| @@ -0,0 +1,17 @@ | |||
| # Visual Studio wants crlf, but if we do so, git will | |||
| # normalise files and git-svn will push LF files to SVN, | |||
| # so we revert back to binary. | |||
| *.sln -text | |||
| *.csproj -text | |||
| *.vcxproj -text | |||
| # Vim doesn't like CRLF, even on Windows | |||
| *.vim eol=lf | |||
| # Source files should be normalised in the repository | |||
| *.c eol=lf | |||
| *.cpp eol=lf | |||
| *.cc eol=lf | |||
| *.h eol=lf | |||
| *.hh eol=lf | |||
| *.lolfx eol=lf | |||
| @@ -0,0 +1,60 @@ | |||
| # Autotools cruft | |||
| *.o | |||
| *.lo | |||
| *.a | |||
| *.la | |||
| *.exe | |||
| *.so | |||
| *.elf | |||
| *.self | |||
| *.nexe | |||
| *.userprefs | |||
| *.usertasks | |||
| *.pidb | |||
| .auto | |||
| .libs | |||
| .deps | |||
| .dirstamp | |||
| .*.androiddir | |||
| .*.androidstamp | |||
| Makefile | |||
| Makefile.in | |||
| aclocal.m4 | |||
| autom4te.cache | |||
| config.h.in | |||
| config.h | |||
| config.log | |||
| config.status | |||
| configure | |||
| libtool | |||
| stamp-* | |||
| *-stamp | |||
| test-suite.log | |||
| # Personal stuff | |||
| patch-*.diff | |||
| # Debugging cruft | |||
| core | |||
| !core/ | |||
| core.* | |||
| vgcore.* | |||
| callgrind.out.* | |||
| perf.data* | |||
| *.gcda | |||
| *.gcno | |||
| # Editor cruft | |||
| .*.swp | |||
| *~ | |||
| .ycm_extra_conf.pyc | |||
| # Visual Studio cruft | |||
| *.vcxproj.user | |||
| *.csproj.user | |||
| binaries/*Debug | |||
| binaries/*Release | |||
| .vs | |||
| *.VC.VC.opendb | |||
| *.VC.db | |||
| *.sdf | |||
| *.suo | |||
| *.opensdf | |||
| # ReSharper cruft | |||
| _ReSharper.* | |||
| @@ -0,0 +1,3 @@ | |||
| [submodule "lol"] | |||
| path = lol | |||
| url = ../../lolengine/lol.git | |||
| @@ -0,0 +1,33 @@ | |||
| sudo: required | |||
| dist: trusty | |||
| language: c++ | |||
| env: VERBOSE=1 | |||
| addons: | |||
| apt: | |||
| packages: | |||
| - build-essential | |||
| - automake | |||
| - autoconf | |||
| - libtool | |||
| - pkg-config | |||
| - libsdl2-dev | |||
| - libsdl2-image-dev | |||
| - libsdl2-mixer-dev | |||
| - libglew-dev | |||
| # this can fix clang compilation | |||
| - clang-3.8 | |||
| - libc++-dev | |||
| before_install: | |||
| - if [ "$CC" = "clang" ]; then export CC="clang-3.8"; fi | |||
| - if [ "$CXX" = "clang++" ]; then export CXX="clang++-3.8 -stdlib=libc++"; fi | |||
| - ./bootstrap | |||
| os: | |||
| - linux | |||
| compiler: | |||
| - gcc | |||
| - clang | |||
| @@ -0,0 +1,9 @@ | |||
| include $(top_srcdir)/lol/build/autotools/common.am | |||
| ACLOCAL_AMFLAGS = -I lol/build/autotools/m4 | |||
| SUBDIRS = lol roflmao | |||
| test: check | |||
| @@ -0,0 +1,47 @@ | |||
| # roflmao | |||
| [](https://travis-ci.org/lolengine/lol-roflmao) | |||
| [](https://semaphoreci.com/samhocevar/lol-roflmao) | |||
| `roflmao` is a simple project using Lol Engine. If you want to get | |||
| started with Lol Engine, you may either: | |||
| - fork this project | |||
| - duplicate this project (see [“duplicating a repository”](https://help.github.com/articles/duplicating-a-repository/)) | |||
| ## Setup | |||
| Make sure Lol Engine and its submodules are properly initialised: | |||
| git submodule update --init --recursive | |||
| On Linux, make sure the following packages are installed: | |||
| automake autoconf libtool pkg-config | |||
| libglew-dev | |||
| libsdl2-dev libsdl2-image-dev libsdl2-mixer-dev | |||
| ## Configure | |||
| The default application is called `roflmao` and lies in its own subdirectory. | |||
| You should rename it to whatever your application will be called. Make sure | |||
| to modify the following files: | |||
| configure.ac | |||
| Makefile.am | |||
| roflmao/Makefile.am | |||
| roflmao/roflmao.cpp | |||
| You can of course have several projects in the same repository. | |||
| ## Build | |||
| Then bootstrap the project and configure it: | |||
| ./bootstrap | |||
| ./configure | |||
| Finally, build the project: | |||
| make | |||
| @@ -0,0 +1,21 @@ | |||
| #!/bin/sh | |||
| # Check that the repository is properly set up | |||
| if [ ! -x "./lol/bootstrap" ]; then | |||
| cat << EOF | |||
| Error: cannot execute lol/bootstrap | |||
| Did you configure the Lol Engine submodule? The following may help: | |||
| git submodule update --init --recursive | |||
| EOF | |||
| exit 1 | |||
| fi | |||
| # Bootstrap this project first, using the Lol Engine script | |||
| ./lol/bootstrap | |||
| # Then bootstrap Lol Engine itself | |||
| (cd lol && ./bootstrap) | |||
| @@ -0,0 +1,37 @@ | |||
| dnl | |||
| dnl Configure script for a Lol Engine project | |||
| dnl | |||
| AC_INIT(roflmao, 0.0) | |||
| dnl | |||
| dnl Standard autoconf setup and tools requirements | |||
| dnl | |||
| AC_PREREQ(2.50) | |||
| AC_CONFIG_AUX_DIR(.auto) | |||
| AC_CANONICAL_SYSTEM | |||
| AM_INIT_AUTOMAKE([subdir-objects no-define tar-ustar silent-rules]) | |||
| AM_DEFAULT_VERBOSITY=0 | |||
| AC_PROG_CXX | |||
| AM_PROG_LIBTOOL | |||
| AC_LIBTOOL_CXX | |||
| AC_CONFIG_FILES( | |||
| [Makefile | |||
| roflmao/Makefile | |||
| ]) | |||
| dnl | |||
| dnl Inherit all Lol Engine checks | |||
| dnl | |||
| LOL_AC_SUBPROJECT() | |||
| dnl | |||
| dnl Perform the actual commands | |||
| dnl | |||
| AC_OUTPUT | |||
| @@ -0,0 +1 @@ | |||
| Subproject commit 99c8c2353e082b20cf8d6f2a5501331dfc2a54ca | |||
| @@ -0,0 +1,83 @@ | |||
| | |||
| Microsoft Visual Studio Solution File, Format Version 12.00 | |||
| # Visual Studio 14 | |||
| VisualStudioVersion = 14.0.25420.1 | |||
| MinimumVisualStudioVersion = 10.0.40219.1 | |||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lol-core", "lol\src\lol-core.vcxproj", "{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}" | |||
| EndProject | |||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lol-bullet", "lol\src\bullet\lol-bullet.vcxproj", "{83D3B207-C601-4025-8F41-01DEDC354661}" | |||
| EndProject | |||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lol-lua", "lol\src\lua\lol-lua.vcxproj", "{D84021CA-B233-4E0F-8A52-071B83BBCCC4}" | |||
| EndProject | |||
| Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{1AFD580B-98B8-4689-B661-38C41132C60E}" | |||
| ProjectSection(SolutionItems) = preProject | |||
| msbuild\config-build.xml = msbuild\config-build.xml | |||
| EndProjectSection | |||
| EndProject | |||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "roflmao", "roflmao\roflmao.vcxproj", "{3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}" | |||
| EndProject | |||
| Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Roflmao", "Roflmao", "{03B9D2E1-AFBA-4F66-8DE0-6499C9F9155F}" | |||
| EndProject | |||
| Global | |||
| GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
| Debug|ORBIS = Debug|ORBIS | |||
| Debug|Win32 = Debug|Win32 | |||
| Debug|x64 = Debug|x64 | |||
| Release|ORBIS = Release|ORBIS | |||
| Release|Win32 = Release|Win32 | |||
| Release|x64 = Release|x64 | |||
| EndGlobalSection | |||
| GlobalSection(ProjectConfigurationPlatforms) = postSolution | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|ORBIS.ActiveCfg = Debug|Win32 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Win32.Build.0 = Debug|Win32 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|x64.ActiveCfg = Debug|x64 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|x64.Build.0 = Debug|x64 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|ORBIS.ActiveCfg = Release|Win32 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Win32.ActiveCfg = Release|Win32 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Win32.Build.0 = Release|Win32 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|x64.ActiveCfg = Release|x64 | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|x64.Build.0 = Release|x64 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Debug|ORBIS.ActiveCfg = Debug|Win32 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Debug|Win32.Build.0 = Debug|Win32 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Debug|x64.ActiveCfg = Debug|x64 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Debug|x64.Build.0 = Debug|x64 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Release|ORBIS.ActiveCfg = Release|Win32 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Release|Win32.ActiveCfg = Release|Win32 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Release|Win32.Build.0 = Release|Win32 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Release|x64.ActiveCfg = Release|x64 | |||
| {83D3B207-C601-4025-8F41-01DEDC354661}.Release|x64.Build.0 = Release|x64 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Debug|ORBIS.ActiveCfg = Debug|Win32 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Debug|Win32.Build.0 = Debug|Win32 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Debug|x64.ActiveCfg = Debug|x64 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Debug|x64.Build.0 = Debug|x64 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Release|ORBIS.ActiveCfg = Release|Win32 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Release|Win32.ActiveCfg = Release|Win32 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Release|Win32.Build.0 = Release|Win32 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Release|x64.ActiveCfg = Release|x64 | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4}.Release|x64.Build.0 = Release|x64 | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Debug|ORBIS.ActiveCfg = Debug|ORBIS | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Debug|ORBIS.Build.0 = Debug|ORBIS | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Debug|Win32.ActiveCfg = Debug|Win32 | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Debug|Win32.Build.0 = Debug|Win32 | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Debug|x64.ActiveCfg = Debug|x64 | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Debug|x64.Build.0 = Debug|x64 | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Release|ORBIS.ActiveCfg = Release|ORBIS | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Release|ORBIS.Build.0 = Release|ORBIS | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Release|Win32.ActiveCfg = Release|Win32 | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Release|Win32.Build.0 = Release|Win32 | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Release|x64.ActiveCfg = Release|x64 | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C}.Release|x64.Build.0 = Release|x64 | |||
| EndGlobalSection | |||
| GlobalSection(SolutionProperties) = preSolution | |||
| HideSolutionNode = FALSE | |||
| EndGlobalSection | |||
| GlobalSection(NestedProjects) = preSolution | |||
| {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {1AFD580B-98B8-4689-B661-38C41132C60E} | |||
| {83D3B207-C601-4025-8F41-01DEDC354661} = {1AFD580B-98B8-4689-B661-38C41132C60E} | |||
| {D84021CA-B233-4E0F-8A52-071B83BBCCC4} = {1AFD580B-98B8-4689-B661-38C41132C60E} | |||
| {3D02B33D-C348-43C8-AB6A-FB6E6F3C0E7C} = {03B9D2E1-AFBA-4F66-8DE0-6499C9F9155F} | |||
| EndGlobalSection | |||
| EndGlobal | |||
| @@ -0,0 +1,2 @@ | |||
| roflmao | |||
| *.exe | |||
| @@ -0,0 +1,10 @@ | |||
| include $(top_srcdir)/lol/build/autotools/common.am | |||
| bin_PROGRAMS = roflmao | |||
| roflmao_SOURCES = roflmao.cpp | |||
| roflmao_CPPFLAGS = $(AM_CPPFLAGS) | |||
| roflmao_DEPENDENCIES = @LOL_DEPS@ | |||
| roflmao_LDFLAGS = $(AM_LDFLAGS) | |||
| @@ -0,0 +1,16 @@ | |||
| // | |||
| // Roflmao — Lol Engine Test App | |||
| // | |||
| #if HAVE_CONFIG_H | |||
| # include "config.h" | |||
| #endif | |||
| #include <lol/engine.h> | |||
| int main(int argc, char **argv) | |||
| { | |||
| lol::System::Init(argc, argv); | |||
| return EXIT_SUCCESS; | |||
| } | |||
| @@ -0,0 +1,67 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | |||
| <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
| <PropertyGroup Label="LolMacros"> | |||
| <LolDir Condition="Exists('$(SolutionDir)\lol')">$(SolutionDir)\lol</LolDir> | |||
| <LolDir Condition="!Exists('$(SolutionDir)\lol')">$(SolutionDir)\..</LolDir> | |||
| </PropertyGroup> | |||
| <ItemGroup Label="ProjectConfigurations"> | |||
| <ProjectConfiguration Include="Debug|ORBIS"> | |||
| <Configuration>Debug</Configuration> | |||
| <Platform>ORBIS</Platform> | |||
| </ProjectConfiguration> | |||
| <ProjectConfiguration Include="Debug|Win32"> | |||
| <Configuration>Debug</Configuration> | |||
| <Platform>Win32</Platform> | |||
| </ProjectConfiguration> | |||
| <ProjectConfiguration Include="Debug|x64"> | |||
| <Configuration>Debug</Configuration> | |||
| <Platform>x64</Platform> | |||
| </ProjectConfiguration> | |||
| <ProjectConfiguration Include="Release|ORBIS"> | |||
| <Configuration>Release</Configuration> | |||
| <Platform>ORBIS</Platform> | |||
| </ProjectConfiguration> | |||
| <ProjectConfiguration Include="Release|Win32"> | |||
| <Configuration>Release</Configuration> | |||
| <Platform>Win32</Platform> | |||
| </ProjectConfiguration> | |||
| <ProjectConfiguration Include="Release|x64"> | |||
| <Configuration>Release</Configuration> | |||
| <Platform>x64</Platform> | |||
| </ProjectConfiguration> | |||
| </ItemGroup> | |||
| <ItemGroup> | |||
| <ClCompile Include="roflmao.cpp" /> | |||
| </ItemGroup> | |||
| <ItemGroup> | |||
| <ProjectReference Include="$(LolDir)\src\lol-core.vcxproj"> | |||
| <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
| </ProjectReference> | |||
| <ProjectReference Include="$(LolDir)\src\3rdparty\lol-bullet.vcxproj"> | |||
| <Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project> | |||
| </ProjectReference> | |||
| <ProjectReference Include="$(LolDir)\src\3rdparty\lol-lua.vcxproj"> | |||
| <Project>{d84021ca-b233-4e0f-8a52-071b83bbccc4}</Project> | |||
| </ProjectReference> | |||
| </ItemGroup> | |||
| <PropertyGroup Label="Globals"> | |||
| <ProjectGuid>{3d02b33d-c348-43c8-ab6a-fb6e6f3c0e7c}</ProjectGuid> | |||
| <ConfigurationType>Application</ConfigurationType> | |||
| <Keyword>Win32Proj</Keyword> | |||
| </PropertyGroup> | |||
| <Import Project="$(LolDir)\build\msbuild\lol.config.props" /> | |||
| <ImportGroup Label="ExtensionSettings"> | |||
| <Import Project="$(LolDir)\build\msbuild\lolfx.props" /> | |||
| </ImportGroup> | |||
| <ImportGroup Label="PropertySheets"> | |||
| <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
| <Import Project="$(LolDir)\build\msbuild\lol.vars.props" /> | |||
| </ImportGroup> | |||
| <PropertyGroup Label="UserMacros" /> | |||
| <Import Project="$(LolDir)\build\msbuild\lol.rules.props" /> | |||
| <ItemDefinitionGroup /> | |||
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
| <ImportGroup Label="ExtensionTargets"> | |||
| <Import Project="$(LolDir)\build\msbuild\lolfx.targets" /> | |||
| </ImportGroup> | |||
| </Project> | |||