22 次程式碼提交 (7b336eeefba89a62ebcb21c8801b85ada73e5549)

作者 SHA1 備註 提交日期
  Sam Hocevar 7b336eeefb core: import pristine lua 5.2.1 in the engine code. 13 年之前
  Sam Hocevar 641cea216d build: re-add liblolcore dependency tracking to all binary objects. 13 年之前
  Sam Hocevar bc01c62de2 build: reorganise AM_CPPFLAGS handling so that we can disable the 13 年之前
  Sam Hocevar 51259cf7a3 build: split the main library into lolcore and lolbullet. 13 年之前
  Sam Hocevar 9e5cd7a539 build: fixes for out-of-tree builds, and get rid of 13 年之前
  rez 8abcdd40cd neercs: added radial blur! FUCK YEAH \:D/ 13 年之前
  Sam Hocevar 135c25956a ps3: refactor elf → self build logic and make make_fself mandatory 13 年之前
  rez 799cbb749c NEERCS: renamed remanency shader into remanence and fixed setup width/height 13 年之前
  rez 7133838f44 NEERCS: added a new shader (mirror.lolfx), slightly modified the theme 13 年之前
  Sam Hocevar 52accc99ea build: refactor lolfx build rule into common.am. 13 年之前
  Sam Hocevar 9e0b03052d build: add a common.am include file and a "make lolcheck" target that does 13 年之前
  Sam Hocevar 929af5c5e0 neercs: spawn a shell and read what it tries to print. 13 年之前
  Sam Hocevar 150429f6c8 neercs: create new Term and Pty classes that will contain the real stuff. 13 年之前
  rez 8b90645184 COPPERBARS FUCK YEAH 13 年之前
  rez 9501ce12fc moved some code from postfx to a new shader -> color.lolfx 13 年之前
  rez fcad48e2ce moved noise/offset/retrace into a new shader 13 年之前
  Sam Hocevar e42a4263d6 neercs: start porting the old code to Windows; this breaks the Visual Studio 13 年之前
  Sam Hocevar 4b78bf2a54 neercs: disable neercs build on Windows for now. 13 年之前
  Sam Hocevar b4772eed53 neercs: import files from the (unfinished) old neercs code. 13 年之前
  rez 7a8d6f0332 remanency lolfx added 13 年之前
  Sam Hocevar 9b80308cf8 build: factor the LolFx compilation rule into configure.ac. 13 年之前
  Sam Hocevar 0bfdffdd28 build: move all games to a "games" subdirectory to clean up the root 13 年之前