| @@ -685,8 +685,8 @@ void Render::TickGame(float seconds) | |||||
| } | } | ||||
| /* informations */ | /* informations */ | ||||
| int w = caca_get_canvas_width(m_cv_setup); | |||||
| int h = caca_get_canvas_height(m_cv_setup); | |||||
| int w = caca_get_canvas_width(m_cv_screen); | |||||
| int h = caca_get_canvas_height(m_cv_screen); | |||||
| caca_set_color_argb(m_cv_setup, 0xfff, 0x000); | caca_set_color_argb(m_cv_setup, 0xfff, 0x000); | ||||
| caca_printf(m_cv_setup, 0, 0, "%i*%i", w, h); | caca_printf(m_cv_setup, 0, 0, "%i*%i", w, h); | ||||
| } | } | ||||
| @@ -1059,7 +1059,8 @@ void Render::Draw2D() | |||||
| m_txt_screen->Blit(border, canvas_size); | m_txt_screen->Blit(border, canvas_size); | ||||
| if (m_setup) | if (m_setup) | ||||
| m_txt_setup->Blit(border, canvas_size); | |||||
| m_txt_setup->Blit(border + canvas_size / 8, | |||||
| canvas_size - canvas_size / 4); | |||||
| //if (m_polygon) glEnable(GL_LINE_SMOOTH); else glDisable(GL_LINE_SMOOTH); | //if (m_polygon) glEnable(GL_LINE_SMOOTH); else glDisable(GL_LINE_SMOOTH); | ||||
| glLineWidth((m_polygon)?2.0f:1.0f); | glLineWidth((m_polygon)?2.0f:1.0f); | ||||