17 Révisions (8adc98105081a0334242474567cd9af8a72187e8)
 

Auteur SHA1 Message Date
  Sam Hocevar 8adc981050 neercs: always initialise shaders at launch time, so we don’t have to do il y a 12 ans
  rez 2f70306895 updated border autoresize + canvas resize il y a 12 ans
  Sam Hocevar 4f8cc973a2 neercs: always initialise shaders at launch time, so we don’t have to do il y a 12 ans
  rez 4243d73aa8 updated window frame, borders and cacanvas size il y a 12 ans
  rez ab549f1543 updated logo (again) + better text canvas size (unfinished) il y a 12 ans
  rez 199b6b818f updated logo + optimized postfx il y a 12 ans
  rez ed08c18eb9 letterbox test il y a 12 ans
  rez d96bd12df5 enhanced test screen il y a 12 ans
  rez f2781407ea enhanced test screen il y a 12 ans
  rez 7f932ecfb4 debug shortcuts added il y a 12 ans
  rez 2daf8f63a5 added function key and renamed some variables il y a 12 ans
  Sam Hocevar 0c7094c989 neercs: use RGB colours instead of ANSI attributes for some canvas stuff. il y a 12 ans
  Sam Hocevar 08019e487f neercs: do not ignore alpha in the simple shader. il y a 12 ans
  Sam Hocevar 279af8bcb2 data: fix a lot of paths to assets. il y a 12 ans
  Sam Hocevar 9b80308cf8 build: factor the LolFx compilation rule into configure.ac. il y a 12 ans
  Sam Hocevar 3705f3e660 build: allow to build the PS3 binaries from Visual Studio if the proper il y a 12 ans
  Sam Hocevar 0bfdffdd28 build: move all games to a "games" subdirectory to clean up the root il y a 12 ans