->drv.p->font_height); glEnd(); } line++; } /* 2nd pass, avoids changing render state too much */ glEnable(GL_BLEND); glEnable(GL_TEXTURE_2D); glBlendFunc(GL_ONE, GL_ONE); line = 0; for(y = 0; y < dp->drv.p->height; y += dp->drv.p->font_height) { uint32_t *attr = dp->cv->attr + line * dp->cv->width; uint32_t *chars = dp->cv->chars + line * dp->cv->width; for(x = 0; x < dp->drv.p->width; x += dp->drv.p->font_width) { uint32_t cv = *chars++; if(cv > 0x00000020 && cv < 0x00000080) { uint16_t fg = _cucul_argb32_to_rgb12fg(*attr); glBindTexture(GL_TEXTURE_2D, dp->drv.p->id[cv - 32]); glColor3b(((fg & 0xf00) >> 8) * 8, ((fg & 0x0f0) >> 4) * 8, (fg & 0x00f) * 8); glBegin(GL_QUADS); glTexCoord2f(0, dp->drv.p->sh); glVertex2f(x, y); glTexCoord2f(dp->drv.p->sw, dp->drv.p->sh); glVertex2f(x + dp->drv.p->font_width, y); glTexCoord2f(dp->drv.p->sw, 0); glVertex2f(x + dp->drv.p->font_width, y + dp->drv.p->font_height); glTexCoord2f(0, 0); glVertex2f(x, y + dp->drv.p->font_height); glEnd(); } else if(cv!=' ') { switch(cv) { case 0x00002580: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[0]); break; case 0x00002584: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[1]); break; case 0x00002588: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[2]); break; case 0x0000258c: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[3]); break; case 0x00002590: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[4]); break; case 0x00002591: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[5]); break; case 0x00002592: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[6]); break; case 0x00002593: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[7]); break; default: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id['?' - 32]); break; } uint16_t fg = _cucul_argb32_to_rgb12fg(*attr); glColor3b(((fg & 0xf00) >> 8) * 8, ((fg & 0x0f0) >> 4) * 8, (fg & 0x00f) * 8); glBegin(GL_QUADS); glTexCoord2f(0, dp->drv.p->sh); glVertex2f(x, y); glTexCoord2f(dp->drv.p->sw, dp->drv.p->sh); glVertex2f(x + dp->drv.p->font_width, y); glTexCoord2f(dp->drv.p->sw, 0); glVertex2f(x + dp->drv.p->font_width, y + dp->drv.p->font_height); glTexCoord2f(0, 0); glVertex2f(x, y + dp->drv.p->font_height); glEnd(); } attr++; } line++; } glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); #ifdef HAVE_GLUTCHECKLOOP glutCheckLoop(); #else glutMainLoopEvent(); #endif glutSwapBuffers(); glutPostRedisplay(); } static void gl_handle_resize(caca_display_t *dp) { dp->drv.p->width = dp->drv.p->new_width; dp->drv.p->height = dp->drv.p->new_height; glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); glViewport(0, 0, dp->drv.p->width, dp->drv.p->height); gluOrtho2D(0, dp->drv.p->width, dp->drv.p->height, 0); glMatrixMode(GL_MODELVIEW); } static int gl_get_event(caca_display_t *dp, caca_event_t *ev) { #ifdef HAVE_GLUTCHECKLOOP glutCheckLoop(); #else glutMainLoopEvent(); #endif #ifdef HAVE_GLUTCLOSEFUNC if(dp->drv.p->close) { dp->drv.p->close = 0; ev->type = CACA_EVENT_QUIT; return 1; } #endif if(dp->resize.resized) { ev->type = CACA_EVENT_RESIZE; ev->data.resize.w = dp->cv->width; ev->data.resize.h = dp->cv->height; return 1; } if(dp->drv.p->mouse_changed) { ev->type = CACA_EVENT_MOUSE_MOTION; ev->data.mouse.x = dp->mouse.x; ev->data.mouse.y = dp->mouse.y; dp->drv.p->mouse_changed = 0; if(dp->drv.p->mouse_clicked) { _push_event(dp, ev); ev->type = CACA_EVENT_MOUSE_PRESS; ev->data.mouse.button = dp->drv.p->mouse_button; dp->drv.p->mouse_clicked = 0; } return 1; } if(dp->drv.p->key != 0) { ev->type = CACA_EVENT_KEY_PRESS; ev->data.key.ch = dp->drv.p->key; ev->data.key.utf32 = (uint32_t)dp->drv.p->key; ev->data.key.utf8[0] = dp->drv.p->key; ev->data.key.utf8[1] = '\0'; dp->drv.p->key = 0; return 1; } if(dp->drv.p->special_key != 0) { switch(dp->drv.p->special_key) { case GLUT_KEY_F1 : ev->data.key.ch = CACA_KEY_F1; break; case GLUT_KEY_F2 : ev->data.key.ch = CACA_KEY_F2; break; case GLUT_KEY_F3 : ev->data.key.ch = CACA_KEY_F3; break; case GLUT_KEY_F4 : ev->data.key.ch = CACA_KEY_F4; break; case GLUT_KEY_F5 : ev->data.key.ch = CACA_KEY_F5; break; case GLUT_KEY_F6 : ev->data.key.ch = CACA_KEY_F6; break; case GLUT_KEY_F7 : ev->data.key.ch = CACA_KEY_F7; break; case GLUT_KEY_F8 : ev->data.key.ch = CACA_KEY_F8; break; case GLUT_KEY_F9 : ev->data.key.ch = CACA_KEY_F9; break; case GLUT_KEY_F10: ev->data.key.ch = CACA_KEY_F10; break; case GLUT_KEY_F11: ev->data.key.ch = CACA_KEY_F11; break; case GLUT_KEY_F12: ev->data.key.ch = CACA_KEY_F12; break; case GLUT_KEY_LEFT : ev->data.key.ch = CACA_KEY_LEFT; break; case GLUT_KEY_RIGHT: ev->data.key.ch = CACA_KEY_RIGHT; break; case GLUT_KEY_UP : ev->data.key.ch = CACA_KEY_UP; break; case GLUT_KEY_DOWN : ev->data.key.ch = CACA_KEY_DOWN; break; case GLUT_KEY_PAGE_UP : ev->data.key.ch = CACA_KEY_PAGEUP; break; case GLUT_KEY_PAGE_DOWN : ev->data.key.ch = CACA_KEY_PAGEDOWN; break; case GLUT_KEY_HOME : ev->data.key.ch = CACA_KEY_HOME; break; case GLUT_KEY_END : ev->data.key.ch = CACA_KEY_END; break; case GLUT_KEY_INSERT : ev->data.key.ch = CACA_KEY_INSERT; break; default: ev->type = CACA_EVENT_NONE; return 0; } ev->type = CACA_EVENT_KEY_PRESS; ev->data.key.utf32 = 0; ev->data.key.utf8[0] = '\0'; dp->drv.p->special_key = 0; return 1; } ev->type = CACA_EVENT_NONE; return 0; } static void gl_set_mouse(caca_display_t *dp, int flag) { if(flag) glutSetCursor(GLUT_CURSOR_RIGHT_ARROW); else glutSetCursor(GLUT_CURSOR_NONE); } /* * XXX: following functions are local */ static void gl_handle_keyboard(unsigned char key, int x, int y) { caca_display_t *dp = gl_d; dp->drv.p->key = key; } static void gl_handle_special_key(int key, int x, int y) { caca_display_t *dp = gl_d; dp->drv.p->special_key = key; } static void gl_handle_reshape(int w, int h) { caca_display_t *dp = gl_d; if(dp->drv.p->bit) /* Do not handle reshaping at the first time */ { dp->drv.p->new_width = w; dp->drv.p->new_height = h; dp->resize.w = w / dp->drv.p->font_width; dp->resize.h = (h / dp->drv.p->font_height) + 1; dp->resize.resized = 1; } else dp->drv.p->bit = 1; } static void gl_handle_mouse(int button, int state, int x, int y) { caca_display_t *dp = gl_d; dp->drv.p->mouse_clicked = 1; dp->drv.p->mouse_button = button; dp->drv.p->mouse_state = state; dp->drv.p->mouse_x = x / dp->drv.p->font_width; dp->drv.p->mouse_y = y / dp->drv.p->font_height; dp->mouse.x = dp->drv.p->mouse_x; dp->mouse.y = dp->drv.p->mouse_y; dp->drv.p->mouse_changed = 1; } static void gl_handle_mouse_motion(int x, int y) { caca_display_t *dp = gl_d; dp->drv.p->mouse_x = x / dp->drv.p->font_width; dp->drv.p->mouse_y = y / dp->drv.p->font_height; dp->mouse.x = dp->drv.p->mouse_x; dp->mouse.y = dp->drv.p->mouse_y; dp->drv.p->mouse_changed = 1; } #ifdef HAVE_GLUTCLOSEFUNC static void gl_handle_close(void) { caca_display_t *dp = gl_d; dp->drv.p->close = 1; } #endif static void _display(void) { caca_display_t *dp = gl_d; gl_display(dp); } /* * Driver initialisation */ int gl_install(caca_display_t *dp) { #if defined(HAVE_GETENV) && defined(GLUT_XLIB_IMPLEMENTATION) if(!getenv("DISPLAY") || !*(getenv("DISPLAY"))) return -1; #endif dp->drv.driver = CACA_DRIVER_GL; dp->drv.init_graphics = gl_init_graphics; dp->drv.end_graphics = gl_end_graphics; dp->drv.set_display_title = gl_set_display_title; dp->drv.get_display_width = gl_get_display_width; dp->drv.get_display_height = gl_get_display_height; dp->drv.display = gl_display; dp->drv.handle_resize = gl_handle_resize; dp->drv.get_event = gl_get_event; dp->drv.set_mouse = gl_set_mouse; return 0; } #endif /* USE_GL */