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@@ -22,6 +22,7 @@ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <math.h> |
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#include "pipi.h" |
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#include "pipi_internals.h" |
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@@ -64,3 +65,61 @@ pipi_image_t *pipi_render_bayer(int w, int h) |
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return ret; |
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} |
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typedef struct |
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{ |
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int x, y; |
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double dist; |
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} |
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dot_t; |
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static int cmpdot(const void *p1, const void *p2) |
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{ |
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return ((dot_t const *)p1)->dist > ((dot_t const *)p2)->dist; |
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} |
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pipi_image_t *pipi_render_halftone(int w, int h) |
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{ |
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pipi_image_t *ret; |
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pipi_pixels_t *pix; |
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float *data; |
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dot_t *circle; |
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int x, y, n; |
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if(w <= 0 || h <= 0) |
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return NULL; |
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circle = malloc(w * h * sizeof(dot_t)); |
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for(y = 0; y < h; y++) |
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for(x = 0; x < w; x++) |
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{ |
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double dy = ((double)y + .07) / h - .5; |
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double dx = (double)x / w - .5; |
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/* Using dx²+dy² here creates another interesting halftone. */ |
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double r = - cos(M_PI * (dx - dy)) - cos(M_PI * (dx + dy)); |
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circle[y * w + x].x = x; |
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circle[y * w + x].y = y; |
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circle[y * w + x].dist = r; |
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} |
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qsort(circle, w * h, sizeof(dot_t), cmpdot); |
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ret = pipi_new(w * 2, h * 2); |
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pix = pipi_getpixels(ret, PIPI_PIXELS_Y_F); |
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data = (float *)pix->pixels; |
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for(n = 0; n < w * h; n++) |
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{ |
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x = circle[n].x; |
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y = circle[n].y; |
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data[y * (2 * w) + x] = (float)(2 * n + 1) / (w * h * 4 + 1); |
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data[(y + h) * (2 * w) + x + w] = (float)(2 * n + 2) / (w * h * 4 + 1); |
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data[(y + h) * (2 * w) + x] = 1. - (float)(2 * n + 1) / (w * h * 4 + 1); |
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data[y * (2 * w) + x + w] = 1. - (float)(2 * n + 2) / (w * h * 4 + 1); |
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} |
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free(circle); |
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return ret; |
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} |
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