Il sito funziona meglio con JavaScript.
Home
Aiuto
Accedi
cacalabs
/
neercs
mirror da
https://github.com/cacalabs/neercs.git
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Rilasci
0
Wiki
Attività
Sfoglia il codice sorgente
build: reorganise includes so that we can use precompiled headers later.
master
Sam Hocevar
10 anni fa
parent
6fbfecb33e
commit
3f897ce51a
7 ha cambiato i file
con
14 aggiunte
e
14 eliminazioni
Visualizzazione separata
Opzioni Diff
Mostra statistiche
Scarica il file Patch
Scarica il file Diff
+2
-2
neercs/neercs.cpp
+2
-2
neercs/old/wm.cpp
+2
-2
neercs/term/ansi.cpp
+2
-2
neercs/term/pty.cpp
+2
-2
neercs/term/term.cpp
+2
-2
neercs/video/render.cpp
+2
-2
neercs/video/text-render.cpp
+ 2
- 2
neercs/neercs.cpp
Vedi File
@@ -4,13 +4,13 @@
// Copyright: (c) 2012-2013 Sam Hocevar <sam@hocevar.net>
//
#if
defined
HAVE_CONFIG_H
#if HAVE_CONFIG_H
# include "config.h"
#endif
#include <time.h>
#include <lol/
main
.h>
#include <lol/
engine
.h>
#include <caca.h>
+ 2
- 2
neercs/old/wm.cpp
Vedi File
@@ -11,7 +11,7 @@
* http://www.wtfpl.net/ for more details.
*/
#if
defined
HAVE_CONFIG_H
#if HAVE_CONFIG_H
# include "config.h"
#endif
@@ -19,7 +19,7 @@
#include <stdlib.h>
#include <math.h>
#include <lol/
main
.h>
#include <lol/
engine
.h>
#include <caca.h>
+ 2
- 2
neercs/term/ansi.cpp
Vedi File
@@ -12,13 +12,13 @@
* http://www.wtfpl.net/ for more details.
*/
#if
defined
HAVE_CONFIG_H
#if HAVE_CONFIG_H
# include "config.h"
#endif
#include <string.h>
#include <lol/
main
.h>
#include <lol/
engine
.h>
using namespace lol;
+ 2
- 2
neercs/term/pty.cpp
Vedi File
@@ -10,7 +10,7 @@
* http://www.wtfpl.net/ for more details.
*/
#if
defined
HAVE_CONFIG_H
#if HAVE_CONFIG_H
# include "config.h"
#endif
@@ -33,7 +33,7 @@
# include <fcntl.h>
#endif
#include <lol/
main
.h>
#include <lol/
engine
.h>
#include "loldebug.h"
using namespace lol;
+ 2
- 2
neercs/term/term.cpp
Vedi File
@@ -2,11 +2,11 @@
// Neercs
//
#if
defined
HAVE_CONFIG_H
#if HAVE_CONFIG_H
# include "config.h"
#endif
#include <lol/
main
.h>
#include <lol/
engine
.h>
using namespace lol;
+ 2
- 2
neercs/video/render.cpp
Vedi File
@@ -2,7 +2,7 @@
// Neercs
//
#if
defined
HAVE_CONFIG_H
#if HAVE_CONFIG_H
# include "config.h"
#endif
@@ -12,7 +12,7 @@
#include <ctime>
#include <string>
#include <lol/
main
.h>
#include <lol/
engine
.h>
#include "lolgl.h"
#include "loldebug.h"
+ 2
- 2
neercs/video/text-render.cpp
Vedi File
@@ -2,7 +2,7 @@
// Neercs
//
#if
defined
HAVE_CONFIG_H
#if HAVE_CONFIG_H
# include "config.h"
#endif
@@ -12,7 +12,7 @@
#include <ctime>
#include <string>
#include <lol/
main
.h>
#include <lol/
engine
.h>
#include "lolgl.h"
using namespace lol;
Scrivi
Anteprima
Caricamento…
Annulla
Salva