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- /* $Id$ */
-
- /** \page style Coding style
-
- \section sty1 General guidelines
-
- A pretty safe rule of thumb is: look at what has already been done and
- try to do the same.
-
- - Tabulations should be avoided and replaced with \e eight spaces.
- - Indentation is generally 4 spaces.
- - Lines should wrap at most at 79 characters.
- - Do not leave whitespace at the end of lines.
- - Do not use multiple spaces for anything else than indentation.
- - Code qui fait des warnings == code de porc == deux baffes dans ta gueule
-
- \section sty2 C coding style
-
- Try to use short names whenever possible (\c i for indices, \c w for width,
- \c cv for canvas...). Macros are always uppercase, variable and function
- names are always lowercase. Use the underscore to separate words within
- names:
-
- \code
- #define BROKEN 0
- #define MAX(x, y) ((x > y) ? (x) : (y))
-
- unsigned int x, y, w, h;
- char *font_name;
- void frobulate_every_three_seconds(void);
- \endcode
-
- \c const is a \e suffix. It's \c char \c const \c *foo, not \c const \c char
- \c *foo.
-
- Use spaces after commas and between operators. Do not use spaces after an
- opening parenthesis or before a closing one:
-
- \code
- a += 2;
- b = (a * (c + d));
- x = min(x1, x2, x3);
- \endcode
-
- Do not put a space between functions and the corresponding opening
- parenthesis:
-
- \code
- int function(int);
-
- if(a == b)
- return;
- \endcode
-
- Do not put parentheses around return values:
-
- \code
- return a + (b & x) + d[10];
- \endcode
-
- Opening braces should be on a line of their own, aligned with the
- current block. Braces are optional for one-liners:
-
- \code
- int function(int a)
- {
- if(a & 0x84)
- return a;
-
- if(a < 0)
- {
- return -a;
- }
- else
- {
- a /= 2;
-
- switch(a)
- {
- case 0:
- case 1:
- return -1;
- break;
- default:
- return a;
- }
- }
- }
- \endcode
-
- \section sty3 C++ coding style
-
- Nothing here yet.
-
- */
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