/* * libpipi Proper image processing implementation library * Copyright (c) 2004-2008 Sam Hocevar * All Rights Reserved * * $Id$ * * This library is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://sam.zoy.org/wtfpl/COPYING for more details. */ /* * noise.c: noise rendering functions */ #include "config.h" #include "common.h" #include #include #include #include "pipi.h" #include "pipi_internals.h" pipi_image_t *pipi_render_random(int w, int h) { pipi_image_t *ret; pipi_pixels_t *pix; float *data; unsigned int ctx = 1; int x, y, t; ret = pipi_new(w, h); pix = pipi_getpixels(ret, PIPI_PIXELS_RGBA_F); data = (float *)pix->pixels; for(y = 0; y < h; y++) for(x = 0; x < w; x++) { for(t = 0; t < 3; t++) { long hi, lo; hi = ctx / 12773L; lo = ctx % 12773L; ctx = 16807L * lo - 2836L * hi; if(ctx <= 0) ctx += 0x7fffffffL; data[4 * (y * w + x) + t] = (double)((ctx % 65536) / 65535.); } data[4 * (y * w + x) + 3] = 1.0; } return ret; }