#!/usr/bin/env python # -*- coding: utf-8 -*- # # libcaca Colour ASCII-Art library # Python language bindings # Copyright (c) 2010 Alex Foulon # All Rights Reserved # # This library is free software. It comes without any warranty, to # the extent permitted by applicable law. You can redistribute it # and/or modify it under the terms of the Do What The Fuck You Want # To Public License, Version 2, as published by Sam Hocevar. See # http://sam.zoy.org/wtfpl/COPYING for more details. # """ Libcaca Python bindings """ import random import sys import time import caca from caca.canvas import Canvas from caca.display import Display, Event class CellArray(object): def __init__(self, width, height): self.array = [] self.width = width self.height = height for i in xrange(0, self.height): self.array.append([]) for j in xrange(0, self.width): self.array[i].append([]) def get(self, x, y): return self.array[x][y] def set(self, x, y, value): self.array[x][y] = value def neighbors(self, x, y): n = 0 h = self.height w = self.width if self.get((x-1)%h, (y-1)%w): n += 1 if self.get((x-1)%h, y): n += 1 if self.get((x-1)%h, (y+1)%w): n += 1 if self.get(x, (y-1)%w): n += 1 if self.get(x, (y+1)%w): n += 1 if self.get((x+1)%h, (y-1)%w): n += 1 if self.get((x+1)%h, y): n += 1 if self.get((x+1)%h, (y+1)%w): n += 1 return n def population(self): n = 0 for i in xrange(0, self.height): for j in xrange(0, self.width): if self.get(i, j): n += 1 return n class CellApp(object): def __init__(self, width, height): self.cycle = 0 self.auto = False self.width = width self.height = height self.ca = CellArray(self.width, self.height) self.cbuf = CellArray(self.width, self.height) def nextCycle(self): self.cycle += 1 for x in xrange(0, self.ca.height): for y in xrange(0, self.ca.width): if self.ca.get(x, y): if self.ca.neighbors(x, y) >= 2 and self.ca.neighbors(x, y) <= 3: self.cbuf.set(x, y, 1) else: self.cbuf.set(x, y, 0) elif not self.ca.get(x, y): if self.ca.neighbors(x, y) == 3: self.cbuf.set(x, y, 1) else: self.cbuf.set(x, y, 0) else: self.cbuf.set(x, y, 0) for x in xrange(0, self.ca.height): for y in xrange(0, self.ca.width): self.ca.set(x, y, self.cbuf.get(x, y)) def resetCycle(self): self.cycle = 0 def randomCells(self): for x in xrange(0, self.ca.height): for y in xrange(0, self.ca.width): self.ca.set(x, y, random.randint(0, 1)) def renderCells(self, cv): cv.clear() cv.set_color_ansi(caca.COLOR_WHITE, caca.COLOR_BLUE) cv.put_str(0, 0, " "*cv.get_width()) cv.put_str(0, 0, "s: start, p: pause, n: next, r: random cells, z: reset all") cv.put_str(0, cv.get_height()-1, " "*cv.get_width()) cv.put_str(0, cv.get_height()-1, "generation: %d, population: %d" % (self.cycle, self.ca.population())) cv.set_color_ansi(caca.COLOR_DEFAULT, caca.COLOR_BLACK) posx = (cv.get_height() - self.height) / 2 posy = (cv.get_width() - self.width) / 2 for x in xrange(0, self.ca.height): for y in xrange(0, self.ca.width): if self.ca.get(x, y): cv.put_str(posy+y, posx+x, '@') def zeroCells(self): for x in xrange(0, self.ca.height): for y in xrange(0, self.ca.width): self.ca.set(x, y, 0) if __name__ == "__main__": cv = Canvas() dp = Display(cv) ev = Event() app = CellApp(80, 20) app.zeroCells() while True: if dp.get_event(caca.EVENT_KEY_PRESS, ev, 2): ch = ev.get_key_ch() if ch == ord('q'): break elif ch == ord('s'): app.auto = True elif ch == ord('n'): app.nextCycle() elif ch == ord('r'): app.randomCells() elif ch == ord('p'): if app.auto: app.auto = False else: app.auto = True elif ch == ord('z'): app.resetCycle() app.zeroCells() app.auto = False if app.auto: app.nextCycle() app.renderCells(cv) dp.refresh() time.sleep(0.2)