|
- /*
- * libcucul Canvas for ultrafast compositing of Unicode letters
- * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
- * All Rights Reserved
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the Do What The Fuck You Want To
- * Public License, Version 2, as published by Sam Hocevar. See
- * http://sam.zoy.org/wtfpl/COPYING for more details.
- */
-
- /** \file dither.c
- * \version \$Id$
- * \author Sam Hocevar <sam@zoy.org>
- * \brief Bitmap blitting
- *
- * This file contains bitmap dithering functions.
- */
-
- #include "config.h"
-
- #if !defined(__KERNEL__)
- # if defined(HAVE_ENDIAN_H)
- # include <endian.h>
- # endif
- # include <stdio.h>
- # include <stdlib.h>
- # include <limits.h>
- # include <string.h>
- #endif
-
- #include "cucul.h"
- #include "cucul_internals.h"
-
- #define CP437 0
-
- /*
- * Local variables
- */
- #if !defined(_DOXYGEN_SKIP_ME)
- # define LOOKUP_VAL 32
- # define LOOKUP_SAT 32
- # define LOOKUP_HUE 16
- #endif
- static unsigned char hsv_distances[LOOKUP_VAL][LOOKUP_SAT][LOOKUP_HUE];
- static uint16_t lookup_colors[8];
-
- static int const hsv_palette[] =
- {
- /* weight, hue, saturation, value */
- 4, 0x0, 0x0, 0x0, /* black */
- 5, 0x0, 0x0, 0x5ff, /* 30% */
- 5, 0x0, 0x0, 0x9ff, /* 70% */
- 4, 0x0, 0x0, 0xfff, /* white */
- 3, 0x1000, 0xfff, 0x5ff, /* dark yellow */
- 2, 0x1000, 0xfff, 0xfff, /* light yellow */
- 3, 0x0, 0xfff, 0x5ff, /* dark red */
- 2, 0x0, 0xfff, 0xfff /* light red */
- };
-
- /* RGB palette for the new colour picker */
- static int const rgb_palette[] =
- {
- 0x0, 0x0, 0x0,
- 0x0, 0x0, 0x7ff,
- 0x0, 0x7ff, 0x0,
- 0x0, 0x7ff, 0x7ff,
- 0x7ff, 0x0, 0x0,
- 0x7ff, 0x0, 0x7ff,
- 0x7ff, 0x7ff, 0x0,
- 0xaaa, 0xaaa, 0xaaa,
- 0x555, 0x555, 0x555,
- 0x000, 0x000, 0xfff,
- 0x000, 0xfff, 0x000,
- 0x000, 0xfff, 0xfff,
- 0xfff, 0x000, 0x000,
- 0xfff, 0x000, 0xfff,
- 0xfff, 0xfff, 0x000,
- 0xfff, 0xfff, 0xfff,
- };
-
- static int const rgb_weight[] =
- {
- //2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
- };
-
- /* List of glyphs */
- static char const * ascii_glyphs[] =
- {
- " ", ".", ":", ";", "t", "%", "S", "X", "@", "8", "?"
- };
-
- static char const * shades_glyphs[] =
- {
- " ", ":", "░", "▒", "?"
- };
-
- static char const * blocks_glyphs[] =
- {
- " ", "▘", "▚", "?"
- };
-
- #if !defined(_DOXYGEN_SKIP_ME)
- enum color_mode
- {
- COLOR_MODE_MONO,
- COLOR_MODE_GRAY,
- COLOR_MODE_8,
- COLOR_MODE_16,
- COLOR_MODE_FULLGRAY,
- COLOR_MODE_FULL8,
- COLOR_MODE_FULL16,
- };
-
- struct cucul_dither
- {
- int bpp, has_palette, has_alpha;
- int w, h, pitch;
- int rmask, gmask, bmask, amask;
- int rright, gright, bright, aright;
- int rleft, gleft, bleft, aleft;
- void (*get_hsv)(struct cucul_dither *, char *, int, int);
- int red[256], green[256], blue[256], alpha[256];
- float gamma;
- int gammatab[4097];
-
- /* Bitmap features */
- int invert, antialias;
-
- /* Colour mode used for rendering */
- enum color_mode color_mode;
-
- /* Glyphs used for rendering */
- char const * const * glyphs;
- unsigned glyph_count;
-
- /* Current dithering method */
- void (*init_dither) (int);
- unsigned int (*get_dither) (void);
- void (*increment_dither) (void);
- };
-
- #define HSV_XRATIO 6
- #define HSV_YRATIO 3
- #define HSV_HRATIO 3
-
- #define HSV_DISTANCE(h, s, v, index) \
- (hsv_palette[index * 4] \
- * ((HSV_XRATIO * ((v) - hsv_palette[index * 4 + 3]) \
- * ((v) - hsv_palette[index * 4 + 3])) \
- + (hsv_palette[index * 4 + 3] \
- ? (HSV_YRATIO * ((s) - hsv_palette[index * 4 + 2]) \
- * ((s) - hsv_palette[index * 4 + 2])) \
- : 0) \
- + (hsv_palette[index * 4 + 2] \
- ? (HSV_HRATIO * ((h) - hsv_palette[index * 4 + 1]) \
- * ((h) - hsv_palette[index * 4 + 1])) \
- : 0)))
- #endif
-
- /*
- * Local prototypes
- */
- static void mask2shift(unsigned int, int *, int *);
- static float gammapow(float x, float y);
-
- static void get_rgba_default(struct cucul_dither const *, uint8_t *, int, int,
- unsigned int *);
-
- /* Dithering methods */
- static void init_no_dither(int);
- static unsigned int get_no_dither(void);
- static void increment_no_dither(void);
-
- static void init_fstein_dither(int);
- static unsigned int get_fstein_dither(void);
- static void increment_fstein_dither(void);
-
- static void init_ordered2_dither(int);
- static unsigned int get_ordered2_dither(void);
- static void increment_ordered2_dither(void);
-
- static void init_ordered4_dither(int);
- static unsigned int get_ordered4_dither(void);
- static void increment_ordered4_dither(void);
-
- static void init_ordered8_dither(int);
- static unsigned int get_ordered8_dither(void);
- static void increment_ordered8_dither(void);
-
- static void init_random_dither(int);
- static unsigned int get_random_dither(void);
- static void increment_random_dither(void);
-
- static inline int sq(int x)
- {
- return x * x;
- }
-
- static inline void rgb2hsv_default(int r, int g, int b,
- int *hue, int *sat, int *val)
- {
- int min, max, delta;
-
- min = r; max = r;
- if(min > g) min = g; if(max < g) max = g;
- if(min > b) min = b; if(max < b) max = b;
-
- delta = max - min; /* 0 - 0xfff */
- *val = max; /* 0 - 0xfff */
-
- if(delta)
- {
- *sat = 0xfff * delta / max; /* 0 - 0xfff */
-
- /* Generate *hue between 0 and 0x5fff */
- if( r == max )
- *hue = 0x1000 + 0x1000 * (g - b) / delta;
- else if( g == max )
- *hue = 0x3000 + 0x1000 * (b - r) / delta;
- else
- *hue = 0x5000 + 0x1000 * (r - g) / delta;
- }
- else
- {
- *sat = 0;
- *hue = 0;
- }
- }
-
- /**
- * \brief Create an internal dither object.
- *
- * Create a dither structure from its coordinates (depth, width, height and
- * pitch) and pixel mask values. If the depth is 8 bits per pixel, the mask
- * values are ignored and the colour palette should be set using the
- * cucul_set_dither_palette() function. For depths greater than 8 bits per
- * pixel, a zero alpha mask causes the alpha values to be ignored.
- *
- * \param bpp Bitmap depth in bits per pixel.
- * \param w Bitmap width in pixels.
- * \param h Bitmap height in pixels.
- * \param pitch Bitmap pitch in bytes.
- * \param rmask Bitmask for red values.
- * \param gmask Bitmask for green values.
- * \param bmask Bitmask for blue values.
- * \param amask Bitmask for alpha values.
- * \return Dither object, or NULL upon error.
- */
- struct cucul_dither *cucul_create_dither(unsigned int bpp, unsigned int w,
- unsigned int h, unsigned int pitch,
- unsigned int rmask, unsigned int gmask,
- unsigned int bmask, unsigned int amask)
- {
- struct cucul_dither *d;
- int i;
-
- /* Minor sanity test */
- if(!w || !h || !pitch || bpp > 32 || bpp < 8)
- return NULL;
-
- d = malloc(sizeof(struct cucul_dither));
- if(!d)
- return NULL;
-
- d->bpp = bpp;
- d->has_palette = 0;
- d->has_alpha = amask ? 1 : 0;
-
- d->w = w;
- d->h = h;
- d->pitch = pitch;
-
- d->rmask = rmask;
- d->gmask = gmask;
- d->bmask = bmask;
- d->amask = amask;
-
- /* Load bitmasks */
- if(rmask || gmask || bmask || amask)
- {
- mask2shift(rmask, &d->rright, &d->rleft);
- mask2shift(gmask, &d->gright, &d->gleft);
- mask2shift(bmask, &d->bright, &d->bleft);
- mask2shift(amask, &d->aright, &d->aleft);
- }
-
- /* In 8 bpp mode, default to a grayscale palette */
- if(bpp == 8)
- {
- d->has_palette = 1;
- d->has_alpha = 0;
- for(i = 0; i < 256; i++)
- {
- d->red[i] = i * 0xfff / 256;
- d->green[i] = i * 0xfff / 256;
- d->blue[i] = i * 0xfff / 256;
- }
- }
-
- /* Default features */
- d->invert = 0;
- d->antialias = 1;
-
- /* Default gamma value */
- for(i = 0; i < 4096; i++)
- d->gammatab[i] = i;
-
- /* Default colour mode */
- d->color_mode = COLOR_MODE_FULL16;
-
- /* Default character set */
- d->glyphs = ascii_glyphs;
- d->glyph_count = sizeof(ascii_glyphs) / sizeof(*ascii_glyphs);
-
- /* Default dithering mode */
- d->init_dither = init_fstein_dither;
- d->get_dither = get_fstein_dither;
- d->increment_dither = increment_fstein_dither;
-
- return d;
- }
-
- /**
- * \brief Set the palette of an 8bpp dither object.
- *
- * Set the palette of an 8 bits per pixel bitmap. Values should be between
- * 0 and 4095 (0xfff).
- *
- * \param dither Dither object.
- * \param red Array of 256 red values.
- * \param green Array of 256 green values.
- * \param blue Array of 256 blue values.
- * \param alpha Array of 256 alpha values.
- */
- void cucul_set_dither_palette(struct cucul_dither *d,
- unsigned int red[], unsigned int green[],
- unsigned int blue[], unsigned int alpha[])
- {
- int i, has_alpha = 0;
-
- if(d->bpp != 8)
- return;
-
- for(i = 0; i < 256; i++)
- {
- if(red[i] >= 0 && red[i] < 0x1000 &&
- green[i] >= 0 && green[i] < 0x1000 &&
- blue[i] >= 0 && blue[i] < 0x1000 &&
- alpha[i] >= 0 && alpha[i] < 0x1000)
- {
- d->red[i] = red[i];
- d->green[i] = green[i];
- d->blue[i] = blue[i];
- if(alpha[i])
- {
- d->alpha[i] = alpha[i];
- has_alpha = 1;
- }
- }
- }
-
- d->has_alpha = has_alpha;
- }
-
- /**
- * \brief Set the brightness of a dither object.
- *
- * Set the brightness of dither.
- *
- * \param dither Dither object.
- * \param brightness brightness value.
- */
- void cucul_set_dither_brightness(struct cucul_dither *d, float brightness)
- {
- /* FIXME */
- }
-
- /**
- * \brief Set the gamma of a dither object.
- *
- * Set the gamma of dither.
- *
- * \param dither Dither object.
- * \param gamma Gamma value.
- */
- void cucul_set_dither_gamma(struct cucul_dither *d, float gamma)
- {
- /* FIXME: we don't need 4096 calls to gammapow(), we can just compute
- * 128 of them and do linear interpolation for the rest. This will
- * probably speed up things a lot. */
- int i;
-
- if(gamma <= 0.0)
- return;
-
- d->gamma = gamma;
-
- for(i = 0; i < 4096; i++)
- d->gammatab[i] = 4096.0 * gammapow((float)i / 4096.0, 1.0 / gamma);
- }
-
- /**
- * \brief Invert colors of dither
- *
- * Invert colors of dither
- *
- * \param dither Dither object.
- * \param value 0 for normal behaviour, 1 for invert
- */
- void cucul_set_dither_invert(struct cucul_dither *d, int value)
- {
- d->invert = value ? 1 : 0;
- }
-
- /**
- * \brief Set the contrast of a dither object.
- *
- * Set the contrast of dither.
- *
- * \param dither Dither object.
- * \param contrast contrast value.
- */
- void cucul_set_dither_contrast(struct cucul_dither *d, float contrast)
- {
- /* FIXME */
- }
-
- /**
- * \brief Set dither antialiasing
- *
- * Tell the renderer whether to antialias the dither. Antialiasing smoothen
- * the rendered image and avoids the commonly seen staircase effect.
- *
- * \li \e "none": no antialiasing.
- *
- * \li \e "prefilter": simple prefilter antialiasing. This is the default
- * value.
- *
- * \param dither Dither object.
- * \param str A string describing the antialiasing method that will be used
- * for the dithering.
- */
- void cucul_set_dither_antialias(struct cucul_dither *d, char const *str)
- {
- if(!strcasecmp(str, "none"))
- d->antialias = 0;
- else /* "prefilter" is the default */
- d->antialias = 1;
- }
-
- /**
- * \brief Get available antialiasing methods
- *
- * Return a list of available antialiasing methods for a given dither. The
- * list is a NULL-terminated array of strings, interleaving a string
- * containing the internal value for the antialiasing method to be used with
- * \e cucul_set_dither_antialias(), and a string containing the natural
- * language description for that antialiasing method.
- *
- * \param dither Dither object.
- * \return An array of strings.
- */
- char const * const *
- cucul_get_dither_antialias_list(struct cucul_dither const *d)
- {
- static char const * const list[] =
- {
- "none", "No antialiasing",
- "prefilter", "Prefilter antialiasing",
- NULL, NULL
- };
-
- return list;
- }
-
- /**
- * \brief Choose colours used for dithering
- *
- * Tell the renderer which colours should be used to render the
- * bitmap. Valid values for \e str are:
- *
- * \li \e "mono": use light gray on a black background.
- *
- * \li \e "gray": use white and two shades of gray on a black background.
- *
- * \li \e "8": use the 8 ANSI colours on a black background.
- *
- * \li \e "16": use the 16 ANSI colours on a black background.
- *
- * \li \e "fullgray": use black, white and two shades of gray for both the
- * characters and the background.
- *
- * \li \e "full8": use the 8 ANSI colours for both the characters and the
- * background.
- *
- * \li \e "full16": use the 16 ANSI colours for both the characters and the
- * background. This is the default value.
- *
- * \param dither Dither object.
- * \param str A string describing the colour set that will be used
- * for the dithering.
- */
- void cucul_set_dither_color(struct cucul_dither *d, char const *str)
- {
- if(!strcasecmp(str, "mono"))
- d->color_mode = COLOR_MODE_MONO;
- else if(!strcasecmp(str, "gray"))
- d->color_mode = COLOR_MODE_GRAY;
- else if(!strcasecmp(str, "8"))
- d->color_mode = COLOR_MODE_8;
- else if(!strcasecmp(str, "16"))
- d->color_mode = COLOR_MODE_16;
- else if(!strcasecmp(str, "fullgray"))
- d->color_mode = COLOR_MODE_FULLGRAY;
- else if(!strcasecmp(str, "full8"))
- d->color_mode = COLOR_MODE_FULL8;
- else /* "full16" is the default */
- d->color_mode = COLOR_MODE_FULL16;
- }
-
- /**
- * \brief Get available colour modes
- *
- * Return a list of available colour modes for a given dither. The list
- * is a NULL-terminated array of strings, interleaving a string containing
- * the internal value for the colour mode, to be used with
- * \e cucul_set_dither_color(), and a string containing the natural
- * language description for that colour mode.
- *
- * \param dither Dither object.
- * \return An array of strings.
- */
- char const * const *
- cucul_get_dither_color_list(struct cucul_dither const *d)
- {
- static char const * const list[] =
- {
- "mono", "white on black",
- "gray", "grayscale on black",
- "8", "8 colours on black",
- "16", "16 colours on black",
- "fullgray", "full grayscale",
- "full8", "full 8 colours",
- "full16", "full 16 colours",
- NULL, NULL
- };
-
- return list;
- }
-
- /**
- * \brief Choose characters used for dithering
- *
- * Tell the renderer which characters should be used to render the
- * dither. Valid values for \e str are:
- *
- * \li \e "ascii": use only ASCII characters. This is the default value.
- *
- * \li \e "shades": use Unicode characters "U+2591 LIGHT SHADE", "U+2592
- * MEDIUM SHADE" and "U+2593 DARK SHADE". These characters are also
- * present in the CP437 codepage available on DOS and VGA.
- *
- * \li \e "blocks": use Unicode quarter-cell block combinations. These
- * characters are only found in the Unicode set.
- *
- * \param dither Dither object.
- * \param str A string describing the characters that need to be used
- * for the dithering.
- */
- void cucul_set_dither_charset(struct cucul_dither *d, char const *str)
- {
- if(!strcasecmp(str, "shades"))
- {
- d->glyphs = shades_glyphs;
- d->glyph_count = sizeof(shades_glyphs) / sizeof(*shades_glyphs);
- }
- else if(!strcasecmp(str, "blocks"))
- {
- d->glyphs = blocks_glyphs;
- d->glyph_count = sizeof(blocks_glyphs) / sizeof(*blocks_glyphs);
- }
- else /* "ascii" is the default */
- {
- d->glyphs = ascii_glyphs;
- d->glyph_count = sizeof(ascii_glyphs) / sizeof(*ascii_glyphs);
- }
- }
-
- /**
- * \brief Get available dither character sets
- *
- * Return a list of available character sets for a given dither. The list
- * is a NULL-terminated array of strings, interleaving a string containing
- * the internal value for the character set, to be used with
- * \e cucul_set_dither_charset(), and a string containing the natural
- * language description for that character set.
- *
- * \param dither Dither object.
- * \return An array of strings.
- */
- char const * const *
- cucul_get_dither_charset_list(struct cucul_dither const *d)
- {
- static char const * const list[] =
- {
- "ascii", "plain ASCII",
- "shades", "CP437 shades",
- "blocks", "Unicode blocks",
- NULL, NULL
- };
-
- return list;
- }
-
- /**
- * \brief Set dithering method
- *
- * Tell the renderer which dithering method should be used. Dithering is
- * necessary because the picture being rendered has usually far more colours
- * than the available palette. Valid values for \e str are:
- *
- * \li \e "none": no dithering is used, the nearest matching colour is used.
- *
- * \li \e "ordered2": use a 2x2 Bayer matrix for dithering.
- *
- * \li \e "ordered4": use a 4x4 Bayer matrix for dithering.
- *
- * \li \e "ordered8": use a 8x8 Bayer matrix for dithering.
- *
- * \li \e "random": use random dithering.
- *
- * \li \e "fstein": use Floyd-Steinberg dithering. This is the default value.
- *
- * \param dither Dither object.
- * \param str A string describing the method that needs to be used
- * for the dithering.
- */
- void cucul_set_dither_mode(struct cucul_dither *d, char const *str)
- {
- if(!strcasecmp(str, "none"))
- {
- d->init_dither = init_no_dither;
- d->get_dither = get_no_dither;
- d->increment_dither = increment_no_dither;
- }
- else if(!strcasecmp(str, "ordered2"))
- {
- d->init_dither = init_ordered2_dither;
- d->get_dither = get_ordered2_dither;
- d->increment_dither = increment_ordered2_dither;
- }
- else if(!strcasecmp(str, "ordered4"))
- {
- d->init_dither = init_ordered4_dither;
- d->get_dither = get_ordered4_dither;
- d->increment_dither = increment_ordered4_dither;
- }
- else if(!strcasecmp(str, "ordered4"))
- {
- d->init_dither = init_ordered8_dither;
- d->get_dither = get_ordered8_dither;
- d->increment_dither = increment_ordered8_dither;
- }
- else if(!strcasecmp(str, "random"))
- {
- d->init_dither = init_random_dither;
- d->get_dither = get_random_dither;
- d->increment_dither = increment_random_dither;
- }
- else /* "fstein" is the default */
- {
- d->init_dither = init_fstein_dither;
- d->get_dither = get_fstein_dither;
- d->increment_dither = increment_fstein_dither;
- }
- }
-
- /**
- * \brief Get dithering methods
- *
- * Return a list of available dithering methods for a given dither. The list
- * is a NULL-terminated array of strings, interleaving a string containing
- * the internal value for the dithering method, to be used with
- * \e cucul_set_dither_dithering(), and a string containing the natural
- * language description for that dithering method.
- *
- * \param dither Dither object.
- * \return An array of strings.
- */
- char const * const *
- cucul_get_dither_mode_list(struct cucul_dither const *d)
- {
- static char const * const list[] =
- {
- "none", "no dithering",
- "ordered2", "2x2 ordered dithering",
- "ordered2", "2x2 ordered dithering",
- "ordered2", "2x2 ordered dithering",
- "random", "random dithering",
- "fstein", "Floyd-Steinberg dithering",
- NULL, NULL
- };
-
- return list;
- }
-
- /**
- * \brief Draw a dither on the screen.
- *
- * Draw a dither at the given coordinates. The dither can be of any size and
- * will be stretched to the text area.
- *
- * \param x1 X coordinate of the upper-left corner of the drawing area.
- * \param y1 Y coordinate of the upper-left corner of the drawing area.
- * \param x2 X coordinate of the lower-right corner of the drawing area.
- * \param y2 Y coordinate of the lower-right corner of the drawing area.
- * \param dither Dither object to be drawn.
- * \param pixels Bitmap's pixels.
- */
- void cucul_dither_bitmap(cucul_t *qq, int x1, int y1, int x2, int y2,
- struct cucul_dither const *d, void *pixels)
- {
- int *floyd_steinberg, *fs_r, *fs_g, *fs_b;
- int fs_length;
- int x, y, w, h, pitch, deltax, deltay;
- unsigned int dchmax;
-
- if(!d || !pixels)
- return;
-
- w = d->w;
- h = d->h;
- pitch = d->pitch;
-
- if(x1 > x2)
- {
- int tmp = x2; x2 = x1; x1 = tmp;
- }
-
- if(y1 > y2)
- {
- int tmp = y2; y2 = y1; y1 = tmp;
- }
-
- deltax = x2 - x1 + 1;
- deltay = y2 - y1 + 1;
- dchmax = d->glyph_count;
-
- fs_length = ((int)qq->width <= x2 ? (int)qq->width : x2) + 1;
- floyd_steinberg = malloc(3 * (fs_length + 2) * sizeof(int));
- memset(floyd_steinberg, 0, 3 * (fs_length + 2) * sizeof(int));
- fs_r = floyd_steinberg + 1;
- fs_g = fs_r + fs_length + 2;
- fs_b = fs_g + fs_length + 2;
-
- for(y = y1 > 0 ? y1 : 0; y <= y2 && y <= (int)qq->height; y++)
- {
- int remain_r = 0, remain_g = 0, remain_b = 0;
-
- for(x = x1 > 0 ? x1 : 0, d->init_dither(y);
- x <= x2 && x <= (int)qq->width;
- x++)
- {
- unsigned int i;
- int ch = 0, distmin;
- unsigned int rgba[4];
- int fg_r = 0, fg_g = 0, fg_b = 0, bg_r, bg_g, bg_b;
- int fromx, fromy, tox, toy, myx, myy, dots, dist;
- int error[3];
-
- unsigned int outfg = 0, outbg = 0;
- char const *outch;
-
- rgba[0] = rgba[1] = rgba[2] = rgba[3] = 0;
-
- /* First get RGB */
- if(d->antialias)
- {
- fromx = (x - x1) * w / deltax;
- fromy = (y - y1) * h / deltay;
- tox = (x - x1 + 1) * w / deltax;
- toy = (y - y1 + 1) * h / deltay;
-
- /* We want at least one pixel */
- if(tox == fromx) tox++;
- if(toy == fromy) toy++;
-
- dots = 0;
-
- for(myx = fromx; myx < tox; myx++)
- for(myy = fromy; myy < toy; myy++)
- {
- dots++;
- get_rgba_default(d, pixels, myx, myy, rgba);
- }
-
- /* Normalize */
- rgba[0] /= dots;
- rgba[1] /= dots;
- rgba[2] /= dots;
- rgba[3] /= dots;
- }
- else
- {
- fromx = (x - x1) * w / deltax;
- fromy = (y - y1) * h / deltay;
- tox = (x - x1 + 1) * w / deltax;
- toy = (y - y1 + 1) * h / deltay;
-
- /* tox and toy can overflow the screen, but they cannot overflow
- * when averaged with fromx and fromy because these are guaranteed
- * to be within the pixel boundaries. */
- myx = (fromx + tox) / 2;
- myy = (fromy + toy) / 2;
-
- get_rgba_default(d, pixels, myx, myy, rgba);
- }
-
- if(d->has_alpha && rgba[3] < 0x800)
- {
- remain_r = remain_g = remain_b = 0;
- fs_r[x] = 0;
- fs_g[x] = 0;
- fs_b[x] = 0;
- continue;
- }
-
- /* XXX: OMG HAX */
- if(d->init_dither == init_fstein_dither)
- {
- rgba[0] += remain_r;
- rgba[1] += remain_g;
- rgba[2] += remain_b;
- }
- else
- {
- rgba[0] += (d->get_dither() - 0x80) * 4;
- rgba[1] += (d->get_dither() - 0x80) * 4;
- rgba[2] += (d->get_dither() - 0x80) * 4;
- }
-
- distmin = INT_MAX;
- for(i = 0; i < 16; i++)
- {
- dist = sq(rgba[0] - rgb_palette[i * 3])
- + sq(rgba[1] - rgb_palette[i * 3 + 1])
- + sq(rgba[2] - rgb_palette[i * 3 + 2]);
- dist *= rgb_weight[i];
- if(dist < distmin)
- {
- outbg = i;
- distmin = dist;
- }
- }
- bg_r = rgb_palette[outbg * 3];
- bg_g = rgb_palette[outbg * 3 + 1];
- bg_b = rgb_palette[outbg * 3 + 2];
-
- /* FIXME: we currently only honour "full16" */
- if(d->color_mode == COLOR_MODE_FULL16)
- {
- distmin = INT_MAX;
- for(i = 0; i < 16; i++)
- {
- if(i == outbg)
- continue;
- dist = sq(rgba[0] - rgb_palette[i * 3])
- + sq(rgba[1] - rgb_palette[i * 3 + 1])
- + sq(rgba[2] - rgb_palette[i * 3 + 2]);
- dist *= rgb_weight[i];
- if(dist < distmin)
- {
- outfg = i;
- distmin = dist;
- }
- }
- fg_r = rgb_palette[outfg * 3];
- fg_g = rgb_palette[outfg * 3 + 1];
- fg_b = rgb_palette[outfg * 3 + 2];
-
- distmin = INT_MAX;
- for(i = 0; i < dchmax - 1; i++)
- {
- int newr = i * fg_r + ((2*dchmax-1) - i) * bg_r;
- int newg = i * fg_g + ((2*dchmax-1) - i) * bg_g;
- int newb = i * fg_b + ((2*dchmax-1) - i) * bg_b;
- dist = abs(rgba[0] * (2*dchmax-1) - newr)
- + abs(rgba[1] * (2*dchmax-1) - newg)
- + abs(rgba[2] * (2*dchmax-1) - newb);
-
- if(dist < distmin)
- {
- ch = i;
- distmin = dist;
- }
- }
- outch = d->glyphs[ch];
-
- /* XXX: OMG HAX */
- if(d->init_dither == init_fstein_dither)
- {
- error[0] = rgba[0] - (fg_r * ch + bg_r * ((2*dchmax-1) - ch)) / (2*dchmax-1);
- error[1] = rgba[1] - (fg_g * ch + bg_g * ((2*dchmax-1) - ch)) / (2*dchmax-1);
- error[2] = rgba[2] - (fg_b * ch + bg_b * ((2*dchmax-1) - ch)) / (2*dchmax-1);
- }
- }
- else
- {
- unsigned int lum = rgba[0];
- if(rgba[1] > lum) lum = rgba[1];
- if(rgba[2] > lum) lum = rgba[2];
- outfg = outbg;
- outbg = CUCUL_COLOR_BLACK;
-
- ch = lum * dchmax / 0x1000;
- if(ch < 0)
- ch = 0;
- else if(ch > (int)(dchmax - 1))
- ch = dchmax - 1;
- outch = d->glyphs[ch];
-
- /* XXX: OMG HAX */
- if(d->init_dither == init_fstein_dither)
- {
- error[0] = rgba[0] - bg_r * ch / (dchmax-1);
- error[1] = rgba[1] - bg_g * ch / (dchmax-1);
- error[2] = rgba[2] - bg_b * ch / (dchmax-1);
- }
- }
-
- /* XXX: OMG HAX */
- if(d->init_dither == init_fstein_dither)
- {
- remain_r = fs_r[x+1] + 7 * error[0] / 16;
- remain_g = fs_g[x+1] + 7 * error[1] / 16;
- remain_b = fs_b[x+1] + 7 * error[2] / 16;
- fs_r[x-1] += 3 * error[0] / 16;
- fs_g[x-1] += 3 * error[1] / 16;
- fs_b[x-1] += 3 * error[2] / 16;
- fs_r[x] = 5 * error[0] / 16;
- fs_g[x] = 5 * error[1] / 16;
- fs_b[x] = 5 * error[2] / 16;
- fs_r[x+1] = 1 * error[0] / 16;
- fs_g[x+1] = 1 * error[1] / 16;
- fs_b[x+1] = 1 * error[2] / 16;
- }
-
- if(d->invert)
- {
- outfg = 15 - outfg;
- outbg = 15 - outbg;
- }
-
- /* Now output the character */
- cucul_set_color(qq, outfg, outbg);
- cucul_putstr(qq, x, y, outch);
-
- d->increment_dither();
- }
- /* end loop */
- }
-
- free(floyd_steinberg);
- }
-
- /**
- * \brief Free the memory associated with a dither.
- *
- * Free the memory allocated by cucul_create_dither().
- *
- * \param dither Dither object.
- */
- void cucul_free_dither(struct cucul_dither *d)
- {
- if(!d)
- return;
-
- free(d);
- }
-
- /*
- * XXX: The following functions are local.
- */
-
- /* Convert a mask, eg. 0x0000ff00, to shift values, eg. 8 and -4. */
- static void mask2shift(unsigned int mask, int *right, int *left)
- {
- int rshift = 0, lshift = 0;
-
- if(!mask)
- {
- *right = *left = 0;
- return;
- }
-
- while(!(mask & 1))
- {
- mask >>= 1;
- rshift++;
- }
- *right = rshift;
-
- while(mask & 1)
- {
- mask >>= 1;
- lshift++;
- }
- *left = 12 - lshift;
- }
-
- /* Compute x^y without relying on the math library */
- static float gammapow(float x, float y)
- {
- #ifdef HAVE_FLDLN2
- register double logx;
- register long double v, e;
- #else
- register float tmp, t, t2, r;
- int i;
- #endif
-
- if(x == 0.0)
- return y == 0.0 ? 1.0 : 0.0;
-
- #ifdef HAVE_FLDLN2
- /* FIXME: this can be optimised by directly calling fyl2x for x and y */
- asm volatile("fldln2; fxch; fyl2x"
- : "=t" (logx) : "0" (x) : "st(1)");
-
- asm volatile("fldl2e\n\t"
- "fmul %%st(1)\n\t"
- "fst %%st(1)\n\t"
- "frndint\n\t"
- "fxch\n\t"
- "fsub %%st(1)\n\t"
- "f2xm1\n\t"
- : "=t" (v), "=u" (e) : "0" (y * logx));
- v += 1.0;
- asm volatile("fscale"
- : "=t" (v) : "0" (v), "u" (e));
- return v;
- #else
- /* Compute ln(x) for x ∈ ]0,1]
- * ln(x) = 2 * (t + t^3/3 + t^5/5 + ...) with t = (x-1)/(x+1)
- * The convergence is a bit slow, especially when x is near 0. */
- t = (x - 1.0) / (x + 1.0);
- t2 = t * t;
- tmp = r = t;
- for(i = 3; i < 20; i += 2)
- {
- r *= t2;
- tmp += r / i;
- }
-
- /* Compute -y*ln(x) */
- tmp = - y * 2.0 * tmp;
-
- /* Compute x^-y as e^t where t = -y*ln(x):
- * e^t = 1 + t/1! + t^2/2! + t^3/3! + t^4/4! + t^5/5! ...
- * The convergence is quite faster here, thanks to the factorial. */
- r = t = tmp;
- tmp = 1.0 + t;
- for(i = 2; i < 16; i++)
- {
- r = r * t / i;
- tmp += r;
- }
-
- /* Return x^y as 1/(x^-y) */
- return 1.0 / tmp;
- #endif
- }
-
- static void get_rgba_default(struct cucul_dither const *d, uint8_t *pixels,
- int x, int y, unsigned int *rgba)
- {
- uint32_t bits;
-
- pixels += (d->bpp / 8) * x + d->pitch * y;
-
- switch(d->bpp / 8)
- {
- case 4:
- bits = *(uint32_t *)pixels;
- break;
- case 3:
- {
- #if defined(HAVE_ENDIAN_H)
- if(__BYTE_ORDER == __BIG_ENDIAN)
- #else
- /* This is compile-time optimised with at least -O1 or -Os */
- uint32_t const rmask = 0x12345678;
- if(*(uint8_t const *)&rmask == 0x12)
- #endif
- bits = ((uint32_t)pixels[0] << 16) |
- ((uint32_t)pixels[1] << 8) |
- ((uint32_t)pixels[2]);
- else
- bits = ((uint32_t)pixels[2] << 16) |
- ((uint32_t)pixels[1] << 8) |
- ((uint32_t)pixels[0]);
- break;
- }
- case 2:
- bits = *(uint16_t *)pixels;
- break;
- case 1:
- default:
- bits = pixels[0];
- break;
- }
-
- if(d->has_palette)
- {
- rgba[0] += d->gammatab[d->red[bits]];
- rgba[1] += d->gammatab[d->green[bits]];
- rgba[2] += d->gammatab[d->blue[bits]];
- rgba[3] += d->alpha[bits];
- }
- else
- {
- rgba[0] += d->gammatab[((bits & d->rmask) >> d->rright) << d->rleft];
- rgba[1] += d->gammatab[((bits & d->gmask) >> d->gright) << d->gleft];
- rgba[2] += d->gammatab[((bits & d->bmask) >> d->bright) << d->bleft];
- rgba[3] += ((bits & d->amask) >> d->aright) << d->aleft;
- }
- }
-
- /*
- * No dithering
- */
- static void init_no_dither(int line)
- {
- ;
- }
-
- static unsigned int get_no_dither(void)
- {
- return 0x80;
- }
-
- static void increment_no_dither(void)
- {
- return;
- }
-
- /*
- * Floyd-Steinberg dithering
- */
- static void init_fstein_dither(int line)
- {
- ;
- }
-
- static unsigned int get_fstein_dither(void)
- {
- return 0x80;
- }
-
- static void increment_fstein_dither(void)
- {
- return;
- }
-
- /*
- * Ordered 2 dithering
- */
- static unsigned int const *ordered2_table;
- static unsigned int ordered2_index;
-
- static void init_ordered2_dither(int line)
- {
- static unsigned int const dither2x2[] =
- {
- 0x00, 0x80,
- 0xc0, 0x40,
- };
-
- ordered2_table = dither2x2 + (line % 2) * 2;
- ordered2_index = 0;
- }
-
- static unsigned int get_ordered2_dither(void)
- {
- return ordered2_table[ordered2_index];
- }
-
- static void increment_ordered2_dither(void)
- {
- ordered2_index = (ordered2_index + 1) % 2;
- }
-
- /*
- * Ordered 4 dithering
- */
- /*static int dither4x4[] = { 5, 0, 1, 6,
- -1, -6, -5, 2,
- -2, -7, -8, 3,
- 4, -3, -4, -7};*/
- static unsigned int const *ordered4_table;
- static unsigned int ordered4_index;
-
- static void init_ordered4_dither(int line)
- {
- static unsigned int const dither4x4[] =
- {
- 0x00, 0x80, 0x20, 0xa0,
- 0xc0, 0x40, 0xe0, 0x60,
- 0x30, 0xb0, 0x10, 0x90,
- 0xf0, 0x70, 0xd0, 0x50
- };
-
- ordered4_table = dither4x4 + (line % 4) * 4;
- ordered4_index = 0;
- }
-
- static unsigned int get_ordered4_dither(void)
- {
- return ordered4_table[ordered4_index];
- }
-
- static void increment_ordered4_dither(void)
- {
- ordered4_index = (ordered4_index + 1) % 4;
- }
-
- /*
- * Ordered 8 dithering
- */
- static unsigned int const *ordered8_table;
- static unsigned int ordered8_index;
-
- static void init_ordered8_dither(int line)
- {
- static unsigned int const dither8x8[] =
- {
- 0x00, 0x80, 0x20, 0xa0, 0x08, 0x88, 0x28, 0xa8,
- 0xc0, 0x40, 0xe0, 0x60, 0xc8, 0x48, 0xe8, 0x68,
- 0x30, 0xb0, 0x10, 0x90, 0x38, 0xb8, 0x18, 0x98,
- 0xf0, 0x70, 0xd0, 0x50, 0xf8, 0x78, 0xd8, 0x58,
- 0x0c, 0x8c, 0x2c, 0xac, 0x04, 0x84, 0x24, 0xa4,
- 0xcc, 0x4c, 0xec, 0x6c, 0xc4, 0x44, 0xe4, 0x64,
- 0x3c, 0xbc, 0x1c, 0x9c, 0x34, 0xb4, 0x14, 0x94,
- 0xfc, 0x7c, 0xdc, 0x5c, 0xf4, 0x74, 0xd4, 0x54,
- };
-
- ordered8_table = dither8x8 + (line % 8) * 8;
- ordered8_index = 0;
- }
-
- static unsigned int get_ordered8_dither(void)
- {
- return ordered8_table[ordered8_index];
- }
-
- static void increment_ordered8_dither(void)
- {
- ordered8_index = (ordered8_index + 1) % 8;
- }
-
- /*
- * Random dithering
- */
- static void init_random_dither(int line)
- {
- ;
- }
-
- static unsigned int get_random_dither(void)
- {
- return cucul_rand(0x00, 0xff);
- }
-
- static void increment_random_dither(void)
- {
- return;
- }
-
- #if !defined(_DOXYGEN_SKIP_ME)
- int _cucul_init_dither(void)
- {
- unsigned int v, s, h;
-
- /* These ones are constant */
- lookup_colors[0] = CUCUL_COLOR_BLACK;
- lookup_colors[1] = CUCUL_COLOR_DARKGRAY;
- lookup_colors[2] = CUCUL_COLOR_LIGHTGRAY;
- lookup_colors[3] = CUCUL_COLOR_WHITE;
-
- /* These ones will be overwritten */
- lookup_colors[4] = CUCUL_COLOR_MAGENTA;
- lookup_colors[5] = CUCUL_COLOR_LIGHTMAGENTA;
- lookup_colors[6] = CUCUL_COLOR_RED;
- lookup_colors[7] = CUCUL_COLOR_LIGHTRED;
-
- for(v = 0; v < LOOKUP_VAL; v++)
- for(s = 0; s < LOOKUP_SAT; s++)
- for(h = 0; h < LOOKUP_HUE; h++)
- {
- int i, distbg, distfg, dist;
- int val, sat, hue;
- unsigned char outbg, outfg;
-
- val = 0xfff * v / (LOOKUP_VAL - 1);
- sat = 0xfff * s / (LOOKUP_SAT - 1);
- hue = 0xfff * h / (LOOKUP_HUE - 1);
-
- /* Initialise distances to the distance between pure black HSV
- * coordinates and our white colour (3) */
- outbg = outfg = 3;
- distbg = distfg = HSV_DISTANCE(0, 0, 0, 3);
-
- /* Calculate distances to eight major colour values and store the
- * two nearest points in our lookup table. */
- for(i = 0; i < 8; i++)
- {
- dist = HSV_DISTANCE(hue, sat, val, i);
- if(dist <= distbg)
- {
- outfg = outbg;
- distfg = distbg;
- outbg = i;
- distbg = dist;
- }
- else if(dist <= distfg)
- {
- outfg = i;
- distfg = dist;
- }
- }
-
- hsv_distances[v][s][h] = (outfg << 4) | outbg;
- }
-
- return 0;
- }
-
- int _cucul_end_dither(void)
- {
- return 0;
- }
- #endif /* _DOXYGEN_SKIP_ME */
-
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