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  1. Things to do
  2. * let the ship pick up bonuses
  3. DONE 23 Dec 2002: handle life
  4. * alien swarms, programmed behaviour
  5. * sprite library
  6. DONE 23 Dec 2002: mega ball
  7. * spiral weapon (vertical sine)
  8. DONE 23 Dec 2002: fragmentation bomb (merge with mega-ball?)
  9. * stick aliens to tunnel
  10. * change tunnel colour
  11. DONE Dec 23 2002: fill holes in the tunnel when |step| > 2
  12. DONE Dec 18 2002: draw a 3rd alien type
  13. * draw bosses
  14. * port to conio.h
  15. * clip graphics
  16. * promote precision for all coordinates except screen
  17. DONE Dec 19 2002: tunnel sometimes doesn't get drawn on the left
  18. * write a generic drawing library with automatic clipping
  19. * write a linux console output for the drawing library
  20. * animate the ship
  21. * the nuke should break the tunnel
  22. * the laser stays alive when the ship explodes