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fixed 542 files out of 2754:

- removed 0 CR characters
 - removed 0 trailing whitespaces
 - replaced 0 tabs with spaces
 - fixed 542 svn:eol-style properties
master
Lolbot Sam Hocevar <sam@hocevar.net> 11 年之前
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ea0cb6a208
共有 57 個文件被更改,包括 57 次插入13408 次删除
  1. +1
    -64
      neercs/neercs.cpp
  2. +1
    -40
      neercs/neercs.h
  3. +1
    -66
      neercs/old/actions.c
  4. +1
    -1156
      neercs/old/ansi.c
  5. +1
    -431
      neercs/old/attach.c
  6. +1
    -294
      neercs/old/client.c
  7. +1
    -577
      neercs/old/configuration.c
  8. +1
    -286
      neercs/old/effects.c
  9. +1
    -400
      neercs/old/grab.c
  10. +1
    -82
      neercs/old/help.c
  11. +1
    -198
      neercs/old/input.c
  12. +1
    -227
      neercs/old/lock.c
  13. +1
    -318
      neercs/old/main.c
  14. +1
    -94
      neercs/old/mini-client.c
  15. +1
    -52
      neercs/old/mini-neercs.c
  16. +1
    -22
      neercs/old/mini-neercs.h
  17. +1
    -80
      neercs/old/mini-server.c
  18. +1
    -297
      neercs/old/mini-socket.c
  19. +1
    -24
      neercs/old/mini-socket.h
  20. +1
    -127
      neercs/old/mygetopt.c
  21. +1
    -30
      neercs/old/mygetopt.h
  22. +1
    -792
      neercs/old/mytrace.c
  23. +1
    -37
      neercs/old/mytrace.h
  24. +1
    -430
      neercs/old/neercs.h
  25. +1
    -199
      neercs/old/python/interpreter.c
  26. +1
    -195
      neercs/old/python/py_module.c
  27. +1
    -23
      neercs/old/python/py_module.h
  28. +1
    -118
      neercs/old/recurrent.c
  29. +1
    -223
      neercs/old/screen_list.c
  30. +1
    -341
      neercs/old/screens.c
  31. +1
    -193
      neercs/old/screensaver.c
  32. +1
    -691
      neercs/old/server.c
  33. +1
    -143
      neercs/old/term.c
  34. +1
    -176
      neercs/old/widgets.c
  35. +1
    -45
      neercs/old/widgets.h
  36. +1
    -521
      neercs/old/wm.cpp
  37. +1
    -1146
      neercs/term/ansi.cpp
  38. +1
    -242
      neercs/term/pty.cpp
  39. +1
    -34
      neercs/term/pty.h
  40. +1
    -262
      neercs/term/term.cpp
  41. +1
    -133
      neercs/term/term.h
  42. +1
    -38
      neercs/video/blurh.lolfx
  43. +1
    -39
      neercs/video/blurv.lolfx
  44. +1
    -34
      neercs/video/color.lolfx
  45. +1
    -42
      neercs/video/copper.lolfx
  46. +1
    -28
      neercs/video/glow.lolfx
  47. +1
    -35
      neercs/video/mirror.lolfx
  48. +1
    -38
      neercs/video/noise.lolfx
  49. +1
    -110
      neercs/video/postfx.lolfx
  50. +1
    -48
      neercs/video/radial.lolfx
  51. +1
    -34
      neercs/video/remanence.lolfx
  52. +1
    -1727
      neercs/video/render.cpp
  53. +1
    -53
      neercs/video/render.h
  54. +1
    -25
      neercs/video/simple.lolfx
  55. +1
    -209
      neercs/video/text-render.cpp
  56. +1
    -35
      neercs/video/text-render.h
  57. +1
    -104
      neercs/video/text.lolfx

+ 1
- 64
neercs/neercs.cpp 查看文件

@@ -1,64 +1 @@
//
// Neercs
//
// Copyright: (c) 2012-2013 Sam Hocevar <sam@hocevar.net>
//

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#include <time.h>
#include <caca.h>

#include "core.h"

using namespace std;
using namespace lol;

#include "neercs.h"
#include "video/render.h"

extern "C"
{
#include "old/neercs.h"
}

Neercs::Neercs(int argc, char **argv)
: m_term(new Term(ivec2(45, 16))),
m_render(new Render(m_term->GetCaca())),
m_ready(false)
{
Ticker::Ref(m_term);
Ticker::Ref(m_render);
}

void Neercs::TickGame(float seconds)
{
WorldEntity::TickGame(seconds);
}

void Neercs::TickDraw(float seconds)
{
WorldEntity::TickDraw(seconds);
}

Neercs::~Neercs()
{
Ticker::Unref(m_term);
Ticker::Unref(m_render);
}

int main(int argc, char **argv)
{
System::Init(argc, argv);

Application app("Neercs", ivec2(800, 600), 60.0f);

new Neercs(argc, argv);
app.ShowPointer(false);

app.Run();

return EXIT_SUCCESS;
}
// // Neercs // // Copyright: (c) 2012-2013 Sam Hocevar <sam@hocevar.net> // #if defined HAVE_CONFIG_H # include "config.h" #endif #include <time.h> #include <caca.h> #include "core.h" using namespace std; using namespace lol; #include "neercs.h" #include "video/render.h" extern "C" { #include "old/neercs.h" } Neercs::Neercs(int argc, char **argv) : m_term(new Term(ivec2(45, 16))), m_render(new Render(m_term->GetCaca())), m_ready(false) { Ticker::Ref(m_term); Ticker::Ref(m_render); } void Neercs::TickGame(float seconds) { WorldEntity::TickGame(seconds); } void Neercs::TickDraw(float seconds) { WorldEntity::TickDraw(seconds); } Neercs::~Neercs() { Ticker::Unref(m_term); Ticker::Unref(m_render); } int main(int argc, char **argv) { System::Init(argc, argv); Application app("Neercs", ivec2(800, 600), 60.0f); new Neercs(argc, argv); app.ShowPointer(false); app.Run(); return EXIT_SUCCESS; }

+ 1
- 40
neercs/neercs.h 查看文件

@@ -1,40 +1 @@
//
// Neercs
//
// Copyright: (c) 2012 Sam Hocevar <sam@hocevar.net>
//

#if !defined __NEERCS_H__
#define __NEERCS_H__

#include <caca.h>

#include "video/render.h"
#include "term/term.h"

extern "C"
{
#include "old/neercs.h"
}

class Neercs : public WorldEntity
{
public:
Neercs(int argc, char **argv);
virtual ~Neercs();

char const *GetName() { return "<neercs>"; }

protected:
virtual void TickGame(float seconds);
virtual void TickDraw(float seconds);

private:
Term *m_term;
Render *m_render;

bool m_ready;
};

#endif // __NEERCS_H__

// // Neercs // // Copyright: (c) 2012 Sam Hocevar <sam@hocevar.net> // #if !defined __NEERCS_H__ #define __NEERCS_H__ #include <caca.h> #include "video/render.h" #include "term/term.h" extern "C" { #include "old/neercs.h" } class Neercs : public WorldEntity { public: Neercs(int argc, char **argv); virtual ~Neercs(); char const *GetName() { return "<neercs>"; } protected: virtual void TickGame(float seconds); virtual void TickDraw(float seconds); private: Term *m_term; Render *m_render; bool m_ready; }; #endif // __NEERCS_H__

+ 1
- 66
neercs/old/actions.c 查看文件

@@ -1,66 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* 2008-2010 Pascal Terjan <pterjan@linuxfr.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#include <caca.h>
#include <errno.h>
#include <string.h>
#include <sys/stat.h>
#include "neercs.h"

void dump_to_file(struct screen_list *screen_list)
{
char filename[14] = "hardcopy.0";
int n = 0;
struct stat bufstat;
void * export;
size_t len, wrote;
FILE * out;

/* FIXME maybe use glob and get next one directly */
while (n<9999 && !stat(filename, &bufstat))
{
n++;
sprintf(&filename[9], "%d", n);
}
if (n>=9999)
{
debug("Too many hardcopy files in current directory\n");
return;
}

export = caca_export_canvas_to_memory(screen_list->cv, "ansi", &len);
if (!export)
{
debug("Failed to export to ansi\n");
return;
}

out = fopen(filename, "w");
if (!out)
{
debug("Failed to open output file %s: %s\n", filename, strerror(errno));
return;
}
wrote = fwrite(export, len, 1, out);
if (!wrote)
{
debug("Failed to write to output file: %s\n", strerror(errno));
return;
}
free(export);
}
/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * 2008-2010 Pascal Terjan <pterjan@linuxfr.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #include <caca.h> #include <errno.h> #include <string.h> #include <sys/stat.h> #include "neercs.h" void dump_to_file(struct screen_list *screen_list) { char filename[14] = "hardcopy.0"; int n = 0; struct stat bufstat; void * export; size_t len, wrote; FILE * out; /* FIXME maybe use glob and get next one directly */ while (n<9999 && !stat(filename, &bufstat)) { n++; sprintf(&filename[9], "%d", n); } if (n>=9999) { debug("Too many hardcopy files in current directory\n"); return; } export = caca_export_canvas_to_memory(screen_list->cv, "ansi", &len); if (!export) { debug("Failed to export to ansi\n"); return; } out = fopen(filename, "w"); if (!out) { debug("Failed to open output file %s: %s\n", filename, strerror(errno)); return; } wrote = fwrite(export, len, 1, out); if (!wrote) { debug("Failed to write to output file: %s\n", strerror(errno)); return; } free(export); }

+ 1
- 1156
neercs/old/ansi.c
文件差異過大導致無法顯示
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+ 1
- 431
neercs/old/attach.c
文件差異過大導致無法顯示
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+ 1
- 294
neercs/old/client.c
文件差異過大導致無法顯示
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+ 1
- 577
neercs/old/configuration.c
文件差異過大導致無法顯示
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+ 1
- 286
neercs/old/effects.c
文件差異過大導致無法顯示
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+ 1
- 400
neercs/old/grab.c
文件差異過大導致無法顯示
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+ 1
- 82
neercs/old/help.c 查看文件

@@ -1,82 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#if !defined _WIN32

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <sys/wait.h>
#include <sys/types.h>
#include <caca.h>

#include "neercs.h"

int help_handle_key(struct screen_list *screen_list, unsigned int c)
{
if (c == CACA_KEY_ESCAPE || c == '?')
{
screen_list->modals.help = 0;
screen_list->changed = 1;
return 1;
}
else
{
return 0;
}
}

void draw_help(struct screen_list *screen_list)
{
int w = 65, h = 20;
int x = (caca_get_canvas_width(screen_list->cv) - w) / 2;
int y = (caca_get_canvas_height(screen_list->cv) - h) / 2;


caca_set_color_ansi(screen_list->cv, CACA_BLUE, CACA_BLUE);
caca_fill_box(screen_list->cv, x, y, w, h, '#');
caca_set_color_ansi(screen_list->cv, CACA_DEFAULT, CACA_BLUE);
caca_draw_cp437_box(screen_list->cv, x, y, w, h);

x += 2;
y++;
caca_printf(screen_list->cv,
(caca_get_canvas_width(screen_list->cv) -
strlen(PACKAGE_STRING)) / 2, y - 1, PACKAGE_STRING);
caca_printf(screen_list->cv, x, y++, "Copyright (c) 2006-2010");
caca_printf(screen_list->cv, x, y++, " Sam Hocevar <sam@zoy.org>");
caca_printf(screen_list->cv, x, y++, " Jean-Yves Lamoureux <jylam@lnxscene.org>");
caca_printf(screen_list->cv, x, y++, " Pascal Terjan <pterjan@linuxfr.org>");
caca_printf(screen_list->cv, x, y++, "");
caca_printf(screen_list->cv, x, y++, "");
caca_printf(screen_list->cv, x, y++, "All shortcuts are in format 'ctrl-a-X' where X is :");
caca_printf(screen_list->cv, x, y++, "n: Next window");
caca_printf(screen_list->cv, x, y++, "p: Previous window");
caca_printf(screen_list->cv, x, y++, "w: Switch window manager");
caca_printf(screen_list->cv, x, y++, "c: Create new window");
caca_printf(screen_list->cv, x, y++, "m: Thumbnails");
caca_printf(screen_list->cv, x, y++, "d: Detach");
caca_printf(screen_list->cv, x, y++, "k: Close window and kill associated process");
caca_printf(screen_list->cv, x, y++, "h: Dump screen into a file");
caca_printf(screen_list->cv, x, y++, "?: This help");
caca_printf(screen_list->cv, x, y++, "");
caca_printf(screen_list->cv, x, y++, "");
caca_printf(screen_list->cv, x, y, "See http://caca.zoy.org/wiki/neercs for more informations");
}

#endif
/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #if !defined _WIN32 #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include <sys/wait.h> #include <sys/types.h> #include <caca.h> #include "neercs.h" int help_handle_key(struct screen_list *screen_list, unsigned int c) { if (c == CACA_KEY_ESCAPE || c == '?') { screen_list->modals.help = 0; screen_list->changed = 1; return 1; } else { return 0; } } void draw_help(struct screen_list *screen_list) { int w = 65, h = 20; int x = (caca_get_canvas_width(screen_list->cv) - w) / 2; int y = (caca_get_canvas_height(screen_list->cv) - h) / 2; caca_set_color_ansi(screen_list->cv, CACA_BLUE, CACA_BLUE); caca_fill_box(screen_list->cv, x, y, w, h, '#'); caca_set_color_ansi(screen_list->cv, CACA_DEFAULT, CACA_BLUE); caca_draw_cp437_box(screen_list->cv, x, y, w, h); x += 2; y++; caca_printf(screen_list->cv, (caca_get_canvas_width(screen_list->cv) - strlen(PACKAGE_STRING)) / 2, y - 1, PACKAGE_STRING); caca_printf(screen_list->cv, x, y++, "Copyright (c) 2006-2010"); caca_printf(screen_list->cv, x, y++, " Sam Hocevar <sam@zoy.org>"); caca_printf(screen_list->cv, x, y++, " Jean-Yves Lamoureux <jylam@lnxscene.org>"); caca_printf(screen_list->cv, x, y++, " Pascal Terjan <pterjan@linuxfr.org>"); caca_printf(screen_list->cv, x, y++, ""); caca_printf(screen_list->cv, x, y++, ""); caca_printf(screen_list->cv, x, y++, "All shortcuts are in format 'ctrl-a-X' where X is :"); caca_printf(screen_list->cv, x, y++, "n: Next window"); caca_printf(screen_list->cv, x, y++, "p: Previous window"); caca_printf(screen_list->cv, x, y++, "w: Switch window manager"); caca_printf(screen_list->cv, x, y++, "c: Create new window"); caca_printf(screen_list->cv, x, y++, "m: Thumbnails"); caca_printf(screen_list->cv, x, y++, "d: Detach"); caca_printf(screen_list->cv, x, y++, "k: Close window and kill associated process"); caca_printf(screen_list->cv, x, y++, "h: Dump screen into a file"); caca_printf(screen_list->cv, x, y++, "?: This help"); caca_printf(screen_list->cv, x, y++, ""); caca_printf(screen_list->cv, x, y++, ""); caca_printf(screen_list->cv, x, y, "See http://caca.zoy.org/wiki/neercs for more informations"); } #endif

+ 1
- 198
neercs/old/input.c
文件差異過大導致無法顯示
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+ 1
- 227
neercs/old/lock.c
文件差異過大導致無法顯示
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+ 1
- 318
neercs/old/main.c
文件差異過大導致無法顯示
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+ 1
- 94
neercs/old/mini-client.c 查看文件

@@ -1,94 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2011 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* 2008-2010 Pascal Terjan <pterjan@linuxfr.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#include <stdio.h> /* BUFSIZ */
#include <string.h> /* strncmp() */

#include <caca.h>

#include "mini-neercs.h"
#include "mini-socket.h"

static caca_display_t *dp;
static caca_canvas_t *cv;
static nrx_socket_t *insock, *outsock;

void client_init(void)
{
int i, usec = 10000;

cv = caca_create_canvas(0, 0);
dp = caca_create_display(cv);
caca_set_display_title(dp, "Press Esc to quit");

insock = socket_open("/tmp/neercs.sock.client", 1);

for (i = 0; i < 10; i++)
{
outsock = socket_open("/tmp/neercs.sock", 0);
if (outsock)
break;
usleep(usec);
usec += usec;
}

socket_puts(outsock, "CONNECT /tmp/neercs.sock.client");
}

int client_step(void)
{
caca_event_t ev;
int ret;

/* Handle client sockets */
ret = socket_select(insock, 1000);
if (ret > 0)
{
char buf[BUFSIZ];
ssize_t bytes = socket_read(insock, buf, BUFSIZ);
if (bytes <= 0)
return 1;

/* Parse message */
if (!strncmp(buf, "OK", strlen("OK")))
{
fprintf(stderr, "neercs: connection established\n");
socket_puts(insock, "TEST insock");
}
}

/* Handle libcaca events */
if(caca_get_event(dp, CACA_EVENT_KEY_PRESS, &ev, 1000)
&& caca_get_event_key_ch(&ev) == CACA_KEY_ESCAPE)
return 0;

return 1;
}

void client_fini(void)
{
socket_puts(outsock, "QUIT /tmp/neercs.sock.client");

caca_free_display(dp);
caca_free_canvas(cv);
if (insock)
socket_close(insock);
if (outsock)
socket_close(outsock);
}

/* * neercs console-based window manager * Copyright (c) 2006-2011 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * 2008-2010 Pascal Terjan <pterjan@linuxfr.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #include <stdio.h> /* BUFSIZ */ #include <string.h> /* strncmp() */ #include <caca.h> #include "mini-neercs.h" #include "mini-socket.h" static caca_display_t *dp; static caca_canvas_t *cv; static nrx_socket_t *insock, *outsock; void client_init(void) { int i, usec = 10000; cv = caca_create_canvas(0, 0); dp = caca_create_display(cv); caca_set_display_title(dp, "Press Esc to quit"); insock = socket_open("/tmp/neercs.sock.client", 1); for (i = 0; i < 10; i++) { outsock = socket_open("/tmp/neercs.sock", 0); if (outsock) break; usleep(usec); usec += usec; } socket_puts(outsock, "CONNECT /tmp/neercs.sock.client"); } int client_step(void) { caca_event_t ev; int ret; /* Handle client sockets */ ret = socket_select(insock, 1000); if (ret > 0) { char buf[BUFSIZ]; ssize_t bytes = socket_read(insock, buf, BUFSIZ); if (bytes <= 0) return 1; /* Parse message */ if (!strncmp(buf, "OK", strlen("OK"))) { fprintf(stderr, "neercs: connection established\n"); socket_puts(insock, "TEST insock"); } } /* Handle libcaca events */ if(caca_get_event(dp, CACA_EVENT_KEY_PRESS, &ev, 1000) && caca_get_event_key_ch(&ev) == CACA_KEY_ESCAPE) return 0; return 1; } void client_fini(void) { socket_puts(outsock, "QUIT /tmp/neercs.sock.client"); caca_free_display(dp); caca_free_canvas(cv); if (insock) socket_close(insock); if (outsock) socket_close(outsock); }

+ 1
- 52
neercs/old/mini-neercs.c 查看文件

@@ -1,52 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* 2008-2010 Pascal Terjan <pterjan@linuxfr.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#include <stdlib.h>
#include <stdio.h> /* perror() */
#include <unistd.h> /* fork() */

#include "mini-neercs.h"

int main(void)
{
pid_t pid;

pid = fork();

if (pid < 0)
{
perror("fork");
return EXIT_FAILURE;
}

if (pid > 0)
{
client_init();
while(client_step()) ;
client_fini();
}
else
{
server_init();
while(server_step()) ;
server_fini();
}

return EXIT_SUCCESS;
}

/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * 2008-2010 Pascal Terjan <pterjan@linuxfr.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #include <stdlib.h> #include <stdio.h> /* perror() */ #include <unistd.h> /* fork() */ #include "mini-neercs.h" int main(void) { pid_t pid; pid = fork(); if (pid < 0) { perror("fork"); return EXIT_FAILURE; } if (pid > 0) { client_init(); while(client_step()) ; client_fini(); } else { server_init(); while(server_step()) ; server_fini(); } return EXIT_SUCCESS; }

+ 1
- 22
neercs/old/mini-neercs.h 查看文件

@@ -1,22 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* 2008-2010 Pascal Terjan <pterjan@linuxfr.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

void client_init(void);
int client_step(void);
void client_fini(void);

void server_init(void);
int server_step(void);
void server_fini(void);

/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * 2008-2010 Pascal Terjan <pterjan@linuxfr.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ void client_init(void); int client_step(void); void client_fini(void); void server_init(void); int server_step(void); void server_fini(void);

+ 1
- 80
neercs/old/mini-server.c 查看文件

@@ -1,80 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2011 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* 2008-2010 Pascal Terjan <pterjan@linuxfr.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#include <stdio.h> /* BUFSIZ */
#include <string.h> /* strncmp() */

#include "mini-neercs.h"
#include "mini-socket.h"

static nrx_socket_t *insock, *outsock;

void server_init(void)
{
while (!insock)
insock = socket_open("/tmp/neercs.sock", 1);
}

int server_step(void)
{
char buf[BUFSIZ];
ssize_t bytes;
int ret;

if (outsock)
{
ret = socket_select(outsock, 1000);
if (ret <= 0)
goto nothing;

bytes = socket_read(outsock, buf, BUFSIZ);
if (bytes <= 0)
goto nothing;
}
nothing:

ret = socket_select(insock, 1000);
if (ret <= 0)
return 1;

bytes = socket_read(insock, buf, BUFSIZ);
if (bytes <= 0)
return 1;

/* Parse message */
if (!strncmp(buf, "CONNECT ", strlen("CONNECT ")))
{
outsock = socket_open(buf + strlen("CONNECT "), 0);
socket_puts(outsock, "OK");
}
else if (!strncmp(buf, "QUIT ", strlen("QUIT ")))
{
return 0;
}

return 1;
}

void server_fini(void)
{
if (insock)
socket_close(insock);
if (outsock)
socket_close(outsock);
}

/* * neercs console-based window manager * Copyright (c) 2006-2011 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * 2008-2010 Pascal Terjan <pterjan@linuxfr.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #include <stdio.h> /* BUFSIZ */ #include <string.h> /* strncmp() */ #include "mini-neercs.h" #include "mini-socket.h" static nrx_socket_t *insock, *outsock; void server_init(void) { while (!insock) insock = socket_open("/tmp/neercs.sock", 1); } int server_step(void) { char buf[BUFSIZ]; ssize_t bytes; int ret; if (outsock) { ret = socket_select(outsock, 1000); if (ret <= 0) goto nothing; bytes = socket_read(outsock, buf, BUFSIZ); if (bytes <= 0) goto nothing; } nothing: ret = socket_select(insock, 1000); if (ret <= 0) return 1; bytes = socket_read(insock, buf, BUFSIZ); if (bytes <= 0) return 1; /* Parse message */ if (!strncmp(buf, "CONNECT ", strlen("CONNECT "))) { outsock = socket_open(buf + strlen("CONNECT "), 0); socket_puts(outsock, "OK"); } else if (!strncmp(buf, "QUIT ", strlen("QUIT "))) { return 0; } return 1; } void server_fini(void) { if (insock) socket_close(insock); if (outsock) socket_close(outsock); }

+ 1
- 297
neercs/old/mini-socket.c
文件差異過大導致無法顯示
查看文件


+ 1
- 24
neercs/old/mini-socket.h 查看文件

@@ -1,24 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* 2008-2010 Pascal Terjan <pterjan@linuxfr.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#include <sys/types.h>

typedef struct nrx_socket nrx_socket_t;

nrx_socket_t * socket_open(char const *path, int server);
int socket_select(nrx_socket_t *sock, int usecs);
int socket_puts(nrx_socket_t *sock, char const *str);
ssize_t socket_read(nrx_socket_t *sock, void *buf, size_t count);
void socket_close(nrx_socket_t *socket);

/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * 2008-2010 Pascal Terjan <pterjan@linuxfr.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #include <sys/types.h> typedef struct nrx_socket nrx_socket_t; nrx_socket_t * socket_open(char const *path, int server); int socket_select(nrx_socket_t *sock, int usecs); int socket_puts(nrx_socket_t *sock, char const *str); ssize_t socket_read(nrx_socket_t *sock, void *buf, size_t count); void socket_close(nrx_socket_t *socket);

+ 1
- 127
neercs/old/mygetopt.c 查看文件

@@ -1,127 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

/*
* mygetopt.c: getopt_long reimplementation
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#include <stdio.h>
#include <string.h>

#include "caca_types.h"

#include "mygetopt.h"

int myoptind = 1;
char *myoptarg = NULL;

/* XXX: this getopt_long implementation should not be trusted for other
applications without any serious peer reviewing. It “just works” with
zzuf but may fail miserably in other programs. */
int mygetopt(int argc, char *const _argv[], const char *optstring,
const struct myoption *longopts, int *longindex)
{
char **argv = (char **)(uintptr_t) _argv;
char *flag;
int i;

if (myoptind >= argc)
return -1;

flag = argv[myoptind];

if (flag[0] == '-' && flag[1] != '-')
{
char const *tmp;
int ret = flag[1];

if (ret == '\0')
return -1;

tmp = strchr(optstring, ret);
if (!tmp || ret == ':')
return '?';

myoptind++;
if (tmp[1] == ':')
{
if (flag[2] != '\0')
myoptarg = flag + 2;
else if (myoptind >= argc)
{
if (tmp[2] != ':')
{
fprintf(stderr, "%s: `%s' needs an argument\n", argv[0],
flag);
return -2;
}
}
else
myoptarg = argv[myoptind++];
return ret;
}

if (flag[2] != '\0')
{
flag[1] = '-';
myoptind--;
argv[myoptind]++;
}

return ret;
}

if (flag[0] == '-' && flag[1] == '-')
{
if (flag[2] == '\0')
return -1;

for (i = 0; longopts[i].name; i++)
{
size_t l = strlen(longopts[i].name);

if (strncmp(flag + 2, longopts[i].name, l))
continue;

switch (flag[2 + l])
{
case '=':
if (!longopts[i].has_arg)
goto bad_opt;
if (longindex)
*longindex = i;
myoptind++;
myoptarg = flag + 2 + l + 1;
return longopts[i].val;
case '\0':
if (longindex)
*longindex = i;
myoptind++;
if (longopts[i].has_arg)
myoptarg = argv[myoptind++];
return longopts[i].val;
default:
break;
}
}
bad_opt:
fprintf(stderr, "%s: unrecognized option `%s'\n", argv[0], flag);
return '?';
}

return -1;
}
/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ /* * mygetopt.c: getopt_long reimplementation */ #if defined HAVE_CONFIG_H # include "config.h" #endif #include <stdio.h> #include <string.h> #include "caca_types.h" #include "mygetopt.h" int myoptind = 1; char *myoptarg = NULL; /* XXX: this getopt_long implementation should not be trusted for other applications without any serious peer reviewing. It “just works” with zzuf but may fail miserably in other programs. */ int mygetopt(int argc, char *const _argv[], const char *optstring, const struct myoption *longopts, int *longindex) { char **argv = (char **)(uintptr_t) _argv; char *flag; int i; if (myoptind >= argc) return -1; flag = argv[myoptind]; if (flag[0] == '-' && flag[1] != '-') { char const *tmp; int ret = flag[1]; if (ret == '\0') return -1; tmp = strchr(optstring, ret); if (!tmp || ret == ':') return '?'; myoptind++; if (tmp[1] == ':') { if (flag[2] != '\0') myoptarg = flag + 2; else if (myoptind >= argc) { if (tmp[2] != ':') { fprintf(stderr, "%s: `%s' needs an argument\n", argv[0], flag); return -2; } } else myoptarg = argv[myoptind++]; return ret; } if (flag[2] != '\0') { flag[1] = '-'; myoptind--; argv[myoptind]++; } return ret; } if (flag[0] == '-' && flag[1] == '-') { if (flag[2] == '\0') return -1; for (i = 0; longopts[i].name; i++) { size_t l = strlen(longopts[i].name); if (strncmp(flag + 2, longopts[i].name, l)) continue; switch (flag[2 + l]) { case '=': if (!longopts[i].has_arg) goto bad_opt; if (longindex) *longindex = i; myoptind++; myoptarg = flag + 2 + l + 1; return longopts[i].val; case '\0': if (longindex) *longindex = i; myoptind++; if (longopts[i].has_arg) myoptarg = argv[myoptind++]; return longopts[i].val; default: break; } } bad_opt: fprintf(stderr, "%s: unrecognized option `%s'\n", argv[0], flag); return '?'; } return -1; }

+ 1
- 30
neercs/old/mygetopt.h 查看文件

@@ -1,30 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

/*
* mygetopt.h: getopt_long reimplementation
*/

struct myoption
{
const char *name;
int has_arg;
int *flag;
int val;
};

extern int myoptind;
extern char *myoptarg;

int mygetopt(int, char * const[], const char *, const struct myoption *, int *);

/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ /* * mygetopt.h: getopt_long reimplementation */ struct myoption { const char *name; int has_arg; int *flag; int val; }; extern int myoptind; extern char *myoptarg; int mygetopt(int, char * const[], const char *, const struct myoption *, int *);

+ 1
- 792
neercs/old/mytrace.c
文件差異過大導致無法顯示
查看文件


+ 1
- 37
neercs/old/mytrace.h 查看文件

@@ -1,37 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2008-2010 Sam Hocevar <sam@hocevar.net>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if !defined _WIN32

#include <termios.h>

struct mytrace;

struct mytrace* mytrace_attach(long int pid);
struct mytrace* mytrace_fork(struct mytrace *t);
int mytrace_detach(struct mytrace *t);
long mytrace_getpid(struct mytrace *t);

int mytrace_open(struct mytrace *t, char const *path, int mode);
int mytrace_write(struct mytrace *t, int fd, char const *data, size_t len);
int mytrace_close(struct mytrace *t, int fd);
int mytrace_dup2(struct mytrace *t, int oldfd, int newfd);
int mytrace_setpgid(struct mytrace *t, long pid, long pgid);
int mytrace_setsid(struct mytrace *t);
int mytrace_kill(struct mytrace *t, long pid, int sig);
int mytrace_exit(struct mytrace *t, int status);
int mytrace_exec(struct mytrace *t, char const *command);
int mytrace_tcgets(struct mytrace *t, int fd, struct termios *tos);
int mytrace_tcsets(struct mytrace *t, int fd, struct termios *tos);
int mytrace_sctty(struct mytrace *t, int fd);

#endif
/* * neercs console-based window manager * Copyright (c) 2008-2010 Sam Hocevar <sam@hocevar.net> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if !defined _WIN32 #include <termios.h> struct mytrace; struct mytrace* mytrace_attach(long int pid); struct mytrace* mytrace_fork(struct mytrace *t); int mytrace_detach(struct mytrace *t); long mytrace_getpid(struct mytrace *t); int mytrace_open(struct mytrace *t, char const *path, int mode); int mytrace_write(struct mytrace *t, int fd, char const *data, size_t len); int mytrace_close(struct mytrace *t, int fd); int mytrace_dup2(struct mytrace *t, int oldfd, int newfd); int mytrace_setpgid(struct mytrace *t, long pid, long pgid); int mytrace_setsid(struct mytrace *t); int mytrace_kill(struct mytrace *t, long pid, int sig); int mytrace_exit(struct mytrace *t, int status); int mytrace_exec(struct mytrace *t, char const *command); int mytrace_tcgets(struct mytrace *t, int fd, struct termios *tos); int mytrace_tcsets(struct mytrace *t, int fd, struct termios *tos); int mytrace_sctty(struct mytrace *t, int fd); #endif

+ 1
- 430
neercs/old/neercs.h
文件差異過大導致無法顯示
查看文件


+ 1
- 199
neercs/old/python/interpreter.c 查看文件

@@ -1,199 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#ifdef USE_PYTHON

#include <Python.h>

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include <fcntl.h>
#include <signal.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <time.h>
#include <sys/wait.h>
#include <sys/types.h>

#include <caca.h>

#include "neercs.h"
#include "py_module.h"

static int python_execute(struct screen_list *sl);
char *getStringFromPyObject(PyObject * p);
static char *getPythonError(void);

#if ! defined HAVE_PYTHON26
static PyObject *PyUnicode_FromString(char const *str)
{
PyObject *tmp, *ret;
tmp = PyString_FromString(str);
if (!tmp)
return NULL;
ret = PyString_AsDecodedObject(tmp, "utf-8", "replace");
Py_DECREF(tmp);
return ret;
}
#endif

int python_command_handle_key(struct screen_list *screen_list, unsigned int c)
{
int ret = widget_ibox_handle_key(screen_list->interpreter_props.box, c);

if (ret == INPUT_BOX_ESC)
{
widget_ibox_destroy(screen_list->interpreter_props.box);
screen_list->interpreter_props.box = NULL;
screen_list->modals.python_command = 0;
}
else if (ret == INPUT_BOX_RET)
{
python_execute(screen_list);
}
screen_list->changed = 1;

return 1;
}

void draw_python_command(struct screen_list *screen_list)
{
if (!screen_list->interpreter_props.box)
{
screen_list->interpreter_props.box =
widget_ibox_init(screen_list->cv, 65, 6);
debug("py Init %p\n", screen_list->interpreter_props.box);
}
widget_ibox_draw(screen_list->interpreter_props.box);
}

/* Actual Python interpreter stuff */
int python_init(struct screen_list *sl)
{
initNeercsModule(sl);

return 0;
}

int python_close(struct screen_list *sl)
{
widget_ibox_destroy(sl->interpreter_props.box);
sl->interpreter_props.box = NULL;

Py_Finalize();
return 0;
}


static int python_execute(struct screen_list *sl)
{
char *command = widget_ibox_get_text(sl->interpreter_props.box);
if (!command || strlen(command) < 1)
return -1;
int err = 0;

debug("py Executing '%s'\n", command);


PyObject *pModule, *pName;

/* Module from which to call the function */
pName = PyUnicode_FromString("neercs");
if (!pName)
{
widget_ibox_set_error(sl->interpreter_props.box, getPythonError());
err = 1;
debug("py Error 1\n");
goto end;
}

pModule = PyImport_Import(pName);
Py_DECREF(pName);

if (pModule != NULL)
{
PyObject *dictionary = PyModule_GetDict(pModule);

getExportedValues(dictionary);

PyObject *o =
PyRun_String(command, Py_single_input,
dictionary, NULL);
if (!o)
{
widget_ibox_set_error(sl->interpreter_props.box, getPythonError());
err = 1;
}
else
{
setExportedValues(dictionary);

widget_ibox_set_msg(sl->interpreter_props.box, getStringFromPyObject(o));
err = 1;
}

Py_DECREF(pModule);
}
else
{
widget_ibox_set_error(sl->interpreter_props.box, getPythonError());
err = 1;
}

end:

if (!err)
{
widget_ibox_destroy(sl->interpreter_props.box);
sl->interpreter_props.box = NULL;
sl->modals.python_command = 0;
}
sl->changed = 1;

return 0;
}

static char *getPythonError(void)
{
char *err;
PyObject *type, *value, *traceback;
PyErr_Fetch(&type, &value, &traceback);

char *evalue = getStringFromPyObject(value);

int r = asprintf(&err, "%s", evalue);
(void)r;
return err;
}

char *getStringFromPyObject(PyObject * p)
{
PyObject *str = PyObject_Repr(p);
char *tmp;
#if defined HAVE_PYTHON26
tmp = PyBytes_AS_STRING(PyUnicode_AsEncodedString(str, "utf-8", "Error ~"));
#else
tmp = PyString_AsString(str);
#endif
return strdup(tmp);
}


#endif
/* * neercs console-based window manager * Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #ifdef USE_PYTHON #include <Python.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <fcntl.h> #include <signal.h> #include <sys/ioctl.h> #include <sys/socket.h> #include <sys/time.h> #include <time.h> #include <sys/wait.h> #include <sys/types.h> #include <caca.h> #include "neercs.h" #include "py_module.h" static int python_execute(struct screen_list *sl); char *getStringFromPyObject(PyObject * p); static char *getPythonError(void); #if ! defined HAVE_PYTHON26 static PyObject *PyUnicode_FromString(char const *str) { PyObject *tmp, *ret; tmp = PyString_FromString(str); if (!tmp) return NULL; ret = PyString_AsDecodedObject(tmp, "utf-8", "replace"); Py_DECREF(tmp); return ret; } #endif int python_command_handle_key(struct screen_list *screen_list, unsigned int c) { int ret = widget_ibox_handle_key(screen_list->interpreter_props.box, c); if (ret == INPUT_BOX_ESC) { widget_ibox_destroy(screen_list->interpreter_props.box); screen_list->interpreter_props.box = NULL; screen_list->modals.python_command = 0; } else if (ret == INPUT_BOX_RET) { python_execute(screen_list); } screen_list->changed = 1; return 1; } void draw_python_command(struct screen_list *screen_list) { if (!screen_list->interpreter_props.box) { screen_list->interpreter_props.box = widget_ibox_init(screen_list->cv, 65, 6); debug("py Init %p\n", screen_list->interpreter_props.box); } widget_ibox_draw(screen_list->interpreter_props.box); } /* Actual Python interpreter stuff */ int python_init(struct screen_list *sl) { initNeercsModule(sl); return 0; } int python_close(struct screen_list *sl) { widget_ibox_destroy(sl->interpreter_props.box); sl->interpreter_props.box = NULL; Py_Finalize(); return 0; } static int python_execute(struct screen_list *sl) { char *command = widget_ibox_get_text(sl->interpreter_props.box); if (!command || strlen(command) < 1) return -1; int err = 0; debug("py Executing '%s'\n", command); PyObject *pModule, *pName; /* Module from which to call the function */ pName = PyUnicode_FromString("neercs"); if (!pName) { widget_ibox_set_error(sl->interpreter_props.box, getPythonError()); err = 1; debug("py Error 1\n"); goto end; } pModule = PyImport_Import(pName); Py_DECREF(pName); if (pModule != NULL) { PyObject *dictionary = PyModule_GetDict(pModule); getExportedValues(dictionary); PyObject *o = PyRun_String(command, Py_single_input, dictionary, NULL); if (!o) { widget_ibox_set_error(sl->interpreter_props.box, getPythonError()); err = 1; } else { setExportedValues(dictionary); widget_ibox_set_msg(sl->interpreter_props.box, getStringFromPyObject(o)); err = 1; } Py_DECREF(pModule); } else { widget_ibox_set_error(sl->interpreter_props.box, getPythonError()); err = 1; } end: if (!err) { widget_ibox_destroy(sl->interpreter_props.box); sl->interpreter_props.box = NULL; sl->modals.python_command = 0; } sl->changed = 1; return 0; } static char *getPythonError(void) { char *err; PyObject *type, *value, *traceback; PyErr_Fetch(&type, &value, &traceback); char *evalue = getStringFromPyObject(value); int r = asprintf(&err, "%s", evalue); (void)r; return err; } char *getStringFromPyObject(PyObject * p) { PyObject *str = PyObject_Repr(p); char *tmp; #if defined HAVE_PYTHON26 tmp = PyBytes_AS_STRING(PyUnicode_AsEncodedString(str, "utf-8", "Error ~")); #else tmp = PyString_AsString(str); #endif return strdup(tmp); } #endif

+ 1
- 195
neercs/old/python/py_module.c 查看文件

@@ -1,195 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#ifdef USE_PYTHON

#include <Python.h>
#include "py_module.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include <fcntl.h>
#include <signal.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <time.h>
#include <sys/wait.h>
#include <sys/types.h>
#include <caca.h>

#include "neercs.h"

/* FIXME : Find a way to pass a user pointer to PyModuleDef or something */
static struct screen_list *screen_list;

#if defined HAVE_PYTHON3
static PyObject *PyInit_neercs(void);
#else
static void PyInit_neercs(void);
#endif
static void removeTrailingStuff(char *b);


static void addVariableFromConfig(PyObject * dictionary,
const char *varname, const char *configname)
{
char *v = get_config(configname)->get(screen_list);
if (v != NULL)
{
PyObject *value = Py_BuildValue("s", v);
PyDict_SetItemString(dictionary, varname, value);
}

debug("py get '%s' to '%s'\n", varname,
get_config(configname)->get(screen_list));
}

static void removeTrailingStuff(char *b)
{
if(!b)
return;
if(b[0]=='\'')
{
memmove(b, &b[1], strlen(b)-1);
b[strlen(b)-2] = 0;
}
}

void setExportedValues(PyObject * dictionary)
{
struct config_line *config_option = get_config_option();
int i = 0;

while (strncmp(config_option[i].name, "last", strlen("last")))
{
/* Get variable */
PyObject *res =
PyDict_GetItemString(dictionary, config_option[i].name);

/* Got it */
if (res)
{
/* Get object representation
* FIXME : find a way to check object's type */
PyObject *str = PyObject_Repr(res);

/* Make sure it's a string */
char *err =
#if defined HAVE_PYTHON3
PyBytes_AS_STRING(PyUnicode_AsEncodedString
(str, "utf-8", "Error ~"));
#elif defined HAVE_PYTHON2
PyString_AsString(str);
#endif
/* FIXME leak leak leak */
char *s = strdup(err);

if (s != NULL)
{
/* Representation can include '' around strings */
removeTrailingStuff(s);
get_config(config_option[i].name)->set(s, screen_list);
}
}
i++;
}
}

void getExportedValues(PyObject * dictionary)
{
struct config_line *config_option = get_config_option();
int i = 0;
while (strncmp(config_option[i].name, "last", strlen("last")))
{
addVariableFromConfig(dictionary, config_option[i].name,
config_option[i].name);
i++;
}
}

static PyObject *neercs_get(PyObject * self, PyObject * args)
{
char *s = NULL;

debug("Get using list at %p", screen_list);

if (!PyArg_ParseTuple(args, "s", &s))
{
PyErr_SetString(PyExc_ValueError, "Can't parse argument");
debug("py Can't parse");
return NULL;
}
debug("py Argument : '%s'", s);
struct config_line *c = get_config(s);

if (c)
return Py_BuildValue("s", c->get(screen_list));


PyErr_SetString(PyExc_ValueError,
"Can't get value for specified variable");
return NULL;
}

static PyObject *neercs_version(PyObject * self, PyObject * args)
{
return Py_BuildValue("s", PACKAGE_VERSION);
}

static PyMethodDef NeercsMethods[] =
{
{ "version", neercs_version, METH_NOARGS, "Return the neercs version." },
{ "get", neercs_get, METH_VARARGS,
"Return the specified variable's value." },
{ NULL, NULL, 0, NULL }
};

#if defined HAVE_PYTHON3
static PyObject *PyInit_neercs(void)
{
static PyModuleDef NeercsModule =
{
PyModuleDef_HEAD_INIT, "neercs", NULL, -1, NeercsMethods,
NULL, NULL, NULL, NULL
};

return PyModule_Create(&NeercsModule);
}

#elif defined HAVE_PYTHON2
static void PyInit_neercs(void)
{
PyMethodDef *m = NeercsMethods;
PyObject *mod = PyModule_New("neercs");
PyModule_AddStringConstant(mod, "__file__", "<synthetic>");

for (m = NeercsMethods; m->ml_name; m++)
PyModule_AddObject(mod, m->ml_name, PyCFunction_New(m, NULL));
}
#endif

void initNeercsModule(struct screen_list *sl)
{
screen_list = sl;
PyImport_AppendInittab("neercs", &PyInit_neercs);
Py_Initialize();
}

#endif
/* * neercs console-based window manager * Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #ifdef USE_PYTHON #include <Python.h> #include "py_module.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <fcntl.h> #include <signal.h> #include <sys/ioctl.h> #include <sys/socket.h> #include <sys/time.h> #include <time.h> #include <sys/wait.h> #include <sys/types.h> #include <caca.h> #include "neercs.h" /* FIXME : Find a way to pass a user pointer to PyModuleDef or something */ static struct screen_list *screen_list; #if defined HAVE_PYTHON3 static PyObject *PyInit_neercs(void); #else static void PyInit_neercs(void); #endif static void removeTrailingStuff(char *b); static void addVariableFromConfig(PyObject * dictionary, const char *varname, const char *configname) { char *v = get_config(configname)->get(screen_list); if (v != NULL) { PyObject *value = Py_BuildValue("s", v); PyDict_SetItemString(dictionary, varname, value); } debug("py get '%s' to '%s'\n", varname, get_config(configname)->get(screen_list)); } static void removeTrailingStuff(char *b) { if(!b) return; if(b[0]=='\'') { memmove(b, &b[1], strlen(b)-1); b[strlen(b)-2] = 0; } } void setExportedValues(PyObject * dictionary) { struct config_line *config_option = get_config_option(); int i = 0; while (strncmp(config_option[i].name, "last", strlen("last"))) { /* Get variable */ PyObject *res = PyDict_GetItemString(dictionary, config_option[i].name); /* Got it */ if (res) { /* Get object representation * FIXME : find a way to check object's type */ PyObject *str = PyObject_Repr(res); /* Make sure it's a string */ char *err = #if defined HAVE_PYTHON3 PyBytes_AS_STRING(PyUnicode_AsEncodedString (str, "utf-8", "Error ~")); #elif defined HAVE_PYTHON2 PyString_AsString(str); #endif /* FIXME leak leak leak */ char *s = strdup(err); if (s != NULL) { /* Representation can include '' around strings */ removeTrailingStuff(s); get_config(config_option[i].name)->set(s, screen_list); } } i++; } } void getExportedValues(PyObject * dictionary) { struct config_line *config_option = get_config_option(); int i = 0; while (strncmp(config_option[i].name, "last", strlen("last"))) { addVariableFromConfig(dictionary, config_option[i].name, config_option[i].name); i++; } } static PyObject *neercs_get(PyObject * self, PyObject * args) { char *s = NULL; debug("Get using list at %p", screen_list); if (!PyArg_ParseTuple(args, "s", &s)) { PyErr_SetString(PyExc_ValueError, "Can't parse argument"); debug("py Can't parse"); return NULL; } debug("py Argument : '%s'", s); struct config_line *c = get_config(s); if (c) return Py_BuildValue("s", c->get(screen_list)); PyErr_SetString(PyExc_ValueError, "Can't get value for specified variable"); return NULL; } static PyObject *neercs_version(PyObject * self, PyObject * args) { return Py_BuildValue("s", PACKAGE_VERSION); } static PyMethodDef NeercsMethods[] = { { "version", neercs_version, METH_NOARGS, "Return the neercs version." }, { "get", neercs_get, METH_VARARGS, "Return the specified variable's value." }, { NULL, NULL, 0, NULL } }; #if defined HAVE_PYTHON3 static PyObject *PyInit_neercs(void) { static PyModuleDef NeercsModule = { PyModuleDef_HEAD_INIT, "neercs", NULL, -1, NeercsMethods, NULL, NULL, NULL, NULL }; return PyModule_Create(&NeercsModule); } #elif defined HAVE_PYTHON2 static void PyInit_neercs(void) { PyMethodDef *m = NeercsMethods; PyObject *mod = PyModule_New("neercs"); PyModule_AddStringConstant(mod, "__file__", "<synthetic>"); for (m = NeercsMethods; m->ml_name; m++) PyModule_AddObject(mod, m->ml_name, PyCFunction_New(m, NULL)); } #endif void initNeercsModule(struct screen_list *sl) { screen_list = sl; PyImport_AppendInittab("neercs", &PyInit_neercs); Py_Initialize(); } #endif

+ 1
- 23
neercs/old/python/py_module.h 查看文件

@@ -1,23 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#ifdef USE_PYTHON

#include <Python.h>
#include "neercs.h"

void initNeercsModule(struct screen_list *sl);
void getExportedValues(PyObject * dictionary);
void setExportedValues(PyObject * dictionary);


#endif
/* * neercs console-based window manager * Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #ifdef USE_PYTHON #include <Python.h> #include "neercs.h" void initNeercsModule(struct screen_list *sl); void getExportedValues(PyObject * dictionary); void setExportedValues(PyObject * dictionary); #endif

+ 1
- 118
neercs/old/recurrent.c 查看文件

@@ -1,118 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#if !defined _WIN32

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <signal.h>
#include <sys/wait.h>
#include <errno.h>
#include <unistd.h>

#include "neercs.h"


int handle_recurrents(struct screen_list *screen_list)
{
int refresh = 0, i;
/* Recurrent functions */
for (i = 0; i < screen_list->recurrent_list->count; i++)
{
if (screen_list->recurrent_list->recurrent[i]->function)
{
refresh |=
screen_list->recurrent_list->recurrent[i]->
function(screen_list,
screen_list->recurrent_list->recurrent[i],
screen_list->recurrent_list->recurrent[i]->user,
get_us());
}
}
/* Delete recurrent functions */
for (i = 0; i < screen_list->recurrent_list->count; i++)
{
if (screen_list->recurrent_list->recurrent[i]->kill_me)
{
remove_recurrent(screen_list->recurrent_list, i);
refresh = 1;
i = 0;
}
}
return refresh;
}


/* Add recurrent function. It will be called at each main loop iteration,
unless it is removed */
int add_recurrent(struct recurrent_list *list,
int (*func) (struct screen_list *, struct recurrent * rec,
void *user, long long unsigned int t),
void *user)
{
if (list == NULL || func == NULL)
return -1;

list->recurrent = (struct recurrent **)realloc(list->recurrent,
sizeof(struct recurrent *)
* (list->count + 1));

if (!list->recurrent)
fprintf(stderr, "Can't allocate memory at %s:%d\n", __FUNCTION__,
__LINE__);

list->recurrent[list->count] = malloc(sizeof(struct recurrent));

list->recurrent[list->count]->kill_me = 0;
list->recurrent[list->count]->function = func;
list->recurrent[list->count]->user = user;
list->recurrent[list->count]->start_time = get_us();
list->count++;

return list->count - 1;
}


/* Remove recurrent. Do *NOT* call this from a recurrent function. */
int remove_recurrent(struct recurrent_list *list, int n)
{

if (n >= list->count)
return -1;

memmove(&list->recurrent[n],
&list->recurrent[n + 1],
sizeof(struct recurrent *) * (list->count - (n + 1)));

free(list->recurrent[n]);
list->recurrent = (struct recurrent **)realloc(list->recurrent,
sizeof(sizeof
(struct recurrent *))
* (list->count));
if (!list->recurrent)
fprintf(stderr, "Can't allocate memory at %s:%d\n", __FUNCTION__,
__LINE__);



list->count--;
return 0;
}

#endif
/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #if !defined _WIN32 #include <stdio.h> #include <string.h> #include <stdlib.h> #include <sys/types.h> #include <signal.h> #include <sys/wait.h> #include <errno.h> #include <unistd.h> #include "neercs.h" int handle_recurrents(struct screen_list *screen_list) { int refresh = 0, i; /* Recurrent functions */ for (i = 0; i < screen_list->recurrent_list->count; i++) { if (screen_list->recurrent_list->recurrent[i]->function) { refresh |= screen_list->recurrent_list->recurrent[i]-> function(screen_list, screen_list->recurrent_list->recurrent[i], screen_list->recurrent_list->recurrent[i]->user, get_us()); } } /* Delete recurrent functions */ for (i = 0; i < screen_list->recurrent_list->count; i++) { if (screen_list->recurrent_list->recurrent[i]->kill_me) { remove_recurrent(screen_list->recurrent_list, i); refresh = 1; i = 0; } } return refresh; } /* Add recurrent function. It will be called at each main loop iteration, unless it is removed */ int add_recurrent(struct recurrent_list *list, int (*func) (struct screen_list *, struct recurrent * rec, void *user, long long unsigned int t), void *user) { if (list == NULL || func == NULL) return -1; list->recurrent = (struct recurrent **)realloc(list->recurrent, sizeof(struct recurrent *) * (list->count + 1)); if (!list->recurrent) fprintf(stderr, "Can't allocate memory at %s:%d\n", __FUNCTION__, __LINE__); list->recurrent[list->count] = malloc(sizeof(struct recurrent)); list->recurrent[list->count]->kill_me = 0; list->recurrent[list->count]->function = func; list->recurrent[list->count]->user = user; list->recurrent[list->count]->start_time = get_us(); list->count++; return list->count - 1; } /* Remove recurrent. Do *NOT* call this from a recurrent function. */ int remove_recurrent(struct recurrent_list *list, int n) { if (n >= list->count) return -1; memmove(&list->recurrent[n], &list->recurrent[n + 1], sizeof(struct recurrent *) * (list->count - (n + 1))); free(list->recurrent[n]); list->recurrent = (struct recurrent **)realloc(list->recurrent, sizeof(sizeof (struct recurrent *)) * (list->count)); if (!list->recurrent) fprintf(stderr, "Can't allocate memory at %s:%d\n", __FUNCTION__, __LINE__); list->count--; return 0; } #endif

+ 1
- 223
neercs/old/screen_list.c
文件差異過大導致無法顯示
查看文件


+ 1
- 341
neercs/old/screens.c
文件差異過大導致無法顯示
查看文件


+ 1
- 193
neercs/old/screensaver.c 查看文件

@@ -1,193 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#if !defined _WIN32

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <signal.h>
#include <sys/wait.h>
#include <errno.h>
#include <unistd.h>

#include <caca.h>

#include "neercs.h"


void screensaver_init(struct screen_list *screen_list)
{
screensaver_flying_toasters_init(screen_list);
}

void screensaver_kill(struct screen_list *screen_list)
{
screensaver_flying_toasters_kill(screen_list);
}

void draw_screensaver(struct screen_list *screen_list)
{
screensaver_flying_toasters(screen_list);
}




/* Flying Toasters */

#define COUNT 15
#define PRECISION 100

char toaster_text[3][99] = { {
" __._ \n"
" .-'== _',\n"
" <|_= .-' |\n"
" | --| \\'.-_ \n"
" | | \\ \" _.\n"
" `-_|.-\\_.-\n"},
{
" __._ \n"
" .-'== _',\n"
" \\|_= .-' |\n"
" | --| __'-.\n"
" | | ___.-\n"
" `-_|.-\n"},
{
" _- __._\n"
" /.-'== _',_.-.\n"
" \\|_= .-'/ _.'\n"
" | --| / .-\n"
" | | _.|\n"
" `-_|.-\n"}
};

char toaster_mask[3][99] = { {

" __._ \n"
" .-'== _',\n"
" <|_=X.-'XX|\n"
" |X--|XXX\\'.-_ \n"
" |XXX|X\\XX\"X_.\n"
" `-_|.-\\_.-\n"},
{

" __._ \n"
" .-'== _',\n"
" \\|_= .-'XX|\n"
" |X--|XX__'-.\n"
" |XXX|X___.-\n"
" `-_|.-\n"},
{
" _- __._\n"
" /.-'== _',_.-.\n"
" \\|_= .-'/XX_.'\n"
" |X--|X/X.-\n"
" |XXX|XX_.|\n"
" `-_|.-\n"}
};

struct flying_toaster
{
int x[COUNT], y[COUNT], s[COUNT];
caca_canvas_t **toaster;
caca_canvas_t **mask;
};

void screensaver_flying_toasters_init(struct screen_list *screen_list)
{
struct flying_toaster *flying_toaster;
int w = caca_get_canvas_width(screen_list->cv);
int h = caca_get_canvas_height(screen_list->cv);
int i;

flying_toaster = malloc(sizeof(struct flying_toaster));
flying_toaster->toaster =
(caca_canvas_t **) malloc(sizeof(caca_canvas_t *) * 3);
flying_toaster->mask =
(caca_canvas_t **) malloc(sizeof(caca_canvas_t *) * 3);

for (i = 0; i < 3; i++)
{
flying_toaster->toaster[i] = caca_create_canvas(0, 0);
flying_toaster->mask[i] = caca_create_canvas(0, 0);
caca_import_canvas_from_memory(flying_toaster->toaster[i],
toaster_text[i],
strlen(toaster_text[i]), "utf8");
caca_import_canvas_from_memory(flying_toaster->mask[i],
toaster_mask[i],
strlen(toaster_mask[i]), "utf8");
}

for (i = 0; i < COUNT; i++)
{
flying_toaster->x[i] = (rand() % w) * PRECISION;
flying_toaster->y[i] = (rand() % h) * PRECISION;
flying_toaster->s[i] = (rand() % 3) * PRECISION;
}


screen_list->screensaver.data = flying_toaster;
}

void screensaver_flying_toasters_kill(struct screen_list *screen_list)
{
struct flying_toaster *flying_toaster = screen_list->screensaver.data;

caca_free_canvas(flying_toaster->toaster[0]);
caca_free_canvas(flying_toaster->toaster[1]);
caca_free_canvas(flying_toaster->toaster[2]);
free(flying_toaster->toaster);
free(flying_toaster);
screen_list->screensaver.data = NULL;
}

void screensaver_flying_toasters(struct screen_list *screen_list)
{
struct flying_toaster *d = screen_list->screensaver.data;
int i, w, h, x, y, s;
if (!d)
return;

w = caca_get_canvas_width(screen_list->cv);
h = caca_get_canvas_height(screen_list->cv);

caca_set_color_ansi(screen_list->cv, CACA_WHITE, CACA_BLACK);
caca_clear_canvas(screen_list->cv);

for (i = 0; i < COUNT; i++)
{
x = d->x[i] / PRECISION;
y = d->y[i] / PRECISION;
s = d->s[i] / PRECISION;

caca_blit(screen_list->cv, x, y, d->toaster[s], d->mask[s]);

d->x[i] -= 40;
d->y[i] += 10;

if (d->x[i] / PRECISION + caca_get_canvas_width(d->toaster[s]) <= 0)
d->x[i] = ((rand() % w) / 3 + w) * PRECISION;
if (d->y[i] / PRECISION >= h)
d->y[i] = ((rand() % h) / 2 - h) * PRECISION;

d->s[i] = ((d->s[i] + 24) % (3 * PRECISION));
}
}

#endif
/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * 2008-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #if !defined _WIN32 #include <stdio.h> #include <string.h> #include <stdlib.h> #include <sys/types.h> #include <signal.h> #include <sys/wait.h> #include <errno.h> #include <unistd.h> #include <caca.h> #include "neercs.h" void screensaver_init(struct screen_list *screen_list) { screensaver_flying_toasters_init(screen_list); } void screensaver_kill(struct screen_list *screen_list) { screensaver_flying_toasters_kill(screen_list); } void draw_screensaver(struct screen_list *screen_list) { screensaver_flying_toasters(screen_list); } /* Flying Toasters */ #define COUNT 15 #define PRECISION 100 char toaster_text[3][99] = { { " __._ \n" " .-'== _',\n" " <|_= .-' |\n" " | --| \\'.-_ \n" " | | \\ \" _.\n" " `-_|.-\\_.-\n"}, { " __._ \n" " .-'== _',\n" " \\|_= .-' |\n" " | --| __'-.\n" " | | ___.-\n" " `-_|.-\n"}, { " _- __._\n" " /.-'== _',_.-.\n" " \\|_= .-'/ _.'\n" " | --| / .-\n" " | | _.|\n" " `-_|.-\n"} }; char toaster_mask[3][99] = { { " __._ \n" " .-'== _',\n" " <|_=X.-'XX|\n" " |X--|XXX\\'.-_ \n" " |XXX|X\\XX\"X_.\n" " `-_|.-\\_.-\n"}, { " __._ \n" " .-'== _',\n" " \\|_= .-'XX|\n" " |X--|XX__'-.\n" " |XXX|X___.-\n" " `-_|.-\n"}, { " _- __._\n" " /.-'== _',_.-.\n" " \\|_= .-'/XX_.'\n" " |X--|X/X.-\n" " |XXX|XX_.|\n" " `-_|.-\n"} }; struct flying_toaster { int x[COUNT], y[COUNT], s[COUNT]; caca_canvas_t **toaster; caca_canvas_t **mask; }; void screensaver_flying_toasters_init(struct screen_list *screen_list) { struct flying_toaster *flying_toaster; int w = caca_get_canvas_width(screen_list->cv); int h = caca_get_canvas_height(screen_list->cv); int i; flying_toaster = malloc(sizeof(struct flying_toaster)); flying_toaster->toaster = (caca_canvas_t **) malloc(sizeof(caca_canvas_t *) * 3); flying_toaster->mask = (caca_canvas_t **) malloc(sizeof(caca_canvas_t *) * 3); for (i = 0; i < 3; i++) { flying_toaster->toaster[i] = caca_create_canvas(0, 0); flying_toaster->mask[i] = caca_create_canvas(0, 0); caca_import_canvas_from_memory(flying_toaster->toaster[i], toaster_text[i], strlen(toaster_text[i]), "utf8"); caca_import_canvas_from_memory(flying_toaster->mask[i], toaster_mask[i], strlen(toaster_mask[i]), "utf8"); } for (i = 0; i < COUNT; i++) { flying_toaster->x[i] = (rand() % w) * PRECISION; flying_toaster->y[i] = (rand() % h) * PRECISION; flying_toaster->s[i] = (rand() % 3) * PRECISION; } screen_list->screensaver.data = flying_toaster; } void screensaver_flying_toasters_kill(struct screen_list *screen_list) { struct flying_toaster *flying_toaster = screen_list->screensaver.data; caca_free_canvas(flying_toaster->toaster[0]); caca_free_canvas(flying_toaster->toaster[1]); caca_free_canvas(flying_toaster->toaster[2]); free(flying_toaster->toaster); free(flying_toaster); screen_list->screensaver.data = NULL; } void screensaver_flying_toasters(struct screen_list *screen_list) { struct flying_toaster *d = screen_list->screensaver.data; int i, w, h, x, y, s; if (!d) return; w = caca_get_canvas_width(screen_list->cv); h = caca_get_canvas_height(screen_list->cv); caca_set_color_ansi(screen_list->cv, CACA_WHITE, CACA_BLACK); caca_clear_canvas(screen_list->cv); for (i = 0; i < COUNT; i++) { x = d->x[i] / PRECISION; y = d->y[i] / PRECISION; s = d->s[i] / PRECISION; caca_blit(screen_list->cv, x, y, d->toaster[s], d->mask[s]); d->x[i] -= 40; d->y[i] += 10; if (d->x[i] / PRECISION + caca_get_canvas_width(d->toaster[s]) <= 0) d->x[i] = ((rand() % w) / 3 + w) * PRECISION; if (d->y[i] / PRECISION >= h) d->y[i] = ((rand() % h) / 2 - h) * PRECISION; d->s[i] = ((d->s[i] + 24) % (3 * PRECISION)); } } #endif

+ 1
- 691
neercs/old/server.c
文件差異過大導致無法顯示
查看文件


+ 1
- 143
neercs/old/term.c 查看文件

@@ -1,143 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#if defined HAVE_CONFIG_H
# include "config.h"
#endif

#if !defined _WIN32

#define _XOPEN_SOURCE
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <termios.h>
#if defined HAVE_PTY_H
# include <pty.h> /* for openpty and forkpty */
#elif defined HAVE_UTIL_H
# include <util.h> /* for OS X, OpenBSD and NetBSD */
#elif defined HAVE_LIBUTIL_H
# include <libutil.h> /* for FreeBSD */
#endif
#include <unistd.h>
#include <fcntl.h>

#include <caca.h>

#include "neercs.h"


int create_pty(char *cmd, unsigned int w, unsigned int h, int *cpid)
{
char **argv;
int fd;
pid_t pid;

pid = forkpty(&fd, NULL, NULL, NULL);
if (pid < 0)
{
fprintf(stderr, "forkpty() error\n");
return -1;
}
else if (pid == 0)
{
set_tty_size(0, w, h);
putenv("CACA_DRIVER=slang");
putenv("TERM=xterm");
argv = malloc(2 * sizeof(char *));
if (!argv)
{
fprintf(stderr, "Can't allocate memory at %s:%d\n", __FUNCTION__,
__LINE__);
return -1;
}
argv[0] = cmd;
argv[1] = NULL;
execvp(cmd, argv);
fprintf(stderr, "execvp() error\n");
return -1;
}

*cpid = pid;

fcntl(fd, F_SETFL, O_NDELAY);
return fd;
}

int create_pty_grab(long pid, unsigned int w, unsigned int h, int *newpid)
{
int fdm, fds;

int ret = openpty(&fdm, &fds, NULL, NULL, NULL);

if (ret < 0)
{
fprintf(stderr, "open() error\n");
return -1;
}

set_tty_size(0, w, h);
grab_process(pid, ptsname(fdm), fds, newpid);

fcntl(fdm, F_SETFL, O_NDELAY);
return fdm;
}

int set_tty_size(int fd, unsigned int w, unsigned int h)
{
struct winsize ws;

memset(&ws, 0, sizeof(ws));
ws.ws_row = h;
ws.ws_col = w;
ioctl(fd, TIOCSWINSZ, (char *)&ws);

return 0;
}



int update_terms(struct screen_list *screen_list)
{
int i, refresh = 0;
for (i = 0; i < screen_list->count; i++)
{
if (screen_list->screen[i]->total && !screen_list->dont_update_coords)
{
unsigned long int bytes;

bytes = import_term(screen_list,
screen_list->screen[i],
screen_list->screen[i]->buf,
screen_list->screen[i]->total);

if (bytes > 0)
{
screen_list->screen[i]->total -= bytes;
memmove(screen_list->screen[i]->buf,
screen_list->screen[i]->buf + bytes,
screen_list->screen[i]->total);
if (screen_list->screen[i]->visible || screen_list->modals.mini)
refresh = 1;
}
}
}
return refresh;
}

#else
/* FIXME: unimplemented */
int set_tty_size(int fd, unsigned int w, unsigned int h) { return 0; }
#endif

/* * neercs console-based window manager * Copyright (c) 2006-2010 Sam Hocevar <sam@hocevar.net> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #if defined HAVE_CONFIG_H # include "config.h" #endif #if !defined _WIN32 #define _XOPEN_SOURCE #include <stdlib.h> #include <stdio.h> #include <string.h> #include <sys/ioctl.h> #include <sys/types.h> #include <termios.h> #if defined HAVE_PTY_H # include <pty.h> /* for openpty and forkpty */ #elif defined HAVE_UTIL_H # include <util.h> /* for OS X, OpenBSD and NetBSD */ #elif defined HAVE_LIBUTIL_H # include <libutil.h> /* for FreeBSD */ #endif #include <unistd.h> #include <fcntl.h> #include <caca.h> #include "neercs.h" int create_pty(char *cmd, unsigned int w, unsigned int h, int *cpid) { char **argv; int fd; pid_t pid; pid = forkpty(&fd, NULL, NULL, NULL); if (pid < 0) { fprintf(stderr, "forkpty() error\n"); return -1; } else if (pid == 0) { set_tty_size(0, w, h); putenv("CACA_DRIVER=slang"); putenv("TERM=xterm"); argv = malloc(2 * sizeof(char *)); if (!argv) { fprintf(stderr, "Can't allocate memory at %s:%d\n", __FUNCTION__, __LINE__); return -1; } argv[0] = cmd; argv[1] = NULL; execvp(cmd, argv); fprintf(stderr, "execvp() error\n"); return -1; } *cpid = pid; fcntl(fd, F_SETFL, O_NDELAY); return fd; } int create_pty_grab(long pid, unsigned int w, unsigned int h, int *newpid) { int fdm, fds; int ret = openpty(&fdm, &fds, NULL, NULL, NULL); if (ret < 0) { fprintf(stderr, "open() error\n"); return -1; } set_tty_size(0, w, h); grab_process(pid, ptsname(fdm), fds, newpid); fcntl(fdm, F_SETFL, O_NDELAY); return fdm; } int set_tty_size(int fd, unsigned int w, unsigned int h) { struct winsize ws; memset(&ws, 0, sizeof(ws)); ws.ws_row = h; ws.ws_col = w; ioctl(fd, TIOCSWINSZ, (char *)&ws); return 0; } int update_terms(struct screen_list *screen_list) { int i, refresh = 0; for (i = 0; i < screen_list->count; i++) { if (screen_list->screen[i]->total && !screen_list->dont_update_coords) { unsigned long int bytes; bytes = import_term(screen_list, screen_list->screen[i], screen_list->screen[i]->buf, screen_list->screen[i]->total); if (bytes > 0) { screen_list->screen[i]->total -= bytes; memmove(screen_list->screen[i]->buf, screen_list->screen[i]->buf + bytes, screen_list->screen[i]->total); if (screen_list->screen[i]->visible || screen_list->modals.mini) refresh = 1; } } } return refresh; } #else /* FIXME: unimplemented */ int set_tty_size(int fd, unsigned int w, unsigned int h) { return 0; } #endif

+ 1
- 176
neercs/old/widgets.c 查看文件

@@ -1,176 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/


#include "widgets.h"

static void widget_ibox_add_char(struct input_box *box, unsigned int c);
static void widget_ibox_del_char(struct input_box *box);

struct input_box *widget_ibox_init(caca_canvas_t *cv, int w, int h)
{
struct input_box *box = (struct input_box *)malloc(sizeof(struct input_box));
if (!box)
return NULL;
box->cv = cv;
box->w = w;
box->h = h;
box->command = NULL;
box->output_err = NULL;
box->output_res = NULL;

return box;
}


int widget_ibox_draw(struct input_box *box)
{
int x = (caca_get_canvas_width(box->cv) - box->w) / 2;
int y = (caca_get_canvas_height(box->cv) - box->h) / 2;

caca_set_color_ansi(box->cv, CACA_BLUE, CACA_BLUE);
caca_fill_box(box->cv, x, y, box->w, box->h, '#');
caca_set_color_ansi(box->cv, CACA_DEFAULT, CACA_BLUE);
caca_draw_cp437_box(box->cv, x, y, box->w, box->h);
caca_printf(box->cv, x, y, "Mini-command");

caca_printf(box->cv, x + 2, y + 2,
"[___________________________________________________________]");

if (box->command)
{
caca_printf(box->cv, x + 3, y + 2, "%s", box->command);
caca_gotoxy(box->cv, x + 3 + box->x, y + 2);
}
else
{
caca_gotoxy(box->cv, x + 3, y + 2);
}

if (box->output_err)
{
caca_set_color_ansi(box->cv, CACA_RED, CACA_BLUE);
caca_printf(box->cv, x + 2, y + 4, box->output_err);
}
if (box->output_res)
{
caca_set_color_ansi(box->cv, CACA_LIGHTGREEN, CACA_BLUE);
caca_printf(box->cv, x + 2, y + 4, box->output_res);
}

return 0;
}

char *widget_ibox_get_text(struct input_box *box)
{
return box->command;
}

void widget_ibox_destroy(struct input_box *box)
{
if(!box) return;
if (box->command)
free(box->command);
if (box->output_err)
free(box->output_err);
if (box->output_res)
free(box->output_res);
}

void widget_ibox_set_error(struct input_box *box, char *err)
{
box->output_err = err;
}

void widget_ibox_set_msg(struct input_box *box, char *msg)
{
box->output_res = msg;
}

int widget_ibox_handle_key(struct input_box *box, unsigned int c)
{
if (c == CACA_KEY_ESCAPE)
{
if (box->command)
{
free(box->command);
box->command = NULL;
}
return INPUT_BOX_ESC;
}
else if (c == CACA_KEY_LEFT)
{
if (box->x)
box->x--;
}
else if (c == CACA_KEY_RIGHT)
{
if (box->x < box->size - 1)
box->x++;
}
else if (c == CACA_KEY_RETURN)
{
return INPUT_BOX_RET;
}
else
{
if (c >= ' ' && c < 127)
widget_ibox_add_char(box, c);
else if (c == 8)
{
widget_ibox_del_char(box);
}
}
return INPUT_BOX_NOTHING;
}



static void widget_ibox_add_char(struct input_box *box, unsigned int c)
{
/* FIXME handle return values */
if (!box->command)
{
box->size = 1;
box->x = 0;
box->command = (char *)malloc(2);
box->command[0] = 0;
}
else
{
box->command = (char *)realloc(box->command, box->size + 1);
}
memmove(&box->command[box->x + 1],
&box->command[box->x], (box->size - box->x));

box->command[box->x] = c;
box->x++;
box->size++;
}

static void widget_ibox_del_char(struct input_box *box)
{
if (box->x < 1)
return;
if (box->size > 1)
box->size--;
else
return;

memcpy(&box->command[box->x - 1], &box->command[box->x], box->size - box->x);

box->command = (char *)realloc(box->command, box->size);

if (box->x)
box->x--;
box->command[box->size - 1] = 0;
}
/* * neercs console-based window manager * Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #include "widgets.h" static void widget_ibox_add_char(struct input_box *box, unsigned int c); static void widget_ibox_del_char(struct input_box *box); struct input_box *widget_ibox_init(caca_canvas_t *cv, int w, int h) { struct input_box *box = (struct input_box *)malloc(sizeof(struct input_box)); if (!box) return NULL; box->cv = cv; box->w = w; box->h = h; box->command = NULL; box->output_err = NULL; box->output_res = NULL; return box; } int widget_ibox_draw(struct input_box *box) { int x = (caca_get_canvas_width(box->cv) - box->w) / 2; int y = (caca_get_canvas_height(box->cv) - box->h) / 2; caca_set_color_ansi(box->cv, CACA_BLUE, CACA_BLUE); caca_fill_box(box->cv, x, y, box->w, box->h, '#'); caca_set_color_ansi(box->cv, CACA_DEFAULT, CACA_BLUE); caca_draw_cp437_box(box->cv, x, y, box->w, box->h); caca_printf(box->cv, x, y, "Mini-command"); caca_printf(box->cv, x + 2, y + 2, "[___________________________________________________________]"); if (box->command) { caca_printf(box->cv, x + 3, y + 2, "%s", box->command); caca_gotoxy(box->cv, x + 3 + box->x, y + 2); } else { caca_gotoxy(box->cv, x + 3, y + 2); } if (box->output_err) { caca_set_color_ansi(box->cv, CACA_RED, CACA_BLUE); caca_printf(box->cv, x + 2, y + 4, box->output_err); } if (box->output_res) { caca_set_color_ansi(box->cv, CACA_LIGHTGREEN, CACA_BLUE); caca_printf(box->cv, x + 2, y + 4, box->output_res); } return 0; } char *widget_ibox_get_text(struct input_box *box) { return box->command; } void widget_ibox_destroy(struct input_box *box) { if(!box) return; if (box->command) free(box->command); if (box->output_err) free(box->output_err); if (box->output_res) free(box->output_res); } void widget_ibox_set_error(struct input_box *box, char *err) { box->output_err = err; } void widget_ibox_set_msg(struct input_box *box, char *msg) { box->output_res = msg; } int widget_ibox_handle_key(struct input_box *box, unsigned int c) { if (c == CACA_KEY_ESCAPE) { if (box->command) { free(box->command); box->command = NULL; } return INPUT_BOX_ESC; } else if (c == CACA_KEY_LEFT) { if (box->x) box->x--; } else if (c == CACA_KEY_RIGHT) { if (box->x < box->size - 1) box->x++; } else if (c == CACA_KEY_RETURN) { return INPUT_BOX_RET; } else { if (c >= ' ' && c < 127) widget_ibox_add_char(box, c); else if (c == 8) { widget_ibox_del_char(box); } } return INPUT_BOX_NOTHING; } static void widget_ibox_add_char(struct input_box *box, unsigned int c) { /* FIXME handle return values */ if (!box->command) { box->size = 1; box->x = 0; box->command = (char *)malloc(2); box->command[0] = 0; } else { box->command = (char *)realloc(box->command, box->size + 1); } memmove(&box->command[box->x + 1], &box->command[box->x], (box->size - box->x)); box->command[box->x] = c; box->x++; box->size++; } static void widget_ibox_del_char(struct input_box *box) { if (box->x < 1) return; if (box->size > 1) box->size--; else return; memcpy(&box->command[box->x - 1], &box->command[box->x], box->size - box->x); box->command = (char *)realloc(box->command, box->size); if (box->x) box->x--; box->command[box->size - 1] = 0; }

+ 1
- 45
neercs/old/widgets.h 查看文件

@@ -1,45 +1 @@
/*
* neercs console-based window manager
* Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org>
* All Rights Reserved
*
* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details.
*/

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>

#include <caca.h>


enum input_box_code
{
INPUT_BOX_ESC,
INPUT_BOX_RET,
INPUT_BOX_NOTHING,
};

struct input_box
{
caca_canvas_t *cv;
int x, y;
int w, h;
int size;
char *command;
char *output_err;
char *output_res;
};

struct input_box *widget_ibox_init(caca_canvas_t * cv, int w, int h);
int widget_ibox_draw(struct input_box *box);
int widget_ibox_handle_key(struct input_box *box, unsigned int c);
char* widget_ibox_get_text(struct input_box *box);
void widget_ibox_destroy(struct input_box *box);
void widget_ibox_set_error(struct input_box *box, char *err);
void widget_ibox_set_msg(struct input_box *box, char *msg);
/* * neercs console-based window manager * Copyright (c) 2009-2010 Jean-Yves Lamoureux <jylam@lnxscene.org> * All Rights Reserved * * This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #include <stdio.h> #include <string.h> #include <stdlib.h> #include <sys/types.h> #include <caca.h> enum input_box_code { INPUT_BOX_ESC, INPUT_BOX_RET, INPUT_BOX_NOTHING, }; struct input_box { caca_canvas_t *cv; int x, y; int w, h; int size; char *command; char *output_err; char *output_res; }; struct input_box *widget_ibox_init(caca_canvas_t * cv, int w, int h); int widget_ibox_draw(struct input_box *box); int widget_ibox_handle_key(struct input_box *box, unsigned int c); char* widget_ibox_get_text(struct input_box *box); void widget_ibox_destroy(struct input_box *box); void widget_ibox_set_error(struct input_box *box, char *err); void widget_ibox_set_msg(struct input_box *box, char *msg);

+ 1
- 521
neercs/old/wm.cpp
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+ 1
- 1146
neercs/term/ansi.cpp
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+ 1
- 242
neercs/term/pty.cpp
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+ 1
- 34
neercs/term/pty.h 查看文件

@@ -1,34 +1 @@
//
// Neercs
//

#if !defined __TERM_PTY_H__
#define __TERM_PTY_H__

class Pty
{
public:
Pty();
~Pty();

void Run(char const *command, ivec2 size);
bool IsEof() const;

size_t ReadData(char *data, size_t maxlen);
void UnreadData(char *data, size_t len);
size_t WriteData(char const *data, size_t len);

void SetWindowSize(ivec2 size, int64_t fd = -1);

private:
int64_t m_fd;
int64_t m_pid;
bool m_eof;
char const *m_argv[2];
char *m_unread_data;
size_t m_unread_len;
ivec2 m_size;
};

#endif // __TERM_PTY_H__

// // Neercs // #if !defined __TERM_PTY_H__ #define __TERM_PTY_H__ class Pty { public: Pty(); ~Pty(); void Run(char const *command, ivec2 size); bool IsEof() const; size_t ReadData(char *data, size_t maxlen); void UnreadData(char *data, size_t len); size_t WriteData(char const *data, size_t len); void SetWindowSize(ivec2 size, int64_t fd = -1); private: int64_t m_fd; int64_t m_pid; bool m_eof; char const *m_argv[2]; char *m_unread_data; size_t m_unread_len; ivec2 m_size; }; #endif // __TERM_PTY_H__

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neercs/term/term.cpp
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- 133
neercs/term/term.h 查看文件

@@ -1,133 +1 @@
//
// Neercs
//

#if !defined __TERM_TERM_H__
#define __TERM_TERM_H__

#include "term/pty.h"

struct Iso2022Conversion
{
Iso2022Conversion() { Reset(); }
void Reset();

/* cs = coding system/coding method: */
/* (with standard return) */
/* '@' = ISO-2022, */
/* 'G' = UTF-8 without implementation level, */
/* '8' = UTF-8 (Linux console and imitators), */
/* and many others that are rarely used; */
/* (without standard return) */
/* '/G' = UTF-8 Level 1, */
/* '/H' = UTF-8 Level 2, */
/* '/I' = UTF-8 Level 3, */
/* and many others that are rarely used */
uint32_t cs;
/* ctrl8bit = allow 8-bit controls */
uint8_t ctrl8bit;
/* cn[0] = C0 control charset (0x00 ... 0x1f):
* '@' = ISO 646,
* '~' = empty,
* and many others that are rarely used */
/* cn[1] = C1 control charset (0x80 ... 0x9f):
* 'C' = ISO 6429-1983,
* '~' = empty,
* and many others that are rarely used */
uint32_t cn[2];
/* glr[0] = GL graphic charset (94-char. 0x21 ... 0x7e,
* 94x94-char. 0x21/0x21 ... 0x7e/0x7e),
* and
* glr[1] = GR graphic charset (94-char. 0xa1 ... 0xfe,
* 96-char. 0xa0 ... 0xff,
* 94x94-char. 0xa1/0xa1 ... 0xfe/0xfe,
* 96x96-char. 0xa0/0xa0 ... 0xff/0xff):
* 0 = G0, 1 = G1, 2 = G2, 3 = G3 */
uint8_t glr[2];
/* gn[i] = G0/G1/G2/G3 graphic charset state:
* (94-char. sets)
* '0' = DEC ACS (VT100 and imitators),
* 'B' = US-ASCII,
* and many others that are rarely used for e.g. various national ASCII variations;
* (96-char. sets)
* '.A' = ISO 8859-1 "Latin 1" GR,
* '.~' = empty 96-char. set,
* and many others that are rarely used for e.g. ISO 8859-n GR;
* (double-byte 94x94-charsets)
* '$@' = Japanese Character Set ("old JIS") (JIS C 6226:1978),
* '$A' = Chinese Character Set (GB 2312),
* '$B' = Japanese Character Set (JIS X0208/JIS C 6226:1983),
* '$C' = Korean Graphic Character Set (KSC 5601:1987),
* '$D' = Supplementary Japanese Graphic Character Set (JIS X0212),
* '$E' = CCITT Chinese Set (GB 2312 + GB 8565),
* '$G' = CNS 11643 plane 1,
* '$H' = CNS 11643 plane 2,
* '$I' = CNS 11643 plane 3,
* '$J' = CNS 11643 plane 4,
* '$K' = CNS 11643 plane 5,
* '$L' = CNS 11643 plane 6,
* '$M' = CNS 11643 plane 7,
* '$O' = JIS X 0213 plane 1,
* '$P' = JIS X 0213 plane 2,
* '$Q' = JIS X 0213-2004 Plane 1,
* and many others that are rarely used for e.g. traditional
* ideographic Vietnamese and BlissSymbolics;
* (double-byte 96x96-charsets)
* none standardized or in use on terminals AFAIK (Mule does use
* some internally)
*/
uint32_t gn[4];
/* ss = single-shift state: 0 = GL, 2 = G2, 3 = G3 */
uint8_t ss;
};

class Term : public Entity
{
public:
Term(ivec2 size);
~Term();

char const *GetName() { return "<term>"; }
caca_canvas_t *GetCaca() { return m_caca; }

protected:
virtual void TickGame(float seconds);
virtual void TickDraw(float seconds);

private:
/* Terminal emulation main entry point */
size_t ReadAnsi(void const *data, size_t size);
size_t SendAnsi(char const *str);

/* Utility functions for terminal emulation */
void ReadGrcm(unsigned int argc, unsigned int const *argv);
inline int ReadChar(unsigned char c, int *x, int *y);
inline int ReadDuplet(unsigned char const *buffer, unsigned int *skip,
int top, int bottom, int width, int height);

private:
Pty *m_pty;
caca_canvas_t *m_caca;
ivec2 m_size;

/* Terminal attributes */
char *m_title;

int m_bell, m_init, m_report_mouse;
int m_changed; /* content was updated */
Iso2022Conversion m_conv_state; /* charset mess */

uint8_t m_fg, m_bg; /* ANSI-context fg/bg */
uint8_t m_dfg, m_dbg; /* Default fg/bg */
uint8_t m_bold, m_blink, m_italics, m_negative, m_concealed, m_underline;
uint8_t m_faint, m_strike, m_proportional; /* unsupported */
uint32_t m_clearattr;

/* Mostly for fancy shit */
void DrawFancyShit();
float m_time;
bool m_debug;
};

#endif // __TERM_TERM_H__

// // Neercs // #if !defined __TERM_TERM_H__ #define __TERM_TERM_H__ #include "term/pty.h" struct Iso2022Conversion { Iso2022Conversion() { Reset(); } void Reset(); /* cs = coding system/coding method: */ /* (with standard return) */ /* '@' = ISO-2022, */ /* 'G' = UTF-8 without implementation level, */ /* '8' = UTF-8 (Linux console and imitators), */ /* and many others that are rarely used; */ /* (without standard return) */ /* '/G' = UTF-8 Level 1, */ /* '/H' = UTF-8 Level 2, */ /* '/I' = UTF-8 Level 3, */ /* and many others that are rarely used */ uint32_t cs; /* ctrl8bit = allow 8-bit controls */ uint8_t ctrl8bit; /* cn[0] = C0 control charset (0x00 ... 0x1f): * '@' = ISO 646, * '~' = empty, * and many others that are rarely used */ /* cn[1] = C1 control charset (0x80 ... 0x9f): * 'C' = ISO 6429-1983, * '~' = empty, * and many others that are rarely used */ uint32_t cn[2]; /* glr[0] = GL graphic charset (94-char. 0x21 ... 0x7e, * 94x94-char. 0x21/0x21 ... 0x7e/0x7e), * and * glr[1] = GR graphic charset (94-char. 0xa1 ... 0xfe, * 96-char. 0xa0 ... 0xff, * 94x94-char. 0xa1/0xa1 ... 0xfe/0xfe, * 96x96-char. 0xa0/0xa0 ... 0xff/0xff): * 0 = G0, 1 = G1, 2 = G2, 3 = G3 */ uint8_t glr[2]; /* gn[i] = G0/G1/G2/G3 graphic charset state: * (94-char. sets) * '0' = DEC ACS (VT100 and imitators), * 'B' = US-ASCII, * and many others that are rarely used for e.g. various national ASCII variations; * (96-char. sets) * '.A' = ISO 8859-1 "Latin 1" GR, * '.~' = empty 96-char. set, * and many others that are rarely used for e.g. ISO 8859-n GR; * (double-byte 94x94-charsets) * '$@' = Japanese Character Set ("old JIS") (JIS C 6226:1978), * '$A' = Chinese Character Set (GB 2312), * '$B' = Japanese Character Set (JIS X0208/JIS C 6226:1983), * '$C' = Korean Graphic Character Set (KSC 5601:1987), * '$D' = Supplementary Japanese Graphic Character Set (JIS X0212), * '$E' = CCITT Chinese Set (GB 2312 + GB 8565), * '$G' = CNS 11643 plane 1, * '$H' = CNS 11643 plane 2, * '$I' = CNS 11643 plane 3, * '$J' = CNS 11643 plane 4, * '$K' = CNS 11643 plane 5, * '$L' = CNS 11643 plane 6, * '$M' = CNS 11643 plane 7, * '$O' = JIS X 0213 plane 1, * '$P' = JIS X 0213 plane 2, * '$Q' = JIS X 0213-2004 Plane 1, * and many others that are rarely used for e.g. traditional * ideographic Vietnamese and BlissSymbolics; * (double-byte 96x96-charsets) * none standardized or in use on terminals AFAIK (Mule does use * some internally) */ uint32_t gn[4]; /* ss = single-shift state: 0 = GL, 2 = G2, 3 = G3 */ uint8_t ss; }; class Term : public Entity { public: Term(ivec2 size); ~Term(); char const *GetName() { return "<term>"; } caca_canvas_t *GetCaca() { return m_caca; } protected: virtual void TickGame(float seconds); virtual void TickDraw(float seconds); private: /* Terminal emulation main entry point */ size_t ReadAnsi(void const *data, size_t size); size_t SendAnsi(char const *str); /* Utility functions for terminal emulation */ void ReadGrcm(unsigned int argc, unsigned int const *argv); inline int ReadChar(unsigned char c, int *x, int *y); inline int ReadDuplet(unsigned char const *buffer, unsigned int *skip, int top, int bottom, int width, int height); private: Pty *m_pty; caca_canvas_t *m_caca; ivec2 m_size; /* Terminal attributes */ char *m_title; int m_bell, m_init, m_report_mouse; int m_changed; /* content was updated */ Iso2022Conversion m_conv_state; /* charset mess */ uint8_t m_fg, m_bg; /* ANSI-context fg/bg */ uint8_t m_dfg, m_dbg; /* Default fg/bg */ uint8_t m_bold, m_blink, m_italics, m_negative, m_concealed, m_underline; uint8_t m_faint, m_strike, m_proportional; /* unsupported */ uint32_t m_clearattr; /* Mostly for fancy shit */ void DrawFancyShit(); float m_time; bool m_debug; }; #endif // __TERM_TERM_H__

+ 1
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neercs/video/blurh.lolfx 查看文件

@@ -1,38 +1 @@
[vert.glsl]

#version 120

varying vec2 pass_TexCoord;

void main()
{
gl_Position = gl_Vertex;
pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy;
}

[frag.glsl]

#version 120

varying vec2 pass_TexCoord;

uniform sampler2D texture;
uniform vec2 radius;

void main(void)
{
vec4 total = vec4(0.0);
vec2 p = pass_TexCoord;
float mask = 2.0-p.x*(6.0-p.x*6.0)*p.y*(6.0-p.y*6.0);
float b = radius.x+radius.y*mask;
total += texture2D(texture,vec2(p.x-b*4.0,p.y))*0.04;
total += texture2D(texture,vec2(p.x-b*3.0,p.y))*0.08;
total += texture2D(texture,vec2(p.x-b*2.0,p.y))*0.12;
total += texture2D(texture,vec2(p.x-b ,p.y))*0.16;
total += texture2D(texture,vec2(p.x ,p.y))*0.20;
total += texture2D(texture,vec2(p.x+b ,p.y))*0.16;
total += texture2D(texture,vec2(p.x+b*2.0,p.y))*0.12;
total += texture2D(texture,vec2(p.x+b*3.0,p.y))*0.08;
total += texture2D(texture,vec2(p.x+b*4.0,p.y))*0.04;
gl_FragColor = total;
}
[vert.glsl] #version 120 varying vec2 pass_TexCoord; void main() { gl_Position = gl_Vertex; pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy; } [frag.glsl] #version 120 varying vec2 pass_TexCoord; uniform sampler2D texture; uniform vec2 radius; void main(void) { vec4 total = vec4(0.0); vec2 p = pass_TexCoord; float mask = 2.0-p.x*(6.0-p.x*6.0)*p.y*(6.0-p.y*6.0); float b = radius.x+radius.y*mask; total += texture2D(texture,vec2(p.x-b*4.0,p.y))*0.04; total += texture2D(texture,vec2(p.x-b*3.0,p.y))*0.08; total += texture2D(texture,vec2(p.x-b*2.0,p.y))*0.12; total += texture2D(texture,vec2(p.x-b ,p.y))*0.16; total += texture2D(texture,vec2(p.x ,p.y))*0.20; total += texture2D(texture,vec2(p.x+b ,p.y))*0.16; total += texture2D(texture,vec2(p.x+b*2.0,p.y))*0.12; total += texture2D(texture,vec2(p.x+b*3.0,p.y))*0.08; total += texture2D(texture,vec2(p.x+b*4.0,p.y))*0.04; gl_FragColor = total; }

+ 1
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neercs/video/blurv.lolfx 查看文件

@@ -1,39 +1 @@
[vert.glsl]

#version 120

varying vec2 pass_TexCoord;

void main()
{
gl_Position = gl_Vertex;
pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy;
}

[frag.glsl]

#version 120

varying vec2 pass_TexCoord;

uniform sampler2D texture;
uniform vec2 radius;

void main(void)
{
vec4 total = vec4(0.0);
vec2 p = pass_TexCoord;
float mask = 2.0-p.x*(6.0-p.x*6.0)*p.y*(6.0-p.y*6.0);
float b = radius.x+radius.y*mask;
total += texture2D(texture,vec2(p.x,p.y-b*4.0))*0.04;
total += texture2D(texture,vec2(p.x,p.y-b*3.0))*0.08;
total += texture2D(texture,vec2(p.x,p.y-b*2.0))*0.12;
total += texture2D(texture,vec2(p.x,p.y-b ))*0.16;
total += texture2D(texture,vec2(p.x,p.y ))*0.20;
total += texture2D(texture,vec2(p.x,p.y+b ))*0.16;
total += texture2D(texture,vec2(p.x,p.y+b*2.0))*0.12;
total += texture2D(texture,vec2(p.x,p.y+b*3.0))*0.08;
total += texture2D(texture,vec2(p.x,p.y+b*4.0))*0.04;
gl_FragColor = total;
}

[vert.glsl] #version 120 varying vec2 pass_TexCoord; void main() { gl_Position = gl_Vertex; pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy; } [frag.glsl] #version 120 varying vec2 pass_TexCoord; uniform sampler2D texture; uniform vec2 radius; void main(void) { vec4 total = vec4(0.0); vec2 p = pass_TexCoord; float mask = 2.0-p.x*(6.0-p.x*6.0)*p.y*(6.0-p.y*6.0); float b = radius.x+radius.y*mask; total += texture2D(texture,vec2(p.x,p.y-b*4.0))*0.04; total += texture2D(texture,vec2(p.x,p.y-b*3.0))*0.08; total += texture2D(texture,vec2(p.x,p.y-b*2.0))*0.12; total += texture2D(texture,vec2(p.x,p.y-b ))*0.16; total += texture2D(texture,vec2(p.x,p.y ))*0.20; total += texture2D(texture,vec2(p.x,p.y+b ))*0.16; total += texture2D(texture,vec2(p.x,p.y+b*2.0))*0.12; total += texture2D(texture,vec2(p.x,p.y+b*3.0))*0.08; total += texture2D(texture,vec2(p.x,p.y+b*4.0))*0.04; gl_FragColor = total; }

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neercs/video/color.lolfx 查看文件

@@ -1,34 +1 @@
[vert.glsl]

#version 120

void main()
{
gl_Position = gl_Vertex;
}

[frag.glsl]

#version 120

uniform sampler2D texture;
uniform vec2 screen_size;
uniform vec3 filter;
uniform vec4 color;
uniform float flash;

void main(void)
{
vec2 p = gl_FragCoord.xy / screen_size.xy;
vec3 c = texture2D(texture,p).xyz;

float a = (c.x + c.y + c.z) / 3.0;
c = mix(c, vec3(a), color.w); // grayscale
c *= filter; // filter
c += color.z * 0.1; // level
c *= color.x; // brightness
c = 0.5 + (c - 0.5) * color.y; // contrast
c += flash; // flash

gl_FragColor = vec4(c, 1.0);
}
[vert.glsl] #version 120 void main() { gl_Position = gl_Vertex; } [frag.glsl] #version 120 uniform sampler2D texture; uniform vec2 screen_size; uniform vec3 filter; uniform vec4 color; uniform float flash; void main(void) { vec2 p = gl_FragCoord.xy / screen_size.xy; vec3 c = texture2D(texture,p).xyz; float a = (c.x + c.y + c.z) / 3.0; c = mix(c, vec3(a), color.w); // grayscale c *= filter; // filter c += color.z * 0.1; // level c *= color.x; // brightness c = 0.5 + (c - 0.5) * color.y; // contrast c += flash; // flash gl_FragColor = vec4(c, 1.0); }

+ 1
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neercs/video/copper.lolfx 查看文件

@@ -1,42 +1 @@
[vert.glsl]

#version 120

varying vec2 pass_TexCoord;

void main()
{
gl_Position = gl_Vertex;
pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy;
}

[frag.glsl]

#version 120

varying vec2 pass_TexCoord;

uniform sampler2D texture;
uniform vec2 screen_size;
uniform float time;
uniform vec4 copper;
uniform vec3 mask_color;

void main(void)
{
vec2 p = pass_TexCoord;
vec3 source = texture2D(texture, p).xyz;

vec3 color = vec3(0.5);

color.x += 0.5 * cos(p.y*float(screen_size.y / copper.w) + time);
color.z += 0.5 * sin(p.y*float(screen_size.y / copper.w) + time);

color *= copper.x + copper.y * cos(p.y * float(screen_size.x / copper.z));// - time);

color.x = float(int(color.x * 8.0) * 32) / 256.0;
color.y = float(int(color.y * 8.0) * 32) / 256.0;
color.z = float(int(color.z * 8.0) * 32) / 256.0;

gl_FragColor = vec4((abs(source.x - mask_color.x) < 0.025 && abs(source.y - mask_color.y) < 0.025 && abs(source.z - mask_color.z) < 0.025) ? color : source, 1.0);
}
[vert.glsl] #version 120 varying vec2 pass_TexCoord; void main() { gl_Position = gl_Vertex; pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy; } [frag.glsl] #version 120 varying vec2 pass_TexCoord; uniform sampler2D texture; uniform vec2 screen_size; uniform float time; uniform vec4 copper; uniform vec3 mask_color; void main(void) { vec2 p = pass_TexCoord; vec3 source = texture2D(texture, p).xyz; vec3 color = vec3(0.5); color.x += 0.5 * cos(p.y*float(screen_size.y / copper.w) + time); color.z += 0.5 * sin(p.y*float(screen_size.y / copper.w) + time); color *= copper.x + copper.y * cos(p.y * float(screen_size.x / copper.z));// - time); color.x = float(int(color.x * 8.0) * 32) / 256.0; color.y = float(int(color.y * 8.0) * 32) / 256.0; color.z = float(int(color.z * 8.0) * 32) / 256.0; gl_FragColor = vec4((abs(source.x - mask_color.x) < 0.025 && abs(source.y - mask_color.y) < 0.025 && abs(source.z - mask_color.z) < 0.025) ? color : source, 1.0); }

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neercs/video/glow.lolfx 查看文件

@@ -1,28 +1 @@
[vert.glsl]

#version 120

varying vec2 pass_TexCoord;

void main()
{
gl_Position = gl_Vertex;
pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy;
}

[frag.glsl]

#version 120

varying vec2 pass_TexCoord;

uniform sampler2D glow;
uniform sampler2D source;
uniform vec2 mix;

void main(void)
{
gl_FragColor = texture2D(source, pass_TexCoord) * mix.x
+ texture2D(glow, pass_TexCoord) * mix.y;
}

[vert.glsl] #version 120 varying vec2 pass_TexCoord; void main() { gl_Position = gl_Vertex; pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy; } [frag.glsl] #version 120 varying vec2 pass_TexCoord; uniform sampler2D glow; uniform sampler2D source; uniform vec2 mix; void main(void) { gl_FragColor = texture2D(source, pass_TexCoord) * mix.x + texture2D(glow, pass_TexCoord) * mix.y; }

+ 1
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neercs/video/mirror.lolfx 查看文件

@@ -1,35 +1 @@
[vert.glsl]

#version 120

varying vec2 pass_TexCoord;

void main()
{
gl_Position = gl_Vertex;
pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy;
}

[frag.glsl]

#version 120

varying vec2 pass_TexCoord;

uniform sampler2D texture;
uniform vec2 screen_size;
uniform vec4 mirror;

void main(void)
{
vec2 p = pass_TexCoord;
vec3 s = texture2D(texture, p).xyz;

vec3 c = vec3(0.0);
if(p.x < mirror.x) c += texture2D(texture, vec2(mirror.x + (mirror.x - p.x) * mirror.w, p.y * (0.8 + 2.0 * p.x) + 0.1 - 1.0 * p.x)).xyz * (mirror.z / mirror.x * p.x);
if(p.x > 1.0 - mirror.x) c += texture2D(texture, vec2(- mirror.x - (mirror.x + p.x) * mirror.w, p.y * (0.8 + 2.0 * (1.0 - p.x)) + 0.1 - 1.0 * (1.0 - p.x))).xyz * (mirror.z / mirror.x * (1.0 - p.x));
if(p.y < mirror.y) c += texture2D(texture, vec2(p.x * (0.8 + 2.0 * p.y) + 0.1 - 1.0 * p.y, mirror.y + (mirror.y - p.y) * mirror.w)).xyz * (mirror.z / mirror.y * p.y);
if(p.y > 1.0 - mirror.y) c += texture2D(texture, vec2(p.x * (0.8 + 2.0 * (1.0 - p.y)) + 0.1 - 1.0 * (1.0 - p.y), - mirror.y - (mirror.y + p.y) * mirror.w)).xyz * (mirror.z / mirror.y * (1.0 - p.y));

gl_FragColor = vec4(s + c, 1.0);
}
[vert.glsl] #version 120 varying vec2 pass_TexCoord; void main() { gl_Position = gl_Vertex; pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy; } [frag.glsl] #version 120 varying vec2 pass_TexCoord; uniform sampler2D texture; uniform vec2 screen_size; uniform vec4 mirror; void main(void) { vec2 p = pass_TexCoord; vec3 s = texture2D(texture, p).xyz; vec3 c = vec3(0.0); if(p.x < mirror.x) c += texture2D(texture, vec2(mirror.x + (mirror.x - p.x) * mirror.w, p.y * (0.8 + 2.0 * p.x) + 0.1 - 1.0 * p.x)).xyz * (mirror.z / mirror.x * p.x); if(p.x > 1.0 - mirror.x) c += texture2D(texture, vec2(- mirror.x - (mirror.x + p.x) * mirror.w, p.y * (0.8 + 2.0 * (1.0 - p.x)) + 0.1 - 1.0 * (1.0 - p.x))).xyz * (mirror.z / mirror.x * (1.0 - p.x)); if(p.y < mirror.y) c += texture2D(texture, vec2(p.x * (0.8 + 2.0 * p.y) + 0.1 - 1.0 * p.y, mirror.y + (mirror.y - p.y) * mirror.w)).xyz * (mirror.z / mirror.y * p.y); if(p.y > 1.0 - mirror.y) c += texture2D(texture, vec2(p.x * (0.8 + 2.0 * (1.0 - p.y)) + 0.1 - 1.0 * (1.0 - p.y), - mirror.y - (mirror.y + p.y) * mirror.w)).xyz * (mirror.z / mirror.y * (1.0 - p.y)); gl_FragColor = vec4(s + c, 1.0); }

+ 1
- 38
neercs/video/noise.lolfx 查看文件

@@ -1,38 +1 @@
[vert.glsl]

#version 120

void main()
{
gl_Position = gl_Vertex;
}

[frag.glsl]

#version 120

uniform sampler2D texture;
uniform vec2 screen_size;
uniform float time;
uniform vec2 offset;
uniform float noise;
uniform vec3 retrace;

float rand(in vec2 p, in float t, in float v)
{
return fract(sin(dot(p + mod(t, 1.0), vec2(12.9898, 78.2333))) * v);
}

void main(void)
{
vec2 p=gl_FragCoord.xy/screen_size.xy;

float r1=rand(p,time,43758.5453);
float r2=rand(p,time,70425.2854);
vec2 o=(offset-offset*2.0*r1)/screen_size;

vec3 c=texture2D(texture,p+o).xyz; // offset
c*=1.0+(noise-noise*2.0*r1); // noise
c-=retrace.x*0.01*mod(p.y*retrace.y+time*retrace.z,1.0); // retrace
gl_FragColor=vec4(c,1.0);
}
[vert.glsl] #version 120 void main() { gl_Position = gl_Vertex; } [frag.glsl] #version 120 uniform sampler2D texture; uniform vec2 screen_size; uniform float time; uniform vec2 offset; uniform float noise; uniform vec3 retrace; float rand(in vec2 p, in float t, in float v) { return fract(sin(dot(p + mod(t, 1.0), vec2(12.9898, 78.2333))) * v); } void main(void) { vec2 p=gl_FragCoord.xy/screen_size.xy; float r1=rand(p,time,43758.5453); float r2=rand(p,time,70425.2854); vec2 o=(offset-offset*2.0*r1)/screen_size; vec3 c=texture2D(texture,p+o).xyz; // offset c*=1.0+(noise-noise*2.0*r1); // noise c-=retrace.x*0.01*mod(p.y*retrace.y+time*retrace.z,1.0); // retrace gl_FragColor=vec4(c,1.0); }

+ 1
- 110
neercs/video/postfx.lolfx 查看文件

@@ -1,110 +1 @@
[vert.glsl]

#version 120

void main()
{
gl_Position = gl_Vertex;
}

[frag.glsl]

#version 120

uniform sampler2D texture;
uniform vec2 screen_size;
uniform vec2 ratio_2d;
uniform float time;
uniform vec2 deform;
uniform vec4 ghost1;
uniform vec4 ghost2;
uniform vec4 glass;
uniform vec3 gradient;
uniform vec3 gradient_color;
uniform float vignetting;
uniform float aberration;
uniform vec4 moire_h;
uniform vec4 moire_v;
uniform vec4 scanline_h;
uniform vec4 scanline_v;
uniform vec3 corner;
uniform float sync;
uniform float beat;

const float PI=3.14159265358979323846;
vec2 angle=screen_size*PI;

vec2 screen(in vec2 p,in float bend,in float radius)
{
float d=bend+sync*0.0625+beat*0.0375;
return p*(1.5-(radius*cos(p.x*d)+radius*cos(p.y*d)))-0.5;
}

vec3 get_color(in sampler2D tex,in vec2 p)
{
return texture2D(tex,clamp(p,-1.0,0.0)).xyz;
}

float letterbox(in vec2 p,in float w,in float radius,in float smooth)
{
return 1.0-smoothstep(smooth,1.0,length(max(abs(p*w+w/2.0)-vec2(radius),0.0))+radius);
}

void main(void)
{
vec2 q=gl_FragCoord.xy/screen_size.xy;
vec2 p=-1.0+2.0*gl_FragCoord.xy/screen_size.xy;
p.y+=0.025*sync;
vec2 z=screen(p,deform.x,deform.y);
vec2 z1=screen(p,deform.x,deform.y+ghost1.z);
vec2 z2=screen(p,deform.x,deform.y+ghost2.z);
vec2 z3=screen(p,glass.w,deform.y+glass.x-glass.y);
vec2 z4=screen(p,glass.w,deform.y+glass.x+glass.y);
float mask=q.x*(6.0-q.x*6.0)*q.y*(6.0-q.y*6.0);

vec3 source=get_color(texture,z);
vec3 g1=get_color(texture,z1-ghost1.xy);
vec3 g2=get_color(texture,z2-ghost2.xy);
vec3 g3=get_color(texture,z3);
vec3 g4=get_color(texture,z4);

vec3 c=source+g1*ghost1.w+g2*ghost2.w; // mix

float v=aberration/float(screen_size.x/ratio_2d.x); //+aberration/float(screen_size.x)*(2.0-mask);
vec3 ca1=get_color(texture,vec2(z.x-v,z.y));
vec3 ca2=get_color(texture,vec2(z.x+v,z.y));
c+=vec3(ca1.x,c.y,ca2.z); // chromatic aberration

vec3 c1=vec3(gradient_color.x,gradient_color.y,gradient_color.z);
vec3 c2=vec3(gradient_color.x,gradient_color.y,gradient_color.z)/4;
vec3 c3=vec3(1.0,1.0,1.0);
vec3 c4=vec3(gradient_color.z,gradient_color.y,gradient_color.x);
vec3 c5=vec3(gradient_color.z,gradient_color.y,gradient_color.x)/4;
vec3 r;
float r_p=gradient.x;
float r_h=gradient.y;
float r_h2=gradient.y/2;
float k=z.y+1.0;

if (k <= r_p - r_h2)
r = mix(c1,c2,k*(1/(r_p-r_h2)));
else if (k <= r_p)
r = mix(c2,c3,(k-(r_p-r_h2))*(1/r_h2));
else if (k < r_p + r_h)
r = mix(c3,c4,(k-r_p)*(1/r_h));
else
r = mix(c4,c5,k*((k-(r_p+r_h))/(r_p-r_h)));

//c*=moire_h.x+moire_h.y*sin(z.y*float(screen_size.y*moire_h.z)/ratio_2d.y)*sin(0.5+z.x*float(screen_size.x*moire_h.w)/ratio_2d.x); // moire h
//c*=moire_v.x+moire_v.y*sin(z.x*float(screen_size.x*moire_v.z)/ratio_2d.x)*sin(0.5+z.y*float(screen_size.y*moire_v.w)/ratio_2d.y); // moire v

c*=moire_h.x+moire_h.y*sin(z.y*float(angle.y*moire_h.z)/ratio_2d.y)*sin(PI+z.x*float(screen_size.x*moire_h.w)/ratio_2d.x); // moire h
c*=moire_v.x+moire_v.y*sin(z.x*float(angle.x*moire_v.z)/ratio_2d.x)*sin(PI+z.y*float(screen_size.y*moire_v.w)/ratio_2d.y); // moire v
c*=scanline_h.x+scanline_h.y*cos(z.y*float(angle.y*scanline_h.z+scanline_h.w)/ratio_2d.y); // scanline h
c*=scanline_v.x+scanline_v.y*cos(z.x*float(angle.x*scanline_v.z+scanline_v.w)/ratio_2d.x); // scanline v
c+=r*gradient.z; // gradient
c*=mix(1.0,mask,vignetting); // vignetting
c*=letterbox(z,corner.x+2.0,corner.y,corner.z); // corner
c+=(g3+g4)*glass.z; // glass
gl_FragColor=vec4(c,1.0);
}
[vert.glsl] #version 120 void main() { gl_Position = gl_Vertex; } [frag.glsl] #version 120 uniform sampler2D texture; uniform vec2 screen_size; uniform vec2 ratio_2d; uniform float time; uniform vec2 deform; uniform vec4 ghost1; uniform vec4 ghost2; uniform vec4 glass; uniform vec3 gradient; uniform vec3 gradient_color; uniform float vignetting; uniform float aberration; uniform vec4 moire_h; uniform vec4 moire_v; uniform vec4 scanline_h; uniform vec4 scanline_v; uniform vec3 corner; uniform float sync; uniform float beat; const float PI=3.14159265358979323846; vec2 angle=screen_size*PI; vec2 screen(in vec2 p,in float bend,in float radius) { float d=bend+sync*0.0625+beat*0.0375; return p*(1.5-(radius*cos(p.x*d)+radius*cos(p.y*d)))-0.5; } vec3 get_color(in sampler2D tex,in vec2 p) { return texture2D(tex,clamp(p,-1.0,0.0)).xyz; } float letterbox(in vec2 p,in float w,in float radius,in float smooth) { return 1.0-smoothstep(smooth,1.0,length(max(abs(p*w+w/2.0)-vec2(radius),0.0))+radius); } void main(void) { vec2 q=gl_FragCoord.xy/screen_size.xy; vec2 p=-1.0+2.0*gl_FragCoord.xy/screen_size.xy; p.y+=0.025*sync; vec2 z=screen(p,deform.x,deform.y); vec2 z1=screen(p,deform.x,deform.y+ghost1.z); vec2 z2=screen(p,deform.x,deform.y+ghost2.z); vec2 z3=screen(p,glass.w,deform.y+glass.x-glass.y); vec2 z4=screen(p,glass.w,deform.y+glass.x+glass.y); float mask=q.x*(6.0-q.x*6.0)*q.y*(6.0-q.y*6.0); vec3 source=get_color(texture,z); vec3 g1=get_color(texture,z1-ghost1.xy); vec3 g2=get_color(texture,z2-ghost2.xy); vec3 g3=get_color(texture,z3); vec3 g4=get_color(texture,z4); vec3 c=source+g1*ghost1.w+g2*ghost2.w; // mix float v=aberration/float(screen_size.x/ratio_2d.x); //+aberration/float(screen_size.x)*(2.0-mask); vec3 ca1=get_color(texture,vec2(z.x-v,z.y)); vec3 ca2=get_color(texture,vec2(z.x+v,z.y)); c+=vec3(ca1.x,c.y,ca2.z); // chromatic aberration vec3 c1=vec3(gradient_color.x,gradient_color.y,gradient_color.z); vec3 c2=vec3(gradient_color.x,gradient_color.y,gradient_color.z)/4; vec3 c3=vec3(1.0,1.0,1.0); vec3 c4=vec3(gradient_color.z,gradient_color.y,gradient_color.x); vec3 c5=vec3(gradient_color.z,gradient_color.y,gradient_color.x)/4; vec3 r; float r_p=gradient.x; float r_h=gradient.y; float r_h2=gradient.y/2; float k=z.y+1.0; if (k <= r_p - r_h2) r = mix(c1,c2,k*(1/(r_p-r_h2))); else if (k <= r_p) r = mix(c2,c3,(k-(r_p-r_h2))*(1/r_h2)); else if (k < r_p + r_h) r = mix(c3,c4,(k-r_p)*(1/r_h)); else r = mix(c4,c5,k*((k-(r_p+r_h))/(r_p-r_h))); //c*=moire_h.x+moire_h.y*sin(z.y*float(screen_size.y*moire_h.z)/ratio_2d.y)*sin(0.5+z.x*float(screen_size.x*moire_h.w)/ratio_2d.x); // moire h //c*=moire_v.x+moire_v.y*sin(z.x*float(screen_size.x*moire_v.z)/ratio_2d.x)*sin(0.5+z.y*float(screen_size.y*moire_v.w)/ratio_2d.y); // moire v c*=moire_h.x+moire_h.y*sin(z.y*float(angle.y*moire_h.z)/ratio_2d.y)*sin(PI+z.x*float(screen_size.x*moire_h.w)/ratio_2d.x); // moire h c*=moire_v.x+moire_v.y*sin(z.x*float(angle.x*moire_v.z)/ratio_2d.x)*sin(PI+z.y*float(screen_size.y*moire_v.w)/ratio_2d.y); // moire v c*=scanline_h.x+scanline_h.y*cos(z.y*float(angle.y*scanline_h.z+scanline_h.w)/ratio_2d.y); // scanline h c*=scanline_v.x+scanline_v.y*cos(z.x*float(angle.x*scanline_v.z+scanline_v.w)/ratio_2d.x); // scanline v c+=r*gradient.z; // gradient c*=mix(1.0,mask,vignetting); // vignetting c*=letterbox(z,corner.x+2.0,corner.y,corner.z); // corner c+=(g3+g4)*glass.z; // glass gl_FragColor=vec4(c,1.0); }

+ 1
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neercs/video/radial.lolfx 查看文件

@@ -1,48 +1 @@
[vert.glsl]

#version 120

varying vec2 pass_TexCoord;

void main()
{
gl_Position = gl_Vertex;
pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy;
}

[frag.glsl]

#version 120

varying vec2 pass_TexCoord;

uniform sampler2D texture;
uniform vec2 screen_size;
uniform vec4 radial;

vec3 deform(in vec2 p)
{
float zoom = 0.5;
vec2 uv = p * zoom - 0.5;
return texture2D(texture, uv).xyz;
}

void main(void)
{
vec2 p = -1.0 + 2.0 * pass_TexCoord;
vec2 s = p;
vec3 source=deform(s);

vec3 color = vec3(1.0,1.0,1.0);

vec2 d = -p / float(radial.z * radial.x);
float w = 1.0;
for(int i = 0; i < radial.z; i++)
{
vec3 c = deform(s);
color += c * w;
w *= radial.y;
s += d;
}
gl_FragColor = vec4(source + color * radial.w, 1.0);
}
[vert.glsl] #version 120 varying vec2 pass_TexCoord; void main() { gl_Position = gl_Vertex; pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy; } [frag.glsl] #version 120 varying vec2 pass_TexCoord; uniform sampler2D texture; uniform vec2 screen_size; uniform vec4 radial; vec3 deform(in vec2 p) { float zoom = 0.5; vec2 uv = p * zoom - 0.5; return texture2D(texture, uv).xyz; } void main(void) { vec2 p = -1.0 + 2.0 * pass_TexCoord; vec2 s = p; vec3 source=deform(s); vec3 color = vec3(1.0,1.0,1.0); vec2 d = -p / float(radial.z * radial.x); float w = 1.0; for(int i = 0; i < radial.z; i++) { vec3 c = deform(s); color += c * w; w *= radial.y; s += d; } gl_FragColor = vec4(source + color * radial.w, 1.0); }

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neercs/video/remanence.lolfx 查看文件

@@ -1,34 +1 @@
[vert.glsl]

#version 120

varying vec2 pass_TexCoord;

void main()
{
gl_Position = gl_Vertex;
pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy;
}

[frag.glsl]

#version 120

varying vec2 pass_TexCoord;

uniform sampler2D source;
uniform sampler2D buffer;
uniform vec2 mix;

void main(void)
{
vec4 old_color = texture2D(buffer, pass_TexCoord);
vec4 new_color = texture2D(source, pass_TexCoord);

/* The old way */
//gl_FragColor = new_color * mix.x + old_color * mix.y;

/* The new way: if new_color > old_color we want faster updates */
gl_FragColor = max(new_color, new_color * mix.x + old_color * mix.y);
}

[vert.glsl] #version 120 varying vec2 pass_TexCoord; void main() { gl_Position = gl_Vertex; pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy; } [frag.glsl] #version 120 varying vec2 pass_TexCoord; uniform sampler2D source; uniform sampler2D buffer; uniform vec2 mix; void main(void) { vec4 old_color = texture2D(buffer, pass_TexCoord); vec4 new_color = texture2D(source, pass_TexCoord); /* The old way */ //gl_FragColor = new_color * mix.x + old_color * mix.y; /* The new way: if new_color > old_color we want faster updates */ gl_FragColor = max(new_color, new_color * mix.x + old_color * mix.y); }

+ 1
- 1727
neercs/video/render.cpp
文件差異過大導致無法顯示
查看文件


+ 1
- 53
neercs/video/render.h 查看文件

@@ -1,53 +1 @@
//
// Neercs
//

#if !defined __VIDEO_RENDER_H__
#define __VIDEO_RENDER_H__

class Render : public WorldEntity
{
public:
Render(caca_canvas_t *caca);
virtual ~Render();

char const *GetName() { return "<title>"; }

protected:
virtual void TickGame(float seconds);
virtual void TickDraw(float seconds);

void Draw2D();
void Draw3D();

private:
int CreateGLWindow();
int InitDraw();
void ShaderSimple(Framebuffer *fbo_output, int n);
void TraceQuad();
void Pause();
void Shader();
void InitShaderVar();
void UpdateVar();
void UpdateSize();

caca_canvas_t *m_cv_screen, *m_cv_setup;
class TextRender *m_txt_screen, *m_txt_setup;

Entity *m_fps_debug;

bool m_ready;
bool m_pause;
bool m_shader;
bool m_shader_remanence;
bool m_shader_glow;
bool m_shader_blur;
bool m_shader_postfx;
bool m_shader_copper;
bool m_shader_color;
bool m_shader_noise;
bool m_shader_mirror;
bool m_shader_radial;
};

#endif // __VIDEO_RENDER_H__
// // Neercs // #if !defined __VIDEO_RENDER_H__ #define __VIDEO_RENDER_H__ class Render : public WorldEntity { public: Render(caca_canvas_t *caca); virtual ~Render(); char const *GetName() { return "<title>"; } protected: virtual void TickGame(float seconds); virtual void TickDraw(float seconds); void Draw2D(); void Draw3D(); private: int CreateGLWindow(); int InitDraw(); void ShaderSimple(Framebuffer *fbo_output, int n); void TraceQuad(); void Pause(); void Shader(); void InitShaderVar(); void UpdateVar(); void UpdateSize(); caca_canvas_t *m_cv_screen, *m_cv_setup; class TextRender *m_txt_screen, *m_txt_setup; Entity *m_fps_debug; bool m_ready; bool m_pause; bool m_shader; bool m_shader_remanence; bool m_shader_glow; bool m_shader_blur; bool m_shader_postfx; bool m_shader_copper; bool m_shader_color; bool m_shader_noise; bool m_shader_mirror; bool m_shader_radial; }; #endif // __VIDEO_RENDER_H__

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neercs/video/simple.lolfx 查看文件

@@ -1,25 +1 @@
[vert.glsl]

#version 120

varying vec2 pass_TexCoord;

void main()
{
gl_Position = gl_Vertex;
pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy;
}

[frag.glsl]

#version 120

varying vec2 pass_TexCoord;

uniform sampler2D texture;

void main(void)
{
gl_FragColor = texture2D(texture, pass_TexCoord);
}

[vert.glsl] #version 120 varying vec2 pass_TexCoord; void main() { gl_Position = gl_Vertex; pass_TexCoord = vec2(0.5, 0.5) + 0.5 * gl_Vertex.xy; } [frag.glsl] #version 120 varying vec2 pass_TexCoord; uniform sampler2D texture; void main(void) { gl_FragColor = texture2D(texture, pass_TexCoord); }

+ 1
- 209
neercs/video/text-render.cpp
文件差異過大導致無法顯示
查看文件


+ 1
- 35
neercs/video/text-render.h 查看文件

@@ -1,35 +1 @@
//
// Neercs
//

#if !defined __TEXT_RENDER_H__
#define __TEXT_RENDER_H__

class TextRender
{
public:
TextRender(caca_canvas_t *caca, ivec2 font_size);
void Init();
void Render();
void Blit(ivec2 pos, ivec2 size);

private:
void CreateBuffers();

caca_canvas_t *m_caca;
ivec2 m_font_size, m_canvas_size, m_fbo_size;
int m_cells;

TileSet *m_font;

Shader *m_shader;
ShaderAttrib m_color, m_char, m_vertexid;
ShaderUniform m_texture, m_transform, m_datasize;
VertexDeclaration *m_vdecl;
VertexBuffer *m_vbo1, *m_vbo2, *m_vbo3;

Framebuffer *m_fbo;
};

#endif // __TEXT_RENDER_H__

// // Neercs // #if !defined __TEXT_RENDER_H__ #define __TEXT_RENDER_H__ class TextRender { public: TextRender(caca_canvas_t *caca, ivec2 font_size); void Init(); void Render(); void Blit(ivec2 pos, ivec2 size); private: void CreateBuffers(); caca_canvas_t *m_caca; ivec2 m_font_size, m_canvas_size, m_fbo_size; int m_cells; TileSet *m_font; Shader *m_shader; ShaderAttrib m_color, m_char, m_vertexid; ShaderUniform m_texture, m_transform, m_datasize; VertexDeclaration *m_vdecl; VertexBuffer *m_vbo1, *m_vbo2, *m_vbo3; Framebuffer *m_fbo; }; #endif // __TEXT_RENDER_H__

+ 1
- 104
neercs/video/text.lolfx 查看文件

@@ -1,104 +1 @@
[vert.glsl]

#version 130

#define HAVE_SHADER_4 1

#if HAVE_SHADER_4
in uint in_Char, in_Attr;
#else
attribute vec4 in_Char, in_Attr;
attribute float in_VertexID;
# define out varying
#endif

out vec4 pass_Foreground;
out vec4 pass_Background;
out vec2 pass_UV;

uniform vec2 u_DataSize;
uniform mat4 u_Transform;

void main()
{
#if HAVE_SHADER_4
float u = float(in_Char & 0xfu) / 32.0 + 0.0;
float v = float((in_Char >> 4u) & 0xfu) / 32.0 + 0.5;
#else
vec4 tmp_Char = in_Char * 255.0;

float u = mod(tmp_Char.x, 16.0) / 32.0 + 0.0;
float v = floor(tmp_Char.x / 16.0) / 32.0 + 0.5;
#endif
pass_UV = vec2(u, v);

#if HAVE_SHADER_4
float A = float(in_Attr >> 29u) / 7.0;
float B = float((in_Attr >> 25u) & 0xfu) / 15.0;
float C = float((in_Attr >> 21u) & 0xfu) / 15.0;
float D = float((in_Attr >> 18u) & 0x7u) / 7.0;

float E = float((in_Attr >> 15u) & 0x7u) / 7.0;
float F = float((in_Attr >> 11u) & 0xfu) / 15.0;
float G = float((in_Attr >> 7u) & 0xfu) / 15.0;
float H = float((in_Attr >> 4u) & 0x7u) / 7.0;
#else
vec4 tmp_Attr = in_Attr * 255.0;

float A = floor(tmp_Attr.w / 32.0) / 7.0;
float B = mod(floor(tmp_Attr.w / 2.0), 16.0) / 15.0;
float C = (mod(tmp_Attr.w, 2.0) * 8.0 + floor(tmp_Attr.z / 32.0)) / 15.0;
float D = mod(floor(tmp_Attr.z / 4.0), 8.0) / 7.0;

float E = (mod(tmp_Attr.z, 4.0) * 2.0 + floor(tmp_Attr.y / 128.0)) / 7.0;
float F = mod(floor(tmp_Attr.y / 8.0), 16.0) / 15.0;
float G = (mod(tmp_Attr.y, 8.0) * 2.0 + floor(tmp_Attr.x / 128.0)) / 15.0;
float H = mod(floor(tmp_Attr.x / 16.0), 8.0) / 7.0;
#endif

pass_Background = vec4(B + 0.0625, C + 0.125, D + 0.125, 1.0 - A);
pass_Foreground = vec4(F, G, H, 1.0 - E);
if (B + C + D < 0.01) A = 1.0;
if (F + G + H < 0.01) E = 1.0;

// This only works with glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
gl_PointSize = u_DataSize[1];

#if HAVE_SHADER_4
vec2 coord = vec2(gl_VertexID % int(u_DataSize[0]),
gl_VertexID / int(u_DataSize[0]));
#else
vec2 coord = vec2(mod(in_VertexID, u_DataSize[0]),
floor(in_VertexID / u_DataSize[0]));
#endif

gl_Position = u_Transform * vec4(coord, 0.0, 1.0);
}

[frag.glsl]

#version 130

#define HAVE_SHADER_4 1

#if HAVE_SHADER_4
out vec4 out_Color;
#else
# define out_Color gl_FragColor
# define in varying
# define out
#endif

in vec4 pass_Foreground;
in vec4 pass_Background;
in vec2 pass_UV;

uniform sampler2D u_Texture;

void main(void)
{
vec2 c = gl_PointCoord * (1.0 / 32.0) + pass_UV;
float t = texture2D(u_Texture, c).x;
out_Color = mix(pass_Background, pass_Foreground, t);
}

[vert.glsl] #version 130 #define HAVE_SHADER_4 1 #if HAVE_SHADER_4 in uint in_Char, in_Attr; #else attribute vec4 in_Char, in_Attr; attribute float in_VertexID; # define out varying #endif out vec4 pass_Foreground; out vec4 pass_Background; out vec2 pass_UV; uniform vec2 u_DataSize; uniform mat4 u_Transform; void main() { #if HAVE_SHADER_4 float u = float(in_Char & 0xfu) / 32.0 + 0.0; float v = float((in_Char >> 4u) & 0xfu) / 32.0 + 0.5; #else vec4 tmp_Char = in_Char * 255.0; float u = mod(tmp_Char.x, 16.0) / 32.0 + 0.0; float v = floor(tmp_Char.x / 16.0) / 32.0 + 0.5; #endif pass_UV = vec2(u, v); #if HAVE_SHADER_4 float A = float(in_Attr >> 29u) / 7.0; float B = float((in_Attr >> 25u) & 0xfu) / 15.0; float C = float((in_Attr >> 21u) & 0xfu) / 15.0; float D = float((in_Attr >> 18u) & 0x7u) / 7.0; float E = float((in_Attr >> 15u) & 0x7u) / 7.0; float F = float((in_Attr >> 11u) & 0xfu) / 15.0; float G = float((in_Attr >> 7u) & 0xfu) / 15.0; float H = float((in_Attr >> 4u) & 0x7u) / 7.0; #else vec4 tmp_Attr = in_Attr * 255.0; float A = floor(tmp_Attr.w / 32.0) / 7.0; float B = mod(floor(tmp_Attr.w / 2.0), 16.0) / 15.0; float C = (mod(tmp_Attr.w, 2.0) * 8.0 + floor(tmp_Attr.z / 32.0)) / 15.0; float D = mod(floor(tmp_Attr.z / 4.0), 8.0) / 7.0; float E = (mod(tmp_Attr.z, 4.0) * 2.0 + floor(tmp_Attr.y / 128.0)) / 7.0; float F = mod(floor(tmp_Attr.y / 8.0), 16.0) / 15.0; float G = (mod(tmp_Attr.y, 8.0) * 2.0 + floor(tmp_Attr.x / 128.0)) / 15.0; float H = mod(floor(tmp_Attr.x / 16.0), 8.0) / 7.0; #endif pass_Background = vec4(B + 0.0625, C + 0.125, D + 0.125, 1.0 - A); pass_Foreground = vec4(F, G, H, 1.0 - E); if (B + C + D < 0.01) A = 1.0; if (F + G + H < 0.01) E = 1.0; // This only works with glEnable(GL_VERTEX_PROGRAM_POINT_SIZE); gl_PointSize = u_DataSize[1]; #if HAVE_SHADER_4 vec2 coord = vec2(gl_VertexID % int(u_DataSize[0]), gl_VertexID / int(u_DataSize[0])); #else vec2 coord = vec2(mod(in_VertexID, u_DataSize[0]), floor(in_VertexID / u_DataSize[0])); #endif gl_Position = u_Transform * vec4(coord, 0.0, 1.0); } [frag.glsl] #version 130 #define HAVE_SHADER_4 1 #if HAVE_SHADER_4 out vec4 out_Color; #else # define out_Color gl_FragColor # define in varying # define out #endif in vec4 pass_Foreground; in vec4 pass_Background; in vec2 pass_UV; uniform sampler2D u_Texture; void main(void) { vec2 c = gl_PointCoord * (1.0 / 32.0) + pass_UV; float t = texture2D(u_Texture, c).x; out_Color = mix(pass_Background, pass_Foreground, t); }

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