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@@ -30,7 +30,6 @@ |
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#define CORNER_BDL 22 |
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#define CORNER_RDB 23 |
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#define EDGE_UF 0 |
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#define EDGE_UR 1 |
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#define EDGE_UB 2 |
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@@ -84,6 +83,15 @@ static char *edge_cubie_str[] = {"UF", "UR", "UB", "UL", |
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"FD", "RD", "BD", "LD", |
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"RF", "LF", "RB", "LB"}; |
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static int edge_cubie_color[] = { |
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FACE_U, FACE_U, FACE_U, FACE_U, |
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FACE_D, FACE_D, FACE_D, FACE_D, |
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FACE_F, FACE_F, FACE_B, FACE_B, |
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FACE_F, FACE_R, FACE_B, FACE_L, |
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FACE_F, FACE_R, FACE_B, FACE_L, |
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FACE_R, FACE_L, FACE_R, FACE_L |
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}; |
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static char *corner_cubie_str[] = {"UFR", "URB", "UBL", "ULF", |
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"DRF", "DFL", "DLB", "DBR", |
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"FRU", "RBU", "BLU", "LFU", |
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@@ -91,6 +99,14 @@ static char *corner_cubie_str[] = {"UFR", "URB", "UBL", "ULF", |
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"RUF", "BUR", "LUB", "FUL", |
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"FDR", "LDF", "BDL", "RDB"}; |
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static int corner_cubie_color[] = { |
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FACE_U, FACE_U, FACE_U, FACE_U, |
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FACE_D, FACE_D, FACE_D, FACE_D, |
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FACE_F, FACE_R, FACE_B, FACE_L, |
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FACE_R, FACE_F, FACE_L, FACE_B, |
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FACE_R, FACE_B, FACE_L, FACE_F, |
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FACE_F, FACE_L, FACE_B, FACE_R}; |
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/* ========================================================================= */ |
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void two_cycle(int array[], int ind0, int ind1) |
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/* ------------------------------------------------------------------------- */ |
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@@ -192,54 +208,6 @@ perm_n_init(24, p_cube->corners); |
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return; |
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} |
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/* ========================================================================= */ |
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int cube_compare(Cube *cube0, Cube *cube1) |
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/* ------------------------------------------------------------------------- */ |
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{ |
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int ii; |
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for (ii = 0; ii < 6; ii++) |
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{ |
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if (cube0->centers[ii] < cube1->centers[ii]) |
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return -1; |
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else if (cube0->centers[ii] > cube1->centers[ii]) |
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return 1; |
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} |
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for (ii = 0; ii < 24; ii++) |
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{ |
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if (cube0->edges[ii] < cube1->edges[ii]) |
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return -1; |
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else if (cube0->edges[ii] > cube1->edges[ii]) |
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return 1; |
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} |
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for (ii = 0; ii < 24; ii++) |
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{ |
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if (cube0->corners[ii] < cube1->corners[ii]) |
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return -1; |
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else if (cube0->corners[ii] > cube1->corners[ii]) |
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return 1; |
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} |
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return 0; |
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} |
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#if 0 |
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/* ========================================================================= */ |
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void cube_compose(Cube *in_cube0, Cube *in_cube1, Cube *out_cube) |
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/* ------------------------------------------------------------------------- */ |
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{ |
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perm_n_compose(6, in_cube0->centers, in_cube1->centers, out_cube->centers); |
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perm_n_compose(24, in_cube0->edges, in_cube1->edges, out_cube->edges); |
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perm_n_compose(24, in_cube0->corners, in_cube1->corners, out_cube->corners); |
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return; |
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} |
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#endif |
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/* ========================================================================= */ |
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int perm_n_check(int nn, int array_in[]) |
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/* ------------------------------------------------------------------------- */ |
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@@ -562,63 +530,42 @@ while (line_str[0] == '\n') /* ignore blank lines */ |
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return string_to_cube(line_str, p_cube, 1); |
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} |
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/* ========================================================================= */ |
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void pretty_print_unsigned_int(unsigned int nn) |
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int compute_pixels_front(Cube *p_cube, int pixels[9]) |
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/* ------------------------------------------------------------------------- */ |
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{ |
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int digits[4], ii, started; |
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pixels[0] = corner_cubie_color[p_cube->corners[CORNER_FUL]]; |
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pixels[1] = edge_cubie_color[p_cube->edges[EDGE_FU]]; |
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pixels[2] = corner_cubie_color[p_cube->corners[CORNER_FRU]]; |
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pixels[3] = edge_cubie_color[p_cube->edges[EDGE_FL]]; |
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pixels[4] = p_cube->centers[FACE_F]; |
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pixels[5] = edge_cubie_color[p_cube->edges[EDGE_FR]]; |
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for (ii = 0; ii < 4; ii++) |
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{ |
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digits[ii] = nn % 1000; |
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nn /= 1000; |
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} |
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pixels[6] = corner_cubie_color[p_cube->corners[CORNER_FLD]]; |
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pixels[7] = edge_cubie_color[p_cube->edges[EDGE_FD]]; |
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pixels[8] = corner_cubie_color[p_cube->corners[CORNER_FDR]]; |
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} |
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started = 0; |
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for (ii = 3; ii >= 0; ii--) |
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{ |
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if (started) |
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{ |
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if (digits[ii] >= 100) |
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printf("%3d", digits[ii]); |
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else if (digits[ii] >= 10) |
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printf("0%2d", digits[ii]); |
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else |
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printf("00%1d", digits[ii]); |
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} |
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else |
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{ |
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if (digits[ii] >= 100) |
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{ |
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printf("%3d", digits[ii]); |
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started = 1; |
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} |
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else if (digits[ii] >= 10) |
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{ |
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printf(" %2d", digits[ii]); |
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started = 1; |
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} |
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else if ((digits[ii] >= 1) || (ii == 0)) |
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{ |
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printf(" %1d", digits[ii]); |
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started = 1; |
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} |
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else |
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printf(" "); |
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} |
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/* ========================================================================= */ |
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int compute_pixels_back(Cube *p_cube, int pixels[9]) |
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/* ------------------------------------------------------------------------- */ |
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if (ii > 0) |
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printf("%c", started ? ',' : ' '); |
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} |
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{ |
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pixels[0] = corner_cubie_color[p_cube->corners[CORNER_BUR]]; |
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pixels[1] = edge_cubie_color[p_cube->edges[EDGE_BU]]; |
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pixels[2] = corner_cubie_color[p_cube->corners[CORNER_BLU]]; |
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return; |
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} |
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pixels[3] = edge_cubie_color[p_cube->edges[EDGE_BR]]; |
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pixels[4] = p_cube->centers[FACE_B]; |
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pixels[5] = edge_cubie_color[p_cube->edges[EDGE_BL]]; |
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pixels[6] = corner_cubie_color[p_cube->corners[CORNER_BRD]]; |
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pixels[7] = edge_cubie_color[p_cube->edges[EDGE_BD]]; |
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pixels[8] = corner_cubie_color[p_cube->corners[CORNER_BDL]]; |
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} |
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/* ========================================================================= */ |
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int main(void) |
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@@ -627,12 +574,23 @@ return; |
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{ |
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Cube cube_struct; |
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int stat; |
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int i; |
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int pixels[9]; |
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while (1) |
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{ |
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stat = user_enters_cube(&cube_struct); |
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if (stat < 0) |
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if (stat != 0) |
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break; |
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printf("cube looks fine\n"); |
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compute_pixels_front(&cube_struct, pixels); |
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for(i = 0; i<9; i++) |
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printf("%d", pixels[i]); |
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printf("\n"); |
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compute_pixels_back(&cube_struct, pixels); |
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for(i = 0; i<9; i++) |
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printf("%d", pixels[i]); |
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printf("\n"); |
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} |
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exit(EXIT_SUCCESS); |
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