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- /*
- * libpipi Pathetic image processing interface library
- * Copyright (c) 2004-2010 Sam Hocevar <sam@hocevar.net>
- * All Rights Reserved
- *
- * $Id$
- *
- * This library is free software. It comes without any warranty, to
- * the extent permitted by applicable law. You can redistribute it
- * and/or modify it under the terms of the Do What The Fuck You Want
- * To Public License, Version 2, as published by Sam Hocevar. See
- * http://sam.zoy.org/wtfpl/COPYING for more details.
- */
-
- /*
- * bicubic.c: Bicubic image resizing functions
- */
-
- #include "config.h"
-
- #include <stdlib.h>
- #include <string.h>
-
- #include "pipi.h"
- #include "pipi_internals.h"
-
- static inline int min_int(int a, int b) { return a < b ? a : b; }
- static inline int max_int(int a, int b) { return a > b ? a : b; }
-
- pipi_image_t *pipi_resize_bicubic(pipi_image_t *src, int w, int h)
- {
- float *srcdata, *dstdata, *p0, *p1, *p2, *p3;
- pipi_image_t *dst;
- pipi_pixels_t *srcp, *dstp;
- int x, y, i, sw, dw, sh, dh, i0, i1, i2, i3;
- float scalex, scaley;
-
- srcp = pipi_get_pixels(src, PIPI_PIXELS_RGBA_F32);
- srcdata = (float *)srcp->pixels;
-
- dst = pipi_new(w, h);
- dstp = pipi_get_pixels(dst, PIPI_PIXELS_RGBA_F32);
- dstdata = (float *)dstp->pixels;
-
- sw = src->w; sh = src->h;
- dw = dst->w; dh = dst->h;
-
- scalex = dw > 1 ? (float)(sw - 1) / (dw - 1) : 1.0f;
- scaley = dh > 1 ? (float)(sh - 1) / (dh - 1) : 1.0f;
-
- for(y = 0; y < dh; y++)
- {
- float yfloat = scaley * y;
- int yint = (int)yfloat;
- float y1 = yfloat - yint;
-
- p0 = srcdata + 4 * sw * min_int(max_int(0, yint - 1), sh - 1);
- p1 = srcdata + 4 * sw * min_int(max_int(0, yint ), sh - 1);
- p2 = srcdata + 4 * sw * min_int(max_int(0, yint + 1), sh - 1);
- p3 = srcdata + 4 * sw * min_int(max_int(0, yint + 2), sh - 1);
-
- for (x = 0; x < dw; x++)
- {
- float xfloat = scalex * x;
- int xint = (int)xfloat;
- float x1 = xfloat - xint;
-
- i0 = 4 * min_int(max_int(0, xint - 1), sw - 1);
- i1 = 4 * min_int(max_int(0, xint ), sw - 1);
- i2 = 4 * min_int(max_int(0, xint + 1), sw - 1);
- i3 = 4 * min_int(max_int(0, xint + 2), sw - 1);
-
- for (i = 0; i < 4; i++, i0++, i1++, i2++, i3++)
- {
- float a00 = p1[i1];
- float a01 = .5f * (p2[i1] - p0[i1]);
- float a02 = p0[i1] - 2.5f * p1[i1]
- + 2.f * p2[i1] - .5f * p3[i1];
- float a03 = .5f * (p3[i1] - p0[i1]) + 1.5f * (p1[i1] - p2[i1]);
-
- float a10 = .5f * (p1[i2] - p1[i0]);
- float a11 = .25f * (p0[i0] - p2[i0] - p0[i2] + p2[i2]);
- float a12 = .5f * (p0[i2] - p0[i0]) + 1.25f * (p1[i0] - p1[i2])
- + .25f * (p3[i0] - p3[i2]) + p2[i2] - p2[i0];
- float a13 = .25f * (p0[i0] - p3[i0] - p0[i2] + p3[i2])
- + .75f * (p2[i0] - p1[i0] + p1[i2] - p2[i2]);
-
- float a20 = p1[i0] - 2.5f * p1[i1]
- + 2.f * p1[i2] - .5f * p1[i3];
- float a21 = .5f * (p2[i0] - p0[i0]) + 1.25f * (p0[i1] - p2[i1])
- + .25f * (p0[i3] - p2[i3]) - p0[i2] + p2[i2];
- float a22 = p0[i0] - p3[i2] - 2.5f * (p1[i0] + p0[i1])
- + 2.f * (p2[i0] + p0[i2]) - .5f * (p3[i0] + p0[i3])
- + 6.25f * p1[i1] - 5.f * (p2[i1] + p1[i2])
- + 1.25f * (p3[i1] + p1[i3])
- + 4.f * p2[i2] - p2[i3] + .25f * p3[i3];
- float a23 = 1.5f * (p1[i0] - p2[i0]) + .5f * (p3[i0] - p0[i0])
- + 1.25f * (p0[i1] - p3[i1])
- + 3.75f * (p2[i1] - p1[i1]) + p3[i2] - p0[i2]
- + 3.f * (p1[i2] - p2[i2]) + .25f * (p0[i3] - p3[i3])
- + .75f * (p2[i3] - p1[i3]);
-
- float a30 = .5f * (p1[i3] - p1[i0]) + 1.5f * (p1[i1] - p1[i2]);
- float a31 = .25f * (p0[i0] - p2[i0]) + .25f * (p2[i3] - p0[i3])
- + .75f * (p2[i1] - p0[i1] + p0[i2] - p2[i2]);
- float a32 = -.5f * p0[i0] + 1.25f * p1[i0] - p2[i0]
- + .25f * p3[i0] + 1.5f * p0[i1] - 3.75f * p1[i1]
- + 3.f * p2[i1] - .75f * p3[i1] - 1.5f * p0[i2]
- + 3.75f * p1[i2] - 3.f * p2[i2] + .75f * p3[i2]
- + .5f * p0[i3] - 1.25f * p1[i3] + p2[i3]
- - .25f * p3[i3];
- float a33 = .25f * p0[i0] - .75f * p1[i0] + .75f * p2[i0]
- - .25f * p3[i0] - .75f * p0[i1] + 2.25f * p1[i1]
- - 2.25f * p2[i1] + .75f * p3[i1] + .75f * p0[i2]
- - 2.25f * p1[i2] + 2.25f * p2[i2] - .75f * p3[i2]
- - .25f * p0[i3] + .75f * p1[i3] - .75f * p2[i3]
- + .25f * p3[i3];
-
- float y2 = y1 * y1; float y3 = y2 * y1;
- float x2 = x1 * x1; float x3 = x2 * x1;
-
- float p = a00 + a01 * y1 + a02 * y2 + a03 * y3 +
- + a10 * x1 + a11 * x1 * y1 + a12 * x1 * y2 + a13 * x1 * y3
- + a20 * x2 + a21 * x2 * y1 + a22 * x2 * y2 + a23 * x2 * y3
- + a30 * x3 + a31 * x3 * y1 + a32 * x3 * y2 + a33 * x3 * y3;
- if (p < 0.0f) p = 0.0f;
- if (p > 1.0f) p = 1.0f;
-
- dstdata[(y * dw + x) * 4 + i] = p;
- }
- }
- }
-
- return dst;
- }
-
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