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Sam Hocevar 0ccf54847a build: remove empty directories and add proper svn:ignore flags. 10 年之前
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resource build: remove empty directories and add proper svn:ignore flags. 8 年之前
blurh.lolfx neercs: refactor the shader system. 8 年之前
blurv.lolfx neercs: refactor the shader system. 8 年之前
color.lolfx neercs: refactor the shader system. 8 年之前
copper.lolfx neercs: refactor the shader system. 8 年之前
glow.lolfx neercs: refactor the shader system. 8 年之前
mirror.lolfx neercs: refactor the shader system. 8 年之前
noise.lolfx neercs: refactor the shader system. 8 年之前
postfx.lolfx neercs: refactor the shader system. 8 年之前
radial.lolfx neercs: refactor the shader system. 8 年之前
remanence.lolfx neercs: refactor the shader system. 8 年之前
render.cpp base: huge refactor in vector.h; GCC compilation times down by 50%. 8 年之前
render.h scenegraph: Entity::TickDraw() now provides a reference to the current 8 年之前
simple.lolfx neercs: refactor the shader system. 8 年之前
text-render.cpp misc: remove 100% of the "using namespace std;" madness. 8 年之前
text-render.h fixed 542 files out of 2754: 8 年之前
text.lolfx fixed 8 files out of 2617: 8 年之前