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Sam Hocevar 6478d3319d build: clean up solution 8 anni fa
lol @ 2eb7cc545e build: use new LOL_AC_INIT autoconf macro 8 anni fa
roflmao build: add a Visual Studio 2015 solution 8 anni fa
.gitattributes roflmao: Lol Engine sample project 8 anni fa
.gitignore build: add a Visual Studio 2015 solution 8 anni fa
.gitmodules roflmao: Lol Engine sample project 8 anni fa
.travis.yml build: activate Travis-CI builds 8 anni fa
Makefile.am build: allow “make test” in addition to “make check” 8 anni fa
README.md rotflmao: Fix "git submodule" in README.md 8 anni fa
bootstrap roflmao: Lol Engine sample project 8 anni fa
configure.ac build: use new LOL_AC_INIT autoconf macro 8 anni fa
roflmao.sln build: clean up solution 8 anni fa

README.md

roflmao

Build Status (Travis-CI) Build Status (Semaphore-CI)

roflmao is a simple project using Lol Engine. If you want to get started with Lol Engine, you may either:

Setup

Make sure Lol Engine and its submodules are properly initialised:

git submodule update --init --recursive

On Linux, make sure the following packages are installed:

automake autoconf libtool pkg-config
libglew-dev
libsdl2-dev libsdl2-image-dev libsdl2-mixer-dev

Configure

The default application is called roflmao and lies in its own subdirectory. You should rename it to whatever your application will be called. Make sure to modify the following files:

configure.ac
Makefile.am
roflmao/Makefile.am
roflmao/roflmao.cpp

You can of course have several projects in the same repository.

Build

Then bootstrap the project and configure it:

./bootstrap
./configure

Finally, build the project:

make