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  1. /*
  2. * libcucul Unicode canvas library
  3. * Copyright (c) 2002-2006 Sam Hocevar <sam@zoy.org>
  4. * All Rights Reserved
  5. *
  6. * This library is free software; you can redistribute it and/or
  7. * modify it under the terms of the Do What The Fuck You Want To
  8. * Public License, Version 2, as published by Sam Hocevar. See
  9. * http://sam.zoy.org/wtfpl/COPYING for more details.
  10. */
  11. /** \file line.c
  12. * \version \$Id$
  13. * \author Sam Hocevar <sam@zoy.org>
  14. * \brief Line drawing
  15. *
  16. * This file contains line and polyline drawing functions, with both thin
  17. * and thick styles.
  18. */
  19. #include "config.h"
  20. #include <stdlib.h>
  21. #include "cucul.h"
  22. #include "cucul_internals.h"
  23. #if !defined(_DOXYGEN_SKIP_ME)
  24. struct line
  25. {
  26. int x1, y1;
  27. int x2, y2;
  28. char c;
  29. void (*draw) (cucul_t *, struct line*);
  30. };
  31. #endif
  32. static void clip_line(cucul_t*, struct line*);
  33. static uint8_t clip_bits(cucul_t*, int, int);
  34. static void draw_solid_line(cucul_t*, struct line*);
  35. static void draw_thin_line(cucul_t*, struct line*);
  36. /**
  37. * \brief Draw a line on the screen using the given character.
  38. *
  39. * \param x1 X coordinate of the first point.
  40. * \param y1 Y coordinate of the first point.
  41. * \param x2 X coordinate of the second point.
  42. * \param y2 Y coordinate of the second point.
  43. * \param c Character to draw the line with.
  44. * \return void
  45. */
  46. void cucul_draw_line(cucul_t *qq, int x1, int y1, int x2, int y2, char c)
  47. {
  48. struct line s;
  49. s.x1 = x1;
  50. s.y1 = y1;
  51. s.x2 = x2;
  52. s.y2 = y2;
  53. s.c = c;
  54. s.draw = draw_solid_line;
  55. clip_line(qq, &s);
  56. }
  57. /**
  58. * \brief Draw a polyline on the screen using the given character and
  59. * coordinate arrays. The first and last points are not connected,
  60. * so in order to draw a polygon you need to specify the starting
  61. * point at the end of the list as well.
  62. *
  63. * \param x Array of X coordinates. Must have \p n + 1 elements.
  64. * \param y Array of Y coordinates. Must have \p n + 1 elements.
  65. * \param n Number of lines to draw.
  66. * \param c Character to draw the lines with.
  67. * \return void
  68. */
  69. void cucul_draw_polyline(cucul_t *qq, int const x[], int const y[], int n, char c)
  70. {
  71. int i;
  72. struct line s;
  73. s.c = c;
  74. s.draw = draw_solid_line;
  75. for(i = 0; i < n; i++)
  76. {
  77. s.x1 = x[i];
  78. s.y1 = y[i];
  79. s.x2 = x[i+1];
  80. s.y2 = y[i+1];
  81. clip_line(qq, &s);
  82. }
  83. }
  84. /**
  85. * \brief Draw a thin line on the screen, using ASCII art.
  86. *
  87. * \param x1 X coordinate of the first point.
  88. * \param y1 Y coordinate of the first point.
  89. * \param x2 X coordinate of the second point.
  90. * \param y2 Y coordinate of the second point.
  91. * \return void
  92. */
  93. void cucul_draw_thin_line(cucul_t *qq, int x1, int y1, int x2, int y2)
  94. {
  95. struct line s;
  96. s.x1 = x1;
  97. s.y1 = y1;
  98. s.x2 = x2;
  99. s.y2 = y2;
  100. s.draw = draw_thin_line;
  101. clip_line(qq, &s);
  102. }
  103. /**
  104. * \brief Draw a thin polyline on the screen using the given coordinate
  105. * arrays and with ASCII art. The first and last points are not
  106. * connected, so in order to draw a polygon you need to specify the
  107. * starting point at the end of the list as well.
  108. *
  109. * \param x Array of X coordinates. Must have \p n + 1 elements.
  110. * \param y Array of Y coordinates. Must have \p n + 1 elements.
  111. * \param n Number of lines to draw.
  112. * \return void
  113. */
  114. void cucul_draw_thin_polyline(cucul_t *qq, int const x[], int const y[], int n)
  115. {
  116. int i;
  117. struct line s;
  118. s.draw = draw_thin_line;
  119. for(i = 0; i < n; i++)
  120. {
  121. s.x1 = x[i];
  122. s.y1 = y[i];
  123. s.x2 = x[i+1];
  124. s.y2 = y[i+1];
  125. clip_line(qq, &s);
  126. }
  127. }
  128. /*
  129. * XXX: The following functions are local.
  130. */
  131. /**
  132. * \brief Generic Cohen-Sutherland line clipping function.
  133. *
  134. * \param s a line structure
  135. * \return void
  136. */
  137. static void clip_line(cucul_t *qq, struct line* s)
  138. {
  139. uint8_t bits1, bits2;
  140. bits1 = clip_bits(qq, s->x1, s->y1);
  141. bits2 = clip_bits(qq, s->x2, s->y2);
  142. if(bits1 & bits2)
  143. return;
  144. if(bits1 == 0)
  145. {
  146. if(bits2 == 0)
  147. s->draw(qq, s);
  148. else
  149. {
  150. int tmp;
  151. tmp = s->x1; s->x1 = s->x2; s->x2 = tmp;
  152. tmp = s->y1; s->y1 = s->y2; s->y2 = tmp;
  153. clip_line(qq, s);
  154. }
  155. return;
  156. }
  157. if(bits1 & (1<<0))
  158. {
  159. s->y1 = s->y2 - (s->x2 - 0) * (s->y2 - s->y1) / (s->x2 - s->x1);
  160. s->x1 = 0;
  161. }
  162. else if(bits1 & (1<<1))
  163. {
  164. int xmax = qq->width - 1;
  165. s->y1 = s->y2 - (s->x2 - xmax) * (s->y2 - s->y1) / (s->x2 - s->x1);
  166. s->x1 = xmax;
  167. }
  168. else if(bits1 & (1<<2))
  169. {
  170. s->x1 = s->x2 - (s->y2 - 0) * (s->x2 - s->x1) / (s->y2 - s->y1);
  171. s->y1 = 0;
  172. }
  173. else if(bits1 & (1<<3))
  174. {
  175. int ymax = qq->height - 1;
  176. s->x1 = s->x2 - (s->y2 - ymax) * (s->x2 - s->x1) / (s->y2 - s->y1);
  177. s->y1 = ymax;
  178. }
  179. clip_line(qq, s);
  180. }
  181. /**
  182. * \brief Helper function for clip_line().
  183. *
  184. * \param x X coordinate of the point.
  185. * \param y Y coordinate of the point.
  186. * \return The clipping bits for the given point.
  187. */
  188. static uint8_t clip_bits(cucul_t *qq, int x, int y)
  189. {
  190. uint8_t b = 0;
  191. if(x < 0)
  192. b |= (1<<0);
  193. else if(x >= (int)qq->width)
  194. b |= (1<<1);
  195. if(y < 0)
  196. b |= (1<<2);
  197. else if(y >= (int)qq->height)
  198. b |= (1<<3);
  199. return b;
  200. }
  201. /**
  202. * \brief Solid line drawing function, using Bresenham's mid-point line
  203. * scan-conversion algorithm.
  204. *
  205. * \param s a line structure
  206. * \return void
  207. */
  208. static void draw_solid_line(cucul_t *qq, struct line* s)
  209. {
  210. int x1, y1, x2, y2;
  211. int dx, dy;
  212. int xinc, yinc;
  213. x1 = s->x1; y1 = s->y1; x2 = s->x2; y2 = s->y2;
  214. dx = abs(x2 - x1);
  215. dy = abs(y2 - y1);
  216. xinc = (x1 > x2) ? -1 : 1;
  217. yinc = (y1 > y2) ? -1 : 1;
  218. if(dx >= dy)
  219. {
  220. int dpr = dy << 1;
  221. int dpru = dpr - (dx << 1);
  222. int delta = dpr - dx;
  223. for(; dx>=0; dx--)
  224. {
  225. cucul_putchar(qq, x1, y1, s->c);
  226. if(delta > 0)
  227. {
  228. x1 += xinc;
  229. y1 += yinc;
  230. delta += dpru;
  231. }
  232. else
  233. {
  234. x1 += xinc;
  235. delta += dpr;
  236. }
  237. }
  238. }
  239. else
  240. {
  241. int dpr = dx << 1;
  242. int dpru = dpr - (dy << 1);
  243. int delta = dpr - dy;
  244. for(; dy >= 0; dy--)
  245. {
  246. cucul_putchar(qq, x1, y1, s->c);
  247. if(delta > 0)
  248. {
  249. x1 += xinc;
  250. y1 += yinc;
  251. delta += dpru;
  252. }
  253. else
  254. {
  255. y1 += yinc;
  256. delta += dpr;
  257. }
  258. }
  259. }
  260. }
  261. /**
  262. * \brief Thin line drawing function, using Bresenham's mid-point line
  263. * scan-conversion algorithm and ASCII art graphics.
  264. *
  265. * \param s a line structure
  266. * \return void
  267. */
  268. static void draw_thin_line(cucul_t *qq, struct line* s)
  269. {
  270. char *charmapx, *charmapy;
  271. int x1, y1, x2, y2;
  272. int dx, dy;
  273. int yinc;
  274. if(s->x2 >= s->x1)
  275. {
  276. if(s->y1 > s->y2)
  277. charmapx = ",'";
  278. else
  279. charmapx = "`.";
  280. x1 = s->x1; y1 = s->y1; x2 = s->x2; y2 = s->y2;
  281. }
  282. else
  283. {
  284. if(s->y1 > s->y2)
  285. charmapx = "`.";
  286. else
  287. charmapx = ",'";
  288. x2 = s->x1; y2 = s->y1; x1 = s->x2; y1 = s->y2;
  289. }
  290. dx = abs(x2 - x1);
  291. dy = abs(y2 - y1);
  292. if(y1 > y2)
  293. {
  294. charmapy = ",'";
  295. yinc = -1;
  296. }
  297. else
  298. {
  299. yinc = 1;
  300. charmapy = "`.";
  301. }
  302. if(dx >= dy)
  303. {
  304. int dpr = dy << 1;
  305. int dpru = dpr - (dx << 1);
  306. int delta = dpr - dx;
  307. int prev = 0;
  308. for(; dx>=0; dx--)
  309. {
  310. if(delta > 0)
  311. {
  312. cucul_putchar(qq, x1, y1, charmapy[1]);
  313. x1++;
  314. y1 += yinc;
  315. delta += dpru;
  316. prev = 1;
  317. }
  318. else
  319. {
  320. if(prev)
  321. cucul_putchar(qq, x1, y1, charmapy[0]);
  322. else
  323. cucul_putchar(qq, x1, y1, '-');
  324. x1++;
  325. delta += dpr;
  326. prev = 0;
  327. }
  328. }
  329. }
  330. else
  331. {
  332. int dpr = dx << 1;
  333. int dpru = dpr - (dy << 1);
  334. int delta = dpr - dy;
  335. for(; dy >= 0; dy--)
  336. {
  337. if(delta > 0)
  338. {
  339. cucul_putchar(qq, x1, y1, charmapx[0]);
  340. cucul_putchar(qq, x1 + 1, y1, charmapx[1]);
  341. x1++;
  342. y1 += yinc;
  343. delta += dpru;
  344. }
  345. else
  346. {
  347. cucul_putchar(qq, x1, y1, '|');
  348. y1 += yinc;
  349. delta += dpr;
  350. }
  351. }
  352. }
  353. }