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Sam Hocevar b3866d28d9 * fixed a segfault when the target seeker speed was zero. 22 年前
autotools * Moved generated autotools files to the autotools/ directory. 22 年前
debian * Moved generated autotools files to the autotools/ directory. 22 年前
doc * dead aliens don't explode in the collision loop but in their update loop. 22 年前
src * fixed a segfault when the target seeker speed was zero. 22 年前
.cvsignore * Moved generated autotools files to the autotools/ directory. 22 年前
COPYING * added the COPYING file (GPLv2). 22 年前
Makefile.am * Moved generated autotools files to the autotools/ directory. 22 年前
README * README and TODO files. 22 年前
TODO * 3rd alien type. 22 年前
bootstrap * Moved generated autotools files to the autotools/ directory. 22 年前
configure.ac * Moved generated autotools files to the autotools/ directory. 22 年前

README



History of textmode games
=========================

http://www.textmodegames.com/


Other terminal-based games
==========================

* moon-buggy: http://www.mathematik.uni-kl.de/~wwwstoch/voss/comp/moon-buggy.html
extremely simple, extremely addictive

* 0verkill: http://artax.karlin.mff.cuni.cz/~brain/0verkill/

* nInvaders: http://dettus.dyndns.org/ninvaders/
real space invaders clone

* Stardork: http://www.seekrut.com/rk/stardork.html
more strategy than arcade

* Nethack: http://www.nethack.org/

* Tetrinet: http://www.secret.com.au/games/tetrinet/

* MyMan: http://geocities.com/bsittler/
pacman clone

* Tornado: http://home.kcore.de/~kiza/linux/tornado/

* David's Perl games: http://davidsperlgames.sourceforge.net/

* ascii-invaders: http://www.ip9.org/munro/invaders/index.html