From 4ebf04f4b8947fe39cc905cf4c409f18b3883a81 Mon Sep 17 00:00:00 2001 From: rez Date: Thu, 11 Oct 2012 08:07:29 +0000 Subject: [PATCH] neercs: MOAR radial blur, less iteration --- neercs/video/render.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/neercs/video/render.cpp b/neercs/video/render.cpp index 9cf0154..26a131a 100644 --- a/neercs/video/render.cpp +++ b/neercs/video/render.cpp @@ -118,7 +118,7 @@ vec4 postfx_scanline_h(1.0f,0.0f,0.0f,0.0f); // vertical scanline [base,varia vec4 postfx_scanline_v(0.75f,-0.25f,2.0f,0.0f); // horizontal scanline [base,variable,repeat,shift] vec3 postfx_corner(0.0f,0.8f,0.96f); // corner [width,radius,blur] vec4 mirror(0.95f,0.9f,0.4f,3.0f); // mirror [width,height,strength,ratio] -vec4 radial(4.0f,0.94f,32,0.25f); // radial [distance,fade ratio,iteration,strength] +vec4 radial(3.0f,0.9f,16,0.5f); // radial [distance,fade ratio,iteration,strength] /* text variable */ ivec2 ratio_2d(2,3); // 2d ratio ivec2 map_size(256,256); // texture map size @@ -373,8 +373,8 @@ vec4 setup_var[]={ // setup variable [start,end,step,value] vec4(0), /* radial blur */ vec4(0, 1, 1, 1), vec4(2.0f, 8.0f, 0.25f, radial.x), - vec4(0.5f, 1.0f, 0.01f, radial.y), - vec4(2.0f,64.0f, 2.00f, radial.z), + vec4(0.8f, 1.0f, 0.01f, radial.y), + vec4(2.0f,32.0f, 2.00f, radial.z), vec4(0.0f, 1.0f, 0.05f, radial.w), vec4(0), vec4(0),