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- /*
- * libcucul Unicode canvas library
- * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
- * All Rights Reserved
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the Do What The Fuck You Want To
- * Public License, Version 2, as published by Sam Hocevar. See
- * http://sam.zoy.org/wtfpl/COPYING for more details.
- */
-
- /** \file math.c
- * \version \$Id$
- * \author Sam Hocevar <sam@zoy.org>
- * \brief Math
- *
- * This file contains simple mathematical routines.
- */
-
- #include "config.h"
-
- #if !defined(__KERNEL__)
- # include <stdlib.h>
- #endif
-
- #include "cucul.h"
- #include "cucul_internals.h"
-
- /**
- * \brief Generate a random integer within a range.
- *
- * \param min The lower bound of the integer range.
- * \param max The upper bound of the integer range.
- * \return A random integer comprised between \p min and \p max, inclusive.
- */
- int cucul_rand(int min, int max)
- {
- return min + (int)((1.0*(max-min+1)) * rand() / (RAND_MAX+1.0));
- }
-
- /**
- * \brief Approximate a square root, using Newton's method to avoid
- * costly floating point calculations.
- *
- * \param a A positive integer.
- * \return The approximate square root of \p a.
- */
- unsigned int cucul_sqrt(unsigned int a)
- {
- if(a == 0)
- return 0;
-
- if(a < 1000000000)
- {
- unsigned int x = a < 10 ? 1
- : a < 1000 ? 10
- : a < 100000 ? 100
- : a < 10000000 ? 1000
- : 10000;
-
- /* Newton's method. Three iterations would be more than enough. */
- x = (x * x + a) / x / 2;
- x = (x * x + a) / x / 2;
- x = (x * x + a) / x / 2;
- x = (x * x + a) / x / 2;
-
- return x;
- }
-
- return 2 * cucul_sqrt(a / 4);
- }
-
- /**
- * \brief powf substitute (x^y)
- * \param x The value to be raised
- * \param y The power to raise x to (only works with integers)
- * \return \p x raised to the power of \p y
- */
- float cucul_powf(float x, float y)
- {
- #ifdef __i386__
- /* FIXME: this can be optimised by directly calling fyl2x for x and y */
- register double logx;
- register long double v, e;
-
- asm volatile("fldln2; fxch; fyl2x"
- : "=t" (logx) : "0" (x) : "st(1)");
-
- asm volatile("fldl2e\n\t"
- "fmul %%st(1)\n\t"
- "fst %%st(1)\n\t"
- "frndint\n\t"
- "fxch\n\t"
- "fsub %%st(1)\n\t"
- "f2xm1\n\t"
- : "=t" (v), "=u" (e) : "0" (y * logx));
- v += 1.0;
- asm volatile("fscale"
- : "=t" (v) : "0" (v), "u" (e));
-
- return v;
- #else
- return x; /* HAHAHA VIEUX PORC */
- #endif
- }
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