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- /*
- * optipal S-Lang optimised palette generator for libcaca
- * Copyright (c) 2003 Sam Hocevar <sam@zoy.org>
- * All Rights Reserved
- *
- * $Id$
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
- * 02111-1307 USA
- */
-
- #include "config.h"
-
- #include <stdio.h>
-
- #include "caca.h"
-
- static void base_colors(void);
- static void emulated_colors(void);
- static void unused_colors(void);
-
- static int slang_assoc[16*16], palette[16*16];
-
- /* 6 colours in hue order */
- static enum caca_color const hue_list[] =
- {
- CACA_COLOR_RED,
- CACA_COLOR_BROWN,
- CACA_COLOR_GREEN,
- CACA_COLOR_CYAN,
- CACA_COLOR_BLUE,
- CACA_COLOR_MAGENTA
- };
-
- #define SETPAIR(_fg, _bg, _n) \
- do \
- { \
- int fg = _fg, bg = _bg, n = _n; \
- slang_assoc[fg + 16 * bg] = n; \
- palette[n] = fg + 16 * bg; \
- } \
- while(0);
-
- int main(void)
- {
- int i;
-
- for(i = 0; i < 16 * 16; i++)
- {
- slang_assoc[i] = -1;
- palette[i] = -1;
- }
-
- /* The base colour pairs (0-127) */
- base_colors();
-
- /* Now the less important pairs that we can afford to emulate using
- * previously defined colour pairs. */
- emulated_colors();
-
- /* Fill the rest of the palette with equal colour pairs such as black
- * on black. They will never be used, but nevermind. */
- unused_colors();
-
- /* Output the palette */
- printf("static int const slang_palette[2*16*16] =\n{\n");
- for(i = 0; i < 16 * 16; i++)
- {
- if((i % 8) == 0) printf(" ");
- printf("%2i, %2i, ", palette[i] % 16, palette[i] / 16);
- if((i % 8) == 7) printf("\n");
- }
- printf("};\n\n");
-
- /* Output the association table */
- printf("static int const slang_assoc[16*16] =\n{\n");
- for(i = 0; i < 16 * 16; i++)
- {
- if((i % 16) == 0) printf(" ");
- printf("%i, ", slang_assoc[i]);
- if((i % 16) == 15) printf("\n");
- }
- printf("};\n");
-
- return 0;
- }
-
- /*
- * XXX: See the NOTES file for what follows
- */
-
- static void base_colors(void)
- {
- int i, cur = 0;
-
- /* black background colour pairs that are needed for the old renderer */
- for(i = 1; i < 16; i++)
- SETPAIR(i, CACA_COLOR_BLACK, cur++);
-
- /* gray combinations used for grayscale dithering */
- SETPAIR(CACA_COLOR_BLACK, CACA_COLOR_DARKGRAY, cur++);
- SETPAIR(CACA_COLOR_DARKGRAY, CACA_COLOR_LIGHTGRAY, cur++);
- SETPAIR(CACA_COLOR_LIGHTGRAY, CACA_COLOR_DARKGRAY, cur++);
- SETPAIR(CACA_COLOR_WHITE, CACA_COLOR_LIGHTGRAY, cur++);
- SETPAIR(CACA_COLOR_LIGHTGRAY, CACA_COLOR_WHITE, cur++);
-
- /* white/light, light/dark, lightgray/light, darkgray/dark, dark/black
- * combinations often used for saturation/value dithering (the two
- * other possible combinations, lightgray/dark and darkgray/light, are
- * not considered here) */
- for(i = 1; i < 7; i++)
- {
- SETPAIR(CACA_COLOR_WHITE, i + 8, cur++);
- SETPAIR(i + 8, CACA_COLOR_WHITE, cur++);
- SETPAIR(i, i + 8, cur++);
- SETPAIR(i + 8, i, cur++);
- SETPAIR(CACA_COLOR_LIGHTGRAY, i + 8, cur++);
- SETPAIR(i + 8, CACA_COLOR_LIGHTGRAY, cur++);
- SETPAIR(CACA_COLOR_DARKGRAY, i, cur++);
- SETPAIR(i, CACA_COLOR_DARKGRAY, cur++);
- SETPAIR(CACA_COLOR_BLACK, i, cur++);
- }
-
- /* next colour combinations for hue dithering (magenta/blue, blue/green
- * and so on) */
- for(i = 0; i < 6; i++)
- {
- SETPAIR(hue_list[i], hue_list[(i + 1) % 6], cur++);
- SETPAIR(hue_list[(i + 1) % 6], hue_list[i], cur++);
- SETPAIR(hue_list[i] + 8, hue_list[(i + 1) % 6] + 8, cur++);
- SETPAIR(hue_list[(i + 1) % 6] + 8, hue_list[i] + 8, cur++);
- }
-
- /* next colour combinations for hue/value dithering (blue/lightgreen,
- * green/lightblue and so on) */
- for(i = 0; i < 6; i++)
- {
- SETPAIR(hue_list[i], hue_list[(i + 1) % 6] + 8, cur++);
- SETPAIR(hue_list[(i + 1) % 6], hue_list[i] + 8, cur++);
- SETPAIR(hue_list[i] + 8, hue_list[(i + 1) % 6], cur++);
- SETPAIR(hue_list[(i + 1) % 6] + 8, hue_list[i], cur++);
- }
-
- /* black on light gray, black on white, white on dark gray, dark gray
- * on white, white on blue, light gray on blue (chosen arbitrarily) */
- SETPAIR(CACA_COLOR_BLACK, CACA_COLOR_LIGHTGRAY, cur++);
- SETPAIR(CACA_COLOR_BLACK, CACA_COLOR_WHITE, cur++);
- SETPAIR(CACA_COLOR_WHITE, CACA_COLOR_DARKGRAY, cur++);
- SETPAIR(CACA_COLOR_DARKGRAY, CACA_COLOR_WHITE, cur++);
- SETPAIR(CACA_COLOR_WHITE, CACA_COLOR_BLUE, cur++);
- SETPAIR(CACA_COLOR_LIGHTGRAY, CACA_COLOR_BLUE, cur++);
- }
-
- static void emulated_colors(void)
- {
- int i;
-
- /* light gray on dark colour: emulate with light colour on dark colour
- * white on dark colour: emulate with light gray on light colour
- * black on light colour: emulate with dark gray on dark colour
- * dark gray on light colour: emulate with dark colour on light colour
- * light colour on dark gray: emulate with dark colour on dark gray
- * dark colour on light gray: emulate with light colour on light gray
- * dark colour on white: emulate with light colour on white */
- for(i = 1; i < 7; i++)
- {
- if(i != CACA_COLOR_BLUE)
- {
- SETPAIR(CACA_COLOR_LIGHTGRAY, i, 128 +
- slang_assoc[i + 8 + 16 * i]);
- SETPAIR(CACA_COLOR_WHITE, i, 128 +
- slang_assoc[CACA_COLOR_LIGHTGRAY + 16 * (i + 8)]);
- }
- SETPAIR(CACA_COLOR_BLACK, i + 8,
- 128 + slang_assoc[CACA_COLOR_DARKGRAY + 16 * i]);
- SETPAIR(CACA_COLOR_DARKGRAY, i + 8,
- 128 + slang_assoc[i + 16 * (i + 8)]);
- SETPAIR(i + 8, CACA_COLOR_DARKGRAY,
- 128 + slang_assoc[i + 16 * CACA_COLOR_DARKGRAY]);
- SETPAIR(i, CACA_COLOR_LIGHTGRAY,
- 128 + slang_assoc[i + 8 + 16 * CACA_COLOR_LIGHTGRAY]);
- SETPAIR(i, CACA_COLOR_WHITE,
- 128 + slang_assoc[i + 8 + 16 * CACA_COLOR_WHITE]);
- }
-
- /* 120 degree hue pairs can be emulated as well; for instance blue on
- * red can be emulated using magenta on red, and blue on green using
- * cyan on green */
- for(i = 0; i < 6; i++)
- {
- SETPAIR(hue_list[(i + 2) % 6], hue_list[i],
- 128 + slang_assoc[hue_list[(i + 1) % 6] + 16 * hue_list[i]]);
- SETPAIR(hue_list[(i + 2) % 6] + 8, hue_list[i] + 8,
- 128 + slang_assoc[hue_list[(i + 1) % 6] + 16 * hue_list[i] + 136]);
- SETPAIR(hue_list[(i + 2) % 6] + 8, hue_list[i],
- 128 + slang_assoc[hue_list[(i + 1) % 6] + 16 * hue_list[i] + 8]);
- SETPAIR(hue_list[(i + 2) % 6], hue_list[i] + 8,
- 128 + slang_assoc[hue_list[(i + 1) % 6] + 16 * hue_list[i] + 128]);
-
- SETPAIR(hue_list[(i + 4) % 6], hue_list[i],
- 128 + slang_assoc[hue_list[(i + 5) % 6] + 16 * hue_list[i]]);
- SETPAIR(hue_list[(i + 4) % 6] + 8, hue_list[i] + 8,
- 128 + slang_assoc[hue_list[(i + 5) % 6] + 16 * hue_list[i] + 136]);
- SETPAIR(hue_list[(i + 4) % 6] + 8, hue_list[i],
- 128 + slang_assoc[hue_list[(i + 5) % 6] + 16 * hue_list[i] + 8]);
- SETPAIR(hue_list[(i + 4) % 6], hue_list[i] + 8,
- 128 + slang_assoc[hue_list[(i + 5) % 6] + 16 * hue_list[i] + 128]);
- }
-
- /* dark opposite on dark: emulate with dark opposite on black
- * light opposite on dark: emulate with light opposite on black
- * dark opposite on light: emulate with black on dark
- * light opposite on light: emulate with white on light */
- for(i = 0; i < 6; i++)
- {
- SETPAIR(hue_list[i], hue_list[(i + 3) % 6],
- 128 + slang_assoc[hue_list[i] + 16 * CACA_COLOR_BLACK]);
- SETPAIR(hue_list[i] + 8, hue_list[(i + 3) % 6],
- 128 + slang_assoc[hue_list[i] + 8 + 16 * CACA_COLOR_BLACK]);
- SETPAIR(hue_list[(i + 3) % 6], hue_list[i] + 8,
- 128 + slang_assoc[CACA_COLOR_BLACK + 16 * hue_list[i]]);
- SETPAIR(hue_list[(i + 3) % 6] + 8, hue_list[i] + 8,
- 128 + slang_assoc[CACA_COLOR_WHITE + 16 * (hue_list[i] + 8)]);
- }
- }
-
- static void unused_colors(void)
- {
- int i, j;
-
- for(i = 0, j = 0; i < 16 * 16; i++)
- {
- if(palette[i] == -1)
- {
- SETPAIR(j, j, i);
- j++;
- }
- }
- }
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