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  1. /*
  2. * libcaca Colour ASCII-Art library
  3. * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
  4. * All Rights Reserved
  5. *
  6. * $Id$
  7. *
  8. * This library is free software. It comes without any warranty, to
  9. * the extent permitted by applicable law. You can redistribute it
  10. * and/or modify it under the terms of the Do What The Fuck You Want
  11. * To Public License, Version 2, as published by Sam Hocevar. See
  12. * http://sam.zoy.org/wtfpl/COPYING for more details.
  13. */
  14. /*
  15. * This file contains the libcaca Win32 input and output driver
  16. */
  17. #include "config.h"
  18. #if defined(USE_WIN32)
  19. #include <windows.h>
  20. #include <stdlib.h>
  21. #include <stdio.h>
  22. #include "caca.h"
  23. #include "caca_internals.h"
  24. /*
  25. * Global variables
  26. */
  27. static int const win32_fg_palette[] =
  28. {
  29. 0,
  30. FOREGROUND_BLUE,
  31. FOREGROUND_GREEN,
  32. FOREGROUND_GREEN | FOREGROUND_BLUE,
  33. FOREGROUND_RED,
  34. FOREGROUND_RED | FOREGROUND_BLUE,
  35. FOREGROUND_RED | FOREGROUND_GREEN,
  36. FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE,
  37. FOREGROUND_INTENSITY,
  38. FOREGROUND_INTENSITY | FOREGROUND_BLUE,
  39. FOREGROUND_INTENSITY | FOREGROUND_GREEN,
  40. FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_BLUE,
  41. FOREGROUND_INTENSITY | FOREGROUND_RED,
  42. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE,
  43. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN,
  44. FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  45. };
  46. static int const win32_bg_palette[] =
  47. {
  48. 0,
  49. BACKGROUND_BLUE,
  50. BACKGROUND_GREEN,
  51. BACKGROUND_GREEN | BACKGROUND_BLUE,
  52. BACKGROUND_RED,
  53. BACKGROUND_RED | BACKGROUND_BLUE,
  54. BACKGROUND_RED | BACKGROUND_GREEN,
  55. BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE,
  56. BACKGROUND_INTENSITY,
  57. BACKGROUND_INTENSITY | BACKGROUND_BLUE,
  58. BACKGROUND_INTENSITY | BACKGROUND_GREEN,
  59. BACKGROUND_INTENSITY | BACKGROUND_GREEN | BACKGROUND_BLUE,
  60. BACKGROUND_INTENSITY | BACKGROUND_RED,
  61. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_BLUE,
  62. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN,
  63. BACKGROUND_INTENSITY | BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE
  64. };
  65. struct driver_private
  66. {
  67. HANDLE hin, hout, screen;
  68. CHAR_INFO *buffer;
  69. CONSOLE_CURSOR_INFO cci;
  70. };
  71. static int win32_init_graphics(caca_display_t *dp)
  72. {
  73. int width = caca_get_canvas_width(dp->cv);
  74. int height = caca_get_canvas_height(dp->cv);
  75. CONSOLE_SCREEN_BUFFER_INFO csbi;
  76. SMALL_RECT rect;
  77. COORD size;
  78. dp->drv.p = malloc(sizeof(struct driver_private));
  79. /* This call is allowed to fail in case we already have a console */
  80. AllocConsole();
  81. dp->drv.p->hin = GetStdHandle(STD_INPUT_HANDLE);
  82. dp->drv.p->hout = CreateFile("CONOUT$", GENERIC_READ | GENERIC_WRITE,
  83. FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
  84. OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
  85. if(dp->drv.p->hout == INVALID_HANDLE_VALUE)
  86. return -1;
  87. GetConsoleCursorInfo(dp->drv.p->hout, &dp->drv.p->cci);
  88. dp->drv.p->cci.bVisible = FALSE;
  89. SetConsoleCursorInfo(dp->drv.p->hout, &dp->drv.p->cci);
  90. SetConsoleMode(dp->drv.p->hout, ENABLE_MOUSE_INPUT);
  91. dp->drv.p->screen =
  92. CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE,
  93. 0, NULL, CONSOLE_TEXTMODE_BUFFER, NULL);
  94. if(!dp->drv.p->screen || dp->drv.p->screen == INVALID_HANDLE_VALUE)
  95. return -1;
  96. /* Set the new console size */
  97. size.X = width ? width : 80;
  98. size.Y = height ? height : 25;
  99. SetConsoleScreenBufferSize(dp->drv.p->screen, size);
  100. rect.Left = rect.Top = 0;
  101. rect.Right = size.X - 1;
  102. rect.Bottom = size.Y - 1;
  103. SetConsoleWindowInfo(dp->drv.p->screen, TRUE, &rect);
  104. /* Report our new size to libcaca */
  105. if(!GetConsoleScreenBufferInfo(dp->drv.p->screen, &csbi))
  106. return -1;
  107. dp->resize.allow = 1;
  108. caca_set_canvas_size(dp->cv,
  109. csbi.srWindow.Right - csbi.srWindow.Left + 1,
  110. csbi.srWindow.Bottom - csbi.srWindow.Top + 1);
  111. width = caca_get_canvas_width(dp->cv);
  112. height = caca_get_canvas_height(dp->cv);
  113. dp->resize.allow = 0;
  114. SetConsoleMode(dp->drv.p->screen, 0);
  115. GetConsoleCursorInfo(dp->drv.p->screen, &dp->drv.p->cci);
  116. dp->drv.p->cci.dwSize = 0;
  117. dp->drv.p->cci.bVisible = FALSE;
  118. SetConsoleCursorInfo(dp->drv.p->screen, &dp->drv.p->cci);
  119. SetConsoleActiveScreenBuffer(dp->drv.p->screen);
  120. dp->drv.p->buffer = malloc(width * height
  121. * sizeof(CHAR_INFO));
  122. if(dp->drv.p->buffer == NULL)
  123. return -1;
  124. return 0;
  125. }
  126. static int win32_end_graphics(caca_display_t *dp)
  127. {
  128. SetConsoleActiveScreenBuffer(dp->drv.p->hout);
  129. CloseHandle(dp->drv.p->screen);
  130. SetConsoleTextAttribute(dp->drv.p->hout, FOREGROUND_INTENSITY
  131. | FOREGROUND_RED
  132. | FOREGROUND_GREEN
  133. | FOREGROUND_BLUE);
  134. dp->drv.p->cci.bVisible = TRUE;
  135. SetConsoleCursorInfo(dp->drv.p->hout, &dp->drv.p->cci);
  136. CloseHandle(dp->drv.p->hout);
  137. free(dp->drv.p);
  138. return 0;
  139. }
  140. static int win32_set_display_title(caca_display_t *dp, char const *title)
  141. {
  142. SetConsoleTitle(title);
  143. return 0;
  144. }
  145. static int win32_get_display_width(caca_display_t const *dp)
  146. {
  147. /* FIXME */
  148. /* Fallback to a 6x10 font */
  149. return caca_get_canvas_width(dp->cv) * 6;
  150. }
  151. static int win32_get_display_height(caca_display_t const *dp)
  152. {
  153. /* FIXME */
  154. /* Fallback to a 6x10 font */
  155. return caca_get_canvas_height(dp->cv) * 10;
  156. }
  157. static void win32_display(caca_display_t *dp)
  158. {
  159. COORD size, pos;
  160. SMALL_RECT rect;
  161. CHAR_INFO *buffer = dp->drv.p->buffer;
  162. uint32_t const *cvchars = (uint32_t const *)caca_get_canvas_chars(dp->cv);
  163. uint32_t const *cvattrs = (uint32_t const *)caca_get_canvas_attrs(dp->cv);
  164. int width = caca_get_canvas_width(dp->cv);
  165. int height = caca_get_canvas_height(dp->cv);
  166. int n;
  167. /* Render everything to our screen buffer */
  168. for(n = height * width; n--; )
  169. {
  170. uint32_t ch = *cvchars++;
  171. uint8_t fg = caca_attr_to_ansi_fg(*cvattrs);
  172. uint8_t bg = caca_attr_to_ansi_bg(*cvattrs);
  173. #if 0
  174. if(ch > 0x00000020 && ch < 0x00000080)
  175. dp->drv.p->buffer[i].Char.AsciiChar = (uint8_t)ch;
  176. else
  177. dp->drv.p->buffer[i].Char.AsciiChar = ' ';
  178. #else
  179. if(n && *cvchars == CACA_MAGIC_FULLWIDTH)
  180. ;
  181. else if(ch > 0x00000020 && ch < 0x00010000)
  182. buffer->Char.UnicodeChar = (uint16_t)ch;
  183. else
  184. buffer->Char.UnicodeChar = (uint16_t)' ';
  185. #endif
  186. buffer->Attributes = win32_fg_palette[fg < 0x10 ? fg : CACA_LIGHTGRAY]
  187. | win32_bg_palette[bg < 0x10 ? bg : CACA_BLACK];
  188. cvattrs++;
  189. buffer++;
  190. }
  191. /* Blit the screen buffer */
  192. size.X = width;
  193. size.Y = height;
  194. pos.X = pos.Y = 0;
  195. rect.Left = rect.Top = 0;
  196. rect.Right = width - 1;
  197. rect.Bottom = height - 1;
  198. #if 0
  199. WriteConsoleOutput(dp->drv.p->screen, dp->drv.p->buffer, size, pos, &rect);
  200. #else
  201. WriteConsoleOutputW(dp->drv.p->screen, dp->drv.p->buffer, size, pos, &rect);
  202. #endif
  203. }
  204. static void win32_handle_resize(caca_display_t *dp)
  205. {
  206. /* FIXME: I don't know what to do here. */
  207. dp->resize.w = caca_get_canvas_width(dp->cv);
  208. dp->resize.h = caca_get_canvas_height(dp->cv);
  209. }
  210. static int win32_get_event(caca_display_t *dp, caca_privevent_t *ev)
  211. {
  212. INPUT_RECORD rec;
  213. DWORD num;
  214. for( ; ; )
  215. {
  216. GetNumberOfConsoleInputEvents(dp->drv.p->hin, &num);
  217. if(num == 0)
  218. break;
  219. ReadConsoleInput(dp->drv.p->hin, &rec, 1, &num);
  220. if(rec.EventType == KEY_EVENT)
  221. {
  222. if(rec.Event.KeyEvent.bKeyDown)
  223. ev->type = CACA_EVENT_KEY_PRESS;
  224. else
  225. ev->type = CACA_EVENT_KEY_RELEASE;
  226. if(rec.Event.KeyEvent.uChar.AsciiChar)
  227. {
  228. ev->data.key.ch = rec.Event.KeyEvent.uChar.AsciiChar;
  229. ev->data.key.utf32 = (uint32_t)ev->data.key.ch;
  230. ev->data.key.utf8[0] = ev->data.key.ch;
  231. ev->data.key.utf8[1] = '\0';
  232. return 1;
  233. }
  234. }
  235. if(rec.EventType == MOUSE_EVENT)
  236. {
  237. if(rec.Event.MouseEvent.dwEventFlags == 0)
  238. {
  239. if(rec.Event.MouseEvent.dwButtonState & 0x01)
  240. {
  241. ev->type = CACA_EVENT_MOUSE_PRESS;
  242. ev->data.mouse.button = 1;
  243. return 1;
  244. }
  245. if(rec.Event.MouseEvent.dwButtonState & 0x02)
  246. {
  247. ev->type = CACA_EVENT_MOUSE_PRESS;
  248. ev->data.mouse.button = 2;
  249. return 1;
  250. }
  251. }
  252. else if(rec.Event.MouseEvent.dwEventFlags == MOUSE_MOVED)
  253. {
  254. COORD pos = rec.Event.MouseEvent.dwMousePosition;
  255. if(dp->mouse.x == pos.X && dp->mouse.y == pos.Y)
  256. continue;
  257. dp->mouse.x = pos.X;
  258. dp->mouse.y = pos.Y;
  259. ev->type = CACA_EVENT_MOUSE_MOTION;
  260. ev->data.mouse.x = dp->mouse.x;
  261. ev->data.mouse.y = dp->mouse.y;
  262. return 1;
  263. }
  264. #if 0
  265. else if(rec.Event.MouseEvent.dwEventFlags == DOUBLE_CLICK)
  266. {
  267. cout << rec.Event.MouseEvent.dwMousePosition.X << "," <<
  268. rec.Event.MouseEvent.dwMousePosition.Y << " " << flush;
  269. }
  270. else if(rec.Event.MouseEvent.dwEventFlags == MOUSE_WHEELED)
  271. {
  272. SetConsoleCursorPosition(hOut,
  273. WheelWhere);
  274. if(rec.Event.MouseEvent.dwButtonState & 0xFF000000)
  275. cout << "Down" << flush;
  276. else
  277. cout << "Up " << flush;
  278. }
  279. #endif
  280. }
  281. /* Unknown event */
  282. ev->type = CACA_EVENT_NONE;
  283. return 0;
  284. }
  285. /* No event */
  286. ev->type = CACA_EVENT_NONE;
  287. return 0;
  288. }
  289. /*
  290. * Driver initialisation
  291. */
  292. int win32_install(caca_display_t *dp)
  293. {
  294. dp->drv.id = CACA_DRIVER_WIN32;
  295. dp->drv.driver = "win32";
  296. dp->drv.init_graphics = win32_init_graphics;
  297. dp->drv.end_graphics = win32_end_graphics;
  298. dp->drv.set_display_title = win32_set_display_title;
  299. dp->drv.get_display_width = win32_get_display_width;
  300. dp->drv.get_display_height = win32_get_display_height;
  301. dp->drv.display = win32_display;
  302. dp->drv.handle_resize = win32_handle_resize;
  303. dp->drv.get_event = win32_get_event;
  304. dp->drv.set_mouse = NULL;
  305. dp->drv.set_cursor = NULL;
  306. return 0;
  307. }
  308. #endif /* USE_WIN32 */