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633 rader
18 KiB

  1. /*
  2. * libcaca Colour ASCII-Art library
  3. * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
  4. * All Rights Reserved
  5. *
  6. * $Id$
  7. *
  8. * This library is free software; you can redistribute it and/or
  9. * modify it under the terms of the Do What The Fuck You Want To
  10. * Public License, Version 2, as published by Sam Hocevar. See
  11. * http://sam.zoy.org/wtfpl/COPYING for more details.
  12. */
  13. /*
  14. * This file contains the libcaca OpenGL input and output driver
  15. */
  16. #include "config.h"
  17. #include "common.h"
  18. #if defined(USE_GL)
  19. #ifdef HAVE_OPENGL_GL_H
  20. # include <OpenGL/gl.h>
  21. # include <GLUT/glut.h>
  22. #else
  23. # include <GL/gl.h>
  24. # include <GL/glut.h>
  25. # include <GL/freeglut_ext.h>
  26. #endif
  27. #include <string.h>
  28. #include <stdlib.h>
  29. #include <stdio.h>
  30. #include "caca.h"
  31. #include "caca_internals.h"
  32. #include "cucul.h"
  33. #include "cucul_internals.h"
  34. /*
  35. * Global variables
  36. */
  37. static caca_display_t *gl_d; /* FIXME: we ought to get rid of this */
  38. /*
  39. * Local functions
  40. */
  41. static void gl_handle_keyboard(unsigned char, int, int);
  42. static void gl_handle_special_key(int, int, int);
  43. static void gl_handle_reshape(int, int);
  44. static void gl_handle_mouse(int, int, int, int);
  45. static void gl_handle_mouse_motion(int, int);
  46. #ifdef HAVE_GLUTCLOSEFUNC
  47. static void gl_handle_close(void);
  48. #endif
  49. static void _display(void);
  50. struct driver_private
  51. {
  52. int window;
  53. unsigned int width, height;
  54. unsigned int new_width, new_height;
  55. float font_width, font_height;
  56. float incx, incy;
  57. int id[(128 - 32)];
  58. int id_uni[8]; /* Hack, FIXME */
  59. unsigned char close;
  60. unsigned char bit;
  61. unsigned char mouse_changed, mouse_clicked;
  62. unsigned int mouse_x, mouse_y;
  63. unsigned int mouse_button, mouse_state;
  64. unsigned char key;
  65. int special_key;
  66. float sw, sh;
  67. };
  68. static int gl_init_graphics(caca_display_t *dp)
  69. {
  70. char *empty_texture;
  71. char const *geometry;
  72. char *argv[2] = { "", NULL };
  73. unsigned int width = 0, height = 0;
  74. int argc = 1;
  75. int i;
  76. dp->drv.p = malloc(sizeof(struct driver_private));
  77. gl_d = dp;
  78. #if defined(HAVE_GETENV)
  79. geometry = getenv("CACA_GEOMETRY");
  80. if(geometry && *geometry)
  81. sscanf(geometry, "%ux%u", &width, &height);
  82. #endif
  83. if(width && height)
  84. _cucul_set_canvas_size(dp->cv, width, height);
  85. dp->drv.p->font_width = 9;
  86. dp->drv.p->font_height = 15;
  87. dp->drv.p->width = dp->cv->width * dp->drv.p->font_width;
  88. dp->drv.p->height = dp->cv->height * dp->drv.p->font_height;
  89. #ifdef HAVE_GLUTCLOSEFUNC
  90. dp->drv.p->close = 0;
  91. #endif
  92. dp->drv.p->bit = 0;
  93. dp->drv.p->mouse_changed = dp->drv.p->mouse_clicked = 0;
  94. dp->drv.p->mouse_button = dp->drv.p->mouse_state = 0;
  95. dp->drv.p->key = 0;
  96. dp->drv.p->special_key = 0;
  97. dp->drv.p->sw = 9.0f / 16.0f;
  98. dp->drv.p->sh = 15.0f / 16.0f;
  99. glutInit(&argc, argv);
  100. glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
  101. glutInitWindowSize(dp->drv.p->width, dp->drv.p->height);
  102. dp->drv.p->window = glutCreateWindow("caca for GL");
  103. gluOrtho2D(0, dp->drv.p->width, dp->drv.p->height, 0);
  104. glDisable(GL_CULL_FACE);
  105. glDisable(GL_DEPTH_TEST);
  106. glutKeyboardFunc(gl_handle_keyboard);
  107. glutSpecialFunc(gl_handle_special_key);
  108. glutReshapeFunc(gl_handle_reshape);
  109. glutDisplayFunc(_display);
  110. #ifdef HAVE_GLUTCLOSEFUNC
  111. glutCloseFunc(gl_handle_close);
  112. #endif
  113. glutMouseFunc(gl_handle_mouse);
  114. glutMotionFunc(gl_handle_mouse_motion);
  115. glutPassiveMotionFunc(gl_handle_mouse_motion);
  116. glLoadIdentity();
  117. glMatrixMode(GL_PROJECTION);
  118. glPushMatrix();
  119. glLoadIdentity();
  120. gluOrtho2D(0, dp->drv.p->width, dp->drv.p->height, 0);
  121. glMatrixMode(GL_MODELVIEW);
  122. glClear(GL_COLOR_BUFFER_BIT);
  123. empty_texture = malloc(16 * 16 * 4);
  124. if(empty_texture == NULL)
  125. return -1;
  126. memset(empty_texture, 0xff, 16 * 16 * 4);
  127. glEnable(GL_TEXTURE_2D);
  128. for(i = 32; i < 128; i++)
  129. {
  130. glGenTextures(1, (GLuint*)&dp->drv.p->id[i - 32]);
  131. glBindTexture(GL_TEXTURE_2D, dp->drv.p->id[i - 32]);
  132. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
  133. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
  134. glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8,
  135. 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, empty_texture);
  136. }
  137. for(i = 0; i < 8; i++)
  138. {
  139. glGenTextures(1, (GLuint*)&dp->drv.p->id_uni[i]);
  140. glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[i]);
  141. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
  142. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
  143. glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8,
  144. 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, empty_texture);
  145. }
  146. for(i = 32; i < 128; i++)
  147. {
  148. glDisable(GL_TEXTURE_2D);
  149. glClear(GL_COLOR_BUFFER_BIT);
  150. glColor3f(1, 1, 1);
  151. glRasterPos2f(0, 15);
  152. glutBitmapCharacter(GLUT_BITMAP_9_BY_15, i);
  153. glEnable(GL_TEXTURE_2D);
  154. glBindTexture(GL_TEXTURE_2D, dp->drv.p->id[i - 32]);
  155. glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
  156. 0, dp->drv.p->height - 16, 16, 16, 0);
  157. #ifdef HAVE_GLUTCHECKLOOP
  158. glutCheckLoop();
  159. #else
  160. glutMainLoopEvent();
  161. #endif
  162. glutSwapBuffers();
  163. }
  164. /* CP437 hack */
  165. for(i = 0; i < 8; i++)
  166. {
  167. glDisable(GL_TEXTURE_2D);
  168. glClear(GL_COLOR_BUFFER_BIT);
  169. glColor3f(1, 1, 1);
  170. glTranslatef(0.5,0.5,0);
  171. switch(i)
  172. {
  173. case 0: /* 0x00002580 */
  174. glBegin(GL_QUADS);
  175. glVertex2f(0,0); glVertex2f(9,0); glVertex2f(9,7); glVertex2f(0,7);
  176. glEnd();
  177. break;
  178. case 1: /* 0x00002584 */
  179. glBegin(GL_QUADS);
  180. glVertex2f(0,7); glVertex2f(9,7); glVertex2f(9,15); glVertex2f(0,15);
  181. glEnd();
  182. break;
  183. case 2: /* 0x00002588 */
  184. glBegin(GL_QUADS);
  185. glVertex2f(0,0); glVertex2f(9,0); glVertex2f(9,15); glVertex2f(0,15);
  186. glEnd();
  187. break;
  188. case 3: /* 0x0000258c */
  189. glBegin(GL_QUADS);
  190. glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,15); glVertex2f(0,15);
  191. glEnd();
  192. break;
  193. case 4: /* 0x00002590 */
  194. glBegin(GL_QUADS);
  195. glVertex2f(4,0); glVertex2f(9,0); glVertex2f(9,15); glVertex2f(4,15);
  196. glEnd();
  197. break;
  198. default: /* 0x0000259[123] */
  199. {
  200. int a, j, k = i - 5;
  201. for(j = dp->drv.p->font_height; j--; )
  202. for(a = dp->drv.p->font_width; a--; )
  203. {
  204. if(((a + 2 * (j & 1)) & 3) > k)
  205. continue;
  206. glBegin(GL_POINTS);
  207. glVertex2f(a, j);
  208. glEnd();
  209. }
  210. }
  211. }
  212. glEnable(GL_TEXTURE_2D);
  213. glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[i]);
  214. glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
  215. 0, dp->drv.p->height - 16, 16, 16, 0);
  216. #ifdef HAVE_GLUTCHECKLOOP
  217. glutCheckLoop();
  218. #else
  219. glutMainLoopEvent();
  220. #endif
  221. glutSwapBuffers();
  222. glutPostRedisplay();
  223. }
  224. return 0;
  225. }
  226. static int gl_end_graphics(caca_display_t *dp)
  227. {
  228. glutDestroyWindow(dp->drv.p->window);
  229. free(dp->drv.p);
  230. return 0;
  231. }
  232. static int gl_set_display_title(caca_display_t *dp, char const *title)
  233. {
  234. glutSetWindowTitle(title);
  235. return 0;
  236. }
  237. static unsigned int gl_get_display_width(caca_display_t *dp)
  238. {
  239. return dp->drv.p->width;
  240. }
  241. static unsigned int gl_get_display_height(caca_display_t *dp)
  242. {
  243. return dp->drv.p->height;
  244. }
  245. static void gl_display(caca_display_t *dp)
  246. {
  247. unsigned int x, y, line;
  248. glClear(GL_COLOR_BUFFER_BIT);
  249. line = 0;
  250. for(y = 0; y < dp->drv.p->height; y += dp->drv.p->font_height)
  251. {
  252. uint32_t *attr = dp->cv->attr + line * dp->cv->width;
  253. for(x = 0; x < dp->drv.p->width; x += dp->drv.p->font_width)
  254. {
  255. uint16_t bg = _cucul_argb32_to_rgb12bg(*attr++);
  256. glDisable(GL_TEXTURE_2D);
  257. glColor3b(((bg & 0xf00) >> 8) * 8,
  258. ((bg & 0x0f0) >> 4) * 8,
  259. (bg & 0x00f) * 8);
  260. glBegin(GL_QUADS);
  261. glVertex2f(x, y);
  262. glVertex2f(x + dp->drv.p->font_width, y);
  263. glVertex2f(x + dp->drv.p->font_width,
  264. y + dp->drv.p->font_height);
  265. glVertex2f(x, y + dp->drv.p->font_height);
  266. glEnd();
  267. }
  268. line++;
  269. }
  270. /* 2nd pass, avoids changing render state too much */
  271. glEnable(GL_BLEND);
  272. glEnable(GL_TEXTURE_2D);
  273. glBlendFunc(GL_ONE, GL_ONE);
  274. line = 0;
  275. for(y = 0; y < dp->drv.p->height; y += dp->drv.p->font_height)
  276. {
  277. uint32_t *attr = dp->cv->attr + line * dp->cv->width;
  278. uint32_t *chars = dp->cv->chars + line * dp->cv->width;
  279. for(x = 0; x < dp->drv.p->width; x += dp->drv.p->font_width)
  280. {
  281. uint32_t cv = *chars++;
  282. if(cv > 0x00000020 && cv < 0x00000080)
  283. {
  284. uint16_t fg = _cucul_argb32_to_rgb12fg(*attr);
  285. glBindTexture(GL_TEXTURE_2D, dp->drv.p->id[cv - 32]);
  286. glColor3b(((fg & 0xf00) >> 8) * 8,
  287. ((fg & 0x0f0) >> 4) * 8,
  288. (fg & 0x00f) * 8);
  289. glBegin(GL_QUADS);
  290. glTexCoord2f(0, dp->drv.p->sh);
  291. glVertex2f(x, y);
  292. glTexCoord2f(dp->drv.p->sw, dp->drv.p->sh);
  293. glVertex2f(x + dp->drv.p->font_width, y);
  294. glTexCoord2f(dp->drv.p->sw, 0);
  295. glVertex2f(x + dp->drv.p->font_width,
  296. y + dp->drv.p->font_height);
  297. glTexCoord2f(0, 0);
  298. glVertex2f(x, y + dp->drv.p->font_height);
  299. glEnd();
  300. }
  301. else if(cv!=' ')
  302. {
  303. switch(cv)
  304. {
  305. case 0x00002580: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[0]); break;
  306. case 0x00002584: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[1]); break;
  307. case 0x00002588: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[2]); break;
  308. case 0x0000258c: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[3]); break;
  309. case 0x00002590: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[4]); break;
  310. case 0x00002591: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[5]); break;
  311. case 0x00002592: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[6]); break;
  312. case 0x00002593: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id_uni[7]); break;
  313. default: glBindTexture(GL_TEXTURE_2D, dp->drv.p->id['?' - 32]); break;
  314. }
  315. uint16_t fg = _cucul_argb32_to_rgb12fg(*attr);
  316. glColor3b(((fg & 0xf00) >> 8) * 8,
  317. ((fg & 0x0f0) >> 4) * 8,
  318. (fg & 0x00f) * 8);
  319. glBegin(GL_QUADS);
  320. glTexCoord2f(0, dp->drv.p->sh);
  321. glVertex2f(x, y);
  322. glTexCoord2f(dp->drv.p->sw, dp->drv.p->sh);
  323. glVertex2f(x + dp->drv.p->font_width, y);
  324. glTexCoord2f(dp->drv.p->sw, 0);
  325. glVertex2f(x + dp->drv.p->font_width,
  326. y + dp->drv.p->font_height);
  327. glTexCoord2f(0, 0);
  328. glVertex2f(x, y + dp->drv.p->font_height);
  329. glEnd();
  330. }
  331. attr++;
  332. }
  333. line++;
  334. }
  335. glDisable(GL_BLEND);
  336. glDisable(GL_TEXTURE_2D);
  337. #ifdef HAVE_GLUTCHECKLOOP
  338. glutCheckLoop();
  339. #else
  340. glutMainLoopEvent();
  341. #endif
  342. glutSwapBuffers();
  343. glutPostRedisplay();
  344. }
  345. static void gl_handle_resize(caca_display_t *dp)
  346. {
  347. dp->drv.p->width = dp->drv.p->new_width;
  348. dp->drv.p->height = dp->drv.p->new_height;
  349. glMatrixMode(GL_PROJECTION);
  350. glPushMatrix();
  351. glLoadIdentity();
  352. glViewport(0, 0, dp->drv.p->width, dp->drv.p->height);
  353. gluOrtho2D(0, dp->drv.p->width, dp->drv.p->height, 0);
  354. glMatrixMode(GL_MODELVIEW);
  355. }
  356. static int gl_get_event(caca_display_t *dp, caca_event_t *ev)
  357. {
  358. #ifdef HAVE_GLUTCHECKLOOP
  359. glutCheckLoop();
  360. #else
  361. glutMainLoopEvent();
  362. #endif
  363. #ifdef HAVE_GLUTCLOSEFUNC
  364. if(dp->drv.p->close)
  365. {
  366. dp->drv.p->close = 0;
  367. ev->type = CACA_EVENT_QUIT;
  368. return 1;
  369. }
  370. #endif
  371. if(dp->resize.resized)
  372. {
  373. ev->type = CACA_EVENT_RESIZE;
  374. ev->data.resize.w = dp->cv->width;
  375. ev->data.resize.h = dp->cv->height;
  376. return 1;
  377. }
  378. if(dp->drv.p->mouse_changed)
  379. {
  380. ev->type = CACA_EVENT_MOUSE_MOTION;
  381. ev->data.mouse.x = dp->mouse.x;
  382. ev->data.mouse.y = dp->mouse.y;
  383. dp->drv.p->mouse_changed = 0;
  384. if(dp->drv.p->mouse_clicked)
  385. {
  386. _push_event(dp, ev);
  387. ev->type = CACA_EVENT_MOUSE_PRESS;
  388. ev->data.mouse.button = dp->drv.p->mouse_button;
  389. dp->drv.p->mouse_clicked = 0;
  390. }
  391. return 1;
  392. }
  393. if(dp->drv.p->key != 0)
  394. {
  395. ev->type = CACA_EVENT_KEY_PRESS;
  396. ev->data.key.ch = dp->drv.p->key;
  397. ev->data.key.utf32 = (uint32_t)dp->drv.p->key;
  398. ev->data.key.utf8[0] = dp->drv.p->key;
  399. ev->data.key.utf8[1] = '\0';
  400. dp->drv.p->key = 0;
  401. return 1;
  402. }
  403. if(dp->drv.p->special_key != 0)
  404. {
  405. switch(dp->drv.p->special_key)
  406. {
  407. case GLUT_KEY_F1 : ev->data.key.ch = CACA_KEY_F1; break;
  408. case GLUT_KEY_F2 : ev->data.key.ch = CACA_KEY_F2; break;
  409. case GLUT_KEY_F3 : ev->data.key.ch = CACA_KEY_F3; break;
  410. case GLUT_KEY_F4 : ev->data.key.ch = CACA_KEY_F4; break;
  411. case GLUT_KEY_F5 : ev->data.key.ch = CACA_KEY_F5; break;
  412. case GLUT_KEY_F6 : ev->data.key.ch = CACA_KEY_F6; break;
  413. case GLUT_KEY_F7 : ev->data.key.ch = CACA_KEY_F7; break;
  414. case GLUT_KEY_F8 : ev->data.key.ch = CACA_KEY_F8; break;
  415. case GLUT_KEY_F9 : ev->data.key.ch = CACA_KEY_F9; break;
  416. case GLUT_KEY_F10: ev->data.key.ch = CACA_KEY_F10; break;
  417. case GLUT_KEY_F11: ev->data.key.ch = CACA_KEY_F11; break;
  418. case GLUT_KEY_F12: ev->data.key.ch = CACA_KEY_F12; break;
  419. case GLUT_KEY_LEFT : ev->data.key.ch = CACA_KEY_LEFT; break;
  420. case GLUT_KEY_RIGHT: ev->data.key.ch = CACA_KEY_RIGHT; break;
  421. case GLUT_KEY_UP : ev->data.key.ch = CACA_KEY_UP; break;
  422. case GLUT_KEY_DOWN : ev->data.key.ch = CACA_KEY_DOWN; break;
  423. case GLUT_KEY_PAGE_UP : ev->data.key.ch = CACA_KEY_PAGEUP; break;
  424. case GLUT_KEY_PAGE_DOWN : ev->data.key.ch = CACA_KEY_PAGEDOWN;
  425. break;
  426. case GLUT_KEY_HOME : ev->data.key.ch = CACA_KEY_HOME; break;
  427. case GLUT_KEY_END : ev->data.key.ch = CACA_KEY_END; break;
  428. case GLUT_KEY_INSERT : ev->data.key.ch = CACA_KEY_INSERT; break;
  429. default: ev->type = CACA_EVENT_NONE; return 0;
  430. }
  431. ev->type = CACA_EVENT_KEY_PRESS;
  432. ev->data.key.utf32 = 0;
  433. ev->data.key.utf8[0] = '\0';
  434. dp->drv.p->special_key = 0;
  435. return 1;
  436. }
  437. ev->type = CACA_EVENT_NONE;
  438. return 0;
  439. }
  440. static void gl_set_mouse(caca_display_t *dp, int flag)
  441. {
  442. if(flag)
  443. glutSetCursor(GLUT_CURSOR_RIGHT_ARROW);
  444. else
  445. glutSetCursor(GLUT_CURSOR_NONE);
  446. }
  447. /*
  448. * XXX: following functions are local
  449. */
  450. static void gl_handle_keyboard(unsigned char key, int x, int y)
  451. {
  452. caca_display_t *dp = gl_d;
  453. dp->drv.p->key = key;
  454. }
  455. static void gl_handle_special_key(int key, int x, int y)
  456. {
  457. caca_display_t *dp = gl_d;
  458. dp->drv.p->special_key = key;
  459. }
  460. static void gl_handle_reshape(int w, int h)
  461. {
  462. caca_display_t *dp = gl_d;
  463. if(dp->drv.p->bit) /* Do not handle reshaping at the first time */
  464. {
  465. dp->drv.p->new_width = w;
  466. dp->drv.p->new_height = h;
  467. dp->resize.w = w / dp->drv.p->font_width;
  468. dp->resize.h = (h / dp->drv.p->font_height) + 1;
  469. dp->resize.resized = 1;
  470. }
  471. else
  472. dp->drv.p->bit = 1;
  473. }
  474. static void gl_handle_mouse(int button, int state, int x, int y)
  475. {
  476. caca_display_t *dp = gl_d;
  477. dp->drv.p->mouse_clicked = 1;
  478. dp->drv.p->mouse_button = button;
  479. dp->drv.p->mouse_state = state;
  480. dp->drv.p->mouse_x = x / dp->drv.p->font_width;
  481. dp->drv.p->mouse_y = y / dp->drv.p->font_height;
  482. dp->mouse.x = dp->drv.p->mouse_x;
  483. dp->mouse.y = dp->drv.p->mouse_y;
  484. dp->drv.p->mouse_changed = 1;
  485. }
  486. static void gl_handle_mouse_motion(int x, int y)
  487. {
  488. caca_display_t *dp = gl_d;
  489. dp->drv.p->mouse_x = x / dp->drv.p->font_width;
  490. dp->drv.p->mouse_y = y / dp->drv.p->font_height;
  491. dp->mouse.x = dp->drv.p->mouse_x;
  492. dp->mouse.y = dp->drv.p->mouse_y;
  493. dp->drv.p->mouse_changed = 1;
  494. }
  495. #ifdef HAVE_GLUTCLOSEFUNC
  496. static void gl_handle_close(void)
  497. {
  498. caca_display_t *dp = gl_d;
  499. dp->drv.p->close = 1;
  500. }
  501. #endif
  502. static void _display(void)
  503. {
  504. caca_display_t *dp = gl_d;
  505. gl_display(dp);
  506. }
  507. /*
  508. * Driver initialisation
  509. */
  510. int gl_install(caca_display_t *dp)
  511. {
  512. #if defined(HAVE_GETENV) && defined(GLUT_XLIB_IMPLEMENTATION)
  513. if(!getenv("DISPLAY") || !*(getenv("DISPLAY")))
  514. return -1;
  515. #endif
  516. dp->drv.driver = CACA_DRIVER_GL;
  517. dp->drv.init_graphics = gl_init_graphics;
  518. dp->drv.end_graphics = gl_end_graphics;
  519. dp->drv.set_display_title = gl_set_display_title;
  520. dp->drv.get_display_width = gl_get_display_width;
  521. dp->drv.get_display_height = gl_get_display_height;
  522. dp->drv.display = gl_display;
  523. dp->drv.handle_resize = gl_handle_resize;
  524. dp->drv.get_event = gl_get_event;
  525. dp->drv.set_mouse = gl_set_mouse;
  526. return 0;
  527. }
  528. #endif /* USE_GL */