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  1. /*
  2. * libcaca Colour ASCII-Art library
  3. * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
  4. * All Rights Reserved
  5. *
  6. * This library is free software; you can redistribute it and/or
  7. * modify it under the terms of the Do What The Fuck You Want To
  8. * Public License, Version 2, as published by Sam Hocevar. See
  9. * http://sam.zoy.org/wtfpl/COPYING for more details.
  10. */
  11. /** \file driver_win32.c
  12. * \version \$Id$
  13. * \author Sam Hocevar <sam@zoy.org>
  14. * \brief Win32 driver
  15. *
  16. * This file contains the libcaca Win32 input and output driver
  17. */
  18. #include "config.h"
  19. #if defined(USE_WIN32)
  20. #include <windows.h>
  21. #include <stdlib.h>
  22. #include <stdio.h>
  23. #include "caca.h"
  24. #include "caca_internals.h"
  25. #include "cucul.h"
  26. #include "cucul_internals.h"
  27. /*
  28. * Global variables
  29. */
  30. static int const win32_fg_palette[] =
  31. {
  32. 0,
  33. FOREGROUND_BLUE,
  34. FOREGROUND_GREEN,
  35. FOREGROUND_GREEN | FOREGROUND_BLUE,
  36. FOREGROUND_RED,
  37. FOREGROUND_RED | FOREGROUND_BLUE,
  38. FOREGROUND_RED | FOREGROUND_GREEN,
  39. FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE,
  40. FOREGROUND_INTENSITY,
  41. FOREGROUND_INTENSITY | FOREGROUND_BLUE,
  42. FOREGROUND_INTENSITY | FOREGROUND_GREEN,
  43. FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_BLUE,
  44. FOREGROUND_INTENSITY | FOREGROUND_RED,
  45. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE,
  46. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN,
  47. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  48. };
  49. static int const win32_bg_palette[] =
  50. {
  51. 0,
  52. BACKGROUND_BLUE,
  53. BACKGROUND_GREEN,
  54. BACKGROUND_GREEN | BACKGROUND_BLUE,
  55. BACKGROUND_RED,
  56. BACKGROUND_RED | BACKGROUND_BLUE,
  57. BACKGROUND_RED | BACKGROUND_GREEN,
  58. BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE,
  59. BACKGROUND_INTENSITY,
  60. BACKGROUND_INTENSITY | BACKGROUND_BLUE,
  61. BACKGROUND_INTENSITY | BACKGROUND_GREEN,
  62. BACKGROUND_INTENSITY | BACKGROUND_GREEN | BACKGROUND_BLUE,
  63. BACKGROUND_INTENSITY | BACKGROUND_RED,
  64. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_BLUE,
  65. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN,
  66. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
  67. };
  68. struct driver_private
  69. {
  70. HANDLE hin, hout, screen;
  71. CHAR_INFO *buffer;
  72. CONSOLE_CURSOR_INFO cci;
  73. };
  74. static int win32_init_graphics(caca_t *kk)
  75. {
  76. CONSOLE_SCREEN_BUFFER_INFO csbi;
  77. SMALL_RECT rect;
  78. COORD size;
  79. kk->drv.p = malloc(sizeof(struct driver_private));
  80. /* This call is allowed to fail in case we already have a console */
  81. AllocConsole();
  82. kk->drv.p->hin = GetStdHandle(STD_INPUT_HANDLE);
  83. kk->drv.p->hout = CreateFile("CONOUT$", GENERIC_READ | GENERIC_WRITE,
  84. FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
  85. OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
  86. if(kk->drv.p->hout == INVALID_HANDLE_VALUE)
  87. return -1;
  88. GetConsoleCursorInfo(kk->drv.p->hout, &kk->drv.p->cci);
  89. kk->drv.p->cci.bVisible = FALSE;
  90. SetConsoleCursorInfo(kk->drv.p->hout, &kk->drv.p->cci);
  91. SetConsoleMode(kk->drv.p->hout, ENABLE_MOUSE_INPUT);
  92. kk->drv.p->screen =
  93. CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE,
  94. 0, NULL, CONSOLE_TEXTMODE_BUFFER, NULL);
  95. if(!kk->drv.p->screen || kk->drv.p->screen == INVALID_HANDLE_VALUE)
  96. return -1;
  97. /* Set the new console size */
  98. size.X = kk->qq->width;
  99. size.Y = kk->qq->height;
  100. SetConsoleScreenBufferSize(kk->drv.p->screen, size);
  101. rect.Left = rect.Top = 0;
  102. rect.Right = kk->qq->width - 1;
  103. rect.Bottom = kk->qq->height - 1;
  104. SetConsoleWindowInfo(kk->drv.p->screen, TRUE, &rect);
  105. /* Report our new size to libcucul */
  106. if(!GetConsoleScreenBufferInfo(kk->drv.p->screen, &csbi))
  107. return -1;
  108. _cucul_set_size(kk->qq, csbi.srWindow.Right - csbi.srWindow.Left + 1,
  109. csbi.srWindow.Bottom - csbi.srWindow.Top + 1);
  110. SetConsoleMode(kk->drv.p->screen, 0);
  111. GetConsoleCursorInfo(kk->drv.p->screen, &kk->drv.p->cci);
  112. kk->drv.p->cci.dwSize = 0;
  113. kk->drv.p->cci.bVisible = FALSE;
  114. SetConsoleCursorInfo(kk->drv.p->screen, &kk->drv.p->cci);
  115. SetConsoleActiveScreenBuffer(kk->drv.p->screen);
  116. kk->drv.p->buffer = malloc(kk->qq->width * kk->qq->height
  117. * sizeof(CHAR_INFO));
  118. if(kk->drv.p->buffer == NULL)
  119. return -1;
  120. return 0;
  121. }
  122. static int win32_end_graphics(caca_t *kk)
  123. {
  124. SetConsoleActiveScreenBuffer(kk->drv.p->hout);
  125. CloseHandle(kk->drv.p->screen);
  126. SetConsoleTextAttribute(kk->drv.p->hout, FOREGROUND_INTENSITY
  127. | FOREGROUND_RED
  128. | FOREGROUND_GREEN
  129. | FOREGROUND_BLUE);
  130. kk->drv.p->cci.bVisible = TRUE;
  131. SetConsoleCursorInfo(kk->drv.p->hout, &kk->drv.p->cci);
  132. CloseHandle(kk->drv.p->hout);
  133. free(kk->drv.p);
  134. return 0;
  135. }
  136. static int win32_set_window_title(caca_t *kk, char const *title)
  137. {
  138. SetConsoleTitle(title);
  139. return 0;
  140. }
  141. static unsigned int win32_get_window_width(caca_t *kk)
  142. {
  143. /* FIXME */
  144. /* Fallback to a 6x10 font */
  145. return kk->qq->width * 6;
  146. }
  147. static unsigned int win32_get_window_height(caca_t *kk)
  148. {
  149. /* FIXME */
  150. /* Fallback to a 6x10 font */
  151. return kk->qq->height * 10;
  152. }
  153. static void win32_display(caca_t *kk)
  154. {
  155. COORD size, pos;
  156. SMALL_RECT rect;
  157. unsigned int i;
  158. /* Render everything to our screen buffer */
  159. for(i = 0; i < kk->qq->width * kk->qq->height; i++)
  160. {
  161. uint32_t c = kk->qq->chars[i];
  162. #if 0
  163. if(c > 0x00000020 && c < 0x00000080)
  164. kk->drv.p->buffer[i].Char.AsciiChar = (uint8_t)c;
  165. else
  166. kk->drv.p->buffer[i].Char.AsciiChar = ' ';
  167. #else
  168. if(c > 0x00000020 && c < 0x00010000)
  169. kk->drv.p->buffer[i].Char.UnicodeChar = (uint16_t)c;
  170. else
  171. kk->drv.p->buffer[i].Char.UnicodeChar = (uint16_t)' ';
  172. #endif
  173. kk->drv.p->buffer[i].Attributes =
  174. win32_fg_palette[kk->qq->attr[i] & 0xf]
  175. | win32_bg_palette[kk->qq->attr[i] >> 4];
  176. }
  177. /* Blit the screen buffer */
  178. size.X = kk->qq->width;
  179. size.Y = kk->qq->height;
  180. pos.X = pos.Y = 0;
  181. rect.Left = rect.Top = 0;
  182. rect.Right = kk->qq->width - 1;
  183. rect.Bottom = kk->qq->height - 1;
  184. #if 0
  185. WriteConsoleOutput(kk->drv.p->screen, kk->drv.p->buffer, size, pos, &rect);
  186. #else
  187. WriteConsoleOutputW(kk->drv.p->screen, kk->drv.p->buffer, size, pos, &rect);
  188. #endif
  189. }
  190. static void win32_handle_resize(caca_t *kk)
  191. {
  192. /* FIXME: I don't know what to do here. */
  193. kk->resize.w = kk->qq->width;
  194. kk->resize.h = kk->qq->height;
  195. }
  196. static int win32_get_event(caca_t *kk, struct caca_event *ev)
  197. {
  198. INPUT_RECORD rec;
  199. DWORD num;
  200. for( ; ; )
  201. {
  202. GetNumberOfConsoleInputEvents(kk->drv.p->hin, &num);
  203. if(num == 0)
  204. break;
  205. ReadConsoleInput(kk->drv.p->hin, &rec, 1, &num);
  206. if(rec.EventType == KEY_EVENT)
  207. {
  208. unsigned int event;
  209. if(rec.Event.KeyEvent.bKeyDown)
  210. ev->type = CACA_EVENT_KEY_PRESS;
  211. else
  212. ev->type = CACA_EVENT_KEY_RELEASE;
  213. if(rec.Event.KeyEvent.uChar.AsciiChar)
  214. {
  215. ev->data.key.c = rec.Event.KeyEvent.uChar.AsciiChar;
  216. ev->data.key.ucs4 = (uint32_t)ev->data.key.c;
  217. ev->data.key.utf8[0] = ev->data.key.c;
  218. ev->data.key.utf8[1] = '\0';
  219. return 1;
  220. }
  221. }
  222. if(rec.EventType == MOUSE_EVENT)
  223. {
  224. if(rec.Event.MouseEvent.dwEventFlags == 0)
  225. {
  226. if(rec.Event.MouseEvent.dwButtonState & 0x01)
  227. {
  228. ev->type = CACA_EVENT_MOUSE_PRESS;
  229. ev->data.mouse.button = 1;
  230. return 1;
  231. }
  232. if(rec.Event.MouseEvent.dwButtonState & 0x02)
  233. {
  234. ev->type = CACA_EVENT_MOUSE_PRESS;
  235. ev->data.mouse.button = 2;
  236. return 1;
  237. }
  238. }
  239. else if(rec.Event.MouseEvent.dwEventFlags == MOUSE_MOVED)
  240. {
  241. COORD pos = rec.Event.MouseEvent.dwMousePosition;
  242. if(kk->mouse.x == (unsigned int)pos.X &&
  243. kk->mouse.y == (unsigned int)pos.Y)
  244. continue;
  245. kk->mouse.x = pos.X;
  246. kk->mouse.y = pos.Y;
  247. ev->type = CACA_EVENT_MOUSE_MOTION;
  248. ev->data.mouse.x = kk->mouse.x;
  249. ev->data.mouse.y = kk->mouse.y;
  250. return 1;
  251. }
  252. #if 0
  253. else if(rec.Event.MouseEvent.dwEventFlags == DOUBLE_CLICK)
  254. {
  255. cout << rec.Event.MouseEvent.dwMousePosition.X << "," <<
  256. rec.Event.MouseEvent.dwMousePosition.Y << " " << flush;
  257. }
  258. else if(rec.Event.MouseEvent.dwEventFlags == MOUSE_WHEELED)
  259. {
  260. SetConsoleCursorPosition(hOut,
  261. WheelWhere);
  262. if(rec.Event.MouseEvent.dwButtonState & 0xFF000000)
  263. cout << "Down" << flush;
  264. else
  265. cout << "Up " << flush;
  266. }
  267. #endif
  268. }
  269. /* Unknown event */
  270. ev->type = CACA_EVENT_NONE;
  271. return 0;
  272. }
  273. /* No event */
  274. ev->type = CACA_EVENT_NONE;
  275. return 0;
  276. }
  277. /*
  278. * Driver initialisation
  279. */
  280. int win32_install(caca_t *kk)
  281. {
  282. kk->drv.driver = CACA_DRIVER_WIN32;
  283. kk->drv.init_graphics = win32_init_graphics;
  284. kk->drv.end_graphics = win32_end_graphics;
  285. kk->drv.set_window_title = win32_set_window_title;
  286. kk->drv.get_window_width = win32_get_window_width;
  287. kk->drv.get_window_height = win32_get_window_height;
  288. kk->drv.display = win32_display;
  289. kk->drv.handle_resize = win32_handle_resize;
  290. kk->drv.get_event = win32_get_event;
  291. kk->drv.show_cursor = NULL;
  292. kk->drv.hide_cursor = NULL;
  293. return 0;
  294. }
  295. #endif /* USE_WIN32 */