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jylam b67fde0e94 * Added Wu-Xaolin antialiased lines (Still lacks RGBA32 transparency code, with a fallback to float for now) пре 16 година
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Makefile.am * Added simple Bresenham line drawing routines (RGBA_32, RGBA_F, Y_F) пре 16 година
edd.c * Get rid of the specific error diffusion functions, since our stock kernels пре 16 година
floodfill.c * Handle alpha layer in floodfill (but don't make it conditionnal to the algorithm) пре 16 година
img2rubik.c * img2rubik.c: add quick and dirty dithering code to img2rubik. пре 16 година
line.c * Added Wu-Xaolin antialiased lines (Still lacks RGBA32 transparency code, with a fallback to float for now) пре 16 година
sharpen.c * sharpen.c: add a sharpen filter example, using our generic convolution пре 16 година